raze-gles/source/games
2021-07-17 12:12:36 +10:00
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blood - Blood: Repair weapon switching issue by adding missing guard from 6980e8b355 that got lost during e375c799ce. 2021-07-17 09:14:08 +10:00
duke - Duke: Restore a little bit of original code to make comparisons between us and the source easier. 2021-07-17 12:12:36 +10:00
exhumed - Exhumed: Ensure FillWeapons() recalculates the pistol clip amount after filling. 2021-07-17 00:11:37 +10:00
sw - SW: Create inline function pspPresentRetractScale() to scale the rate at which weapons present and retract based on the current tile's height vs. the original asset's height. 2021-07-11 19:22:59 +10:00