.. |
jaudiolib
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git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-17 03:16:46 +00:00 |
jmact
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git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-17 03:16:46 +00:00 |
misc
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
_functio.h
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Some crap I didn't commit before
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2007-02-16 00:11:25 +00:00 |
_rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
actors.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
anim.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
astub.c
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git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-25 01:05:00 +00:00 |
config.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
config.h
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Wanna buy some crack?
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2007-08-27 00:20:15 +00:00 |
develop.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
duke3d.h
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git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-27 20:36:36 +00:00 |
funct.h
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Wanna buy some crack?
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2007-08-27 00:20:15 +00:00 |
function.h
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Some crap I didn't commit before
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2007-02-16 00:11:25 +00:00 |
game.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
gamedef.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
gamedef.h
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git-svn-id: https://svn.eduke32.com/eduke32@558 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-19 00:15:30 +00:00 |
gamedefs.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
gameexec.c
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git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-27 20:36:36 +00:00 |
gamevars.c
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git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-25 01:05:00 +00:00 |
global.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-25 01:05:00 +00:00 |
grpscan.h
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WW2GI "support"
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2006-11-16 23:06:16 +00:00 |
jfaud_sounds.cpp
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
keys.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
mapster32.h
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git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-04-23 23:36:21 +00:00 |
menus.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
names.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
namesdyn.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
namesdyn.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
osdcmds.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
osdcmds.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdfuncs.c
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Some crap I didn't commit before
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2007-02-16 00:11:25 +00:00 |
osdfuncs.h
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Support for a version string to stick in the lower right hand corner of the OSD
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2006-12-11 04:38:10 +00:00 |
player.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
premap.c
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git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-08-27 20:36:36 +00:00 |
rts.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
savegame.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
sector.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
soundefs.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
sounds.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
sounds.h
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config file global variable rape
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2007-08-26 10:35:52 +00:00 |
startgtk.game.c
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dynamically allocated player structs
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2007-08-27 06:46:31 +00:00 |
startwin.game.c
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Wanna buy some crack?
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2007-08-27 00:20:15 +00:00 |
startwin.game.h
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GRP selection from JonoF
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2006-07-07 18:41:05 +00:00 |
testcd.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |
winbits.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
wrapper.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |