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raze-gles
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73ecabaff9
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73ecabaff9
Fix z fighting issues with wall and floor sprites. This isn't perfect, and somebody like Plgman or Helixhorned who better understands how the depth buffer positions are calculated will be able to do a much better determination of how much to offset the glDepthRange values based on distance to the sprite.
...
git-svn-id:
https://svn.eduke32.com/eduke32@4652
1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-25 03:26:31 +00:00
polymer
Fix z fighting issues with wall and floor sprites. This isn't perfect, and somebody like Plgman or Helixhorned who better understands how the depth buffer positions are calculated will be able to do a much better determination of how much to offset the glDepthRange values based on distance to the sprite.
2014-10-25 03:26:31 +00:00
.gitignore
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
2014-10-19 00:44:23 +00:00