raze-gles/source/common/console/keydef.h
Christoph Oelckers 73e64ff0b2 - added ZDoom's keybinding class and some needed support code.
Not hooked up yet with the game.
2019-11-03 18:19:29 +01:00

136 lines
3.2 KiB
C

#pragma once
#include <stdio.h>
#include <string.h>
//
// Keyboard definition. Everything below = 0x100 matches
// a mode 1 keyboard scan code.
//
enum EKeyCodes
{
KEY_PAUSE = 0xc5, // DIK_PAUSE
KEY_RIGHTARROW = 0xcd, // DIK_RIGHT
KEY_LEFTARROW = 0xcb, // DIK_LEFT
KEY_UPARROW = 0xc8, // DIK_UP
KEY_DOWNARROW = 0xd0, // DIK_DOWN
KEY_ESCAPE = 0x01, // DIK_ESCAPE
KEY_ENTER = 0x1c, // DIK_RETURN
KEY_SPACE = 0x39, // DIK_SPACE
KEY_TAB = 0x0f, // DIK_TAB
KEY_F1 = 0x3b, // DIK_F1
KEY_F2 = 0x3c, // DIK_F2
KEY_F3 = 0x3d, // DIK_F3
KEY_F4 = 0x3e, // DIK_F4
KEY_F5 = 0x3f, // DIK_F5
KEY_F6 = 0x40, // DIK_F6
KEY_F7 = 0x41, // DIK_F7
KEY_F8 = 0x42, // DIK_F8
KEY_F9 = 0x43, // DIK_F9
KEY_F10 = 0x44, // DIK_F10
KEY_F11 = 0x57, // DIK_F11
KEY_F12 = 0x58, // DIK_F12
KEY_GRAVE = 0x29, // DIK_GRAVE
KEY_BACKSPACE = 0x0e, // DIK_BACK
KEY_EQUALS = 0x0d, // DIK_EQUALS
KEY_MINUS = 0x0c, // DIK_MINUS
KEY_LSHIFT = 0x2A, // DIK_LSHIFT
KEY_LCTRL = 0x1d, // DIK_LCONTROL
KEY_LALT = 0x38, // DIK_LMENU
KEY_RSHIFT = 0x36,
KEY_RCTRL = 0x9d,
KEY_RALT = 0xb8,
KEY_INS = 0xd2, // DIK_INSERT
KEY_DEL = 0xd3, // DIK_DELETE
KEY_END = 0xcf, // DIK_END
KEY_HOME = 0xc7, // DIK_HOME
KEY_PGUP = 0xc9, // DIK_PRIOR
KEY_PGDN = 0xd1, // DIK_NEXT
KEY_MOUSE1 = 0x100,
KEY_MOUSE2 = 0x101,
KEY_MOUSE3 = 0x102,
KEY_MOUSE4 = 0x103,
KEY_MOUSE5 = 0x104,
KEY_MOUSE6 = 0x105,
KEY_MOUSE7 = 0x106,
KEY_MOUSE8 = 0x107,
KEY_FIRSTJOYBUTTON = 0x108,
KEY_JOY1 = KEY_FIRSTJOYBUTTON+0,
KEY_JOY2,
KEY_JOY3,
KEY_JOY4,
KEY_JOY5,
KEY_JOY6,
KEY_JOY7,
KEY_JOY8,
KEY_LASTJOYBUTTON = 0x187,
KEY_JOYPOV1_UP = 0x188,
KEY_JOYPOV1_RIGHT = 0x189,
KEY_JOYPOV1_DOWN = 0x18a,
KEY_JOYPOV1_LEFT = 0x18b,
KEY_JOYPOV2_UP = 0x18c,
KEY_JOYPOV3_UP = 0x190,
KEY_JOYPOV4_UP = 0x194,
KEY_MWHEELUP = 0x198,
KEY_MWHEELDOWN = 0x199,
KEY_MWHEELRIGHT = 0x19A,
KEY_MWHEELLEFT = 0x19B,
KEY_JOYAXIS1PLUS = 0x19C,
KEY_JOYAXIS1MINUS = 0x19D,
KEY_JOYAXIS2PLUS = 0x19E,
KEY_JOYAXIS2MINUS = 0x19F,
KEY_JOYAXIS3PLUS = 0x1A0,
KEY_JOYAXIS3MINUS = 0x1A1,
KEY_JOYAXIS4PLUS = 0x1A2,
KEY_JOYAXIS4MINUS = 0x1A3,
KEY_JOYAXIS5PLUS = 0x1A4,
KEY_JOYAXIS5MINUS = 0x1A5,
KEY_JOYAXIS6PLUS = 0x1A6,
KEY_JOYAXIS6MINUS = 0x1A7,
KEY_JOYAXIS7PLUS = 0x1A8,
KEY_JOYAXIS7MINUS = 0x1A9,
KEY_JOYAXIS8PLUS = 0x1AA,
KEY_JOYAXIS8MINUS = 0x1AB,
KEY_PAD_LTHUMB_RIGHT = 0x1AC,
KEY_PAD_LTHUMB_LEFT = 0x1AD,
KEY_PAD_LTHUMB_DOWN = 0x1AE,
KEY_PAD_LTHUMB_UP = 0x1AF,
KEY_PAD_RTHUMB_RIGHT = 0x1B0,
KEY_PAD_RTHUMB_LEFT = 0x1B1,
KEY_PAD_RTHUMB_DOWN = 0x1B2,
KEY_PAD_RTHUMB_UP = 0x1B3,
KEY_PAD_DPAD_UP = 0x1B4,
KEY_PAD_DPAD_DOWN = 0x1B5,
KEY_PAD_DPAD_LEFT = 0x1B6,
KEY_PAD_DPAD_RIGHT = 0x1B7,
KEY_PAD_START = 0x1B8,
KEY_PAD_BACK = 0x1B9,
KEY_PAD_LTHUMB = 0x1BA,
KEY_PAD_RTHUMB = 0x1BB,
KEY_PAD_LSHOULDER = 0x1BC,
KEY_PAD_RSHOULDER = 0x1BD,
KEY_PAD_LTRIGGER = 0x1BE,
KEY_PAD_RTRIGGER = 0x1BF,
KEY_PAD_A = 0x1C0,
KEY_PAD_B = 0x1C1,
KEY_PAD_X = 0x1C2,
KEY_PAD_Y = 0x1C3,
NUM_KEYS = 0x1C4,
NUM_JOYAXISBUTTONS = 8,
};