raze-gles/source/common/textures
Christoph Oelckers 531c68edfe - use GZDoom's font code to fix the crash issues and moved around some files in the PK3.
This pulls in a lot of Doom specific font setup, this can be sorted out later as it won't get into the way.

# Conflicts:
#	source/CMakeLists.txt

# Conflicts:
#	source/glbackend/hw_draw2d.cpp

# Conflicts:
#	source/CMakeLists.txt

# Conflicts:
#	source/glbackend/gl_texture.cpp

# Conflicts:
#	source/CMakeLists.txt

# Conflicts:
#	source/build/src/palette.cpp
#	source/core/gamecontrol.cpp
2020-05-24 23:28:44 +02:00
..
formats - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
hires - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
animtexture.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
animtexture.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
bitmap.cpp - added the special colormaps for the texture compositor. 2020-04-12 08:30:42 +02:00
bitmap.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
hw_ihwtexture.cpp - transitioned FTexture. 2020-05-24 19:12:22 +02:00
hw_ihwtexture.h - transitioned FTexture. 2020-05-24 19:12:22 +02:00
hw_material.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
hw_material.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
hw_texcontainer.h - transitioned FTexture. 2020-05-24 19:12:22 +02:00
image.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
image.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
imagehelpers.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
imagetexture.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
m_png.cpp - m_png.cpp is common. 2020-04-12 08:30:42 +02:00
m_png.h - m_png.cpp is common. 2020-04-12 08:30:42 +02:00
multipatchtexturebuilder.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
skyboxtexture.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
skyboxtexture.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
texmanip.h - added GZDoom's texture manager. 2020-05-24 16:11:10 +02:00
texture.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
textureid.h - added GZDoom's texture manager. 2020-05-24 16:11:10 +02:00
texturemanager.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
texturemanager.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
textures.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00