..
formats
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
hires
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
animtexture.cpp
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
animtexture.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
bitmap.cpp
- added the special colormaps for the texture compositor.
2020-04-12 08:30:42 +02:00
bitmap.h
- backend code matching with GZDoom
2020-04-12 08:30:40 +02:00
hw_ihwtexture.cpp
- transitioned FTexture.
2020-05-24 19:12:22 +02:00
hw_ihwtexture.h
- transitioned FTexture.
2020-05-24 19:12:22 +02:00
hw_material.cpp
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
hw_material.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
hw_texcontainer.h
- transitioned FTexture.
2020-05-24 19:12:22 +02:00
image.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
image.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
imagehelpers.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
imagetexture.cpp
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
m_png.cpp
- m_png.cpp is common.
2020-04-12 08:30:42 +02:00
m_png.h
- m_png.cpp is common.
2020-04-12 08:30:42 +02:00
multipatchtexturebuilder.cpp
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
skyboxtexture.cpp
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
skyboxtexture.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
texmanip.h
- added GZDoom's texture manager.
2020-05-24 16:11:10 +02:00
texture.cpp
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
textureid.h
- added GZDoom's texture manager.
2020-05-24 16:11:10 +02:00
texturemanager.cpp
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
texturemanager.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
textures.h
- use GZDoom's font code to fix the crash issues and moved around some files in the PK3.
2020-05-24 23:28:44 +02:00