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Apple
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Patch from Marcus Herbert to add OSX support
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2008-08-20 22:58:09 +00:00 |
build
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lower memory use for tilefromtexture by way of lzf compression, untested
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2009-11-15 09:10:50 +00:00 |
eobj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
eobj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
installer
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
obj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
obj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
rsrc
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better version of the 16x16 icon from hendricks266
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2009-10-04 02:58:15 +00:00 |
source
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lower memory use for tilefromtexture by way of lzf compression, untested
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2009-11-15 09:10:50 +00:00 |
a.m32
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more demo control + sound access for m32script
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2009-11-01 20:30:09 +00:00 |
buildlic.txt
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
ChangeLog
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git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-22 04:26:26 +00:00 |
ChangeLog.html
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Update repo to 1.4.0 beta 2
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2006-07-18 21:08:38 +00:00 |
duke3d.def.sample
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
eduke32.sln
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git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-11-09 11:09:42 +00:00 |
eduke32.vcproj
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A bunch of crap I meant to commit days ago... gtk startup window patch from bioman, nedmalloc REPLACE_SYSTEM_ALLOCATOR fix (related code uses #ifdef REPLACE_SYSTEM_ALLOCATOR so defining it to 0 was still satisfying the condition), slightly lower CPU usage in Mapster 2D mode, fix an ancient bug causing the player to not make vent footstep sounds on sprite based vents, fix map save state cvars, add "skill" cvar to console, fix saving the game while CON_SHOWVIEW is in use
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2009-11-14 02:30:47 +00:00 |
enhance.con.sample
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Update repo to 1.4.0 beta 2
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2006-07-18 21:08:38 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
m32help.hlp
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Improved formating of the help.
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2008-06-11 07:06:10 +00:00 |
m32script_ex.map
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crude demo fast-forward/rewind; more m32script goodness
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2009-10-25 23:25:38 +00:00 |
MakeDistributions
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git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-02-05 01:33:08 +00:00 |
Makefile
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A bunch of crap I meant to commit days ago... gtk startup window patch from bioman, nedmalloc REPLACE_SYSTEM_ALLOCATOR fix (related code uses #ifdef REPLACE_SYSTEM_ALLOCATOR so defining it to 0 was still satisfying the condition), slightly lower CPU usage in Mapster 2D mode, fix an ancient bug causing the player to not make vent footstep sounds on sprite based vents, fix map save state cvars, add "skill" cvar to console, fix saving the game while CON_SHOWVIEW is in use
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2009-11-14 02:30:47 +00:00 |
Makefile.deps
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
Makefile.msvc
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Change multiplayer random ID generation scheme and remove some dead code
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2009-10-29 22:22:44 +00:00 |
makemsc.bat
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
makew.bat
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
ror.map
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ROR support... mostly working but obviously not finished yet
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2009-07-04 09:28:21 +00:00 |
SEHELP.HLP
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
STHELP.HLP
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
tiles.cfg
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Mapster32: showheightindicators cvar, text tool improvements, drag selected sprites first after duplicating
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2008-10-09 21:09:16 +00:00 |