raze-gles/source
Christoph Oelckers 70a7d1bd82 - save all bound keys, not only the one with commands that have both slots assigned. 2019-10-26 21:16:23 +02:00
..
audiolib - converted the 3 new CVARs in the audio code. 2019-10-25 02:01:36 +02:00
blood - the config finally get saved. 2019-10-26 20:47:37 +02:00
build - the config finally get saved. 2019-10-26 20:47:37 +02:00
common - save all bound keys, not only the one with commands that have both slots assigned. 2019-10-26 21:16:23 +02:00
duke3d - the config finally get saved. 2019-10-26 20:47:37 +02:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - game starts again. 2019-10-26 13:16:32 +02:00
libsmackerdec - make things compile again. 2019-10-24 20:28:46 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact Make the secondary backslash key of the standard 102-keys PC keyboard layout, also known as a "less than" key, usable. This is the key generally sitting in-between the left shift and Z keys, for the 102-keys QWERTY layout. 2019-10-26 19:29:13 +02:00
platform - fixed compilation. 2019-10-23 18:36:48 +02:00
rr - the config finally get saved. 2019-10-26 20:47:37 +02:00
sw - the config finally get saved. 2019-10-26 20:47:37 +02:00
thirdparty Silence a warning 2019-10-20 10:45:49 +02:00
CMakeLists.txt - everything compiles again (not tested yet.) 2019-10-26 00:32:49 +02:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
version.h - fixed the setup. 2019-09-23 01:28:18 +02:00