..
2d
- collect all 3D geometry in a list so that it can be rendered later.
2020-01-18 22:41:08 +01:00
console
- consolidation of engine save code.
2020-01-21 21:51:05 +01:00
filesystem
- enabled the Blood RFS parser.
2020-01-22 21:09:45 +01:00
fonts
- more macOS compilation fixes
2020-01-07 01:11:19 +01:00
input
…
menu
- take down the level outside the LoadGame function in ShadowWarrior.
2020-01-21 23:36:54 +01:00
music
- fix compile on Clang 9
2020-01-23 13:36:30 -05:00
rendering
- fixed rendering on macOS
2020-01-26 17:03:02 +01:00
sound
- moved bits of my own code to properly copyrighted files.
2020-01-12 14:54:43 +01:00
textures
- basics for hardware rendered camera textures.
2020-01-19 08:40:03 +01:00
utility
- enabled the Blood RFS parser.
2020-01-22 21:09:45 +01:00
animlib.cpp
…
animlib.h
…
compositesaveame.h
- fixed incomplete reset of savegame state.
2020-01-07 18:53:16 +01:00
compositesavegame.cpp
- infrastructure for savegame pics.
2020-01-12 23:16:21 +01:00
gameconfigfile.cpp
- this is a good stopping point for now, again...
2020-01-11 10:02:44 -05:00
gameconfigfile.h
…
gamecontrol.cpp
- enabled '+' command line args to execute CCMDs on startup.
2020-01-23 19:14:10 +01:00
gamecontrol.h
- added support for ZDoom-style GAMEINFO.
2020-01-11 17:05:25 +01:00
gamecvars.cpp
- fixed the demo setup for Blood.
2020-01-26 22:22:41 +01:00
gamecvars.h
- fixed the demo setup for Blood.
2020-01-26 22:22:41 +01:00
i_specialpaths.h
…
initfs.cpp
- finally - we have a compile on linux!
2020-01-20 05:46:18 -05:00
inputstate.cpp
- all source compile now on macOS
2020-01-08 01:00:57 +01:00
inputstate.h
- don't let joystick/controller axis events register as a keypress for screen advancing.
2020-01-05 10:36:52 +01:00
keyboard.h
…
mapinfo.h
- fixed incorrect name for last RR map.
2020-01-08 18:58:36 +01:00
ns.h
…
openaudio.cpp
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openaudio.h
…
quotemgr.h
…
quotes.cpp
…
rts.cpp
…
rts.h
…
savegamehelp.cpp
- consolidation of engine save code.
2020-01-21 21:51:05 +01:00
savegamehelp.h
- moved Exhumed's engine state save code into the common part.
2020-01-21 19:22:38 +01:00
screenshot.cpp
- more macOS compilation fixes
2020-01-07 01:11:19 +01:00
searchpaths.cpp
- removed the 'experimental' switch for Exhumed.
2020-01-21 22:08:05 +01:00
secrets.cpp
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secrets.h
…
st_start.h
…
statistics.cpp
- fixed handling of statistics data.
2020-01-25 16:47:48 +01:00
statistics.h
…
version.h
- I think a version bump may be in order.
2020-01-23 18:20:53 +01:00