raze-gles/source/core/menu
Christoph Oelckers 6bffdf80a1 - finally managed to merge in the original texture system commit.
Game compiles and runs but transparency doesn't work yet.

# Conflicts:
#	source/CMakeLists.txt
#	source/core/menu/menu.cpp
#	source/core/textures/buildtiles.cpp
2020-05-24 22:53:14 +02:00
..
imagescroller.cpp - code matching with GZDoom. 2020-04-12 08:30:38 +02:00
joystickmenu.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
listmenu.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00
loadsavemenu.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
menu.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
menu.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
menudef.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
menuinput.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
messagebox.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
optionmenu.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
optionmenuitems.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
resolutionmenu.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
savegamemanager.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00