..
blood
- properly implement texture offsets
2020-05-24 13:26:45 +02:00
build
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
common
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
core
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
duke3d
- properly implement texture offsets
2020-05-24 13:26:45 +02:00
exhumed
- properly implement texture offsets
2020-05-24 13:26:45 +02:00
glbackend
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
libsmackerdec
- manual update of some missed content.
2020-05-22 18:28:03 +02:00
platform
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
rr
- properly implement texture offsets
2020-05-24 13:26:45 +02:00
sw
- properly implement texture offsets
2020-05-24 13:26:45 +02:00
thirdparty
- code cleanup / removal of imgui.
2020-04-12 08:30:39 +02:00
__autostart.cpp
- Linux compile fixes.
2020-05-24 16:47:00 +02:00
CMakeLists.txt
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
g_pch.h
- cleaned up the remaining dependencies on windows.h
2020-02-03 21:30:57 +01:00
gitinfo.cpp
- rewrote the screenshot code to use m_png as its backend.
2019-11-02 12:59:59 +01:00
zzautozend.cpp
- Linux compile fixes.
2020-05-24 16:47:00 +02:00