raze-gles/source/core/rendering/gl
Christoph Oelckers 6bffdf80a1 - finally managed to merge in the original texture system commit.
Game compiles and runs but transparency doesn't work yet.

# Conflicts:
#	source/CMakeLists.txt
#	source/core/menu/menu.cpp
#	source/core/textures/buildtiles.cpp
2020-05-24 22:53:14 +02:00
..
renderer - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
shaders - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
system - avoid using global palette settings when drawing 2D content with a custom palette. 2020-05-23 22:43:01 +02:00