raze-gles/source
Christoph Oelckers 68b64d2091 - fixed compilation. 2019-10-27 23:18:44 +01:00
..
audiolib - converted the 3 new CVARs in the audio code. 2019-10-25 02:01:36 +02:00
blood - fixed compilation. 2019-10-27 23:18:44 +01:00
build - Config work almost done. 2019-10-27 13:40:24 +01:00
common feature: show player names (#234) 2019-10-27 22:24:30 +01:00
duke3d - fixed compilation. 2019-10-27 23:18:44 +01:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - game starts again. 2019-10-26 13:16:32 +02:00
libsmackerdec - make things compile again. 2019-10-24 20:28:46 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - removed the MACT scriplib after completing the config transition. 2019-10-27 17:31:23 +01:00
platform - fixed compilation. 2019-10-23 18:36:48 +02:00
rr - fixed compilation. 2019-10-27 23:18:44 +01:00
sw - removed empty #includes. 2019-10-27 22:17:21 +01:00
thirdparty Silence a warning 2019-10-20 10:45:49 +02:00
CMakeLists.txt - fixed compilation. 2019-10-27 23:18:44 +01:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
version.h - fixed the setup. 2019-09-23 01:28:18 +02:00