raze-gles/polymer/eduke32/build
helixhorned 66d126e9ff Polymodes: properly calc start/end fog dist for r_usenewshading=2, vis=0, shade>0
So there's no "jump" from vis!=0 to vis=0 making the texture appear brighter.

git-svn-id: https://svn.eduke32.com/eduke32@3959 1a8010ca-5511-0410-912e-c29ae57300e0
2013-07-18 18:08:10 +00:00
..
doc
include Remove one instance of duplicate code lines and now unused TSPR_MIRROR. 2013-07-07 20:59:07 +00:00
obj.gnu
obj.msc
rsrc
src Polymodes: properly calc start/end fog dist for r_usenewshading=2, vis=0, shade>0 2013-07-18 18:08:10 +00:00
buildlic.txt
MakeDistributions
Makefile Remove md4 library, since we aren't using it anywhere anymore 2013-05-15 02:17:44 +00:00
Makefile.deps Some further texcache refactoring. Removes all of the texcache globals and shoves them into a struct for easy management. 2013-05-17 03:42:37 +00:00
Makefile.msvc Remove md4 library, since we aren't using it anywhere anymore 2013-05-15 02:17:44 +00:00
Makefile.shared Makefiles: do not pass $(STDCPPLIB) to final eduke32/mapster32 linking step. 2013-05-01 17:42:03 +00:00