raze-gles/source/common
Christoph Oelckers 65ddb6cb59 - disabled the game side frame limiter.
The backend has its own one, and unlike the one on the game side, it actually suspends execution when waiting.
2020-06-12 21:08:47 +02:00
..
2d - use the engine backend to render the scene 2020-06-11 22:26:46 +02:00
audio - backend update. 2020-06-11 09:15:44 +02:00
console - backend update. 2020-06-11 09:15:44 +02:00
engine - backend update. 2020-06-11 09:15:44 +02:00
filesystem - backend update. 2020-06-11 09:15:44 +02:00
fonts - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
menu - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
models - another backend update, pulling in the sky renderer. 2020-05-31 10:32:10 +02:00
objects - backend update. 2020-06-11 09:15:44 +02:00
platform - backend update from GZDoom 2020-06-07 15:02:54 +02:00
rendering - disabled the game side frame limiter. 2020-06-12 21:08:47 +02:00
scripting - removed pointless constexpr declaration on numeric constants. 2020-06-12 16:49:35 +02:00
textures - use the engine backend to render the scene 2020-06-11 22:26:46 +02:00
thirdparty - fixed compilation. 2020-05-23 22:43:04 +02:00
utility - backend update. 2020-06-11 09:15:44 +02:00