raze-gles/source/common/textures
Christoph Oelckers 64e116a4b1 - use special classes with [] operators to redirect the frequently used global arrays to the newly implemented texture manager.
This allows to use the contained storage without changing all the code.
2019-10-16 20:39:59 +02:00
..
formats - update of new texture classes. 2019-10-14 23:11:01 +02:00
bitmap.cpp - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
bitmap.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
buildtiles.cpp - use special classes with [] operators to redirect the frequently used global arrays to the newly implemented texture manager. 2019-10-16 20:39:59 +02:00
image.cpp - some reworking of the texture code to make integration of Build tiles easier. 2019-10-12 08:54:06 +02:00
image.h - some reworking of the texture code to make integration of Build tiles easier. 2019-10-12 08:54:06 +02:00
imagehelpers.cpp - update of new texture classes. 2019-10-14 23:11:01 +02:00
imagehelpers.h - update of new texture classes. 2019-10-14 23:11:01 +02:00
imagetexture.cpp - more updating and bug in UpdatePicSize fixed. 2019-10-15 20:02:37 +02:00
skyboxtexture.cpp - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
skyboxtexture.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
texture.cpp - reworked texture management, not yet active. 2019-10-12 22:49:46 +02:00
textureid.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
textures.h - use special classes with [] operators to redirect the frequently used global arrays to the newly implemented texture manager. 2019-10-16 20:39:59 +02:00