raze-gles/source
Christoph Oelckers 63f020996e - a few more CVARs
2019-10-23 01:30:43 +02:00
..
audiolib
blood - a few more CVARs 2019-10-23 01:30:43 +02:00
build - a few more CVARs 2019-10-23 01:30:43 +02:00
common - a few more CVARs 2019-10-23 01:30:43 +02:00
duke3d - a few more CVARs 2019-10-23 01:30:43 +02:00
glad
glbackend
libsmackerdec - refactored the file access in the rest of the DN3D frontend and in some duplicated code in the Blood frontend. 2019-10-20 23:37:07 +02:00
libxmp-lite
mact
platform - brought in GZDoom's gameconfigfile so that the settings can be transitioned to a more robust implementation. 2019-10-21 21:36:05 +02:00
rr - a few more CVARs 2019-10-23 01:30:43 +02:00
sw - refactored the HUD scaling into something manageable. 2019-10-22 23:31:46 +02:00
thirdparty
CMakeLists.txt - refactored the HUD scaling into something manageable. 2019-10-22 23:31:46 +02:00
g_pch.h
sdlappicon.cpp
version.h