raze-gles/source/core/textures
Christoph Oelckers 601680d08e - moved widthBits and heightBits into engine.
These functions will go away with the rest of the renderer when the time comes, so this is the right place.
2020-11-09 20:56:28 +01:00
..
buildtiles.cpp - create named texture copies for 'tilefromtexture' replacements. 2020-10-10 16:52:04 +02:00
buildtiles.h - moved widthBits and heightBits into engine. 2020-11-09 20:56:28 +01:00