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ad24a1ce31
They need to be drawn in a different pass than the 2D overlay HUD so the backend must have them separately. |
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.. | ||
basics.h | ||
cmdlib.cpp | ||
cmdlib.h | ||
configfile.cpp | ||
configfile.h | ||
files.cpp | ||
files.h | ||
files_decompress.cpp | ||
gstrings.h | ||
i_time.cpp | ||
i_time.h | ||
m_argv.cpp | ||
m_argv.h | ||
m_crc32.h | ||
m_png.cpp | ||
m_png.h | ||
m_swap.h | ||
matrix.cpp | ||
matrix.h | ||
memarena.cpp | ||
memarena.h | ||
name.cpp | ||
name.h | ||
namedef.h | ||
palentry.h | ||
printf.h | ||
sc_man.cpp | ||
sc_man.h | ||
sc_man_scanner.re | ||
sc_man_tokens.h | ||
stats.cpp | ||
stats.h | ||
stringtable.cpp | ||
stringtable.h | ||
strnatcmp.c | ||
strnatcmp.h | ||
superfasthash.cpp | ||
superfasthash.h | ||
tarray.h | ||
templates.h | ||
tflags.h | ||
utf8.cpp | ||
utf8.h | ||
vectors.h | ||
w_zip.h | ||
xs_Float.h | ||
zstrformat.cpp | ||
zstring.cpp | ||
zstring.h |