raze-gles/source/common/rendering
Christoph Oelckers 594ec6626c - transitioned to using GZDoom's texture creation code.
Also added support for creating indexed textures directly into CreateTexBuffer, where this functionality can be shared.
As an added plus, brightmaps are working again, this time with less hackery.
2020-05-29 19:21:18 +02:00
..
gl - transitioned to using GZDoom's texture creation code. 2020-05-29 19:21:18 +02:00
gl_load - header cleanup in gl_interface.cpp 2020-05-24 22:38:22 +02:00