raze-gles/source
2019-09-19 13:23:53 +02:00
..
audiolib Clean up DirectSound driver in audiolib 2019-03-02 23:21:01 +00:00
build Reduce MAXCLIPNUM to 2048 again and introduce MAXCLIPSECTORS, with a value of 1024 2019-09-19 13:23:36 +02:00
duke3d The BUILD documentation says that pushmove() is supposed to be used to push players away from walls to avoid clipping problems, but Duke3D has never passed the correct parameters to pushmove() 2019-09-19 13:23:53 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
etcpak Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
kenbuild KenBuild: Fix OSD_SetParameters signature. 2017-08-06 13:44:36 +00:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lpeg Fix variable capitalization in Dependencies.mak files 2018-07-23 02:55:42 +00:00
mact Add buildvfs_fopen_write_text 2019-03-11 06:06:47 +00:00
rr - make it compile again. 2019-09-19 11:43:11 +02:00
sw Rename net.* to network.* 2019-09-19 12:20:45 +02:00
tools/src Fix error building the transpal utility 2018-12-15 01:38:48 +00:00