raze-gles/source/platform/posix/sdl
alexey.lysiuk 508b019447 - removed useless call in SDL backend
Its result wasn't used, and it may invoke function of DDummyFrameBuffer during initial sound precaching
2020-02-10 15:09:59 +02:00
..
crashcatcher.c - added the Posix backend code. 2020-01-05 21:40:18 +01:00
gl_sysfb.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
hardware.cpp - this is incomplete, i'm just putting this here for now so i don't lose it 2020-01-11 09:27:12 -05:00
i_gui.cpp - this is incomplete, i'm just putting this here for now so i don't lose it 2020-01-11 09:27:12 -05:00
i_input.cpp - removed useless call in SDL backend 2020-02-10 15:09:59 +02:00
i_joystick.cpp - added the Posix backend code. 2020-01-05 21:40:18 +01:00
i_main.cpp - and a lil bit more work 2020-01-11 09:27:12 -05:00
i_system.cpp - fixed path traversal on POSIX platforms 2020-01-29 11:41:23 +02:00
i_system.mm - added the Posix backend code. 2020-01-05 21:40:18 +01:00
sdlglvideo.cpp - oops, I misplaced an endif in the Linux code 2020-01-22 05:54:59 -05:00
st_start.cpp - a lil more done 2020-01-11 09:27:12 -05:00