mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-18 02:01:39 +00:00
639 lines
No EOL
16 KiB
C++
639 lines
No EOL
16 KiB
C++
/*
|
|
** pngtexture.cpp
|
|
** Texture class for PNG images
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2004-2007 Randy Heit
|
|
** Copyright 2005-2019 Christoph Oelckers
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
**
|
|
*/
|
|
|
|
#include "files.h"
|
|
#include "templates.h"
|
|
#include "m_png.h"
|
|
#include "bitmap.h"
|
|
#include "imagehelpers.h"
|
|
#include "image.h"
|
|
#include "printf.h"
|
|
#include "filesystem.h"
|
|
|
|
//==========================================================================
|
|
//
|
|
// A PNG texture
|
|
//
|
|
//==========================================================================
|
|
|
|
class FPNGTexture : public FImageSource
|
|
{
|
|
public:
|
|
FPNGTexture (FileReader &lump, int width, int height, uint8_t bitdepth, uint8_t colortype, uint8_t interlace);
|
|
|
|
void CreatePalettedPixels(uint8_t* buffer) override;
|
|
int CopyPixels(FBitmap *bmp, int conversion) override;
|
|
|
|
protected:
|
|
uint8_t BitDepth;
|
|
uint8_t ColorType;
|
|
uint8_t Interlace;
|
|
bool HaveTrans;
|
|
uint16_t NonPaletteTrans[3];
|
|
|
|
uint8_t PaletteMap[256];
|
|
uint32_t PaletteSize = 0;
|
|
uint32_t StartOfIDAT = 0;
|
|
uint32_t StartOfPalette = 0;
|
|
};
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FImageSource *PNGImage_TryCreate(FileReader & data)
|
|
{
|
|
union
|
|
{
|
|
uint32_t dw;
|
|
uint16_t w[2];
|
|
uint8_t b[4];
|
|
} first4bytes;
|
|
|
|
|
|
// This is most likely a PNG, but make sure. (Note that if the
|
|
// first 4 bytes match, but later bytes don't, we assume it's
|
|
// a corrupt PNG.)
|
|
|
|
data.Seek(0, FileReader::SeekSet);
|
|
if (data.Read (first4bytes.b, 4) != 4) return NULL;
|
|
if (first4bytes.dw != MAKE_ID(137,'P','N','G')) return NULL;
|
|
if (data.Read (first4bytes.b, 4) != 4) return NULL;
|
|
if (first4bytes.dw != MAKE_ID(13,10,26,10)) return NULL;
|
|
if (data.Read (first4bytes.b, 4) != 4) return NULL;
|
|
if (first4bytes.dw != MAKE_ID(0,0,0,13)) return NULL;
|
|
if (data.Read (first4bytes.b, 4) != 4) return NULL;
|
|
if (first4bytes.dw != MAKE_ID('I','H','D','R')) return NULL;
|
|
|
|
// The PNG looks valid so far. Check the IHDR to make sure it's a
|
|
// type of PNG we support.
|
|
int width = data.ReadInt32BE();
|
|
int height = data.ReadInt32BE();
|
|
uint8_t bitdepth = data.ReadUInt8();
|
|
uint8_t colortype = data.ReadUInt8();
|
|
uint8_t compression = data.ReadUInt8();
|
|
uint8_t filter = data.ReadUInt8();
|
|
uint8_t interlace = data.ReadUInt8();
|
|
|
|
if (compression != 0 || filter != 0 || interlace > 1)
|
|
{
|
|
return NULL;
|
|
}
|
|
if (!((1 << colortype) & 0x5D))
|
|
{
|
|
return NULL;
|
|
}
|
|
if (!((1 << bitdepth) & 0x116))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
// Just for completeness, make sure the PNG has something more than an IHDR.
|
|
data.Seek (4, FileReader::SeekSet);
|
|
data.Read (first4bytes.b, 4);
|
|
if (first4bytes.dw == 0)
|
|
{
|
|
data.Read (first4bytes.b, 4);
|
|
if (first4bytes.dw == MAKE_ID('I','E','N','D'))
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
return new FPNGTexture (data, width, height, bitdepth, colortype, interlace);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FPNGTexture::FPNGTexture (FileReader &lump, int width, int height,
|
|
uint8_t depth, uint8_t colortype, uint8_t interlace)
|
|
: BitDepth(depth), ColorType(colortype), Interlace(interlace), HaveTrans(false)
|
|
{
|
|
union
|
|
{
|
|
PalEntry palette[256];
|
|
uint8_t pngpal[256][3];
|
|
} p;
|
|
uint8_t trans[256];
|
|
uint32_t len, id;
|
|
int i;
|
|
|
|
bMasked = false;
|
|
|
|
Width = width;
|
|
Height = height;
|
|
|
|
memset(trans, 255, 256);
|
|
|
|
// Parse pre-IDAT chunks. I skip the CRCs. Is that bad?
|
|
lump.Seek(33, FileReader::SeekSet);
|
|
|
|
lump.Read(&len, 4);
|
|
lump.Read(&id, 4);
|
|
while (id != MAKE_ID('I','D','A','T') && id != MAKE_ID('I','E','N','D'))
|
|
{
|
|
len = BigLong((unsigned int)len);
|
|
switch (id)
|
|
{
|
|
default:
|
|
lump.Seek (len, FileReader::SeekCur);
|
|
break;
|
|
|
|
case MAKE_ID('g','r','A','b'):
|
|
// This is like GRAB found in an ILBM, except coordinates use 4 bytes
|
|
{
|
|
uint32_t hotx, hoty;
|
|
int ihotx, ihoty;
|
|
|
|
lump.Read(&hotx, 4);
|
|
lump.Read(&hoty, 4);
|
|
ihotx = BigLong((int)hotx);
|
|
ihoty = BigLong((int)hoty);
|
|
if (ihotx < -32768 || ihotx > 32767)
|
|
{
|
|
Printf ("X-Offset for PNG texture %s is bad: %d (0x%08x)\n", Name.GetChars(), ihotx, ihotx);
|
|
ihotx = 0;
|
|
}
|
|
if (ihoty < -32768 || ihoty > 32767)
|
|
{
|
|
Printf ("Y-Offset for PNG texture %s is bad: %d (0x%08x)\n", Name.GetChars(), ihoty, ihoty);
|
|
ihoty = 0;
|
|
}
|
|
LeftOffset = ihotx;
|
|
TopOffset = ihoty;
|
|
}
|
|
break;
|
|
|
|
case MAKE_ID('P','L','T','E'):
|
|
PaletteSize = std::min<int> (len / 3, 256);
|
|
StartOfPalette = (uint32_t)lump.Tell();
|
|
lump.Read (p.pngpal, PaletteSize * 3);
|
|
if (PaletteSize * 3 != (int)len)
|
|
{
|
|
lump.Seek (len - PaletteSize * 3, FileReader::SeekCur);
|
|
}
|
|
for (i = PaletteSize - 1; i >= 0; --i)
|
|
{
|
|
p.palette[i] = PalEntry(p.pngpal[i][0], p.pngpal[i][1], p.pngpal[i][2]);
|
|
}
|
|
break;
|
|
|
|
case MAKE_ID('t','R','N','S'):
|
|
lump.Read (trans, len);
|
|
HaveTrans = true;
|
|
// Save for colortype 2
|
|
NonPaletteTrans[0] = uint16_t(trans[0] * 256 + trans[1]);
|
|
NonPaletteTrans[1] = uint16_t(trans[2] * 256 + trans[3]);
|
|
NonPaletteTrans[2] = uint16_t(trans[4] * 256 + trans[5]);
|
|
break;
|
|
}
|
|
lump.Seek(4, FileReader::SeekCur); // Skip CRC
|
|
lump.Read(&len, 4);
|
|
id = MAKE_ID('I','E','N','D');
|
|
lump.Read(&id, 4);
|
|
}
|
|
StartOfIDAT = (uint32_t)lump.Tell() - 8;
|
|
|
|
switch (colortype)
|
|
{
|
|
case 4: // Grayscale + Alpha
|
|
bMasked = true;
|
|
// intentional fall-through
|
|
|
|
case 0: // Grayscale
|
|
if (colortype == 0 && HaveTrans && NonPaletteTrans[0] < 256)
|
|
{
|
|
bMasked = true;
|
|
PaletteSize = 256;
|
|
memcpy (PaletteMap, ImageHelpers::GrayMap+1, 256);
|
|
PaletteMap[255] = 254; // cannot use 255.
|
|
PaletteMap[NonPaletteTrans[0]] = 255;
|
|
}
|
|
else
|
|
{
|
|
memcpy(PaletteMap, ImageHelpers::GrayMap, 256);
|
|
}
|
|
break;
|
|
|
|
case 3: // Paletted
|
|
for (i = 0; i < PaletteSize; ++i)
|
|
{
|
|
if (trans[i] == 0)
|
|
{
|
|
bMasked = true;
|
|
PaletteMap[i] = 255;
|
|
}
|
|
else
|
|
{
|
|
PaletteMap[i] = ImageHelpers::BestColor(p.palette[i].r, p.palette[i].g, p.palette[i].b);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 6: // RGB + Alpha
|
|
bMasked = true;
|
|
break;
|
|
|
|
case 2: // RGB
|
|
bMasked = HaveTrans;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void FPNGTexture::CreatePalettedPixels(uint8_t *buffer)
|
|
{
|
|
FileReader *lump;
|
|
FileReader lfr;
|
|
|
|
lfr = fileSystem.OpenFileReader(Name);
|
|
if (!lfr.isOpen()) return;
|
|
lump = 𝔩
|
|
|
|
TArray<uint8_t> Pixels(Width*Height, true);
|
|
if (StartOfIDAT == 0)
|
|
{
|
|
memset (Pixels.Data(), 0x99, Width*Height);
|
|
}
|
|
else
|
|
{
|
|
uint32_t len, id;
|
|
lump->Seek (StartOfIDAT, FileReader::SeekSet);
|
|
lump->Read(&len, 4);
|
|
lump->Read(&id, 4);
|
|
|
|
if (ColorType == 0 || ColorType == 3) /* Grayscale and paletted */
|
|
{
|
|
M_ReadIDAT (*lump, Pixels.Data(), Width, Height, Width, BitDepth, ColorType, Interlace, BigLong((unsigned int)len));
|
|
|
|
if (Width == Height)
|
|
{
|
|
ImageHelpers::FlipSquareBlockRemap (Pixels.Data(), Width, PaletteMap);
|
|
}
|
|
else
|
|
{
|
|
TArray<uint8_t> newpix(Width*Height, true);
|
|
ImageHelpers::FlipNonSquareBlockRemap (newpix.Data(), Pixels.Data(), Width, Height, Width, PaletteMap);
|
|
}
|
|
}
|
|
else /* RGB and/or Alpha present */
|
|
{
|
|
int bytesPerPixel = ColorType == 2 ? 3 : ColorType == 4 ? 2 : 4;
|
|
uint8_t *tempix = new uint8_t[Width * Height * bytesPerPixel];
|
|
uint8_t *in, *out;
|
|
int x, y, pitch, backstep;
|
|
|
|
M_ReadIDAT (*lump, tempix, Width, Height, Width*bytesPerPixel, BitDepth, ColorType, Interlace, BigLong((unsigned int)len));
|
|
in = tempix;
|
|
out = Pixels.Data();
|
|
|
|
// Convert from source format to paletted, column-major.
|
|
// Formats with alpha maps are reduced to only 1 bit of alpha.
|
|
switch (ColorType)
|
|
{
|
|
case 2: // RGB
|
|
pitch = Width * 3;
|
|
backstep = Height * pitch - 3;
|
|
for (x = Width; x > 0; --x)
|
|
{
|
|
for (y = Height; y > 0; --y)
|
|
{
|
|
if (HaveTrans && in[0] == NonPaletteTrans[0] && in[1] == NonPaletteTrans[1] && in[2] == NonPaletteTrans[2])
|
|
{
|
|
*out++ = 255;
|
|
}
|
|
else
|
|
{
|
|
*out++ = ImageHelpers::RGBToPalette(false, in[0], in[1], in[2]);
|
|
}
|
|
in += pitch;
|
|
}
|
|
in -= backstep;
|
|
}
|
|
break;
|
|
|
|
case 4: // Grayscale + Alpha
|
|
pitch = Width * 2;
|
|
backstep = Height * pitch - 2;
|
|
for (x = Width; x > 0; --x)
|
|
{
|
|
for (y = Height; y > 0; --y)
|
|
{
|
|
*out++ = PaletteMap[in[0]];
|
|
in += pitch;
|
|
}
|
|
in -= backstep;
|
|
}
|
|
break;
|
|
|
|
case 6: // RGB + Alpha
|
|
pitch = Width * 4;
|
|
backstep = Height * pitch - 4;
|
|
for (x = Width; x > 0; --x)
|
|
{
|
|
for (y = Height; y > 0; --y)
|
|
{
|
|
*out++ = ImageHelpers::RGBToPalette(false, in[0], in[1], in[2], in[3]);
|
|
in += pitch;
|
|
}
|
|
in -= backstep;
|
|
}
|
|
break;
|
|
}
|
|
delete[] tempix;
|
|
}
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// FPNGTexture::CopyPixels
|
|
//
|
|
//===========================================================================
|
|
|
|
int FPNGTexture::CopyPixels(FBitmap *bmp, int conversion)
|
|
{
|
|
// Parse pre-IDAT chunks. I skip the CRCs. Is that bad?
|
|
PalEntry pe[256];
|
|
uint32_t len, id;
|
|
static char bpp[] = {1, 0, 3, 1, 2, 0, 4};
|
|
int pixwidth = Width * bpp[ColorType];
|
|
int transpal = false;
|
|
|
|
FileReader *lump;
|
|
FileReader lfr;
|
|
|
|
lfr = fileSystem.OpenFileReader(Name);
|
|
if (!lfr.isOpen()) return -1; // Just leave the texture blank.
|
|
|
|
lump = 𝔩
|
|
|
|
lump->Seek(33, FileReader::SeekSet);
|
|
for(int i = 0; i < 256; i++) // default to a gray map
|
|
pe[i] = PalEntry(255,i,i,i);
|
|
|
|
lump->Read(&len, 4);
|
|
lump->Read(&id, 4);
|
|
while (id != MAKE_ID('I','D','A','T') && id != MAKE_ID('I','E','N','D'))
|
|
{
|
|
len = BigLong((unsigned int)len);
|
|
switch (id)
|
|
{
|
|
default:
|
|
lump->Seek (len, FileReader::SeekCur);
|
|
break;
|
|
|
|
case MAKE_ID('P','L','T','E'):
|
|
for(int i = 0; i < PaletteSize; i++)
|
|
{
|
|
pe[i].r = lump->ReadUInt8();
|
|
pe[i].g = lump->ReadUInt8();
|
|
pe[i].b = lump->ReadUInt8();
|
|
}
|
|
break;
|
|
|
|
case MAKE_ID('t','R','N','S'):
|
|
if (ColorType == 3)
|
|
{
|
|
for(uint32_t i = 0; i < len; i++)
|
|
{
|
|
pe[i].a = lump->ReadUInt8();
|
|
if (pe[i].a != 0 && pe[i].a != 255)
|
|
transpal = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
lump->Seek(len, FileReader::SeekCur);
|
|
}
|
|
break;
|
|
}
|
|
lump->Seek(4, FileReader::SeekCur); // Skip CRC
|
|
lump->Read(&len, 4);
|
|
id = MAKE_ID('I','E','N','D');
|
|
lump->Read(&id, 4);
|
|
}
|
|
|
|
if (ColorType == 0 && HaveTrans && NonPaletteTrans[0] < 256)
|
|
{
|
|
pe[NonPaletteTrans[0]].a = 0;
|
|
transpal = true;
|
|
}
|
|
|
|
uint8_t * Pixels = new uint8_t[pixwidth * Height];
|
|
|
|
lump->Seek (StartOfIDAT, FileReader::SeekSet);
|
|
lump->Read(&len, 4);
|
|
lump->Read(&id, 4);
|
|
M_ReadIDAT (*lump, Pixels, Width, Height, pixwidth, BitDepth, ColorType, Interlace, BigLong((unsigned int)len));
|
|
|
|
switch (ColorType)
|
|
{
|
|
case 0:
|
|
case 3:
|
|
bmp->CopyPixelData(0, 0, Pixels, Width, Height, 1, Width, 0, pe);
|
|
break;
|
|
|
|
case 2:
|
|
if (!HaveTrans)
|
|
{
|
|
bmp->CopyPixelDataRGB(0, 0, Pixels, Width, Height, 3, pixwidth, 0, CF_RGB);
|
|
}
|
|
else
|
|
{
|
|
bmp->CopyPixelDataRGB(0, 0, Pixels, Width, Height, 3, pixwidth, 0, CF_RGBT,
|
|
NonPaletteTrans[0], NonPaletteTrans[1], NonPaletteTrans[2]);
|
|
transpal = true;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
bmp->CopyPixelDataRGB(0, 0, Pixels, Width, Height, 2, pixwidth, 0, CF_IA);
|
|
transpal = -1;
|
|
break;
|
|
|
|
case 6:
|
|
bmp->CopyPixelDataRGB(0, 0, Pixels, Width, Height, 4, pixwidth, 0, CF_RGBA);
|
|
transpal = -1;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
|
|
}
|
|
delete[] Pixels;
|
|
return transpal;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// A savegame picture
|
|
// This is essentially a stripped down version of the PNG texture
|
|
// only supporting the features actually present in a savegame
|
|
// that does not use an image source, because image sources are not
|
|
// meant to be transient data like the savegame picture.
|
|
//
|
|
//==========================================================================
|
|
|
|
class FPNGFileTexture : public FTexture
|
|
{
|
|
public:
|
|
FPNGFileTexture (FileReader &lump, int width, int height, uint8_t colortype);
|
|
virtual FBitmap GetBgraBitmap(const PalEntry *remap, int *trans) override;
|
|
|
|
protected:
|
|
|
|
FileReader fr;
|
|
uint8_t ColorType;
|
|
int PaletteSize;
|
|
};
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FTexture *PNGTexture_CreateFromFile(PNGHandle *png, const FString &filename)
|
|
{
|
|
if (M_FindPNGChunk(png, MAKE_ID('I','H','D','R')) == 0)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
// Savegame images can only be either 8 bit paletted or 24 bit RGB
|
|
auto &data = png->File;
|
|
int width = data.ReadInt32BE();
|
|
int height = data.ReadInt32BE();
|
|
uint8_t bitdepth = data.ReadUInt8();
|
|
uint8_t colortype = data.ReadUInt8();
|
|
uint8_t compression = data.ReadUInt8();
|
|
uint8_t filter = data.ReadUInt8();
|
|
uint8_t interlace = data.ReadUInt8();
|
|
|
|
// Reject anything that cannot be put into a savegame picture by GZDoom itself.
|
|
if (compression != 0 || filter != 0 || interlace > 0 || bitdepth != 8 || (colortype != 2 && colortype != 3)) return nullptr;
|
|
else return new FPNGFileTexture (png->File, width, height, colortype);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FPNGFileTexture::FPNGFileTexture (FileReader &lump, int width, int height, uint8_t colortype)
|
|
: ColorType(colortype)
|
|
{
|
|
Size.x = width;
|
|
Size.y = height;
|
|
fr = std::move(lump);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// FPNGTexture::CopyPixels
|
|
//
|
|
//===========================================================================
|
|
|
|
FBitmap FPNGFileTexture::GetBgraBitmap(const PalEntry *remap, int *trans)
|
|
{
|
|
FBitmap bmp;
|
|
// Parse pre-IDAT chunks. I skip the CRCs. Is that bad?
|
|
PalEntry pe[256];
|
|
uint32_t len, id;
|
|
int pixwidth = Size.x * (ColorType == 2? 3:1);
|
|
|
|
FileReader *lump = &fr;
|
|
|
|
bmp.Create(Size.x, Size.y);
|
|
lump->Seek(33, FileReader::SeekSet);
|
|
lump->Read(&len, 4);
|
|
lump->Read(&id, 4);
|
|
while (id != MAKE_ID('I','D','A','T') && id != MAKE_ID('I','E','N','D'))
|
|
{
|
|
len = BigLong((unsigned int)len);
|
|
if (id != MAKE_ID('P','L','T','E'))
|
|
lump->Seek (len, FileReader::SeekCur);
|
|
else
|
|
{
|
|
PaletteSize = std::min<int> (len / 3, 256);
|
|
for(int i = 0; i < PaletteSize; i++)
|
|
{
|
|
pe[i].r = lump->ReadUInt8();
|
|
pe[i].g = lump->ReadUInt8();
|
|
pe[i].b = lump->ReadUInt8();
|
|
pe[i].a = 255;
|
|
}
|
|
}
|
|
lump->Seek(4, FileReader::SeekCur); // Skip CRC
|
|
lump->Read(&len, 4);
|
|
id = MAKE_ID('I','E','N','D');
|
|
lump->Read(&id, 4);
|
|
}
|
|
auto StartOfIDAT = (uint32_t)lump->Tell() - 8;
|
|
|
|
TArray<uint8_t> Pixels(pixwidth * Size.y);
|
|
|
|
lump->Seek (StartOfIDAT, FileReader::SeekSet);
|
|
lump->Read(&len, 4);
|
|
lump->Read(&id, 4);
|
|
M_ReadIDAT (*lump, Pixels.Data(), Size.x, Size.y, pixwidth, 8, ColorType, 0, BigLong((unsigned int)len));
|
|
|
|
if (ColorType == 3)
|
|
{
|
|
bmp.CopyPixelData(0, 0, Pixels.Data(), Size.x, Size.y, 1, Size.x, 0, pe);
|
|
}
|
|
else
|
|
{
|
|
bmp.CopyPixelDataRGB(0, 0, Pixels.Data(), Size.x, Size.y, 3, pixwidth, 0, CF_RGB);
|
|
}
|
|
return bmp;
|
|
}
|