mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
374 lines
6 KiB
C
374 lines
6 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2010-2019 EDuke32 developers and contributors
|
|
Copyright (C) 2019 Nuke.YKT
|
|
|
|
This file is part of NBlood.
|
|
|
|
NBlood is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
// _functio.h
|
|
|
|
// file created by makehead.exe
|
|
// these headers contain default key assignments, as well as
|
|
// default button assignments and game function names
|
|
// axis defaults are also included
|
|
|
|
#include "_control.h"
|
|
#include "control.h"
|
|
|
|
BEGIN_BLD_NS
|
|
|
|
#ifndef function_private_h_
|
|
#define function_private_h_
|
|
// KEEPINSYNC lunatic/con_lang.lua
|
|
char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] =
|
|
{
|
|
"Move_Forward",
|
|
"Move_Backward",
|
|
"Turn_Left",
|
|
"Turn_Right",
|
|
"Turn_Around",
|
|
"Strafe",
|
|
"Strafe_Left",
|
|
"Strafe_Right",
|
|
"Jump",
|
|
"Crouch",
|
|
"Run",
|
|
"AutoRun",
|
|
"Open",
|
|
"Weapon_Fire",
|
|
"Weapon_Special_Fire",
|
|
"Aim_Up",
|
|
"Aim_Down",
|
|
"Aim_Center",
|
|
"Look_Up",
|
|
"Look_Down",
|
|
"Tilt_Left",
|
|
"Tilt_Right",
|
|
"Weapon_1",
|
|
"Weapon_2",
|
|
"Weapon_3",
|
|
"Weapon_4",
|
|
"Weapon_5",
|
|
"Weapon_6",
|
|
"Weapon_7",
|
|
"Weapon_8",
|
|
"Weapon_9",
|
|
"Weapon_10",
|
|
"Inventory_Use",
|
|
"Inventory_Left",
|
|
"Inventory_Right",
|
|
"Map_Toggle",
|
|
"Map_Follow_Mode",
|
|
"Shrink_Screen",
|
|
"Enlarge_Screen",
|
|
"Send_Message",
|
|
"See_Coop_View",
|
|
"See_Chase_View",
|
|
"Mouse_Aiming",
|
|
"Toggle_Crosshair",
|
|
"Next_Weapon",
|
|
"Previous_Weapon",
|
|
"Holster_Weapon",
|
|
"Show_Opponents_Weapon",
|
|
"BeastVision",
|
|
"CrystalBall",
|
|
"JumpBoots",
|
|
"MedKit",
|
|
"ProximityBombs",
|
|
"RemoteBombs",
|
|
"Show_Console",
|
|
};
|
|
|
|
#ifdef __SETUP__
|
|
|
|
const char keydefaults[NUMGAMEFUNCTIONS*2][MAXGAMEFUNCLEN] =
|
|
{
|
|
"W", "Kpad8",
|
|
"S", "Kpad2",
|
|
"Left", "Kpad4",
|
|
"Right", "KPad6",
|
|
"BakSpc", "",
|
|
"LAlt", "RAlt",
|
|
"A", "",
|
|
"D", "",
|
|
"Space", "/",
|
|
"LCtrl", "",
|
|
"LShift", "RShift",
|
|
"CapLck", "",
|
|
"E", "",
|
|
"RCtrl", "",
|
|
"X", "",
|
|
"Home", "KPad7",
|
|
"End", "Kpad1",
|
|
"KPad5", "",
|
|
"PgUp", "Kpad9",
|
|
"PgDn", "Kpad3",
|
|
"Insert", "Kpad0",
|
|
"Delete", "Kpad.",
|
|
"1", "",
|
|
"2", "",
|
|
"3", "",
|
|
"4", "",
|
|
"5", "",
|
|
"6", "",
|
|
"7", "",
|
|
"8", "",
|
|
"9", "",
|
|
"0", "",
|
|
"Enter", "KpdEnt",
|
|
"[", "",
|
|
"]", "",
|
|
"Tab", "",
|
|
"F", "",
|
|
"-", "Kpad-",
|
|
"=", "Kpad+",
|
|
"T", "",
|
|
"K", "",
|
|
"F7", "",
|
|
"U", "",
|
|
"I", "",
|
|
"'", "",
|
|
";", "",
|
|
"ScrLck", "",
|
|
"Y", "",
|
|
"B", "",
|
|
"C", "",
|
|
"J", "",
|
|
"M", "",
|
|
"P", "",
|
|
"R", "",
|
|
"`", "",
|
|
};
|
|
|
|
const char oldkeydefaults[NUMGAMEFUNCTIONS*2][MAXGAMEFUNCLEN] =
|
|
{
|
|
"Up", "Kpad8",
|
|
"Down", "Kpad2",
|
|
"Left", "Kpad4",
|
|
"Right", "KPad6",
|
|
"BakSpc", "",
|
|
"LAlt", "RAlt",
|
|
",", "",
|
|
".", "",
|
|
"A", "/",
|
|
"Z", "",
|
|
"LShift", "RShift",
|
|
"CapLck", "",
|
|
"Space", "",
|
|
"LCtrl", "RCtrl",
|
|
"X", "",
|
|
"Home", "KPad7",
|
|
"End", "Kpad1",
|
|
"KPad5", "",
|
|
"PgUp", "Kpad9",
|
|
"PgDn", "Kpad3",
|
|
"Insert", "Kpad0",
|
|
"Delete", "Kpad.",
|
|
"1", "",
|
|
"2", "",
|
|
"3", "",
|
|
"4", "",
|
|
"5", "",
|
|
"6", "",
|
|
"7", "",
|
|
"8", "",
|
|
"9", "",
|
|
"0", "",
|
|
"Enter", "KpdEnt",
|
|
"[", "",
|
|
"]", "",
|
|
"Tab", "",
|
|
"F", "",
|
|
"-", "Kpad-",
|
|
"=", "Kpad+",
|
|
"T", "",
|
|
"K", "",
|
|
"F7", "",
|
|
"U", "",
|
|
"I", "",
|
|
"'", "",
|
|
";", "",
|
|
"ScrLck", "",
|
|
"W", "",
|
|
"B", "",
|
|
"C", "",
|
|
"J", "",
|
|
"M", "",
|
|
"P", "",
|
|
"R", "",
|
|
"`", "",
|
|
};
|
|
|
|
static const char * mousedefaults[MAXMOUSEBUTTONS] =
|
|
{
|
|
"Weapon_Fire",
|
|
"Weapon_Special_Fire",
|
|
"",
|
|
"",
|
|
"Previous_Weapon",
|
|
"Next_Weapon",
|
|
};
|
|
|
|
|
|
static const char * mouseclickeddefaults[MAXMOUSEBUTTONS] =
|
|
{
|
|
};
|
|
|
|
|
|
static const char * mouseanalogdefaults[MAXMOUSEAXES] =
|
|
{
|
|
"analog_turning",
|
|
"analog_moving",
|
|
};
|
|
|
|
|
|
static const char * mousedigitaldefaults[MAXMOUSEDIGITAL] =
|
|
{
|
|
};
|
|
|
|
#if defined(GEKKO)
|
|
static const char * joystickdefaults[MAXJOYBUTTONSANDHATS] =
|
|
{
|
|
"Open", // A
|
|
"Fire", // B
|
|
"Run", // 1
|
|
"Map", // 2
|
|
"Previous_Weapon", // -
|
|
"Next_Weapon", // +
|
|
"", // Home
|
|
"Jump", // Z
|
|
"Crouch", // C
|
|
"Map", // X
|
|
"Run", // Y
|
|
"Jump", // L
|
|
"Quick_Kick", // R
|
|
"Crouch", // ZL
|
|
"Fire", // ZR
|
|
"Quick_Kick", // D-Pad Up
|
|
"Inventory_Right", // D-Pad Right
|
|
"Inventory", // D-Pad Down
|
|
"Inventory_Left", // D-Pad Left
|
|
};
|
|
|
|
|
|
static const char * joystickclickeddefaults[MAXJOYBUTTONSANDHATS] =
|
|
{
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"Inventory",
|
|
};
|
|
|
|
|
|
static const char * joystickanalogdefaults[MAXJOYAXES] =
|
|
{
|
|
"analog_strafing",
|
|
"analog_moving",
|
|
"analog_turning",
|
|
"analog_lookingupanddown",
|
|
};
|
|
|
|
|
|
static const char * joystickdigitaldefaults[MAXJOYDIGITAL] =
|
|
{
|
|
};
|
|
#else
|
|
static const char * joystickdefaults[MAXJOYBUTTONSANDHATS] =
|
|
{
|
|
"Fire",
|
|
"Strafe",
|
|
"Run",
|
|
"Open",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"Aim_Down",
|
|
"Look_Right",
|
|
"Aim_Up",
|
|
"Look_Left",
|
|
};
|
|
|
|
|
|
static const char * joystickclickeddefaults[MAXJOYBUTTONSANDHATS] =
|
|
{
|
|
"",
|
|
"Inventory",
|
|
"Jump",
|
|
"Crouch",
|
|
};
|
|
|
|
|
|
static const char * joystickanalogdefaults[MAXJOYAXES] =
|
|
{
|
|
"analog_turning",
|
|
"analog_moving",
|
|
"analog_strafing",
|
|
};
|
|
|
|
|
|
static const char * joystickdigitaldefaults[MAXJOYDIGITAL] =
|
|
{
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"Run",
|
|
};
|
|
#endif
|
|
|
|
#endif
|
|
#endif
|
|
|
|
END_BLD_NS
|