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msvc
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win32 stuck input fix among other minor changes
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2010-05-16 22:53:08 +00:00 |
a.h
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Classic: add {,m,t}vlineasm1nonpow2, currently unreferenced from high-level drawing.
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2012-07-06 11:27:46 +00:00 |
baselayer.h
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Lunatic: time every event and actor call and print summary at game exit.
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2012-07-20 21:57:44 +00:00 |
build.h
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Classic: fix glitches where stuff would be drawn transiently on sect change.
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2012-07-06 15:36:46 +00:00 |
cache1d.h
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Comment out unused dfread and kdfwrite functions in cache1d.c.
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2012-02-18 22:15:04 +00:00 |
common.h
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Factor out r2726' kopen4load checks into testkopen, closing opened files.
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2012-06-11 20:35:47 +00:00 |
compat.h
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Incorporate some use of Bfflush(NULL) in hopes to alleviate Wii configuration saving concerns.
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2012-06-03 16:08:27 +00:00 |
crc32.h
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A bunch of multiplayer improvements
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2009-12-14 05:23:29 +00:00 |
dxdidf.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
dynamicgtk.h
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Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
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2010-07-02 01:26:56 +00:00 |
editor.h
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editor: const char *scripthist -> char *, since it's alloc'd/freed
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2012-07-01 22:11:25 +00:00 |
glbuild.h
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Throw a commented #define DEBUG_TEXTURE_NAMES into glbuild.h.
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2012-06-01 20:09:15 +00:00 |
glext.h
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Polymer: preliminary support for GL_ARB_debug_output
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2011-10-02 05:56:35 +00:00 |
gtkbits.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
hightile.h
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Rearrange 'struct hicreplc_t' members so that no padding is inserted on x64.
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2012-01-26 21:58:25 +00:00 |
kplib.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
lzwnew.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
m32script.h
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Mapster32: add "extend all highlighted sectors" func to 'F menu via a.m32.
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2012-08-06 20:00:35 +00:00 |
malloc.c.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
md4.h
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
mdsprite.h
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Fix sprite[] access with indices > MAXSPRITES in Polymer model drawing code.
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2012-01-22 17:18:49 +00:00 |
mutex.h
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Patch adding Wii support by tueidj, part 6: mutexes
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2012-05-01 12:39:20 +00:00 |
nedmalloc.h
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Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
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2010-05-18 00:30:30 +00:00 |
osd.h
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Constify various char* vars, parameters, etc. for more -Wwrite-strings cleanness
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2012-07-01 22:11:33 +00:00 |
osxbits.h
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
osxmain.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.h
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Constify various char* vars, parameters, etc. for more -Wwrite-strings cleanness
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2012-07-01 22:11:33 +00:00 |
polymost.h
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Make 'double ghoriz' static in polymost.c.
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2012-03-04 20:13:34 +00:00 |
pragmas.h
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A couple of misc. Wii changes.
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2012-05-06 20:23:20 +00:00 |
prlights.h
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Fixes compilation for now. Now if my executable would start...
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2010-08-12 13:38:37 +00:00 |
quicklz.h
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Update QuickLZ to 1.5.1 beta 7
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2012-05-17 21:36:50 +00:00 |
rawinput.h
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win32 stuck input fix among other minor changes
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2010-05-16 22:53:08 +00:00 |
scancodes.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
scriptfile.h
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Guard scriptfile.h with an #ifndef sentinel.
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2012-03-26 22:04:59 +00:00 |
sdl_inc.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
sdlayer.h
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
startwin.editor.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
winlayer.h
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |