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4e67197838
This changes the Blood map loader to not use the in-game sprite structure for loading a level and moves the qsprite_filler array back into the sprite. |
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.. | ||
build.h | ||
buildtypes.h | ||
clip.h | ||
compat.h | ||
cstat.h | ||
mdsprite.h | ||
mmulti.h | ||
polymost.h | ||
pragmas.h | ||
prlights.h | ||
scriptfile.h |