raze-gles/source/common/rendering/hwrenderer
2020-06-07 14:50:12 +02:00
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data - pass the shade through the 2D drawer, so that palette emulation can still use it. 2020-06-07 14:50:12 +02:00
postprocessing - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00