raze-gles/source/common/2d
2020-06-07 14:50:12 +02:00
..
v_2ddrawer.cpp - pass the shade through the 2D drawer, so that palette emulation can still use it. 2020-06-07 14:50:12 +02:00
v_2ddrawer.h - pass the shade through the 2D drawer, so that palette emulation can still use it. 2020-06-07 14:50:12 +02:00
v_draw.cpp - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
v_draw.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
v_drawtext.cpp - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00