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raze-gles
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4b5ec2aabb
raze-gles
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source
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console
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Christoph Oelckers
4b5ec2aabb
- transitioned the combat macros to the new config and made them independent for all games, so that everything can use the original text. (But considering that they are a multiplayer feature I'm not sure how much that is worth.)
...
- sort the config output alphabetically. - do not use [=] as key names for the bindings.
2019-10-27 08:14:58 +01:00
..
c_console.h
- added back ZDoom's CVAR code and hooked into the OSD.
2019-10-21 22:39:26 +02:00
c_cvars.cpp
- transitioned the combat macros to the new config and made them independent for all games, so that everything can use the original text. (But considering that they are a multiplayer feature I'm not sure how much that is worth.)
2019-10-27 08:14:58 +01:00
c_cvars.h
- transitioned the combat macros to the new config and made them independent for all games, so that everything can use the original text. (But considering that they are a multiplayer feature I'm not sure how much that is worth.)
2019-10-27 08:14:58 +01:00