raze-gles/polymer/eduke32/source
2006-04-18 08:51:52 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Misc changes 2006-04-15 03:12:08 +00:00
misc Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Importing source for great justice 2006-04-13 20:47:06 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c Added toggle for demo cameras 2006-04-17 01:01:32 +00:00
anim.c Importing source for great justice 2006-04-13 20:47:06 +00:00
astub.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
config.c Default player color to map defined, fix multiplayer map restart issue 2006-04-18 08:51:52 +00:00
config.h Importing source for great justice 2006-04-13 20:47:06 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
funct.h Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu. 2006-04-15 08:05:02 +00:00
function.h Importing source for great justice 2006-04-13 20:47:06 +00:00
game.c Default player color to map defined, fix multiplayer map restart issue 2006-04-18 08:51:52 +00:00
gamedef.c Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
gamedef.h Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
gamedefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
gameexec.c Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
global.c Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. 2006-04-15 22:34:44 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
jfaud_sounds.cpp Small jfaud_sounds.cpp update from JonoF 2006-04-17 16:46:43 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Importing source for great justice 2006-04-13 20:47:06 +00:00
menus.c Further work on "player setup" menu; it's shaping up very nicely. 2006-04-18 08:40:09 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c More whitespace... I really need to remember to run "astyle" /before/ committing 2006-04-18 02:02:52 +00:00
premap.c Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sector.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sounds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00