raze-gles/source/core/rendering
Christoph Oelckers 46e0b16370 - fixed ordering issues in drawer
* do not check the clipper in the collection pass to reduce number of bunches. Clipping here brings no performance gain.
* fixed the loop reset in FindClosestBunch to actually process the array's first element.
2021-03-23 19:20:06 +01:00
..
scene - fixed ordering issues in drawer 2021-03-23 19:20:06 +01:00
hw_entrypoint.cpp - engine-side portal setup for Blood and RRRA. 2021-03-21 14:48:35 +01:00
render.h - engine-side portal setup for Blood and RRRA. 2021-03-21 14:48:35 +01:00