gl
|
- fully synchronized the backend code with GZDoom.
|
2020-06-14 21:13:22 +02:00 |
gl_load
|
- backend update.
|
2020-06-11 09:15:44 +02:00 |
polyrenderer
|
- backend update from GZDoom
|
2020-06-07 15:02:54 +02:00 |
i_modelvertexbuffer.h
|
- updated backend from GZDoom.
|
2020-05-30 23:10:17 +02:00 |
i_video.h
|
- updated common code.
|
2020-05-30 22:28:24 +02:00 |
r_videoscale.h
|
- updated common code.
|
2020-05-30 22:28:24 +02:00 |
v_framebuffer.cpp
|
- backend sync with GZDoom.
|
2020-05-31 21:25:52 +02:00 |
v_video.cpp
|
- set proper minimal FPS rate for all games.
|
2020-06-20 10:46:51 +02:00 |
v_video.h
|
- backend update from GZDoom
|
2020-06-07 15:02:54 +02:00 |