mirror of
https://github.com/ZDoom/raze-gles.git
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0116b51b2d
git-svn-id: https://svn.eduke32.com/eduke32@6947 1a8010ca-5511-0410-912e-c29ae57300e0
208 lines
5.7 KiB
C++
208 lines
5.7 KiB
C++
/*
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* softsurface.cpp
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* An 8-bit rendering surface that can quickly upscale and blit 8-bit paletted buffers to an external 32-bit buffer.
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*
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* Copyright © 2018, Alex Dawson. All rights reserved.
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*/
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#include "softsurface.h"
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#include "pragmas.h"
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#include "build.h"
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static uint8_t* buffer;
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static vec2_t bufferRes;
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static vec2_t destBufferRes;
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static uint32_t xScale16;
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static uint32_t yScale16;
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static uint32_t recXScale16;
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static uint32_t pPal[256];
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// lookup table to find the source position within a scanline
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static uint16_t* scanPosLookupTable;
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template <uint32_t multiple>
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static uint32_t roundUp(uint32_t num)
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{
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return (num+multiple-1)/multiple * multiple;
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}
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static uint32_t countTrailingZeros(uint32_t u)
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{
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#if (defined __GNUC__ && __GNUC__>=3) || defined __clang__
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return __builtin_ctz(u);
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#elif defined _MSC_VER
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DWORD result;
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_BitScanForward(&result, u);
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return result;
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#else
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uint32_t last = u;
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for (; u != 0; last = u, u >>= 1);
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return last;
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#endif
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}
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bool softsurface_initialize(vec2_t bufferResolution,
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vec2_t destBufferResolution)
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{
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if (buffer)
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softsurface_destroy();
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bufferRes = bufferResolution;
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destBufferRes = destBufferResolution;
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xScale16 = divscale16(destBufferRes.x, bufferRes.x);
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yScale16 = divscale16(destBufferRes.y, bufferRes.y);
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recXScale16 = divscale16(bufferRes.x, destBufferRes.x);
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// allocate one continuous block of memory large enough to hold the buffer, the palette,
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// and the scanPosLookupTable while maintaining alignment for each
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uint32_t bufferSize = roundUp<16>(bufferRes.x * bufferRes.y);
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buffer = (uint8_t*) Xaligned_alloc(16, bufferSize + sizeof(uint16_t)*destBufferRes.x);
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scanPosLookupTable = (uint16_t*) (buffer + bufferSize);
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// calculate the scanPosLookupTable for horizontal scaling
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uint32_t incr = recXScale16;
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for (int32_t i = 0; i < destBufferRes.x; ++i)
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{
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scanPosLookupTable[i] = incr >> 16;
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incr += recXScale16;
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}
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return true;
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}
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void softsurface_destroy()
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{
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if (!buffer)
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return;
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ALIGNED_FREE_AND_NULL(buffer);
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scanPosLookupTable = 0;
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xScale16 = 0;
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yScale16 = 0;
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recXScale16 = 0;
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bufferRes = {};
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destBufferRes = {};
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}
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void softsurface_setPalette(void* pPalette,
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uint32_t destRedMask,
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uint32_t destGreenMask,
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uint32_t destBlueMask)
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{
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if (!buffer)
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return;
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if (!pPalette)
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return;
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uint32_t destRedShift = countTrailingZeros(destRedMask);
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uint32_t destRedLoss = 8 - countTrailingZeros((destRedMask>>destRedShift)+1);
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uint32_t destGreenShift = countTrailingZeros(destGreenMask);
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uint32_t destGreenLoss = 8 - countTrailingZeros((destGreenMask>>destGreenShift)+1);
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uint32_t destBlueShift = countTrailingZeros(destBlueMask);
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uint32_t destBlueLoss = 8 - countTrailingZeros((destBlueMask>>destBlueShift)+1);
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uint8_t* pUI8Palette = (uint8_t*) pPalette;
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for (int i = 0; i < 256; ++i)
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{
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pPal[i] = ((pUI8Palette[sizeof(uint32_t)*i] >> destRedLoss << destRedShift) & destRedMask) |
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((pUI8Palette[sizeof(uint32_t)*i+1] >> destGreenLoss << destGreenShift) & destGreenMask) |
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((pUI8Palette[sizeof(uint32_t)*i+2] >> destBlueLoss << destBlueShift) & destBlueMask);
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}
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}
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uint8_t* softsurface_getBuffer()
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{
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return buffer;
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}
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vec2_t softsurface_getBufferResolution()
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{
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return bufferRes;
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}
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vec2_t softsurface_getDestinationBufferResolution()
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{
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return destBufferRes;
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}
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#define BLIT(x) pDst[x] = *((UINTTYPE*)(pPal+pSrc[pScanPos[x]]))
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#define BLIT2(x) BLIT(x); BLIT(x+1)
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#define BLIT4(x) BLIT2(x); BLIT2(x+2)
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#define BLIT8(x) BLIT4(x); BLIT4(x+4)
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#define BLIT16(x) BLIT8(x); BLIT8(x+8)
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#define BLIT32(x) BLIT16(x); BLIT16(x+16)
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#define BLIT64(x) BLIT32(x); BLIT32(x+32)
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template <typename UINTTYPE>
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void softsurface_blitBufferInternal(UINTTYPE* destBuffer)
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{
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const uint8_t* __restrict pSrc = buffer;
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UINTTYPE* __restrict pDst = destBuffer;
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const UINTTYPE* const pEnd = destBuffer+destBufferRes.x*mulscale16(yScale16, bufferRes.y);
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uint32_t remainder = 0;
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while (pDst < pEnd)
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{
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uint16_t* __restrict pScanPos = scanPosLookupTable;
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UINTTYPE* const pScanEnd = pDst+destBufferRes.x;
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while (pDst < pScanEnd-64)
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{
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BLIT64(0);
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pDst += 64;
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pScanPos += 64;
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}
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while (pDst < pScanEnd)
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{
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BLIT(0);
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++pDst;
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++pScanPos;
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}
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pSrc += bufferRes.x;
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static const uint32_t MASK16 = (1<<16)-1;
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uint32_t linesCopied = 1;
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uint32_t linesToCopy = yScale16+remainder;
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remainder = linesToCopy & MASK16;
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linesToCopy = (linesToCopy >> 16)-1;
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const UINTTYPE* const __restrict pScanLineSrc = pDst-destBufferRes.x;
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while (linesToCopy)
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{
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uint32_t lines = min(linesCopied, linesToCopy);
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memcpy(pDst, pScanLineSrc, sizeof(UINTTYPE)*lines*destBufferRes.x);
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pDst += lines*destBufferRes.x;
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linesToCopy -= lines;
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}
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}
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}
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void softsurface_blitBuffer(uint32_t* destBuffer,
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uint32_t destBpp)
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{
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if (!buffer)
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return;
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if (!destBuffer)
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return;
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switch (destBpp)
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{
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case 15:
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softsurface_blitBufferInternal<uint16_t>((uint16_t*) destBuffer);
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break;
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case 16:
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softsurface_blitBufferInternal<uint16_t>((uint16_t*) destBuffer);
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break;
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case 24:
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softsurface_blitBufferInternal<uint32_t>(destBuffer);
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break;
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case 32:
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softsurface_blitBufferInternal<uint32_t>(destBuffer);
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break;
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default:
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return;
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}
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}
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