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raze-gles
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419ea3ed40
raze-gles
/
polymer
/
eduke32
/
build
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terminx
419ea3ed40
Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
...
git-svn-id:
https://svn.eduke32.com/eduke32@4904
1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:56:58 +00:00
..
doc
Novelty: Add Ken's "todo list from the Build days" alongside his other documentation.
2014-01-12 14:04:19 +00:00
include
Introduce "twalltype" for temporary uses of walltype where using wall_tracker_hook() would be invalid. This is similar to "tspritetype" and fixes a bunch of problems in the editor that cropped up when changing the tracker sanity checks to an assert that only exists in debug builds (branching upon any write to a sprite, sector or wall had an unacceptable impact on performance).
2015-01-11 04:56:38 +00:00
src
Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
2015-01-11 04:56:58 +00:00
buildlic.txt
Makefile.deps
Reinstate MD4.
2015-01-08 15:13:28 +00:00