This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
raze-gles
Watch
0
Star
0
Fork
You've already forked raze-gles
0
mirror of
https://github.com/ZDoom/raze-gles.git
synced
2025-03-08 17:50:58 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
No description
4904
commits
2
branches
1
tag
128
MiB
C++
78.3%
C
17.1%
ZenScript
2%
M4
0.5%
Yacc
0.5%
Other
1.5%
419ea3ed40
Find a file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Cite this repository
BibTeX
Cancel
terminx
419ea3ed40
Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
...
git-svn-id:
https://svn.eduke32.com/eduke32@4904
1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:56:58 +00:00
polymer
Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
2015-01-11 04:56:58 +00:00
.gitignore
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
2014-10-19 00:44:23 +00:00