Go to file
terminx 417318c271 clipmove() patch from Nuke.YKT:
"In some edge cases posx/y might be 'inside' of neighbor sector. I've added double check for this case"

git-svn-id: https://svn.eduke32.com/eduke32@7827 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:20 +02:00
package/common - more uselessness eliminated 2019-09-17 20:28:28 +02:00
platform Add sjson to project 2019-09-20 15:17:43 +02:00
source clipmove() patch from Nuke.YKT: 2019-09-20 15:23:20 +02:00
.gitignore Fix parallel build by switching to generating .obj files from .glsl files and treat the shader source as an externed global resolved at link time. 2019-09-20 15:10:56 +02:00
Android.mk Rename net.* to network.* 2019-09-19 12:20:45 +02:00
Common.mak Fix sequential GNUmakefile build 2019-09-20 15:10:09 +02:00
GNUmakefile Print extern declaration when generating .cpp from .glsl 2019-09-20 15:14:25 +02:00
_clang-format Minor _clang-format tweaks 2019-09-20 15:22:42 +02:00