mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-30 13:21:04 +00:00
11267 lines
296 KiB
C++
11267 lines
296 KiB
C++
/*
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** codegen.cpp
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**
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** Compiler backend / code generation for ZScript and DECORATE
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**
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**---------------------------------------------------------------------------
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** Copyright 2008-2016 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <stdlib.h>
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#include "cmdlib.h"
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#include "codegen.h"
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#include "v_text.h"
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#include "filesystem.h"
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#include "v_video.h"
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#include "utf8.h"
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#include "texturemanager.h"
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#include "m_random.h"
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#include "v_font.h"
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#include "templates.h"
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extern FRandom pr_exrandom;
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FMemArena FxAlloc(65536);
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CompileEnvironment compileEnvironment;
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struct FLOP
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{
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ENamedName Name;
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int Flop;
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double (*Evaluate)(double);
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};
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// Decorate operates on degrees, so the evaluate functions need to convert
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// degrees to radians for those that work with angles.
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static const FLOP FxFlops[] =
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{
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{ NAME_Exp, FLOP_EXP, [](double v) { return g_exp(v); } },
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{ NAME_Log, FLOP_LOG, [](double v) { return g_log(v); } },
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{ NAME_Log10, FLOP_LOG10, [](double v) { return g_log10(v); } },
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{ NAME_Sqrt, FLOP_SQRT, [](double v) { return g_sqrt(v); } },
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{ NAME_Ceil, FLOP_CEIL, [](double v) { return ceil(v); } },
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{ NAME_Floor, FLOP_FLOOR, [](double v) { return floor(v); } },
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{ NAME_ACos, FLOP_ACOS_DEG, [](double v) { return g_acos(v) * (180.0 / M_PI); } },
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{ NAME_ASin, FLOP_ASIN_DEG, [](double v) { return g_asin(v) * (180.0 / M_PI); } },
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{ NAME_ATan, FLOP_ATAN_DEG, [](double v) { return g_atan(v) * (180.0 / M_PI); } },
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{ NAME_Cos, FLOP_COS_DEG, [](double v) { return g_cosdeg(v); } },
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{ NAME_Sin, FLOP_SIN_DEG, [](double v) { return g_sindeg(v); } },
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{ NAME_Tan, FLOP_TAN_DEG, [](double v) { return g_tan(v * (M_PI / 180.0)); } },
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{ NAME_CosH, FLOP_COSH, [](double v) { return g_cosh(v); } },
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{ NAME_SinH, FLOP_SINH, [](double v) { return g_sinh(v); } },
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{ NAME_TanH, FLOP_TANH, [](double v) { return g_tanh(v); } },
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{ NAME_Round, FLOP_ROUND, [](double v) { return round(v); } },
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};
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bool AreCompatiblePointerTypes(PType* dest, PType* source, bool forcompare = false);
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//==========================================================================
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//
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// FCompileContext
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//
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//==========================================================================
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FCompileContext::FCompileContext(PNamespace *cg, PFunction *fnc, PPrototype *ret, bool fromdecorate, int stateindex, int statecount, int lump, const VersionInfo &ver)
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: ReturnProto(ret), Function(fnc), Class(nullptr), FromDecorate(fromdecorate), StateIndex(stateindex), StateCount(statecount), Lump(lump), CurGlobals(cg), Version(ver)
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{
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if (Version >= MakeVersion(2, 3))
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{
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VersionString.Format("ZScript version %d.%d.%d", Version.major, Version.minor, Version.revision);
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}
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else
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{
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VersionString = "DECORATE";
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}
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if (fnc != nullptr) Class = fnc->OwningClass;
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}
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FCompileContext::FCompileContext(PNamespace *cg, PContainerType *cls, bool fromdecorate)
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: ReturnProto(nullptr), Function(nullptr), Class(cls), FromDecorate(fromdecorate), StateIndex(-1), StateCount(0), Lump(-1), CurGlobals(cg)
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{
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}
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PSymbol *FCompileContext::FindInClass(FName identifier, PSymbolTable *&symt)
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{
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return Class != nullptr? Class->Symbols.FindSymbolInTable(identifier, symt) : nullptr;
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}
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PSymbol *FCompileContext::FindInSelfClass(FName identifier, PSymbolTable *&symt)
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{
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// If we have no self we cannot retrieve any values from it.
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if (Function == nullptr || Function->Variants[0].SelfClass == nullptr) return nullptr;
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return Function->Variants[0].SelfClass->Symbols.FindSymbolInTable(identifier, symt);
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}
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PSymbol *FCompileContext::FindGlobal(FName identifier)
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{
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return CurGlobals->Symbols.FindSymbol(identifier, true);
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}
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void FCompileContext::CheckReturn(PPrototype *proto, FScriptPosition &pos)
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{
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assert(proto != nullptr);
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bool fail = false;
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if (ReturnProto == nullptr)
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{
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ReturnProto = proto;
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return;
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}
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// A prototype that defines fewer return types can be compatible with
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// one that defines more if the shorter one matches the initial types
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// for the longer one.
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bool swapped = false;
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if (ReturnProto->ReturnTypes.Size() < proto->ReturnTypes.Size())
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{ // Make proto the shorter one to avoid code duplication below.
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std::swap(proto, ReturnProto);
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swapped = true;
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}
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// If one prototype returns nothing, they both must.
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if (proto->ReturnTypes.Size() == 0)
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{
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if (ReturnProto->ReturnTypes.Size() != 0)
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{
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fail = true;
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}
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}
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else
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{
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for (unsigned i = 0; i < proto->ReturnTypes.Size(); i++)
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{
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PType* expected = ReturnProto->ReturnTypes[i];
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PType* actual = proto->ReturnTypes[i];
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if (swapped) std::swap(expected, actual);
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if (expected != actual && !AreCompatiblePointerTypes(expected, actual))
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{ // Incompatible
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Printf("Return type %s mismatch with %s\n", expected->DescriptiveName(), actual->DescriptiveName());
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fail = true;
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break;
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}
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}
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}
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if (fail)
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{
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pos.Message(MSG_ERROR, "Return type mismatch");
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}
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}
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// [ZZ] I find it really dumb that something called CheckReadOnly returns false for readonly. renamed.
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bool FCompileContext::CheckWritable(int flags)
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{
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if (!(flags & VARF_ReadOnly)) return false;
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if (!(flags & VARF_InternalAccess)) return true;
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return fileSystem.GetFileContainer(Lump) != 0;
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}
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FxLocalVariableDeclaration *FCompileContext::FindLocalVariable(FName name)
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{
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if (Block == nullptr)
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{
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return nullptr;
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}
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else
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{
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return Block->FindLocalVariable(name, *this);
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}
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}
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static PContainerType *FindContainerType(FName name, FCompileContext &ctx)
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{
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auto sym = ctx.Class != nullptr? ctx.Class->Symbols.FindSymbol(name, true) : nullptr;
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if (sym == nullptr) sym = ctx.CurGlobals->Symbols.FindSymbol(name, true);
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if (sym && sym->IsKindOf(RUNTIME_CLASS(PSymbolType)))
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{
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auto type = static_cast<PSymbolType*>(sym);
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return type->Type->toContainer();
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}
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return nullptr;
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}
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// This is for resolving class identifiers which need to be context aware, unlike class names.
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static PClass *FindClassType(FName name, FCompileContext &ctx)
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{
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auto sym = ctx.CurGlobals->Symbols.FindSymbol(name, true);
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if (sym && sym->IsKindOf(RUNTIME_CLASS(PSymbolType)))
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{
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auto type = static_cast<PSymbolType*>(sym);
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auto ctype = PType::toClass(type->Type);
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if (ctype) return ctype->Descriptor;
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}
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return nullptr;
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}
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//==========================================================================
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//
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// ExpEmit
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//
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//==========================================================================
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ExpEmit::ExpEmit(VMFunctionBuilder *build, int type, int count)
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: RegNum(build->Registers[type].Get(count)), RegType(type), RegCount(count), Konst(false), Fixed(false), Final(false), Target(false)
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{
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}
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void ExpEmit::Free(VMFunctionBuilder *build)
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{
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if (!Fixed && !Konst && RegType <= REGT_TYPE)
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{
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build->Registers[RegType].Return(RegNum, RegCount);
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}
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}
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void ExpEmit::Reuse(VMFunctionBuilder *build)
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{
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if (!Fixed && !Konst)
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{
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assert(RegCount == 1);
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bool success = build->Registers[RegType].Reuse(RegNum);
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assert(success && "Attempt to reuse a register that is already in use");
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}
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}
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//==========================================================================
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//
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// FindBuiltinFunction
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//
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// Returns the symbol for a decorate utility function. If not found, create
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// it and install it a local symbol table.
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//
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//==========================================================================
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PFunction *FindBuiltinFunction(FName funcname)
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{
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return dyn_cast<PFunction>(RUNTIME_CLASS(DObject)->FindSymbol(funcname, true));
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool AreCompatiblePointerTypes(PType *dest, PType *source, bool forcompare)
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{
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if (dest->isPointer() && source->isPointer())
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{
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auto fromtype = source->toPointer();
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auto totype = dest->toPointer();
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// null pointers can be assigned to everything, everything can be assigned to void pointers.
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if (fromtype == nullptr || totype == TypeVoidPtr) return true;
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// when comparing const-ness does not matter.
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if (!forcompare && totype->IsConst != fromtype->IsConst) return false;
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// A type is always compatible to itself.
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if (fromtype == totype) return true;
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// Pointers to different types are only compatible if both point to an object and the source type is a child of the destination type.
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if (source->isObjectPointer() && dest->isObjectPointer())
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{
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auto fromcls = static_cast<PObjectPointer*>(source)->PointedClass();
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auto tocls = static_cast<PObjectPointer*>(dest)->PointedClass();
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if (forcompare && tocls->IsDescendantOf(fromcls)) return true;
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return (fromcls->IsDescendantOf(tocls));
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}
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// The same rules apply to class pointers. A child type can be assigned to a variable of a parent type.
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if (source->isClassPointer() && dest->isClassPointer())
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{
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auto fromcls = static_cast<PClassPointer*>(source)->ClassRestriction;
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auto tocls = static_cast<PClassPointer*>(dest)->ClassRestriction;
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if (forcompare && tocls->IsDescendantOf(fromcls)) return true;
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return (fromcls->IsDescendantOf(tocls));
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}
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}
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return false;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static FxExpression *StringConstToChar(FxExpression *basex)
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{
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if (!basex->isConstant()) return nullptr;
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// Allow single character string literals be convertible to integers.
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// This serves as workaround for not being able to use single quoted literals because those are taken for names.
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ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
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FString str = constval.GetString();
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int position = 0;
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int chr = str.GetNextCharacter(position);
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// Only succeed if the full string is consumed, i.e. it contains only one code point.
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if (position == (int)str.Len())
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{
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return new FxConstant(chr, basex->ScriptPosition);
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}
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return nullptr;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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ExpEmit FxExpression::Emit (VMFunctionBuilder *build)
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{
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ScriptPosition.Message(MSG_ERROR, "Unemitted expression found");
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return ExpEmit();
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}
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//==========================================================================
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//
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// Emits a statement and records its position in the source.
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//
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//==========================================================================
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void FxExpression::EmitStatement(VMFunctionBuilder *build)
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{
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build->BeginStatement(this);
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ExpEmit exp = Emit(build);
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exp.Free(build);
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build->EndStatement();
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FxExpression::EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no)
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{
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ExpEmit op = Emit(build);
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ExpEmit i;
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assert(op.RegType != REGT_NIL && op.RegCount == 1);
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if (op.Konst)
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{
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ScriptPosition.Message(MSG_WARNING, "Conditional expression is constant");
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}
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switch (op.RegType)
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{
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case REGT_INT:
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build->Emit(OP_EQ_K, !invert, op.RegNum, build->GetConstantInt(0));
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break;
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case REGT_FLOAT:
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build->Emit(OP_EQF_K, !invert, op.RegNum, build->GetConstantFloat(0));
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break;
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case REGT_POINTER:
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build->Emit(OP_EQA_K, !invert, op.RegNum, build->GetConstantAddress(0));
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break;
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case REGT_STRING:
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i = ExpEmit(build, REGT_INT);
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build->Emit(OP_LENS, i.RegNum, op.RegNum);
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build->Emit(OP_EQ_K, !invert, i.RegNum, build->GetConstantInt(0));
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i.Free(build);
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break;
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default:
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break;
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}
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patchspots_no.Push(build->Emit(OP_JMP, 0));
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op.Free(build);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool FxExpression::isConstant() const
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{
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return false;
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}
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//==========================================================================
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|
//
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//
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//
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|
//==========================================================================
|
|
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VMFunction *FxExpression::GetDirectFunction(PFunction *callingfunc, const VersionInfo &ver)
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{
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return nullptr;
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|
}
|
|
|
|
//==========================================================================
|
|
//
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|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxExpression::Resolve(FCompileContext &ctx)
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|
{
|
|
isresolved = true;
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return this;
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|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Returns true if we can write to the address.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxExpression::RequestAddress(FCompileContext &ctx, bool *writable)
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|
{
|
|
if (writable != nullptr) *writable = false;
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Called by return statements.
|
|
//
|
|
//==========================================================================
|
|
|
|
PPrototype *FxExpression::ReturnProto()
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|
{
|
|
assert(ValueType != nullptr);
|
|
|
|
TArray<PType *> ret(0);
|
|
TArray<PType *> none(0);
|
|
if (ValueType != TypeVoid)
|
|
{
|
|
ret.Push(ValueType);
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|
}
|
|
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|
return NewPrototype(ret, none);
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|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
int EncodeRegType(ExpEmit reg)
|
|
{
|
|
int regtype = reg.RegType;
|
|
if (reg.Fixed && reg.Target)
|
|
{
|
|
regtype |= REGT_ADDROF;
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|
}
|
|
if (reg.Konst)
|
|
{
|
|
regtype |= REGT_KONST;
|
|
}
|
|
else if (reg.RegCount == 2)
|
|
{
|
|
regtype |= REGT_MULTIREG2;
|
|
|
|
}
|
|
else if (reg.RegCount == 3)
|
|
{
|
|
regtype |= REGT_MULTIREG3;
|
|
}
|
|
return regtype;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxConstant::MakeConstant(PSymbol *sym, const FScriptPosition &pos)
|
|
{
|
|
FxExpression *x;
|
|
PSymbolConstNumeric *csym = dyn_cast<PSymbolConstNumeric>(sym);
|
|
if (csym != nullptr)
|
|
{
|
|
if (csym->ValueType->isInt())
|
|
{
|
|
x = new FxConstant(csym->Value, pos);
|
|
}
|
|
else if (csym->ValueType->isFloat())
|
|
{
|
|
x = new FxConstant(csym->Float, pos);
|
|
}
|
|
else
|
|
{
|
|
pos.Message(MSG_ERROR, "Invalid constant '%s'\n", csym->SymbolName.GetChars());
|
|
return nullptr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PSymbolConstString *csym = dyn_cast<PSymbolConstString>(sym);
|
|
if (csym != nullptr)
|
|
{
|
|
x = new FxConstant(csym->Str, pos);
|
|
}
|
|
else
|
|
{
|
|
pos.Message(MSG_ERROR, "'%s' is not a constant\n", sym->SymbolName.GetChars());
|
|
x = nullptr;
|
|
}
|
|
}
|
|
return x;
|
|
}
|
|
|
|
ExpEmit FxConstant::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit out;
|
|
|
|
out.Konst = true;
|
|
int regtype = value.Type->GetRegType();
|
|
out.RegType = regtype;
|
|
if (regtype == REGT_INT)
|
|
{
|
|
out.RegNum = build->GetConstantInt(value.Int);
|
|
}
|
|
else if (regtype == REGT_FLOAT)
|
|
{
|
|
out.RegNum = build->GetConstantFloat(value.Float);
|
|
}
|
|
else if (regtype == REGT_POINTER)
|
|
{
|
|
out.RegNum = build->GetConstantAddress(value.pointer);
|
|
}
|
|
else if (regtype == REGT_STRING)
|
|
{
|
|
out.RegNum = build->GetConstantString(value.GetString());
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot emit needed constant");
|
|
out.RegNum = 0;
|
|
}
|
|
return out;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxVectorValue::FxVectorValue(FxExpression *x, FxExpression *y, FxExpression *z, const FScriptPosition &sc)
|
|
:FxExpression(EFX_VectorValue, sc)
|
|
{
|
|
xyz[0] = x;
|
|
xyz[1] = y;
|
|
xyz[2] = z;
|
|
isConst = false;
|
|
ValueType = TypeVoid; // we do not know yet
|
|
}
|
|
|
|
FxVectorValue::~FxVectorValue()
|
|
{
|
|
for (auto &a : xyz)
|
|
{
|
|
SAFE_DELETE(a);
|
|
}
|
|
}
|
|
|
|
FxExpression *FxVectorValue::Resolve(FCompileContext&ctx)
|
|
{
|
|
bool fails = false;
|
|
|
|
for (auto &a : xyz)
|
|
{
|
|
if (a != nullptr)
|
|
{
|
|
a = a->Resolve(ctx);
|
|
if (a == nullptr) fails = true;
|
|
else
|
|
{
|
|
if (a->ValueType != TypeVector2) // a vec3 may be initialized with (vec2, z)
|
|
{
|
|
a = new FxFloatCast(a);
|
|
a = a->Resolve(ctx);
|
|
fails |= (a == nullptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (fails)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// at this point there are three legal cases:
|
|
// * two floats = vector2
|
|
// * three floats = vector3
|
|
// * vector2 + float = vector3
|
|
if (xyz[0]->ValueType == TypeVector2)
|
|
{
|
|
if (xyz[1]->ValueType != TypeFloat64 || xyz[2] != nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Not a valid vector");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = TypeVector3;
|
|
if (xyz[0]->ExprType == EFX_VectorValue)
|
|
{
|
|
// If two vector initializers are nested, unnest them now.
|
|
auto vi = static_cast<FxVectorValue*>(xyz[0]);
|
|
xyz[2] = xyz[1];
|
|
xyz[1] = vi->xyz[1];
|
|
xyz[0] = vi->xyz[0];
|
|
vi->xyz[0] = vi->xyz[1] = nullptr; // Don't delete our own expressions.
|
|
delete vi;
|
|
}
|
|
}
|
|
else if (xyz[0]->ValueType == TypeFloat64 && xyz[1]->ValueType == TypeFloat64)
|
|
{
|
|
ValueType = xyz[2] == nullptr ? TypeVector2 : TypeVector3;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Not a valid vector");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// check if all elements are constant. If so this can be emitted as a constant vector.
|
|
isConst = true;
|
|
for (auto &a : xyz)
|
|
{
|
|
if (a != nullptr && !a->isConstant()) isConst = false;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
static ExpEmit EmitKonst(VMFunctionBuilder *build, ExpEmit &emit)
|
|
{
|
|
if (emit.Konst)
|
|
{
|
|
ExpEmit out(build, REGT_FLOAT);
|
|
build->Emit(OP_LKF, out.RegNum, emit.RegNum);
|
|
return out;
|
|
}
|
|
return emit;
|
|
}
|
|
|
|
ExpEmit FxVectorValue::Emit(VMFunctionBuilder *build)
|
|
{
|
|
// no const handling here. Ultimately it's too rarely used (i.e. the only fully constant vector ever allocated in ZDoom is the 0-vector in a very few places)
|
|
// and the negatives (excessive allocation of float constants) outweigh the positives (saved a few instructions)
|
|
assert(xyz[0] != nullptr);
|
|
assert(xyz[1] != nullptr);
|
|
if (ValueType == TypeVector2)
|
|
{
|
|
ExpEmit tempxval = xyz[0]->Emit(build);
|
|
ExpEmit tempyval = xyz[1]->Emit(build);
|
|
ExpEmit xval = EmitKonst(build, tempxval);
|
|
ExpEmit yval = EmitKonst(build, tempyval);
|
|
assert(xval.RegType == REGT_FLOAT && yval.RegType == REGT_FLOAT);
|
|
if (yval.RegNum == xval.RegNum + 1)
|
|
{
|
|
// The results are already in two continuous registers so just return them as-is.
|
|
xval.RegCount++;
|
|
return xval;
|
|
}
|
|
else
|
|
{
|
|
// The values are not in continuous registers so they need to be copied together now.
|
|
ExpEmit out(build, REGT_FLOAT, 2);
|
|
build->Emit(OP_MOVEF, out.RegNum, xval.RegNum);
|
|
build->Emit(OP_MOVEF, out.RegNum + 1, yval.RegNum);
|
|
xval.Free(build);
|
|
yval.Free(build);
|
|
return out;
|
|
}
|
|
}
|
|
else if (xyz[0]->ValueType == TypeVector2) // vec2+float
|
|
{
|
|
ExpEmit xyval = xyz[0]->Emit(build);
|
|
ExpEmit tempzval = xyz[1]->Emit(build);
|
|
ExpEmit zval = EmitKonst(build, tempzval);
|
|
assert(xyval.RegType == REGT_FLOAT && xyval.RegCount == 2 && zval.RegType == REGT_FLOAT);
|
|
if (zval.RegNum == xyval.RegNum + 2)
|
|
{
|
|
// The results are already in three continuous registers so just return them as-is.
|
|
xyval.RegCount++;
|
|
return xyval;
|
|
}
|
|
else
|
|
{
|
|
// The values are not in continuous registers so they need to be copied together now.
|
|
ExpEmit out(build, REGT_FLOAT, 3);
|
|
build->Emit(OP_MOVEV2, out.RegNum, xyval.RegNum);
|
|
build->Emit(OP_MOVEF, out.RegNum + 2, zval.RegNum);
|
|
xyval.Free(build);
|
|
zval.Free(build);
|
|
return out;
|
|
}
|
|
}
|
|
else // 3*float
|
|
{
|
|
assert(xyz[2] != nullptr);
|
|
ExpEmit tempxval = xyz[0]->Emit(build);
|
|
ExpEmit tempyval = xyz[1]->Emit(build);
|
|
ExpEmit tempzval = xyz[2]->Emit(build);
|
|
ExpEmit xval = EmitKonst(build, tempxval);
|
|
ExpEmit yval = EmitKonst(build, tempyval);
|
|
ExpEmit zval = EmitKonst(build, tempzval);
|
|
assert(xval.RegType == REGT_FLOAT && yval.RegType == REGT_FLOAT && zval.RegType == REGT_FLOAT);
|
|
if (yval.RegNum == xval.RegNum + 1 && zval.RegNum == xval.RegNum + 2)
|
|
{
|
|
// The results are already in three continuous registers so just return them as-is.
|
|
xval.RegCount += 2;
|
|
return xval;
|
|
}
|
|
else
|
|
{
|
|
// The values are not in continuous registers so they need to be copied together now.
|
|
ExpEmit out(build, REGT_FLOAT, 3);
|
|
//Try to optimize a bit...
|
|
if (yval.RegNum == xval.RegNum + 1)
|
|
{
|
|
build->Emit(OP_MOVEV2, out.RegNum, xval.RegNum);
|
|
build->Emit(OP_MOVEF, out.RegNum + 2, zval.RegNum);
|
|
}
|
|
else if (zval.RegNum == yval.RegNum + 1)
|
|
{
|
|
build->Emit(OP_MOVEF, out.RegNum, xval.RegNum);
|
|
build->Emit(OP_MOVEV2, out.RegNum+1, yval.RegNum);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_MOVEF, out.RegNum, xval.RegNum);
|
|
build->Emit(OP_MOVEF, out.RegNum + 1, yval.RegNum);
|
|
build->Emit(OP_MOVEF, out.RegNum + 2, zval.RegNum);
|
|
}
|
|
xval.Free(build);
|
|
yval.Free(build);
|
|
zval.Free(build);
|
|
return out;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxBoolCast::FxBoolCast(FxExpression *x, bool needvalue)
|
|
: FxExpression(EFX_BoolCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = TypeBool;
|
|
NeedValue = needvalue;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxBoolCast::~FxBoolCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxBoolCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType == TypeBool)
|
|
{
|
|
FxExpression *x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (basex->IsBoolCompat())
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
assert(basex->ValueType != TypeState && "We shouldn't be able to generate a constant state ref");
|
|
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FxExpression *x = new FxConstant(constval.GetBool(), ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
return this;
|
|
}
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxBoolCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit from = basex->Emit(build);
|
|
assert(!from.Konst);
|
|
assert(basex->ValueType->GetRegType() == REGT_INT || basex->ValueType->GetRegType() == REGT_FLOAT || basex->ValueType->GetRegType() == REGT_POINTER);
|
|
|
|
if (NeedValue)
|
|
{
|
|
ExpEmit to(build, REGT_INT);
|
|
from.Free(build);
|
|
build->Emit(OP_CASTB, to.RegNum, from.RegNum, from.RegType == REGT_INT ? CASTB_I : from.RegType == REGT_FLOAT ? CASTB_F : CASTB_A);
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
return from;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void FxBoolCast::EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no)
|
|
{
|
|
basex->EmitCompare(build, invert, patchspots_yes, patchspots_no);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxIntCast::FxIntCast(FxExpression *x, bool nowarn, bool explicitly, bool isunsigned)
|
|
: FxExpression(EFX_IntCast, x->ScriptPosition)
|
|
{
|
|
basex=x;
|
|
ValueType = isunsigned ? TypeUInt32 : TypeSInt32;
|
|
NoWarn = nowarn;
|
|
Explicit = explicitly;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxIntCast::~FxIntCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxIntCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
if (basex->ValueType->isNumeric() || Explicit) // names can be converted to int, but only with an explicit type cast.
|
|
{
|
|
FxExpression *x = basex;
|
|
x->ValueType = ValueType;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else
|
|
{
|
|
// Ugh. This should abort, but too many mods fell into this logic hole somewhere, so this serious error needs to be reduced to a warning. :(
|
|
// At least in ZScript, MSG_OPTERROR always means to report an error, not a warning so the problem only exists in DECORATE.
|
|
if (!basex->isConstant())
|
|
ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got a name");
|
|
else ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got \"%s\"", static_cast<FxConstant*>(basex)->GetValue().GetName().GetChars());
|
|
FxExpression * x = new FxConstant(0, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
}
|
|
else if (basex->IsFloat())
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FxExpression *x = new FxConstant(constval.GetInt(), ScriptPosition);
|
|
if (constval.GetInt() != constval.GetFloat())
|
|
{
|
|
ScriptPosition.Message(MSG_WARNING, "Truncation of floating point constant %f", constval.GetFloat());
|
|
}
|
|
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (!NoWarn)
|
|
{
|
|
ScriptPosition.Message(MSG_DEBUGWARN, "Truncation of floating point value");
|
|
}
|
|
|
|
return this;
|
|
}
|
|
else if (basex->ValueType == TypeString && basex->isConstant())
|
|
{
|
|
FxExpression *x = StringConstToChar(basex);
|
|
if (x)
|
|
{
|
|
x->ValueType = ValueType;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
}
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxIntCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit from = basex->Emit(build);
|
|
assert(!from.Konst);
|
|
assert(basex->ValueType->GetRegType() == REGT_FLOAT);
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(OP_CAST, to.RegNum, from.RegNum, ValueType == TypeUInt32? CAST_F2U : CAST_F2I);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFloatCast::FxFloatCast(FxExpression *x)
|
|
: FxExpression(EFX_FloatCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = TypeFloat64;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFloatCast::~FxFloatCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxFloatCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->IsFloat())
|
|
{
|
|
FxExpression *x = basex;
|
|
x->ValueType = ValueType;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (basex->ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
if (basex->ValueType->isNumeric())
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FxExpression *x = new FxConstant(constval.GetFloat(), ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
return this;
|
|
}
|
|
else
|
|
{
|
|
// Ugh. This should abort, but too many mods fell into this logic hole somewhere, so this seroious error needs to be reduced to a warning. :(
|
|
// At least in ZScript, MSG_OPTERROR always means to report an error, not a warning so the problem only exists in DECORATE.
|
|
if (!basex->isConstant()) ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got a name");
|
|
else ScriptPosition.Message(MSG_OPTERROR, "Numeric type expected, got \"%s\"", static_cast<FxConstant*>(basex)->GetValue().GetName().GetChars());
|
|
FxExpression *x = new FxConstant(0.0, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxFloatCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit from = basex->Emit(build);
|
|
assert(!from.Konst);
|
|
assert(basex->ValueType->GetRegType() == REGT_INT);
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_FLOAT);
|
|
build->Emit(OP_CAST, to.RegNum, from.RegNum, basex->ValueType == TypeUInt32? CAST_U2F : CAST_I2F);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxNameCast::FxNameCast(FxExpression *x, bool explicitly)
|
|
: FxExpression(EFX_NameCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = TypeName;
|
|
mExplicit = explicitly;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxNameCast::~FxNameCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxNameCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (mExplicit && basex->ValueType->isClassPointer())
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
auto constval = static_cast<FxConstant *>(basex)->GetValue().GetPointer();
|
|
FxExpression *x = new FxConstant(static_cast<PClass*>(constval)->TypeName, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
return this;
|
|
}
|
|
else if (basex->ValueType == TypeName)
|
|
{
|
|
FxExpression *x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (basex->ValueType == TypeString)
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FxExpression *x = new FxConstant(constval.GetName(), ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
return this;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert to name");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxNameCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
if (basex->ValueType == TypeString)
|
|
{
|
|
ExpEmit from = basex->Emit(build);
|
|
assert(!from.Konst);
|
|
assert(basex->ValueType == TypeString);
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(OP_CAST, to.RegNum, from.RegNum, CAST_S2N);
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
ExpEmit ptr = basex->Emit(build);
|
|
assert(ptr.RegType == REGT_POINTER);
|
|
ptr.Free(build);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(OP_LW, to.RegNum, ptr.RegNum, build->GetConstantInt(myoffsetof(PClass, TypeName)));
|
|
return to;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxStringCast::FxStringCast(FxExpression *x)
|
|
: FxExpression(EFX_StringCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = TypeString;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxStringCast::~FxStringCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxStringCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType == TypeString)
|
|
{
|
|
FxExpression *x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (basex->ValueType == TypeName)
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FxExpression *x = new FxConstant(constval.GetString(), ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
return this;
|
|
}
|
|
else if (basex->ValueType == TypeSound)
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FxExpression *x = new FxConstant(soundEngine->GetSoundName(constval.GetInt()), ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
return this;
|
|
}
|
|
// although it could be done, let's not convert colors back to strings.
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert to string");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxStringCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit from = basex->Emit(build);
|
|
assert(!from.Konst);
|
|
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_STRING);
|
|
if (basex->ValueType == TypeName)
|
|
{
|
|
build->Emit(OP_CAST, to.RegNum, from.RegNum, CAST_N2S);
|
|
}
|
|
else if (basex->ValueType == TypeSound)
|
|
{
|
|
build->Emit(OP_CAST, to.RegNum, from.RegNum, CAST_So2S);
|
|
}
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxColorCast::FxColorCast(FxExpression *x)
|
|
: FxExpression(EFX_ColorCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = TypeColor;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxColorCast::~FxColorCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxColorCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType == TypeColor || basex->ValueType->isInt())
|
|
{
|
|
FxExpression *x = basex;
|
|
x->ValueType = TypeColor;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (basex->ValueType == TypeString)
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
if (constval.GetString().Len() == 0)
|
|
{
|
|
// empty string means 'no state'. This would otherwise just cause endless errors and have the same result anyway.
|
|
FxExpression *x = new FxConstant(-1, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
else
|
|
{
|
|
FxExpression *x = new FxConstant(V_GetColor(nullptr, constval.GetString(), &ScriptPosition), ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
}
|
|
return this;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert to color");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxColorCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit from = basex->Emit(build);
|
|
assert(!from.Konst);
|
|
assert(basex->ValueType == TypeString);
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(OP_CAST, to.RegNum, from.RegNum, CAST_S2Co);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxSoundCast::FxSoundCast(FxExpression *x)
|
|
: FxExpression(EFX_SoundCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = TypeSound;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxSoundCast::~FxSoundCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxSoundCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType == TypeSound || basex->ValueType->isInt())
|
|
{
|
|
FxExpression *x = basex;
|
|
x->ValueType = TypeSound;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (basex->ValueType == TypeString)
|
|
{
|
|
if (basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FxExpression *x = new FxConstant(FSoundID(constval.GetString()), ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
return this;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert to sound");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxSoundCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit from = basex->Emit(build);
|
|
assert(!from.Konst);
|
|
assert(basex->ValueType == TypeString);
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(OP_CAST, to.RegNum, from.RegNum, CAST_S2So);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFontCast::FxFontCast(FxExpression *x)
|
|
: FxExpression(EFX_FontCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = TypeSound;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFontCast::~FxFontCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxFontCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType == TypeFont)
|
|
{
|
|
FxExpression *x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
// This intentionally does not convert non-constants.
|
|
// The sole reason for this cast is to allow passing both font pointers and string constants to printing functions and have the font names checked at compile time.
|
|
else if ((basex->ValueType == TypeString || basex->ValueType == TypeName) && basex->isConstant())
|
|
{
|
|
ExpVal constval = static_cast<FxConstant *>(basex)->GetValue();
|
|
FFont *font = V_GetFont(constval.GetString());
|
|
// Font must exist. Most internal functions working with fonts do not like null pointers.
|
|
// If checking is needed scripts will have to call Font.GetFont themselves.
|
|
if (font == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unknown font '%s'", constval.GetString().GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
FxExpression *x = new FxConstant(font, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert to font");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// generic type cast operator
|
|
//
|
|
//==========================================================================
|
|
|
|
FxTypeCast::FxTypeCast(FxExpression *x, PType *type, bool nowarn, bool explicitly)
|
|
: FxExpression(EFX_TypeCast, x->ScriptPosition)
|
|
{
|
|
basex = x;
|
|
ValueType = type;
|
|
NoWarn = nowarn;
|
|
Explicit = explicitly;
|
|
assert(ValueType != nullptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxTypeCast::~FxTypeCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxTypeCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (compileEnvironment.SpecialTypeCast)
|
|
{
|
|
auto result = compileEnvironment.SpecialTypeCast(this, ctx);
|
|
if (result != this) return result;
|
|
}
|
|
|
|
// first deal with the simple types
|
|
if (ValueType == TypeError || basex->ValueType == TypeError || basex->ValueType == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Trying to cast to invalid type.");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else if (ValueType == TypeVoid) // this should never happen
|
|
{
|
|
goto errormsg;
|
|
}
|
|
else if (basex->ValueType == TypeVoid)
|
|
{
|
|
goto errormsg;
|
|
}
|
|
else if (basex->ValueType == ValueType)
|
|
{
|
|
// don't go through the entire list if the types are the same.
|
|
goto basereturn;
|
|
}
|
|
else if (basex->ValueType == TypeNullPtr && ValueType->isPointer())
|
|
{
|
|
goto basereturn;
|
|
}
|
|
else if (IsFloat())
|
|
{
|
|
FxExpression *x = new FxFloatCast(basex);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType->isInt())
|
|
{
|
|
// This is only for casting to actual ints. Subtypes representing an int will be handled elsewhere.
|
|
FxExpression *x = new FxIntCast(basex, NoWarn, Explicit, static_cast<PInt*>(ValueType)->Unsigned);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType == TypeBool)
|
|
{
|
|
FxExpression *x = new FxBoolCast(basex);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType == TypeString)
|
|
{
|
|
FxExpression *x = new FxStringCast(basex);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType == TypeName)
|
|
{
|
|
FxExpression *x = new FxNameCast(basex, Explicit);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType == TypeSound)
|
|
{
|
|
FxExpression *x = new FxSoundCast(basex);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType == TypeColor)
|
|
{
|
|
FxExpression *x = new FxColorCast(basex);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType == TypeSpriteID && basex->IsInteger())
|
|
{
|
|
basex->ValueType = TypeSpriteID;
|
|
auto x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (ValueType->isClassPointer())
|
|
{
|
|
FxExpression *x = new FxClassTypeCast(static_cast<PClassPointer*>(ValueType), basex, Explicit);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
/* else if (ValueType->isEnum())
|
|
{
|
|
// this is not yet ready and does not get assigned to actual values.
|
|
}
|
|
*/
|
|
else if (ValueType->isClass()) // this should never happen because the VM doesn't handle plain class types - just pointers
|
|
{
|
|
if (basex->ValueType->isClass())
|
|
{
|
|
// class types are only compatible if the base type is a descendant of the result type.
|
|
auto fromtype = static_cast<PClassType *>(basex->ValueType)->Descriptor;
|
|
auto totype = static_cast<PClassType *>(ValueType)->Descriptor;
|
|
if (fromtype->IsDescendantOf(totype)) goto basereturn;
|
|
}
|
|
}
|
|
else if (basex->IsNativeStruct() && ValueType->isRealPointer() && ValueType->toPointer()->PointedType == basex->ValueType)
|
|
{
|
|
bool writable;
|
|
basex->RequestAddress(ctx, &writable);
|
|
basex->ValueType = ValueType;
|
|
auto x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
|
|
else if (AreCompatiblePointerTypes(ValueType, basex->ValueType))
|
|
{
|
|
goto basereturn;
|
|
}
|
|
else if (ValueType == TypeFont)
|
|
{
|
|
FxExpression *x = new FxFontCast(basex);
|
|
x = x->Resolve(ctx);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
// todo: pointers to class objects.
|
|
// All other types are only compatible to themselves and have already been handled above by the equality check.
|
|
// Anything that falls through here is not compatible and must print an error.
|
|
|
|
errormsg:
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert %s to %s", basex->ValueType->DescriptiveName(), ValueType->DescriptiveName());
|
|
delete this;
|
|
return nullptr;
|
|
|
|
basereturn:
|
|
auto x = basex;
|
|
x->ValueType = ValueType;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxTypeCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(false);
|
|
// This should never be reached
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxPlusSign::FxPlusSign(FxExpression *operand)
|
|
: FxExpression(EFX_PlusSign, operand->ScriptPosition)
|
|
{
|
|
Operand=operand;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxPlusSign::~FxPlusSign()
|
|
{
|
|
SAFE_DELETE(Operand);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxPlusSign::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Operand, ctx);
|
|
|
|
if (Operand->IsNumeric() || Operand->IsVector())
|
|
{
|
|
FxExpression *e = Operand;
|
|
Operand = nullptr;
|
|
delete this;
|
|
return e;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
ExpEmit FxPlusSign::Emit(VMFunctionBuilder *build)
|
|
{
|
|
return Operand->Emit(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMinusSign::FxMinusSign(FxExpression *operand)
|
|
: FxExpression(EFX_MinusSign, operand->ScriptPosition)
|
|
{
|
|
Operand=operand;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMinusSign::~FxMinusSign()
|
|
{
|
|
SAFE_DELETE(Operand);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxMinusSign::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Operand, ctx);
|
|
|
|
if (Operand->IsNumeric() || Operand->IsVector())
|
|
{
|
|
if (Operand->isConstant())
|
|
{
|
|
ExpVal val = static_cast<FxConstant *>(Operand)->GetValue();
|
|
FxExpression *e = val.Type->GetRegType() == REGT_INT ?
|
|
new FxConstant(-val.Int, ScriptPosition) :
|
|
new FxConstant(-val.Float, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
else if (Operand->ValueType == TypeBool)
|
|
{
|
|
Operand = new FxIntCast(Operand, true);
|
|
Operand = Operand->Resolve(ctx);
|
|
assert(Operand != nullptr);
|
|
}
|
|
ValueType = Operand->ValueType;
|
|
return this;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxMinusSign::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(ValueType == Operand->ValueType);
|
|
ExpEmit from = Operand->Emit(build);
|
|
ExpEmit to;
|
|
assert(from.Konst == 0);
|
|
assert(ValueType->GetRegCount() == from.RegCount);
|
|
// Do it in-place, unless a local variable
|
|
if (from.Fixed)
|
|
{
|
|
to = ExpEmit(build, from.RegType, from.RegCount);
|
|
from.Free(build);
|
|
}
|
|
else
|
|
{
|
|
to = from;
|
|
}
|
|
|
|
if (ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
build->Emit(OP_NEG, to.RegNum, from.RegNum, 0);
|
|
}
|
|
else
|
|
{
|
|
assert(ValueType->GetRegType() == REGT_FLOAT);
|
|
switch (from.RegCount)
|
|
{
|
|
case 1:
|
|
build->Emit(OP_FLOP, to.RegNum, from.RegNum, FLOP_NEG);
|
|
break;
|
|
|
|
case 2:
|
|
build->Emit(OP_NEGV2, to.RegNum, from.RegNum);
|
|
break;
|
|
|
|
case 3:
|
|
build->Emit(OP_NEGV3, to.RegNum, from.RegNum);
|
|
break;
|
|
|
|
}
|
|
}
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxUnaryNotBitwise::FxUnaryNotBitwise(FxExpression *operand)
|
|
: FxExpression(EFX_UnaryNotBitwise, operand->ScriptPosition)
|
|
{
|
|
Operand=operand;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxUnaryNotBitwise::~FxUnaryNotBitwise()
|
|
{
|
|
SAFE_DELETE(Operand);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Operand, ctx);
|
|
|
|
if (ctx.FromDecorate && Operand->IsFloat() /* lax */)
|
|
{
|
|
// DECORATE allows floats here so cast them to int.
|
|
Operand = new FxIntCast(Operand, true);
|
|
Operand = Operand->Resolve(ctx);
|
|
if (Operand == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
// Names were not blocked in DECORATE here after the scripting branch merge. Now they are again.
|
|
if (!Operand->IsInteger())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Integer type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (Operand->isConstant())
|
|
{
|
|
int result = ~static_cast<FxConstant *>(Operand)->GetValue().GetInt();
|
|
FxExpression *e = new FxConstant(result, ScriptPosition);
|
|
e->ValueType = Operand->ValueType == TypeUInt32 ? TypeUInt32 : TypeSInt32;
|
|
delete this;
|
|
return e;
|
|
}
|
|
ValueType = Operand->ValueType == TypeUInt32? TypeUInt32 : TypeSInt32;
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxUnaryNotBitwise::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Operand->ValueType->GetRegType() == REGT_INT);
|
|
ExpEmit from = Operand->Emit(build);
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_INT);
|
|
assert(!from.Konst);
|
|
|
|
build->Emit(OP_NOT, to.RegNum, from.RegNum, 0);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxUnaryNotBoolean::FxUnaryNotBoolean(FxExpression *operand)
|
|
: FxExpression(EFX_UnaryNotBoolean, operand->ScriptPosition)
|
|
{
|
|
Operand=operand;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxUnaryNotBoolean::~FxUnaryNotBoolean()
|
|
{
|
|
SAFE_DELETE(Operand);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Operand, ctx);
|
|
|
|
if (Operand->ValueType != TypeBool)
|
|
{
|
|
Operand = new FxBoolCast(Operand);
|
|
SAFE_RESOLVE(Operand, ctx);
|
|
}
|
|
|
|
if (Operand->isConstant())
|
|
{
|
|
bool result = !static_cast<FxConstant *>(Operand)->GetValue().GetBool();
|
|
FxExpression *e = new FxConstant(result, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
|
|
ValueType = TypeBool;
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxUnaryNotBoolean::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Operand->ValueType == TypeBool);
|
|
assert(ValueType == TypeBool || IsInteger()); // this may have been changed by an int cast.
|
|
ExpEmit from = Operand->Emit(build);
|
|
from.Free(build);
|
|
ExpEmit to(build, REGT_INT);
|
|
assert(!from.Konst);
|
|
// boolean not is the same as XOR-ing the lowest bit
|
|
|
|
build->Emit(OP_XOR_RK, to.RegNum, from.RegNum, build->GetConstantInt(1));
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void FxUnaryNotBoolean::EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no)
|
|
{
|
|
Operand->EmitCompare(build, !invert, patchspots_yes, patchspots_no);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxSizeAlign::FxSizeAlign(FxExpression *operand, int which)
|
|
: FxExpression(EFX_SizeAlign, operand->ScriptPosition)
|
|
{
|
|
Operand = operand;
|
|
Which = which;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxSizeAlign::~FxSizeAlign()
|
|
{
|
|
SAFE_DELETE(Operand);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxSizeAlign::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Operand, ctx);
|
|
|
|
auto type = Operand->ValueType;
|
|
if (Operand->isConstant())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "cannot determine %s of a constant", Which == TK_AlignOf? "alignment" : "size");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else if (!Operand->RequestAddress(ctx, nullptr))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Operand must be addressable to determine %s", Which == TK_AlignOf ? "alignment" : "size");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else
|
|
{
|
|
FxExpression *x = new FxConstant(Which == TK_AlignOf ? int(type->Align) : int(type->Size), Operand->ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
|
|
ExpEmit FxSizeAlign::Emit(VMFunctionBuilder *build)
|
|
{
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxPreIncrDecr
|
|
//
|
|
//==========================================================================
|
|
|
|
FxPreIncrDecr::FxPreIncrDecr(FxExpression *base, int token)
|
|
: FxExpression(EFX_PreIncrDecr, base->ScriptPosition), Token(token), Base(base)
|
|
{
|
|
AddressRequested = false;
|
|
AddressWritable = false;
|
|
}
|
|
|
|
FxPreIncrDecr::~FxPreIncrDecr()
|
|
{
|
|
SAFE_DELETE(Base);
|
|
}
|
|
|
|
bool FxPreIncrDecr::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (writable != nullptr) *writable = AddressWritable;
|
|
return true;
|
|
}
|
|
|
|
FxExpression *FxPreIncrDecr::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Base, ctx);
|
|
|
|
ValueType = Base->ValueType;
|
|
|
|
if (!Base->IsNumeric())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else if (Base->ValueType == TypeBool)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s is not allowed on type bool", FScanner::TokenName(Token).GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (!Base->RequestAddress(ctx, &AddressWritable) || !AddressWritable )
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Expression must be a modifiable value");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxPreIncrDecr::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Token == TK_Incr || Token == TK_Decr);
|
|
assert(ValueType == Base->ValueType && IsNumeric());
|
|
|
|
int zero = build->GetConstantInt(0);
|
|
int regtype = ValueType->GetRegType();
|
|
ExpEmit pointer = Base->Emit(build);
|
|
ExpEmit value = pointer;
|
|
|
|
if (!pointer.Target)
|
|
{
|
|
value = ExpEmit(build, regtype);
|
|
build->Emit(ValueType->GetLoadOp(), value.RegNum, pointer.RegNum, zero);
|
|
}
|
|
|
|
if (regtype == REGT_INT)
|
|
{
|
|
build->Emit(OP_ADDI, value.RegNum, value.RegNum, uint8_t((Token == TK_Incr) ? 1 : -1));
|
|
}
|
|
else
|
|
{
|
|
build->Emit((Token == TK_Incr) ? OP_ADDF_RK : OP_SUBF_RK, value.RegNum, value.RegNum, build->GetConstantFloat(1.));
|
|
}
|
|
|
|
if (!pointer.Target)
|
|
{
|
|
build->Emit(ValueType->GetStoreOp(), pointer.RegNum, value.RegNum, zero);
|
|
}
|
|
|
|
if (AddressRequested)
|
|
{
|
|
value.Free(build);
|
|
return pointer;
|
|
}
|
|
|
|
pointer.Free(build);
|
|
value.Target = false; // This is for 'unrequesting' the address of a register variable. If not done here, passing a preincrement expression to a function will generate bad code.
|
|
return value;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxPostIncrDecr
|
|
//
|
|
//==========================================================================
|
|
|
|
FxPostIncrDecr::FxPostIncrDecr(FxExpression *base, int token)
|
|
: FxExpression(EFX_PostIncrDecr, base->ScriptPosition), Token(token), Base(base)
|
|
{
|
|
}
|
|
|
|
FxPostIncrDecr::~FxPostIncrDecr()
|
|
{
|
|
SAFE_DELETE(Base);
|
|
}
|
|
|
|
FxExpression *FxPostIncrDecr::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Base, ctx);
|
|
bool AddressWritable;
|
|
|
|
ValueType = Base->ValueType;
|
|
|
|
if (!Base->IsNumeric())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else if (Base->ValueType == TypeBool)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s is not allowed on type bool", FScanner::TokenName(Token).GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (!Base->RequestAddress(ctx, &AddressWritable) || !AddressWritable)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Expression must be a modifiable value");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxPostIncrDecr::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Token == TK_Incr || Token == TK_Decr);
|
|
assert(ValueType == Base->ValueType && IsNumeric());
|
|
|
|
int zero = build->GetConstantInt(0);
|
|
int regtype = ValueType->GetRegType();
|
|
ExpEmit pointer = Base->Emit(build);
|
|
|
|
if (!pointer.Target)
|
|
{
|
|
ExpEmit out(build, regtype);
|
|
build->Emit(ValueType->GetLoadOp(), out.RegNum, pointer.RegNum, zero);
|
|
ExpEmit assign(build, regtype);
|
|
if (regtype == REGT_INT)
|
|
{
|
|
build->Emit(OP_ADDI, assign.RegNum, out.RegNum, uint8_t((Token == TK_Incr) ? 1 : -1));
|
|
}
|
|
else
|
|
{
|
|
build->Emit((Token == TK_Incr) ? OP_ADDF_RK : OP_SUBF_RK, assign.RegNum, out.RegNum, build->GetConstantFloat(1.));
|
|
}
|
|
build->Emit(ValueType->GetStoreOp(), pointer.RegNum, assign.RegNum, zero);
|
|
pointer.Free(build);
|
|
assign.Free(build);
|
|
return out;
|
|
}
|
|
else if (NeedResult)
|
|
{
|
|
ExpEmit out(build, regtype);
|
|
if (regtype == REGT_INT)
|
|
{
|
|
build->Emit(OP_MOVE, out.RegNum, pointer.RegNum);
|
|
build->Emit(OP_ADDI, pointer.RegNum, pointer.RegNum, uint8_t((Token == TK_Incr) ? 1 : -1));
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_MOVEF, out.RegNum, pointer.RegNum);
|
|
build->Emit((Token == TK_Incr) ? OP_ADDF_RK : OP_SUBF_RK, pointer.RegNum, pointer.RegNum, build->GetConstantFloat(1.));
|
|
}
|
|
pointer.Free(build);
|
|
return out;
|
|
}
|
|
else
|
|
{
|
|
if (regtype == REGT_INT)
|
|
{
|
|
build->Emit(OP_ADDI, pointer.RegNum, pointer.RegNum, uint8_t((Token == TK_Incr) ? 1 : -1));
|
|
}
|
|
else
|
|
{
|
|
build->Emit((Token == TK_Incr) ? OP_ADDF_RK : OP_SUBF_RK, pointer.RegNum, pointer.RegNum, build->GetConstantFloat(1.));
|
|
}
|
|
pointer.Free(build);
|
|
return ExpEmit();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxAssign
|
|
//
|
|
//==========================================================================
|
|
|
|
FxAssign::FxAssign(FxExpression *base, FxExpression *right, bool ismodify)
|
|
: FxExpression(EFX_Assign, base->ScriptPosition), Base(base), Right(right), IsBitWrite(-1), IsModifyAssign(ismodify)
|
|
{
|
|
AddressRequested = false;
|
|
AddressWritable = false;
|
|
}
|
|
|
|
FxAssign::~FxAssign()
|
|
{
|
|
SAFE_DELETE(Base);
|
|
SAFE_DELETE(Right);
|
|
}
|
|
|
|
/* I don't think we should allow constructs like (a = b) = c;...
|
|
bool FxAssign::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (writable != nullptr) *writable = AddressWritable;
|
|
return true;
|
|
}
|
|
*/
|
|
|
|
FxExpression *FxAssign::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Base, ctx);
|
|
|
|
ValueType = Base->ValueType;
|
|
|
|
SAFE_RESOLVE(Right, ctx);
|
|
|
|
if (IsModifyAssign && Base->ValueType == TypeBool && Right->ValueType != TypeBool)
|
|
{
|
|
// If the modify operation resulted in a type promotion from bool to int, this must be blocked.
|
|
// (this means, for bool, only &=, ^= and |= are allowed, although DECORATE is more lax.)
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid modify/assign operation with a boolean operand");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// keep the redundant handling for numeric types here to avoid problems with DECORATE.
|
|
// for non-numerics FxTypeCast can be used without issues.
|
|
if (Base->IsNumeric() && Right->IsNumeric())
|
|
{
|
|
if (Right->ValueType != ValueType)
|
|
{
|
|
if (ValueType == TypeBool)
|
|
{
|
|
Right = new FxBoolCast(Right);
|
|
}
|
|
else if (ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
Right = new FxIntCast(Right, ctx.FromDecorate);
|
|
}
|
|
else
|
|
{
|
|
Right = new FxFloatCast(Right);
|
|
}
|
|
SAFE_RESOLVE(Right, ctx);
|
|
}
|
|
}
|
|
else if (Base->ValueType == Right->ValueType)
|
|
{
|
|
if (Base->ValueType->isArray())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot assign arrays");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else if (Base->IsDynamicArray())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot assign dynamic arrays, use Copy() or Move() function instead");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (!Base->IsVector() && Base->ValueType->isStruct())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Struct assignment not implemented yet");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// Both types are the same so this is ok.
|
|
}
|
|
else if (Right->IsNativeStruct() && Base->ValueType->isRealPointer() && Base->ValueType->toPointer()->PointedType == Right->ValueType)
|
|
{
|
|
// allow conversion of native structs to pointers of the same type. This is necessary to assign elements from global arrays like players, sectors, etc. to local pointers.
|
|
// For all other types this is not needed. Structs are not assignable and classes can only exist as references.
|
|
bool writable;
|
|
Right->RequestAddress(ctx, &writable);
|
|
Right->ValueType = Base->ValueType;
|
|
}
|
|
else
|
|
{
|
|
// pass it to FxTypeCast for complete handling.
|
|
Right = new FxTypeCast(Right, Base->ValueType, false);
|
|
SAFE_RESOLVE(Right, ctx);
|
|
}
|
|
|
|
if (!Base->RequestAddress(ctx, &AddressWritable) || !AddressWritable)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Expression must be a modifiable value");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// Special case: Assignment to a bitfield.
|
|
IsBitWrite = Base->GetBitValue();
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxAssign::Emit(VMFunctionBuilder *build)
|
|
{
|
|
static const uint8_t loadops[] = { OP_LK, OP_LKF, OP_LKS, OP_LKP };
|
|
assert(Base->ValueType->GetRegType() == Right->ValueType->GetRegType());
|
|
|
|
ExpEmit pointer = Base->Emit(build);
|
|
Address = pointer;
|
|
|
|
ExpEmit result;
|
|
bool intconst = false;
|
|
int intconstval;
|
|
|
|
if (Right->isConstant() && Right->ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
intconst = true;
|
|
intconstval = static_cast<FxConstant*>(Right)->GetValue().GetInt();
|
|
result.Konst = true;
|
|
result.RegType = REGT_INT;
|
|
}
|
|
else
|
|
{
|
|
result = Right->Emit(build);
|
|
}
|
|
assert(result.RegType <= REGT_TYPE);
|
|
|
|
if (pointer.Target)
|
|
{
|
|
if (result.Konst)
|
|
{
|
|
if (intconst) build->EmitLoadInt(pointer.RegNum, intconstval);
|
|
else build->Emit(loadops[result.RegType], pointer.RegNum, result.RegNum);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(Right->ValueType->GetMoveOp(), pointer.RegNum, result.RegNum);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (result.Konst)
|
|
{
|
|
ExpEmit temp(build, result.RegType);
|
|
if (intconst) build->EmitLoadInt(temp.RegNum, intconstval);
|
|
else build->Emit(loadops[result.RegType], temp.RegNum, result.RegNum);
|
|
result.Free(build);
|
|
result = temp;
|
|
}
|
|
|
|
if (IsBitWrite == -1)
|
|
{
|
|
build->Emit(Base->ValueType->GetStoreOp(), pointer.RegNum, result.RegNum, build->GetConstantInt(0));
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_SBIT, pointer.RegNum, result.RegNum, 1 << IsBitWrite);
|
|
}
|
|
|
|
}
|
|
|
|
if (AddressRequested)
|
|
{
|
|
result.Free(build);
|
|
return pointer;
|
|
}
|
|
|
|
pointer.Free(build);
|
|
return result;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxAssignSelf
|
|
//
|
|
//==========================================================================
|
|
|
|
FxAssignSelf::FxAssignSelf(const FScriptPosition &pos)
|
|
: FxExpression(EFX_AssignSelf, pos)
|
|
{
|
|
Assignment = nullptr;
|
|
}
|
|
|
|
FxExpression *FxAssignSelf::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
// This should never happen if FxAssignSelf is used correctly
|
|
assert(Assignment != nullptr);
|
|
|
|
ValueType = Assignment->ValueType;
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxAssignSelf::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(ValueType == Assignment->ValueType);
|
|
ExpEmit pointer = Assignment->Address; // FxAssign should have already emitted it
|
|
if (!pointer.Target)
|
|
{
|
|
ExpEmit out(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
if (Assignment->IsBitWrite != -1)
|
|
{
|
|
build->Emit(OP_LBIT, out.RegNum, pointer.RegNum, 1 << Assignment->IsBitWrite);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(ValueType->GetLoadOp(), out.RegNum, pointer.RegNum, build->GetConstantInt(0));
|
|
}
|
|
return out;
|
|
}
|
|
else
|
|
{
|
|
return pointer;
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMultiAssign::FxMultiAssign(FArgumentList &base, FxExpression *right, const FScriptPosition &pos)
|
|
:FxExpression(EFX_MultiAssign, pos)
|
|
{
|
|
Base = std::move(base);
|
|
Right = right;
|
|
LocalVarContainer = new FxCompoundStatement(ScriptPosition);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMultiAssign::~FxMultiAssign()
|
|
{
|
|
SAFE_DELETE(Right);
|
|
SAFE_DELETE(LocalVarContainer);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxMultiAssign::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Right, ctx);
|
|
if (Right->ExprType != EFX_VMFunctionCall)
|
|
{
|
|
Right->ScriptPosition.Message(MSG_ERROR, "Function call expected on right side of multi-assigment");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
auto VMRight = static_cast<FxVMFunctionCall *>(Right);
|
|
auto rets = VMRight->GetReturnTypes();
|
|
if (rets.Size() < Base.Size())
|
|
{
|
|
Right->ScriptPosition.Message(MSG_ERROR, "Insufficient returns in function %s", VMRight->Function->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// Pack the generated data (temp local variables for the results and necessary type casts and single assignments) into a compound statement for easier management.
|
|
for (unsigned i = 0; i < Base.Size(); i++)
|
|
{
|
|
auto singlevar = new FxLocalVariableDeclaration(rets[i], NAME_None, nullptr, 0, ScriptPosition);
|
|
LocalVarContainer->Add(singlevar);
|
|
Base[i] = Base[i]->Resolve(ctx);
|
|
ABORT(Base[i]);
|
|
auto varaccess = new FxLocalVariable(singlevar, ScriptPosition);
|
|
auto assignee = new FxTypeCast(varaccess, Base[i]->ValueType, false);
|
|
LocalVarContainer->Add(new FxAssign(Base[i], assignee, false));
|
|
// now temporary variable owns the current item
|
|
Base[i] = nullptr;
|
|
}
|
|
auto x = LocalVarContainer->Resolve(ctx);
|
|
LocalVarContainer = nullptr;
|
|
ABORT(x);
|
|
LocalVarContainer = static_cast<FxCompoundStatement*>(x);
|
|
static_cast<FxVMFunctionCall *>(Right)->AssignCount = Base.Size();
|
|
ValueType = TypeVoid;
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxMultiAssign::Emit(VMFunctionBuilder *build)
|
|
{
|
|
Right->Emit(build);
|
|
for (unsigned i = 0; i < Base.Size(); i++)
|
|
{
|
|
LocalVarContainer->LocalVars[i]->SetReg(static_cast<FxVMFunctionCall *>(Right)->ReturnRegs[i]);
|
|
}
|
|
static_cast<FxVMFunctionCall *>(Right)->ReturnRegs.Clear();
|
|
static_cast<FxVMFunctionCall *>(Right)->ReturnRegs.ShrinkToFit();
|
|
return LocalVarContainer->Emit(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxBinary::FxBinary(int o, FxExpression *l, FxExpression *r)
|
|
: FxExpression(EFX_Binary, l->ScriptPosition)
|
|
{
|
|
Operator=o;
|
|
left=l;
|
|
right=r;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxBinary::~FxBinary()
|
|
{
|
|
SAFE_DELETE(left);
|
|
SAFE_DELETE(right);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxBinary::Promote(FCompileContext &ctx, bool forceint)
|
|
{
|
|
// math operations of unsigned ints results in an unsigned int. (16 and 8 bit values never get here, they get promoted to regular ints elsewhere already.)
|
|
if (left->ValueType == TypeUInt32 && right->ValueType == TypeUInt32)
|
|
{
|
|
ValueType = TypeUInt32;
|
|
}
|
|
else if (left->IsInteger() && right->IsInteger())
|
|
{
|
|
ValueType = TypeSInt32; // Addition and subtraction forces all integer-derived types to signed int.
|
|
}
|
|
else if (!forceint)
|
|
{
|
|
ValueType = TypeFloat64;
|
|
if (left->IsFloat() && right->IsInteger())
|
|
{
|
|
right = (new FxFloatCast(right))->Resolve(ctx);
|
|
}
|
|
else if (left->IsInteger() && right->IsFloat())
|
|
{
|
|
left = (new FxFloatCast(left))->Resolve(ctx);
|
|
}
|
|
}
|
|
else if (ctx.FromDecorate)
|
|
{
|
|
// For DECORATE which allows floats here. ZScript does not.
|
|
if (left->IsFloat())
|
|
{
|
|
left = new FxIntCast(left, ctx.FromDecorate);
|
|
left = left->Resolve(ctx);
|
|
}
|
|
if (right->IsFloat())
|
|
{
|
|
right = new FxIntCast(right, ctx.FromDecorate);
|
|
right = right->Resolve(ctx);
|
|
}
|
|
if (left == nullptr || right == nullptr)
|
|
{
|
|
delete this;
|
|
return false;
|
|
}
|
|
ValueType = TypeSInt32;
|
|
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Integer operand expected");
|
|
delete this;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxAddSub::FxAddSub(int o, FxExpression *l, FxExpression *r)
|
|
: FxBinary(o, l, r)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxAddSub::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (compileEnvironment.CheckForCustomAddition)
|
|
{
|
|
auto result = compileEnvironment.CheckForCustomAddition(this, ctx);
|
|
if (result)
|
|
{
|
|
ABORT(right);
|
|
goto goon;
|
|
}
|
|
}
|
|
|
|
if (left->ValueType == TypeTextureID && right->IsInteger())
|
|
{
|
|
ValueType = TypeTextureID;
|
|
}
|
|
else if (left->IsVector() && right->IsVector())
|
|
{
|
|
// a vector2 can be added to or subtracted from a vector 3 but it needs to be the right operand.
|
|
if (left->ValueType == right->ValueType || (left->ValueType == TypeVector3 && right->ValueType == TypeVector2))
|
|
{
|
|
ValueType = left->ValueType;
|
|
}
|
|
else
|
|
{
|
|
goto error;
|
|
}
|
|
}
|
|
else if (left->IsNumeric() && right->IsNumeric())
|
|
{
|
|
Promote(ctx);
|
|
}
|
|
else
|
|
{
|
|
// To check: It may be that this could pass in DECORATE, although setting TypeVoid here would pretty much prevent that.
|
|
goto error;
|
|
}
|
|
goon:
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
if (IsFloat())
|
|
{
|
|
double v;
|
|
double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
|
|
double v2 = static_cast<FxConstant *>(right)->GetValue().GetFloat();
|
|
|
|
v = Operator == '+'? v1 + v2 :
|
|
Operator == '-'? v1 - v2 : 0;
|
|
|
|
FxExpression *e = new FxConstant(v, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
else
|
|
{
|
|
int v;
|
|
int v1 = static_cast<FxConstant *>(left)->GetValue().GetInt();
|
|
int v2 = static_cast<FxConstant *>(right)->GetValue().GetInt();
|
|
|
|
v = Operator == '+'? v1 + v2 :
|
|
Operator == '-'? v1 - v2 : 0;
|
|
|
|
FxExpression *e = new FxConstant(v, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
|
|
}
|
|
}
|
|
return this;
|
|
|
|
error:
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible operands for %s", Operator == '+' ? "addition" : "subtraction");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxAddSub::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Operator == '+' || Operator == '-');
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
ExpEmit to;
|
|
if (Operator == '+')
|
|
{
|
|
if (op1.RegType == REGT_POINTER)
|
|
{
|
|
assert(!op1.Konst);
|
|
assert(op2.RegType == REGT_INT);
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
ExpEmit opout(build, REGT_POINTER);
|
|
build->Emit(op2.Konst? OP_ADDA_RK : OP_ADDA_RR, opout.RegNum, op1.RegNum, op2.RegNum);
|
|
return opout;
|
|
}
|
|
// Since addition is commutative, only the second operand may be a constant.
|
|
if (op1.Konst)
|
|
{
|
|
std::swap(op1, op2);
|
|
}
|
|
assert(!op1.Konst);
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
to = ExpEmit(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
if (IsVector())
|
|
{
|
|
assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT);
|
|
build->Emit(right->ValueType == TypeVector2? OP_ADDV2_RR : OP_ADDV3_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
if (left->ValueType == TypeVector3 && right->ValueType == TypeVector2 && to.RegNum != op1.RegNum)
|
|
{
|
|
// must move the z-coordinate
|
|
build->Emit(OP_MOVEF, to.RegNum + 2, op1.RegNum + 2);
|
|
}
|
|
return to;
|
|
}
|
|
else if (ValueType->GetRegType() == REGT_FLOAT)
|
|
{
|
|
assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT);
|
|
build->Emit(op2.Konst ? OP_ADDF_RK : OP_ADDF_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
assert(ValueType->GetRegType() == REGT_INT);
|
|
assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT);
|
|
build->Emit(op2.Konst ? OP_ADD_RK : OP_ADD_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
if (ValueType == TypeTextureID) goto texcheck;
|
|
return to;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Subtraction is not commutative, so either side may be constant (but not both).
|
|
assert(!op1.Konst || !op2.Konst);
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
to = ExpEmit(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
if (IsVector())
|
|
{
|
|
assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT);
|
|
build->Emit(right->ValueType == TypeVector2 ? OP_SUBV2_RR : OP_SUBV3_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
else if (ValueType->GetRegType() == REGT_FLOAT)
|
|
{
|
|
assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT);
|
|
build->Emit(op1.Konst ? OP_SUBF_KR : op2.Konst ? OP_SUBF_RK : OP_SUBF_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
assert(ValueType->GetRegType() == REGT_INT);
|
|
assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT);
|
|
build->Emit(op1.Konst ? OP_SUB_KR : op2.Konst ? OP_SUB_RK : OP_SUB_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
if (ValueType == TypeTextureID) goto texcheck;
|
|
return to;
|
|
}
|
|
}
|
|
|
|
texcheck:
|
|
// Do a bounds check for the texture index. Note that count can change at run time so this needs to read the value from the texture manager.
|
|
auto * ptr = (FArray*)&TexMan.Textures;
|
|
auto * countptr = &ptr->Count;
|
|
ExpEmit bndp(build, REGT_POINTER);
|
|
ExpEmit bndc(build, REGT_INT);
|
|
build->Emit(OP_LKP, bndp.RegNum, build->GetConstantAddress(countptr));
|
|
build->Emit(OP_LW, bndc.RegNum, bndp.RegNum, build->GetConstantInt(0));
|
|
build->Emit(OP_BOUND_R, to.RegNum, bndc.RegNum);
|
|
bndp.Free(build);
|
|
bndc.Free(build);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMulDiv::FxMulDiv(int o, FxExpression *l, FxExpression *r)
|
|
: FxBinary(o, l, r)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxMulDiv::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (!left->ValueType || !right->ValueType)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "ValueType not set");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->IsVector() || right->IsVector())
|
|
{
|
|
switch (Operator)
|
|
{
|
|
case '/':
|
|
// For division, the vector must be the first operand.
|
|
if (right->IsVector()) goto error;
|
|
[[fallthrough]];
|
|
|
|
case '*':
|
|
if (left->IsVector() && right->IsNumeric())
|
|
{
|
|
if (right->IsInteger())
|
|
{
|
|
right = new FxFloatCast(right);
|
|
right = right->Resolve(ctx);
|
|
if (right == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
ValueType = left->ValueType;
|
|
break;
|
|
}
|
|
else if (right->IsVector() && left->IsNumeric())
|
|
{
|
|
if (left->IsInteger())
|
|
{
|
|
left = new FxFloatCast(left);
|
|
left = left->Resolve(ctx);
|
|
if (left == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
ValueType = right->ValueType;
|
|
break;
|
|
}
|
|
// Incompatible operands, intentional fall-through
|
|
|
|
default:
|
|
// Vector modulus is not permitted
|
|
goto error;
|
|
|
|
}
|
|
}
|
|
else if (left->IsNumeric() && right->IsNumeric())
|
|
{
|
|
Promote(ctx);
|
|
}
|
|
else
|
|
{
|
|
// To check: It may be that this could pass in DECORATE, although setting TypeVoid here would pretty much prevent that.
|
|
goto error;
|
|
}
|
|
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
if (IsFloat())
|
|
{
|
|
double v;
|
|
double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
|
|
double v2 = static_cast<FxConstant *>(right)->GetValue().GetFloat();
|
|
|
|
if (Operator != '*' && v2 == 0)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Division by 0");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
v = Operator == '*'? v1 * v2 :
|
|
Operator == '/'? v1 / v2 :
|
|
Operator == '%'? fmod(v1, v2) : 0;
|
|
|
|
FxExpression *e = new FxConstant(v, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
else
|
|
{
|
|
int v;
|
|
int v1 = static_cast<FxConstant *>(left)->GetValue().GetInt();
|
|
int v2 = static_cast<FxConstant *>(right)->GetValue().GetInt();
|
|
|
|
if (Operator != '*' && v2 == 0)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Division by 0");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
v = Operator == '*'? v1 * v2 :
|
|
Operator == '/'? v1 / v2 :
|
|
Operator == '%'? v1 % v2 : 0;
|
|
|
|
FxExpression *e = new FxConstant(v, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
|
|
}
|
|
}
|
|
return this;
|
|
|
|
error:
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible operands for %s", Operator == '*' ? "multiplication" : Operator == '%' ? "modulus" : "division");
|
|
delete this;
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxMulDiv::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
|
|
if (IsVector())
|
|
{
|
|
assert(Operator != '%');
|
|
if (right->IsVector())
|
|
{
|
|
std::swap(op1, op2);
|
|
}
|
|
int op;
|
|
if (op2.Konst)
|
|
{
|
|
op = Operator == '*' ? (ValueType == TypeVector2 ? OP_MULVF2_RK : OP_MULVF3_RK) : (ValueType == TypeVector2 ? OP_DIVVF2_RK : OP_DIVVF3_RK);
|
|
}
|
|
else
|
|
{
|
|
op = Operator == '*' ? (ValueType == TypeVector2 ? OP_MULVF2_RR : OP_MULVF3_RR) : (ValueType == TypeVector2 ? OP_DIVVF2_RR : OP_DIVVF3_RR);
|
|
}
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
ExpEmit to(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
build->Emit(op, to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
|
|
if (Operator == '*')
|
|
{
|
|
// Multiplication is commutative, so only the second operand may be constant.
|
|
if (op1.Konst)
|
|
{
|
|
std::swap(op1, op2);
|
|
}
|
|
assert(!op1.Konst);
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
ExpEmit to(build, ValueType->GetRegType());
|
|
if (ValueType->GetRegType() == REGT_FLOAT)
|
|
{
|
|
assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT);
|
|
build->Emit(op2.Konst ? OP_MULF_RK : OP_MULF_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
assert(ValueType->GetRegType() == REGT_INT);
|
|
assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT);
|
|
build->Emit(op2.Konst ? OP_MUL_RK : OP_MUL_RR, to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Division is not commutative, so either side may be constant (but not both).
|
|
assert(!op1.Konst || !op2.Konst);
|
|
assert(Operator == '%' || Operator == '/');
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
ExpEmit to(build, ValueType->GetRegType());
|
|
if (ValueType->GetRegType() == REGT_FLOAT)
|
|
{
|
|
assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT);
|
|
build->Emit(Operator == '/' ? (op1.Konst ? OP_DIVF_KR : op2.Konst ? OP_DIVF_RK : OP_DIVF_RR)
|
|
: (op1.Konst ? OP_MODF_KR : op2.Konst ? OP_MODF_RK : OP_MODF_RR),
|
|
to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
assert(ValueType->GetRegType() == REGT_INT);
|
|
assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT);
|
|
if (ValueType == TypeUInt32)
|
|
{
|
|
build->Emit(Operator == '/' ? (op1.Konst ? OP_DIVU_KR : op2.Konst ? OP_DIVU_RK : OP_DIVU_RR)
|
|
: (op1.Konst ? OP_MODU_KR : op2.Konst ? OP_MODU_RK : OP_MODU_RR),
|
|
to.RegNum, op1.RegNum, op2.RegNum);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(Operator == '/' ? (op1.Konst ? OP_DIV_KR : op2.Konst ? OP_DIV_RK : OP_DIV_RR)
|
|
: (op1.Konst ? OP_MOD_KR : op2.Konst ? OP_MOD_RK : OP_MOD_RR),
|
|
to.RegNum, op1.RegNum, op2.RegNum);
|
|
}
|
|
return to;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxPow::FxPow(FxExpression *l, FxExpression *r)
|
|
: FxBinary(TK_MulMul, new FxFloatCast(l), new FxFloatCast(r))
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxPow::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (!left->IsNumeric() || !right->IsNumeric())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected for '**'");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (!left->IsFloat())
|
|
{
|
|
left = (new FxFloatCast(left))->Resolve(ctx);
|
|
ABORT(left);
|
|
}
|
|
if (!right->IsFloat())
|
|
{
|
|
right = (new FxFloatCast(right))->Resolve(ctx);
|
|
ABORT(right);
|
|
}
|
|
ValueType = TypeFloat64;
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
|
|
double v2 = static_cast<FxConstant *>(right)->GetValue().GetFloat();
|
|
return new FxConstant(g_pow(v1, v2), left->ScriptPosition);
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxPow::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
|
|
// Pow is not commutative, so either side may be constant (but not both).
|
|
assert(!op1.Konst || !op2.Konst);
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT);
|
|
ExpEmit to(build, REGT_FLOAT);
|
|
build->Emit((op1.Konst ? OP_POWF_KR : op2.Konst ? OP_POWF_RK : OP_POWF_RR), to.RegNum, op1.RegNum, op2.RegNum);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxCompareRel::FxCompareRel(int o, FxExpression *l, FxExpression *r)
|
|
: FxBinary(o, l, r)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxCompareRel::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
FxExpression *x;
|
|
if (left->IsNumeric() && right->ValueType == TypeString && (x = StringConstToChar(right)))
|
|
{
|
|
delete right;
|
|
right = x;
|
|
}
|
|
else if (right->IsNumeric() && left->ValueType == TypeString && (x = StringConstToChar(left)))
|
|
{
|
|
delete left;
|
|
left = x;
|
|
}
|
|
|
|
if (left->ValueType == TypeString || right->ValueType == TypeString)
|
|
{
|
|
if (left->ValueType != TypeString)
|
|
{
|
|
left = new FxStringCast(left);
|
|
left = left->Resolve(ctx);
|
|
if (left == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
if (right->ValueType != TypeString)
|
|
{
|
|
right = new FxStringCast(right);
|
|
right = right->Resolve(ctx);
|
|
if (right == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
ValueType = TypeString;
|
|
}
|
|
else if (left->IsNumeric() && right->IsNumeric())
|
|
{
|
|
Promote(ctx);
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible operands for relative comparison");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
int v;
|
|
|
|
if (ValueType == TypeString)
|
|
{
|
|
FString v1 = static_cast<FxConstant *>(left)->GetValue().GetString();
|
|
FString v2 = static_cast<FxConstant *>(right)->GetValue().GetString();
|
|
int res = v1.Compare(v2);
|
|
v = Operator == '<' ? res < 0 :
|
|
Operator == '>' ? res > 0 :
|
|
Operator == TK_Geq ? res >= 0 :
|
|
Operator == TK_Leq ? res <= 0 : 0;
|
|
}
|
|
else if (IsFloat())
|
|
{
|
|
double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
|
|
double v2 = static_cast<FxConstant *>(right)->GetValue().GetFloat();
|
|
v = Operator == '<'? v1 < v2 :
|
|
Operator == '>'? v1 > v2 :
|
|
Operator == TK_Geq? v1 >= v2 :
|
|
Operator == TK_Leq? v1 <= v2 : 0;
|
|
}
|
|
else if (ValueType == TypeUInt32)
|
|
{
|
|
int v1 = static_cast<FxConstant *>(left)->GetValue().GetUInt();
|
|
int v2 = static_cast<FxConstant *>(right)->GetValue().GetUInt();
|
|
v = Operator == '<'? v1 < v2 :
|
|
Operator == '>'? v1 > v2 :
|
|
Operator == TK_Geq? v1 >= v2 :
|
|
Operator == TK_Leq? v1 <= v2 : 0;
|
|
}
|
|
else
|
|
{
|
|
int v1 = static_cast<FxConstant *>(left)->GetValue().GetInt();
|
|
int v2 = static_cast<FxConstant *>(right)->GetValue().GetInt();
|
|
v = Operator == '<' ? v1 < v2 :
|
|
Operator == '>' ? v1 > v2 :
|
|
Operator == TK_Geq ? v1 >= v2 :
|
|
Operator == TK_Leq ? v1 <= v2 : 0;
|
|
}
|
|
FxExpression *e = new FxConstant(v, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
CompareType = ValueType; // needs to be preserved for detection of unsigned compare.
|
|
ValueType = TypeBool;
|
|
return this;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxCompareRel::EmitCommon(VMFunctionBuilder *build, bool forcompare, bool invert)
|
|
{
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
assert(op1.RegType == op2.RegType);
|
|
assert(!op1.Konst || !op2.Konst);
|
|
|
|
if (op1.RegType == REGT_STRING)
|
|
{
|
|
ExpEmit to(build, REGT_INT);
|
|
int a = Operator == '<' ? CMP_LT :
|
|
Operator == '>' ? CMP_LE | CMP_CHECK :
|
|
Operator == TK_Geq ? CMP_LT | CMP_CHECK : CMP_LE;
|
|
|
|
if (op1.Konst)
|
|
{
|
|
a |= CMP_BK;
|
|
}
|
|
else
|
|
{
|
|
op1.Free(build);
|
|
}
|
|
if (op2.Konst)
|
|
{
|
|
a |= CMP_CK;
|
|
}
|
|
else
|
|
{
|
|
op2.Free(build);
|
|
}
|
|
if (invert) a ^= CMP_CHECK;
|
|
|
|
if (!forcompare) build->Emit(OP_LI, to.RegNum, 0, 0);
|
|
build->Emit(OP_CMPS, a, op1.RegNum, op2.RegNum);
|
|
if (!forcompare)
|
|
{
|
|
build->Emit(OP_JMP, 1);
|
|
build->Emit(OP_LI, to.RegNum, 1);
|
|
}
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
assert(op1.RegType == REGT_INT || op1.RegType == REGT_FLOAT);
|
|
assert(Operator == '<' || Operator == '>' || Operator == TK_Geq || Operator == TK_Leq);
|
|
static const VM_UBYTE InstrMap[][4] =
|
|
{
|
|
{ OP_LT_RR, OP_LTF_RR, OP_LTU_RR, 0 }, // <
|
|
{ OP_LE_RR, OP_LEF_RR, OP_LEU_RR, 1 }, // >
|
|
{ OP_LT_RR, OP_LTF_RR, OP_LTU_RR, 1 }, // >=
|
|
{ OP_LE_RR, OP_LEF_RR, OP_LEU_RR, 0 } // <=
|
|
};
|
|
int instr, check;
|
|
ExpEmit to(build, REGT_INT);
|
|
int index = Operator == '<' ? 0 :
|
|
Operator == '>' ? 1 :
|
|
Operator == TK_Geq ? 2 : 3;
|
|
|
|
int mode = op1.RegType == REGT_FLOAT ? 1 : CompareType == TypeUInt32 ? 2 : 0;
|
|
instr = InstrMap[index][mode];
|
|
check = InstrMap[index][3];
|
|
if (op2.Konst)
|
|
{
|
|
instr += 1;
|
|
}
|
|
else
|
|
{
|
|
op2.Free(build);
|
|
}
|
|
if (op1.Konst)
|
|
{
|
|
instr += 2;
|
|
}
|
|
else
|
|
{
|
|
op1.Free(build);
|
|
}
|
|
if (invert) check ^= 1;
|
|
|
|
// See FxBoolCast for comments, since it's the same thing.
|
|
if (!forcompare) build->Emit(OP_LI, to.RegNum, 0, 0);
|
|
build->Emit(instr, check, op1.RegNum, op2.RegNum);
|
|
if (!forcompare)
|
|
{
|
|
build->Emit(OP_JMP, 1);
|
|
build->Emit(OP_LI, to.RegNum, 1);
|
|
}
|
|
return to;
|
|
}
|
|
}
|
|
|
|
ExpEmit FxCompareRel::Emit(VMFunctionBuilder *build)
|
|
{
|
|
return EmitCommon(build, false, false);
|
|
}
|
|
|
|
void FxCompareRel::EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no)
|
|
{
|
|
ExpEmit emit = EmitCommon(build, true, invert);
|
|
emit.Free(build);
|
|
patchspots_no.Push(build->Emit(OP_JMP, 0));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxCompareEq::FxCompareEq(int o, FxExpression *l, FxExpression *r)
|
|
: FxBinary(o, l, r)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxCompareEq::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->ValueType != right->ValueType) // identical types are always comparable, if they can be placed in a register, so we can save most checks if this is the case.
|
|
{
|
|
FxExpression *x;
|
|
if (left->IsNumeric() && right->ValueType == TypeString && (x = StringConstToChar(right)))
|
|
{
|
|
delete right;
|
|
right = x;
|
|
}
|
|
else if (right->IsNumeric() && left->ValueType == TypeString && (x = StringConstToChar(left)))
|
|
{
|
|
delete left;
|
|
left = x;
|
|
}
|
|
// Special cases: Compare strings and names with names, sounds, colors, state labels and class types.
|
|
// These are all types a string can be implicitly cast into, so for convenience, so they should when doing a comparison.
|
|
if ((left->ValueType == TypeString || left->ValueType == TypeName) &&
|
|
(right->ValueType == TypeName || right->ValueType == TypeSound || right->ValueType == TypeColor || right->ValueType->isClassPointer() || right->ValueType == TypeStateLabel))
|
|
{
|
|
left = new FxTypeCast(left, right->ValueType, false, true);
|
|
left = left->Resolve(ctx);
|
|
ABORT(left);
|
|
ValueType = right->ValueType;
|
|
}
|
|
else if ((right->ValueType == TypeString || right->ValueType == TypeName) &&
|
|
(left->ValueType == TypeName || left->ValueType == TypeSound || left->ValueType == TypeColor || left->ValueType->isClassPointer() || left->ValueType == TypeStateLabel))
|
|
{
|
|
right = new FxTypeCast(right, left->ValueType, false, true);
|
|
right = right->Resolve(ctx);
|
|
ABORT(right);
|
|
ValueType = left->ValueType;
|
|
}
|
|
else if (left->IsNumeric() && right->IsNumeric())
|
|
{
|
|
Promote(ctx);
|
|
}
|
|
// allows comparing state labels with null pointers.
|
|
else if (left->ValueType == TypeStateLabel && right->ValueType == TypeNullPtr)
|
|
{
|
|
right = new FxTypeCast(right, TypeStateLabel, false);
|
|
SAFE_RESOLVE(right, ctx);
|
|
}
|
|
else if (right->ValueType == TypeStateLabel && left->ValueType == TypeNullPtr)
|
|
{
|
|
left = new FxTypeCast(left, TypeStateLabel, false);
|
|
SAFE_RESOLVE(left, ctx);
|
|
}
|
|
else if (left->ValueType->GetRegType() == REGT_POINTER && right->ValueType->GetRegType() == REGT_POINTER)
|
|
{
|
|
if (left->ValueType != right->ValueType && right->ValueType != TypeNullPtr && left->ValueType != TypeNullPtr &&
|
|
!AreCompatiblePointerTypes(left->ValueType, right->ValueType, true))
|
|
{
|
|
goto error;
|
|
}
|
|
}
|
|
else if (left->IsPointer() && left->ValueType->toPointer()->PointedType == right->ValueType)
|
|
{
|
|
bool writable;
|
|
if (!right->RequestAddress(ctx, &writable)) goto error;
|
|
}
|
|
else if (right->IsPointer() && right->ValueType->toPointer()->PointedType == left->ValueType)
|
|
{
|
|
bool writable;
|
|
if (!left->RequestAddress(ctx, &writable)) goto error;
|
|
}
|
|
else
|
|
{
|
|
goto error;
|
|
}
|
|
}
|
|
else if (left->ValueType->GetRegType() == REGT_NIL)
|
|
{
|
|
goto error;
|
|
}
|
|
else
|
|
{
|
|
ValueType = left->ValueType;
|
|
}
|
|
|
|
if (Operator == TK_ApproxEq && ValueType->GetRegType() != REGT_FLOAT && ValueType->GetRegType() != REGT_STRING)
|
|
{
|
|
// Only floats, vectors and strings have handling for '~==', for all other types this is an error.
|
|
goto error;
|
|
}
|
|
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
int v;
|
|
|
|
if (ValueType == TypeString)
|
|
{
|
|
FString v1 = static_cast<FxConstant *>(left)->GetValue().GetString();
|
|
FString v2 = static_cast<FxConstant *>(right)->GetValue().GetString();
|
|
if (Operator == TK_ApproxEq) v = !v1.CompareNoCase(v2);
|
|
else
|
|
{
|
|
v = !!v1.Compare(v2);
|
|
if (Operator == TK_Eq) v = !v;
|
|
}
|
|
}
|
|
else if (ValueType->GetRegType() == REGT_FLOAT)
|
|
{
|
|
double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
|
|
double v2 = static_cast<FxConstant *>(right)->GetValue().GetFloat();
|
|
v = Operator == TK_Eq? v1 == v2 : Operator == TK_Neq? v1 != v2 : fabs(v1-v2) < VM_EPSILON;
|
|
}
|
|
else
|
|
{
|
|
int v1 = static_cast<FxConstant *>(left)->GetValue().GetInt();
|
|
int v2 = static_cast<FxConstant *>(right)->GetValue().GetInt();
|
|
v = Operator == TK_Eq? v1 == v2 : v1 != v2;
|
|
}
|
|
FxExpression *e = new FxConstant(v, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
else
|
|
{
|
|
// also simplify comparisons against zero. For these a bool cast/unary not on the other value will do just as well and create better code.
|
|
if (Operator != TK_ApproxEq)
|
|
{
|
|
if (left->isConstant())
|
|
{
|
|
bool leftisnull;
|
|
switch (left->ValueType->GetRegType())
|
|
{
|
|
case REGT_INT:
|
|
leftisnull = static_cast<FxConstant *>(left)->GetValue().GetInt() == 0;
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
assert(left->ValueType->GetRegCount() == 1); // vectors should not be able to get here.
|
|
leftisnull = static_cast<FxConstant *>(left)->GetValue().GetFloat() == 0;
|
|
break;
|
|
|
|
case REGT_POINTER:
|
|
leftisnull = static_cast<FxConstant *>(left)->GetValue().GetPointer() == nullptr;
|
|
break;
|
|
|
|
default:
|
|
leftisnull = false;
|
|
}
|
|
if (leftisnull)
|
|
{
|
|
FxExpression *x;
|
|
if (Operator == TK_Eq) x = new FxUnaryNotBoolean(right);
|
|
else x = new FxBoolCast(right);
|
|
right = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
|
|
}
|
|
if (right->isConstant())
|
|
{
|
|
bool rightisnull;
|
|
switch (right->ValueType->GetRegType())
|
|
{
|
|
case REGT_INT:
|
|
rightisnull = static_cast<FxConstant *>(right)->GetValue().GetInt() == 0;
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
assert(right->ValueType->GetRegCount() == 1); // vectors should not be able to get here.
|
|
rightisnull = static_cast<FxConstant *>(right)->GetValue().GetFloat() == 0;
|
|
break;
|
|
|
|
case REGT_POINTER:
|
|
rightisnull = static_cast<FxConstant *>(right)->GetValue().GetPointer() == nullptr;
|
|
break;
|
|
|
|
default:
|
|
rightisnull = false;
|
|
}
|
|
if (rightisnull)
|
|
{
|
|
FxExpression *x;
|
|
if (Operator == TK_Eq) x = new FxUnaryNotBoolean(left);
|
|
else x = new FxBoolCast(left);
|
|
left = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ValueType = TypeBool;
|
|
return this;
|
|
|
|
error:
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible operands for %s comparison", Operator == TK_Eq ? "==" : Operator == TK_Neq ? "!=" : "~==");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxCompareEq::EmitCommon(VMFunctionBuilder *build, bool forcompare, bool invert)
|
|
{
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
assert(op1.RegType == op2.RegType);
|
|
int instr;
|
|
|
|
if (op1.RegType == REGT_STRING)
|
|
{
|
|
ExpEmit to(build, REGT_INT);
|
|
assert(Operator == TK_Eq || Operator == TK_Neq || Operator == TK_ApproxEq);
|
|
int a = Operator == TK_Eq ? CMP_EQ :
|
|
Operator == TK_Neq ? CMP_EQ | CMP_CHECK : CMP_EQ | CMP_APPROX;
|
|
|
|
if (op1.Konst) a |= CMP_BK;
|
|
if (op2.Konst) a |= CMP_CK;
|
|
if (invert) a ^= CMP_CHECK;
|
|
|
|
if (!forcompare) build->Emit(OP_LI, to.RegNum, 0, 0);
|
|
build->Emit(OP_CMPS, a, op1.RegNum, op2.RegNum);
|
|
if (!forcompare)
|
|
{
|
|
build->Emit(OP_JMP, 1);
|
|
build->Emit(OP_LI, to.RegNum, 1);
|
|
}
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
return to;
|
|
}
|
|
else
|
|
{
|
|
|
|
// Only the second operand may be constant.
|
|
if (op1.Konst)
|
|
{
|
|
std::swap(op1, op2);
|
|
}
|
|
assert(!op1.Konst);
|
|
assert(op1.RegCount >= 1 && op1.RegCount <= 3);
|
|
|
|
ExpEmit to(build, REGT_INT);
|
|
|
|
static int flops[] = { OP_EQF_R, OP_EQV2_R, OP_EQV3_R };
|
|
instr = op1.RegType == REGT_INT ? OP_EQ_R :
|
|
op1.RegType == REGT_FLOAT ? flops[op1.RegCount - 1] :
|
|
OP_EQA_R;
|
|
op1.Free(build);
|
|
if (!op2.Konst)
|
|
{
|
|
op2.Free(build);
|
|
}
|
|
else
|
|
{
|
|
instr += 1;
|
|
}
|
|
|
|
// See FxUnaryNotBoolean for comments, since it's the same thing.
|
|
if (!forcompare) build->Emit(OP_LI, to.RegNum, 0, 0);
|
|
build->Emit(instr, int(invert) ^ (Operator == TK_ApproxEq ? CMP_APPROX : ((Operator != TK_Eq) ? CMP_CHECK : 0)), op1.RegNum, op2.RegNum);
|
|
if (!forcompare)
|
|
{
|
|
build->Emit(OP_JMP, 1);
|
|
build->Emit(OP_LI, to.RegNum, 1);
|
|
}
|
|
return to;
|
|
}
|
|
}
|
|
|
|
ExpEmit FxCompareEq::Emit(VMFunctionBuilder *build)
|
|
{
|
|
return EmitCommon(build, false, false);
|
|
}
|
|
|
|
void FxCompareEq::EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no)
|
|
{
|
|
ExpEmit emit = EmitCommon(build, true, invert);
|
|
emit.Free(build);
|
|
patchspots_no.Push(build->Emit(OP_JMP, 0));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxBitOp::FxBitOp(int o, FxExpression *l, FxExpression *r)
|
|
: FxBinary(o, l, r)
|
|
{
|
|
ValueType = TypeSInt32;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxBitOp::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->ValueType == TypeBool && right->ValueType == TypeBool)
|
|
{
|
|
ValueType = TypeBool;
|
|
}
|
|
else if (left->IsNumeric() && right->IsNumeric())
|
|
{
|
|
if (!Promote(ctx, true)) return nullptr;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible operands for bit operation");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
int v1 = static_cast<FxConstant *>(left)->GetValue().GetInt();
|
|
int v2 = static_cast<FxConstant *>(right)->GetValue().GetInt();
|
|
|
|
FxExpression *e = new FxConstant(
|
|
Operator == '&'? v1 & v2 :
|
|
Operator == '|'? v1 | v2 :
|
|
Operator == '^'? v1 ^ v2 : 0, ScriptPosition);
|
|
|
|
delete this;
|
|
return e;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxBitOp::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(left->ValueType->GetRegType() == REGT_INT);
|
|
assert(right->ValueType->GetRegType() == REGT_INT);
|
|
int instr, rop;
|
|
ExpEmit op1, op2;
|
|
|
|
op1 = left->Emit(build);
|
|
op2 = right->Emit(build);
|
|
if (op1.Konst)
|
|
{
|
|
std::swap(op1, op2);
|
|
}
|
|
assert(!op1.Konst);
|
|
rop = op2.RegNum;
|
|
op2.Free(build);
|
|
op1.Free(build);
|
|
|
|
instr = Operator == '&' ? OP_AND_RR :
|
|
Operator == '|' ? OP_OR_RR :
|
|
Operator == '^' ? OP_XOR_RR : -1;
|
|
|
|
assert(instr > 0);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(instr + op2.Konst, to.RegNum, op1.RegNum, rop);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxShift::FxShift(int o, FxExpression *l, FxExpression *r)
|
|
: FxBinary(o, l, r)
|
|
{
|
|
ValueType = TypeSInt32;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxShift::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->IsNumeric() && right->IsNumeric())
|
|
{
|
|
if (!Promote(ctx, true)) return nullptr;
|
|
if ((left->ValueType == TypeUInt32 && ctx.Version >= MakeVersion(3, 7)) && Operator == TK_RShift) Operator = TK_URShift;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible operands for shift operation");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
int v1 = static_cast<FxConstant *>(left)->GetValue().GetInt();
|
|
int v2 = static_cast<FxConstant *>(right)->GetValue().GetInt();
|
|
|
|
FxExpression *e = new FxConstant(
|
|
Operator == TK_LShift ? v1 << v2 :
|
|
Operator == TK_RShift ? v1 >> v2 :
|
|
Operator == TK_URShift ? int((unsigned int)(v1) >> v2) : 0, ScriptPosition);
|
|
|
|
delete this;
|
|
return e;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxShift::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(left->ValueType->GetRegType() == REGT_INT);
|
|
assert(right->ValueType->GetRegType() == REGT_INT);
|
|
static const VM_UBYTE InstrMap[][4] =
|
|
{
|
|
{ OP_SLL_RR, OP_SLL_KR, OP_SLL_RI }, // TK_LShift
|
|
{ OP_SRA_RR, OP_SRA_KR, OP_SRA_RI }, // TK_RShift
|
|
{ OP_SRL_RR, OP_SRL_KR, OP_SRL_RI }, // TK_URShift
|
|
};
|
|
int index, instr, rop;
|
|
ExpEmit op1, op2;
|
|
|
|
index = Operator == TK_LShift ? 0 :
|
|
Operator == TK_RShift ? 1 :
|
|
Operator == TK_URShift ? 2 : -1;
|
|
assert(index >= 0);
|
|
op1 = left->Emit(build);
|
|
|
|
// Shift instructions use right-hand immediates instead of constant registers.
|
|
if (right->isConstant())
|
|
{
|
|
rop = static_cast<FxConstant *>(right)->GetValue().GetInt();
|
|
op2.Konst = true;
|
|
}
|
|
else
|
|
{
|
|
op2 = right->Emit(build);
|
|
assert(!op2.Konst);
|
|
op2.Free(build);
|
|
rop = op2.RegNum;
|
|
}
|
|
|
|
if (!op1.Konst)
|
|
{
|
|
op1.Free(build);
|
|
instr = InstrMap[index][op2.Konst? 2:0];
|
|
}
|
|
else
|
|
{
|
|
assert(!op2.Konst);
|
|
instr = InstrMap[index][1];
|
|
}
|
|
assert(instr != 0);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(instr, to.RegNum, op1.RegNum, rop);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxLtGtEq::FxLtGtEq(FxExpression *l, FxExpression *r)
|
|
: FxBinary(TK_LtGtEq, l, r)
|
|
{
|
|
ValueType = TypeSInt32;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxLtGtEq::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->IsNumeric() && right->IsNumeric())
|
|
{
|
|
Promote(ctx);
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "<>= expects two numeric operands");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->isConstant() && right->isConstant())
|
|
{
|
|
// let's cut this short and always compare doubles. For integers the result will be exactly the same as with an integer comparison, either signed or unsigned.
|
|
auto v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
|
|
auto v2 = static_cast<FxConstant *>(right)->GetValue().GetFloat();
|
|
auto e = new FxConstant(v1 < v2 ? -1 : v1 > v2 ? 1 : 0, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxLtGtEq::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
|
|
assert(op1.RegType == op2.RegType);
|
|
assert(op1.RegType == REGT_INT || op1.RegType == REGT_FLOAT);
|
|
assert(!op1.Konst || !op2.Konst);
|
|
|
|
ExpEmit to(build, REGT_INT);
|
|
|
|
int instr = op1.RegType == REGT_INT ? (left->ValueType == TypeUInt32? OP_LTU_RR : OP_LT_RR) : OP_LTF_RR;
|
|
if (op1.Konst) instr += 2;
|
|
if (op2.Konst) instr++;
|
|
|
|
|
|
build->Emit(OP_LI, to.RegNum, 1); // default to 1
|
|
build->Emit(instr, 0, op1.RegNum, op2.RegNum); // if (left < right)
|
|
auto j1 = build->Emit(OP_JMP, 1);
|
|
build->Emit(OP_LI, to.RegNum, -1); // result is -1
|
|
auto j2 = build->Emit(OP_JMP, 1); // jump to end
|
|
build->BackpatchToHere(j1);
|
|
build->Emit(instr + OP_LE_RR - OP_LT_RR, 0, op1.RegNum, op2.RegNum); // if (left == right)
|
|
auto j3 = build->Emit(OP_JMP, 1);
|
|
build->Emit(OP_LI, to.RegNum, 0); // result is 0
|
|
build->BackpatchToHere(j2);
|
|
build->BackpatchToHere(j3);
|
|
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxConcat::FxConcat(FxExpression *l, FxExpression *r)
|
|
: FxBinary(TK_DotDot, l, r)
|
|
{
|
|
ValueType = TypeString;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxConcat::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
if (!left || !right)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// To concatenate two operands the only requirement is that they are integral types, i.e. can occupy a register
|
|
if (left->ValueType->GetRegType() == REGT_NIL || right->ValueType->GetRegType() == REGT_NIL)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid operand for string concatenation");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (left->isConstant() && right->isConstant() && (left->ValueType == TypeString || left->ValueType == TypeName) && (right->ValueType == TypeString || right->ValueType == TypeName))
|
|
{
|
|
// for now this is only types which have a constant string representation.
|
|
auto v1 = static_cast<FxConstant *>(left)->GetValue().GetString();
|
|
auto v2 = static_cast<FxConstant *>(right)->GetValue().GetString();
|
|
auto e = new FxConstant(v1 + v2, ScriptPosition);
|
|
delete this;
|
|
return e;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxConcat::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
ExpEmit strng, strng2;
|
|
|
|
if (op1.RegType == REGT_STRING && op1.Konst)
|
|
{
|
|
strng = ExpEmit(build, REGT_STRING);
|
|
build->Emit(OP_LKS, strng.RegNum, op1.RegNum);
|
|
}
|
|
else if (op1.RegType == REGT_STRING)
|
|
{
|
|
strng = op1;
|
|
}
|
|
else
|
|
{
|
|
int cast = 0;
|
|
strng = ExpEmit(build, REGT_STRING);
|
|
if (op1.Konst)
|
|
{
|
|
ExpEmit nonconst(build, op1.RegType);
|
|
build->Emit(op1.RegType == REGT_INT ? OP_LK : op1.RegType == REGT_FLOAT ? OP_LKF : OP_LKP, nonconst.RegNum, op1.RegNum);
|
|
op1 = nonconst;
|
|
}
|
|
if (op1.RegType == REGT_FLOAT) cast = op1.RegCount == 1 ? CAST_F2S : op1.RegCount == 2 ? CAST_V22S : CAST_V32S;
|
|
else if (left->ValueType == TypeUInt32) cast = CAST_U2S;
|
|
else if (left->ValueType == TypeName) cast = CAST_N2S;
|
|
else if (left->ValueType == TypeSound) cast = CAST_So2S;
|
|
else if (left->ValueType == TypeColor) cast = CAST_Co2S;
|
|
else if (left->ValueType == TypeSpriteID) cast = CAST_SID2S;
|
|
else if (left->ValueType == TypeTextureID) cast = CAST_TID2S;
|
|
else if (op1.RegType == REGT_POINTER) cast = CAST_P2S;
|
|
else if (op1.RegType == REGT_INT) cast = CAST_I2S;
|
|
else assert(false && "Bad type for string concatenation");
|
|
build->Emit(OP_CAST, strng.RegNum, op1.RegNum, cast);
|
|
op1.Free(build);
|
|
}
|
|
|
|
if (op2.RegType == REGT_STRING && op2.Konst)
|
|
{
|
|
strng2 = ExpEmit(build, REGT_STRING);
|
|
build->Emit(OP_LKS, strng2.RegNum, op2.RegNum);
|
|
}
|
|
else if (op2.RegType == REGT_STRING)
|
|
{
|
|
strng2 = op2;
|
|
}
|
|
else
|
|
{
|
|
int cast = 0;
|
|
strng2 = ExpEmit(build, REGT_STRING);
|
|
if (op2.Konst)
|
|
{
|
|
ExpEmit nonconst(build, op2.RegType);
|
|
build->Emit(op2.RegType == REGT_INT ? OP_LK : op2.RegType == REGT_FLOAT ? OP_LKF : OP_LKP, nonconst.RegNum, op2.RegNum);
|
|
op2 = nonconst;
|
|
}
|
|
if (op2.RegType == REGT_FLOAT) cast = op2.RegCount == 1 ? CAST_F2S : op2.RegCount == 2 ? CAST_V22S : CAST_V32S;
|
|
else if (right->ValueType == TypeUInt32) cast = CAST_U2S;
|
|
else if (right->ValueType == TypeName) cast = CAST_N2S;
|
|
else if (right->ValueType == TypeSound) cast = CAST_So2S;
|
|
else if (right->ValueType == TypeColor) cast = CAST_Co2S;
|
|
else if (right->ValueType == TypeSpriteID) cast = CAST_SID2S;
|
|
else if (right->ValueType == TypeTextureID) cast = CAST_TID2S;
|
|
else if (op2.RegType == REGT_POINTER) cast = CAST_P2S;
|
|
else if (op2.RegType == REGT_INT) cast = CAST_I2S;
|
|
else assert(false && "Bad type for string concatenation");
|
|
build->Emit(OP_CAST, strng2.RegNum, op2.RegNum, cast);
|
|
op2.Free(build);
|
|
}
|
|
strng.Free(build);
|
|
strng2.Free(build);
|
|
ExpEmit dest(build, REGT_STRING);
|
|
assert(strng.RegType == strng2.RegType && strng.RegType == REGT_STRING);
|
|
build->Emit(OP_CONCAT, dest.RegNum, strng.RegNum, strng2.RegNum);
|
|
return dest;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxBinaryLogical::FxBinaryLogical(int o, FxExpression *l, FxExpression *r)
|
|
: FxExpression(EFX_BinaryLogical, l->ScriptPosition)
|
|
{
|
|
Operator=o;
|
|
left=l;
|
|
right=r;
|
|
ValueType = TypeBool;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxBinaryLogical::~FxBinaryLogical()
|
|
{
|
|
SAFE_DELETE(left);
|
|
SAFE_DELETE(right);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
ABORT(right && left);
|
|
|
|
if (left->ValueType != TypeBool)
|
|
{
|
|
left = new FxBoolCast(left);
|
|
SAFE_RESOLVE(left, ctx);
|
|
}
|
|
if (right->ValueType != TypeBool)
|
|
{
|
|
right = new FxBoolCast(right);
|
|
SAFE_RESOLVE(right, ctx);
|
|
}
|
|
|
|
int b_left=-1, b_right=-1;
|
|
if (left->isConstant()) b_left = static_cast<FxConstant *>(left)->GetValue().GetBool();
|
|
if (right->isConstant()) b_right = static_cast<FxConstant *>(right)->GetValue().GetBool();
|
|
|
|
// Do some optimizations. This will throw out all sub-expressions that are not
|
|
// needed to retrieve the final result.
|
|
if (Operator == TK_AndAnd)
|
|
{
|
|
if (b_left==0 || b_right==0)
|
|
{
|
|
FxExpression *x = new FxConstant(false, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (b_left==1 && b_right==1)
|
|
{
|
|
FxExpression *x = new FxConstant(true, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (b_left==1)
|
|
{
|
|
FxExpression *x = right;
|
|
right=nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (b_right==1)
|
|
{
|
|
FxExpression *x = left;
|
|
left=nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
}
|
|
else if (Operator == TK_OrOr)
|
|
{
|
|
if (b_left==1 || b_right==1)
|
|
{
|
|
FxExpression *x = new FxConstant(true, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
if (b_left==0 && b_right==0)
|
|
{
|
|
FxExpression *x = new FxConstant(false, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (b_left==0)
|
|
{
|
|
FxExpression *x = right;
|
|
right=nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
else if (b_right==0)
|
|
{
|
|
FxExpression *x = left;
|
|
left=nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
}
|
|
Flatten();
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// flatten a list of the same operator into a single node.
|
|
//
|
|
//==========================================================================
|
|
|
|
void FxBinaryLogical::Flatten()
|
|
{
|
|
if (left->ExprType == EFX_BinaryLogical && static_cast<FxBinaryLogical *>(left)->Operator == Operator)
|
|
{
|
|
list = std::move(static_cast<FxBinaryLogical *>(left)->list);
|
|
delete left;
|
|
}
|
|
else
|
|
{
|
|
list.Push(left);
|
|
}
|
|
|
|
if (right->ExprType == EFX_BinaryLogical && static_cast<FxBinaryLogical *>(right)->Operator == Operator)
|
|
{
|
|
auto &rlist = static_cast<FxBinaryLogical *>(right)->list;
|
|
auto cnt = rlist.Size();
|
|
auto v = list.Reserve(cnt);
|
|
for (unsigned i = 0; i < cnt; i++)
|
|
{
|
|
list[v + i] = rlist[i];
|
|
rlist[i] = nullptr;
|
|
}
|
|
delete right;
|
|
}
|
|
else
|
|
{
|
|
list.Push(right);
|
|
}
|
|
left = right = nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxBinaryLogical::Emit(VMFunctionBuilder *build)
|
|
{
|
|
TArray<size_t> yes, no;
|
|
bool invert = Operator == TK_OrOr;
|
|
|
|
for (unsigned i = 0; i < list.Size(); i++)
|
|
{
|
|
list[i]->EmitCompare(build, invert, yes, no);
|
|
}
|
|
build->BackpatchListToHere(yes);
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(OP_LI, to.RegNum, (Operator == TK_AndAnd) ? 1 : 0);
|
|
build->Emit(OP_JMP, 1);
|
|
build->BackpatchListToHere(no);
|
|
auto ctarget = build->Emit(OP_LI, to.RegNum, (Operator == TK_AndAnd) ? 0 : 1);
|
|
list.DeleteAndClear();
|
|
list.ShrinkToFit();
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxDotCross::FxDotCross(int o, FxExpression *l, FxExpression *r)
|
|
: FxExpression(EFX_DotCross, l->ScriptPosition)
|
|
{
|
|
Operator = o;
|
|
left = l;
|
|
right = r;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxDotCross::~FxDotCross()
|
|
{
|
|
SAFE_DELETE(left);
|
|
SAFE_DELETE(right);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxDotCross::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
ABORT(right && left);
|
|
|
|
if (!left->IsVector() || left->ValueType != right->ValueType || (Operator == TK_Cross && left->ValueType != TypeVector3))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible operants for %sproduct", Operator == TK_Cross ? "cross-" : "dot-");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = Operator == TK_Cross ? (PType*)TypeVector3 : TypeFloat64;
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxDotCross::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit to(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
ExpEmit op1 = left->Emit(build);
|
|
ExpEmit op2 = right->Emit(build);
|
|
int op = Operator == TK_Cross ? OP_CROSSV_RR : left->ValueType == TypeVector3 ? OP_DOTV3_RR : OP_DOTV2_RR;
|
|
build->Emit(op, to.RegNum, op1.RegNum, op2.RegNum);
|
|
op1.Free(build);
|
|
op2.Free(build);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxTypeCheck::FxTypeCheck(FxExpression *l, FxExpression *r)
|
|
: FxExpression(EFX_TypeCheck, l->ScriptPosition)
|
|
{
|
|
left = l;
|
|
right = r;
|
|
ValueType = TypeBool;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxTypeCheck::~FxTypeCheck()
|
|
{
|
|
SAFE_DELETE(left);
|
|
SAFE_DELETE(right);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxTypeCheck::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
// This must resolve the cast separately so that it can set the proper type for class descriptors.
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
ABORT(right && left);
|
|
|
|
if (left->ValueType->isClassPointer())
|
|
{
|
|
left = new FxClassTypeCast(NewClassPointer(RUNTIME_CLASS(DObject)), left, false);
|
|
ClassCheck = true;
|
|
}
|
|
else
|
|
{
|
|
left = new FxTypeCast(left, NewPointer(RUNTIME_CLASS(DObject)), false);
|
|
ClassCheck = false;
|
|
}
|
|
right = new FxClassTypeCast(NewClassPointer(RUNTIME_CLASS(DObject)), right, false);
|
|
|
|
RESOLVE(left, ctx);
|
|
RESOLVE(right, ctx);
|
|
ABORT(right && left);
|
|
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxTypeCheck::EmitCommon(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit castee = left->Emit(build);
|
|
ExpEmit casttype = right->Emit(build);
|
|
castee.Free(build);
|
|
casttype.Free(build);
|
|
ExpEmit ares(build, REGT_POINTER);
|
|
if (!ClassCheck) build->Emit(casttype.Konst ? OP_DYNCAST_K : OP_DYNCAST_R, ares.RegNum, castee.RegNum, casttype.RegNum);
|
|
else build->Emit(casttype.Konst ? OP_DYNCASTC_K : OP_DYNCASTC_R, ares.RegNum, castee.RegNum, casttype.RegNum);
|
|
return ares;
|
|
}
|
|
|
|
ExpEmit FxTypeCheck::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit ares = EmitCommon(build);
|
|
ares.Free(build);
|
|
ExpEmit bres(build, REGT_INT);
|
|
build->Emit(OP_CASTB, bres.RegNum, ares.RegNum, CASTB_A);
|
|
return bres;
|
|
}
|
|
|
|
void FxTypeCheck::EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no)
|
|
{
|
|
ExpEmit ares = EmitCommon(build);
|
|
ares.Free(build);
|
|
build->Emit(OP_EQA_K, !invert, ares.RegNum, build->GetConstantAddress(nullptr));
|
|
patchspots_no.Push(build->Emit(OP_JMP, 0));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxDynamicCast::FxDynamicCast(PClass * cls, FxExpression *r)
|
|
: FxExpression(EFX_DynamicCast, r->ScriptPosition)
|
|
{
|
|
expr = r;
|
|
CastType = cls;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxDynamicCast::~FxDynamicCast()
|
|
{
|
|
SAFE_DELETE(expr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxDynamicCast::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(expr, ctx);
|
|
bool constflag = expr->ValueType->isPointer() && expr->ValueType->toPointer()->IsConst;
|
|
expr = new FxTypeCast(expr, NewPointer(RUNTIME_CLASS(DObject), constflag), true, true);
|
|
expr = expr->Resolve(ctx);
|
|
if (expr == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = NewPointer(CastType, constflag);
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxDynamicCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit castee = expr->Emit(build);
|
|
castee.Free(build);
|
|
ExpEmit ares(build, REGT_POINTER);
|
|
build->Emit(OP_DYNCAST_K, ares.RegNum, castee.RegNum, build->GetConstantAddress(CastType));
|
|
return ares;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxConditional::FxConditional(FxExpression *c, FxExpression *t, FxExpression *f)
|
|
: FxExpression(EFX_Conditional, c->ScriptPosition)
|
|
{
|
|
condition = c;
|
|
truex=t;
|
|
falsex=f;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxConditional::~FxConditional()
|
|
{
|
|
SAFE_DELETE(condition);
|
|
SAFE_DELETE(truex);
|
|
SAFE_DELETE(falsex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxConditional::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
RESOLVE(condition, ctx);
|
|
RESOLVE(truex, ctx);
|
|
RESOLVE(falsex, ctx);
|
|
ABORT(condition && truex && falsex);
|
|
|
|
if (truex->ValueType == falsex->ValueType)
|
|
ValueType = truex->ValueType;
|
|
else if (truex->ValueType == TypeBool && falsex->ValueType == TypeBool)
|
|
ValueType = TypeBool;
|
|
else if (truex->IsInteger() && falsex->IsInteger())
|
|
ValueType = TypeSInt32;
|
|
else if (truex->IsNumeric() && falsex->IsNumeric())
|
|
ValueType = TypeFloat64;
|
|
else if (truex->IsPointer() && falsex->ValueType == TypeNullPtr)
|
|
ValueType = truex->ValueType;
|
|
else if (falsex->IsPointer() && truex->ValueType == TypeNullPtr)
|
|
ValueType = falsex->ValueType;
|
|
else
|
|
ValueType = TypeVoid;
|
|
//else if (truex->ValueType != falsex->ValueType)
|
|
|
|
if (ValueType->GetRegType() == REGT_NIL)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Incompatible types for ?: operator");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (condition->ValueType != TypeBool)
|
|
{
|
|
condition = new FxBoolCast(condition);
|
|
SAFE_RESOLVE(condition, ctx);
|
|
}
|
|
|
|
if (condition->isConstant())
|
|
{
|
|
ExpVal condval = static_cast<FxConstant *>(condition)->GetValue();
|
|
bool result = condval.GetBool();
|
|
|
|
FxExpression *e = result? truex:falsex;
|
|
delete (result? falsex:truex);
|
|
falsex = truex = nullptr;
|
|
delete this;
|
|
return e;
|
|
}
|
|
|
|
if (IsFloat())
|
|
{
|
|
if (truex->ValueType->GetRegType() != REGT_FLOAT)
|
|
{
|
|
truex = new FxFloatCast(truex);
|
|
RESOLVE(truex, ctx);
|
|
}
|
|
if (falsex->ValueType->GetRegType() != REGT_FLOAT)
|
|
{
|
|
falsex = new FxFloatCast(falsex);
|
|
RESOLVE(falsex, ctx);
|
|
}
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxConditional::Emit(VMFunctionBuilder *build)
|
|
{
|
|
size_t truejump;
|
|
ExpEmit out, falseout;
|
|
|
|
// The true and false expressions ought to be assigned to the
|
|
// same temporary instead of being copied to it. Oh well; good enough
|
|
// for now.
|
|
TArray<size_t> yes, no;
|
|
condition->EmitCompare(build, false, yes, no);
|
|
|
|
build->BackpatchListToHere(yes);
|
|
|
|
if (truex->isConstant() && truex->ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
out = ExpEmit(build, REGT_INT);
|
|
build->EmitLoadInt(out.RegNum, static_cast<FxConstant *>(truex)->GetValue().GetInt());
|
|
}
|
|
else
|
|
{
|
|
ExpEmit trueop = truex->Emit(build);
|
|
if (trueop.Konst)
|
|
{
|
|
trueop.Free(build);
|
|
if (trueop.RegType == REGT_FLOAT)
|
|
{
|
|
out = ExpEmit(build, REGT_FLOAT);
|
|
build->Emit(OP_LKF, out.RegNum, trueop.RegNum);
|
|
}
|
|
else if (trueop.RegType == REGT_POINTER)
|
|
{
|
|
out = ExpEmit(build, REGT_POINTER);
|
|
build->Emit(OP_LKP, out.RegNum, trueop.RegNum);
|
|
}
|
|
else
|
|
{
|
|
assert(trueop.RegType == REGT_STRING);
|
|
out = ExpEmit(build, REGT_STRING);
|
|
build->Emit(OP_LKS, out.RegNum, trueop.RegNum);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Use the register returned by the true condition as the
|
|
// target for the false condition, if temporary.
|
|
// If this is a local variable we need another register for the result.
|
|
if (trueop.Fixed)
|
|
{
|
|
out = ExpEmit(build, trueop.RegType, trueop.RegCount);
|
|
build->Emit(truex->ValueType->GetMoveOp(), out.RegNum, trueop.RegNum, 0);
|
|
}
|
|
else out = trueop;
|
|
}
|
|
}
|
|
// Make sure to skip the false path.
|
|
truejump = build->Emit(OP_JMP, 0);
|
|
|
|
// Evaluate false expression.
|
|
build->BackpatchListToHere(no);
|
|
if (falsex->isConstant() && falsex->ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
build->EmitLoadInt(out.RegNum, static_cast<FxConstant *>(falsex)->GetValue().GetInt());
|
|
}
|
|
else
|
|
{
|
|
ExpEmit falseop = falsex->Emit(build);
|
|
if (falseop.Konst)
|
|
{
|
|
if (falseop.RegType == REGT_FLOAT)
|
|
{
|
|
build->Emit(OP_LKF, out.RegNum, falseop.RegNum);
|
|
}
|
|
else if (falseop.RegType == REGT_POINTER)
|
|
{
|
|
build->Emit(OP_LKP, out.RegNum, falseop.RegNum);
|
|
}
|
|
else
|
|
{
|
|
assert(falseop.RegType == REGT_STRING);
|
|
build->Emit(OP_LKS, out.RegNum, falseop.RegNum);
|
|
}
|
|
falseop.Free(build);
|
|
}
|
|
else
|
|
{
|
|
// Move result from the register returned by "false" to the one
|
|
// returned by "true" so that only one register is returned by
|
|
// this tree.
|
|
falseop.Free(build);
|
|
build->Emit(falsex->ValueType->GetMoveOp(), out.RegNum, falseop.RegNum, 0);
|
|
}
|
|
}
|
|
build->BackpatchToHere(truejump);
|
|
|
|
return out;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxAbs::FxAbs(FxExpression *v)
|
|
: FxExpression(EFX_Abs, v->ScriptPosition)
|
|
{
|
|
val = v;
|
|
ValueType = v->ValueType;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxAbs::~FxAbs()
|
|
{
|
|
SAFE_DELETE(val);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxAbs::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(val, ctx);
|
|
|
|
if (val->ValueType == TypeBool) // abs of a boolean is always the same as the operand
|
|
{
|
|
auto v = val;
|
|
val = nullptr;
|
|
delete this;
|
|
return v;
|
|
}
|
|
if (!val->IsNumeric())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else if (val->isConstant())
|
|
{
|
|
ExpVal value = static_cast<FxConstant *>(val)->GetValue();
|
|
switch (value.Type->GetRegType())
|
|
{
|
|
case REGT_INT:
|
|
value.Int = abs(value.Int);
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
value.Float = fabs(value.Float);
|
|
break;
|
|
|
|
default:
|
|
// shouldn't happen
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
FxExpression *x = new FxConstant(value, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
ValueType = val->ValueType;
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxAbs::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(ValueType == val->ValueType);
|
|
ExpEmit from = val->Emit(build);
|
|
ExpEmit to;
|
|
assert(from.Konst == 0);
|
|
assert(ValueType->GetRegCount() == 1);
|
|
// Do it in-place, unless a local variable
|
|
if (from.Fixed)
|
|
{
|
|
to = ExpEmit(build, from.RegType);
|
|
from.Free(build);
|
|
}
|
|
else
|
|
{
|
|
to = from;
|
|
}
|
|
|
|
if (ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
build->Emit(OP_ABS, to.RegNum, from.RegNum, 0);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_FLOP, to.RegNum, from.RegNum, FLOP_ABS);
|
|
}
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxATan2::FxATan2(FxExpression *y, FxExpression *x, const FScriptPosition &pos)
|
|
: FxExpression(EFX_ATan2, pos)
|
|
{
|
|
yval = y;
|
|
xval = x;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxATan2::~FxATan2()
|
|
{
|
|
SAFE_DELETE(yval);
|
|
SAFE_DELETE(xval);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxExpression *FxATan2::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(yval, ctx);
|
|
SAFE_RESOLVE(xval, ctx);
|
|
|
|
if (!yval->IsNumeric() || !xval->IsNumeric())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "numeric value expected for parameter");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (yval->isConstant() && xval->isConstant())
|
|
{
|
|
double y = static_cast<FxConstant *>(yval)->GetValue().GetFloat();
|
|
double x = static_cast<FxConstant *>(xval)->GetValue().GetFloat();
|
|
FxExpression *z = new FxConstant(g_atan2(y, x) * (180 / M_PI), ScriptPosition);
|
|
delete this;
|
|
return z;
|
|
}
|
|
if (yval->ValueType->GetRegType() != REGT_FLOAT && !yval->isConstant())
|
|
{
|
|
yval = new FxFloatCast(yval);
|
|
}
|
|
if (xval->ValueType->GetRegType() != REGT_FLOAT && !xval->isConstant())
|
|
{
|
|
xval = new FxFloatCast(xval);
|
|
}
|
|
ValueType = TypeFloat64;
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
ExpEmit FxATan2::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit yreg = ToReg(build, yval);
|
|
ExpEmit xreg = ToReg(build, xval);
|
|
yreg.Free(build);
|
|
xreg.Free(build);
|
|
ExpEmit out(build, REGT_FLOAT);
|
|
build->Emit(OP_ATAN2, out.RegNum, yreg.RegNum, xreg.RegNum);
|
|
return out;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxNew::FxNew(FxExpression *v)
|
|
: FxExpression(EFX_New, v->ScriptPosition)
|
|
{
|
|
val = new FxClassTypeCast(NewClassPointer(RUNTIME_CLASS(DObject)), v, false);
|
|
ValueType = NewPointer(RUNTIME_CLASS(DObject));
|
|
CallingFunction = nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxNew::~FxNew()
|
|
{
|
|
SAFE_DELETE(val);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxNew::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(val, ctx);
|
|
|
|
CallingFunction = ctx.Function;
|
|
if (!val->ValueType->isClassPointer())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Class type expected");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (val->isConstant())
|
|
{
|
|
auto cls = static_cast<PClass *>(static_cast<FxConstant*>(val)->GetValue().GetPointer());
|
|
if (cls->bAbstract)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot instantiate abstract class %s", cls->TypeName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
//
|
|
int outerside = ctx.Function && ctx.Function->Variants.Size() ? FScopeBarrier::SideFromFlags(ctx.Function->Variants[0].Flags) : FScopeBarrier::Side_Virtual;
|
|
if (outerside == FScopeBarrier::Side_Virtual)
|
|
outerside = FScopeBarrier::SideFromObjectFlags(ctx.Class->ScopeFlags);
|
|
int innerside = FScopeBarrier::SideFromObjectFlags(cls->VMType->ScopeFlags);
|
|
if ((outerside != innerside) && (innerside != FScopeBarrier::Side_PlainData)) // "cannot construct ui class ... from data context"
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot construct %s class %s from %s context", FScopeBarrier::StringFromSide(innerside), cls->TypeName.GetChars(), FScopeBarrier::StringFromSide(outerside));
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
ValueType = NewPointer(cls);
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
static DObject *BuiltinNew(PClass *cls, int outerside, int backwardscompatible)
|
|
{
|
|
if (cls == nullptr)
|
|
{
|
|
ThrowAbortException(X_OTHER, "New without a class");
|
|
return nullptr;
|
|
}
|
|
if (cls->ConstructNative == nullptr)
|
|
{
|
|
ThrowAbortException(X_OTHER, "Class %s requires native construction", cls->TypeName.GetChars());
|
|
return nullptr;
|
|
}
|
|
if (cls->bAbstract)
|
|
{
|
|
ThrowAbortException(X_OTHER, "Cannot instantiate abstract class %s", cls->TypeName.GetChars());
|
|
return nullptr;
|
|
}
|
|
// [ZZ] validate readonly and between scope construction
|
|
if (outerside) FScopeBarrier::ValidateNew(cls, outerside - 1);
|
|
DObject *object = cls->CreateNew();
|
|
return object;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinNew, BuiltinNew)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_CLASS(cls, DObject);
|
|
PARAM_INT(outerside);
|
|
PARAM_INT(compatible);
|
|
ACTION_RETURN_OBJECT(BuiltinNew(cls, outerside, compatible));
|
|
}
|
|
|
|
ExpEmit FxNew::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit to(build, REGT_POINTER);
|
|
|
|
// Call DecoRandom to generate a random number.
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(compileEnvironment.CustomBuiltinNew != NAME_None? compileEnvironment.CustomBuiltinNew : NAME_BuiltinNew);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
|
|
int outerside = -1;
|
|
if (!val->isConstant())
|
|
{
|
|
int outerside = FScopeBarrier::SideFromFlags(CallingFunction->Variants[0].Flags);
|
|
if (outerside == FScopeBarrier::Side_Virtual)
|
|
outerside = FScopeBarrier::SideFromObjectFlags(CallingFunction->OwningClass->ScopeFlags);
|
|
}
|
|
emitters.AddParameter(build, val);
|
|
emitters.AddParameterIntConst(outerside + 1);
|
|
emitters.AddParameterIntConst(1); // Todo: 1 only if version < 4.0.0
|
|
emitters.AddReturn(REGT_POINTER);
|
|
return emitters.EmitCall(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// The atan2 opcode only takes registers as parameters, so any constants
|
|
// must be loaded into registers first.
|
|
//
|
|
//==========================================================================
|
|
ExpEmit FxATan2::ToReg(VMFunctionBuilder *build, FxExpression *val)
|
|
{
|
|
if (val->isConstant())
|
|
{
|
|
ExpEmit reg(build, REGT_FLOAT);
|
|
build->Emit(OP_LKF, reg.RegNum, build->GetConstantFloat(static_cast<FxConstant*>(val)->GetValue().GetFloat()));
|
|
return reg;
|
|
}
|
|
return val->Emit(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxMinMax::FxMinMax(TArray<FxExpression*> &expr, FName type, const FScriptPosition &pos)
|
|
: FxExpression(EFX_MinMax, pos), Type(type)
|
|
{
|
|
assert(expr.Size() > 0);
|
|
assert(type == NAME_Min || type == NAME_Max);
|
|
|
|
choices.Resize(expr.Size());
|
|
for (unsigned i = 0; i < expr.Size(); ++i)
|
|
{
|
|
choices[i] = expr[i];
|
|
expr[i] = nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxExpression *FxMinMax::Resolve(FCompileContext &ctx)
|
|
{
|
|
unsigned int i;
|
|
int intcount, floatcount, uintcount;
|
|
|
|
CHECKRESOLVED();
|
|
|
|
// Determine if float or int
|
|
uintcount = intcount = floatcount = 0;
|
|
|
|
for (i = 0; i < choices.Size(); ++i)
|
|
{
|
|
RESOLVE(choices[i], ctx);
|
|
ABORT(choices[i]);
|
|
|
|
if (choices[i]->IsFloat())
|
|
{
|
|
floatcount++;
|
|
}
|
|
else if (choices[i]->IsInteger())
|
|
{
|
|
intcount++;
|
|
auto type = choices[i]->ValueType;
|
|
if (type == TypeUInt32 || type == TypeUInt16 || type == TypeUInt8 || type == TypeBool) uintcount++;
|
|
else if (choices[i]->isConstant() && static_cast<FxConstant*>(choices[i])->GetValue().GetInt() > 0) uintcount++;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Arguments must be of type int or float");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
if (floatcount != 0)
|
|
{
|
|
ValueType = TypeFloat64;
|
|
if (intcount != 0)
|
|
{ // There are some ints that need to be cast to floats
|
|
for (i = 0; i < choices.Size(); ++i)
|
|
{
|
|
if (choices[i]->ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
choices[i] = new FxFloatCast(choices[i]);
|
|
RESOLVE(choices[i], ctx);
|
|
ABORT(choices[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ValueType = uintcount == intcount? TypeUInt32 : TypeSInt32;
|
|
}
|
|
|
|
// If at least two arguments are constants, they can be solved now.
|
|
|
|
// Look for first constant
|
|
for (i = 0; i < choices.Size(); ++i)
|
|
{
|
|
if (choices[i]->isConstant())
|
|
{
|
|
ExpVal best = static_cast<FxConstant *>(choices[i])->GetValue();
|
|
// Compare against remaining constants, which are removed.
|
|
// The best value gets stored in this one.
|
|
for (unsigned j = i + 1; j < choices.Size(); )
|
|
{
|
|
if (!choices[j]->isConstant())
|
|
{
|
|
j++;
|
|
}
|
|
else
|
|
{
|
|
ExpVal value = static_cast<FxConstant *>(choices[j])->GetValue();
|
|
assert(value.Type == ValueType);
|
|
if (Type == NAME_Min)
|
|
{
|
|
if (value.Type->GetRegType() == REGT_FLOAT)
|
|
{
|
|
if (value.Float < best.Float)
|
|
{
|
|
best.Float = value.Float;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (value.Int < best.Int)
|
|
{
|
|
best.Int = value.Int;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (value.Type->GetRegType() == REGT_FLOAT)
|
|
{
|
|
if (value.Float > best.Float)
|
|
{
|
|
best.Float = value.Float;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (value.Int > best.Int)
|
|
{
|
|
best.Int = value.Int;
|
|
}
|
|
}
|
|
}
|
|
delete choices[j];
|
|
choices[j] = nullptr;
|
|
choices.Delete(j);
|
|
}
|
|
}
|
|
FxExpression *x = new FxConstant(best, ScriptPosition);
|
|
if (i == 0 && choices.Size() == 1)
|
|
{ // Every choice was constant
|
|
delete this;
|
|
return x;
|
|
}
|
|
delete choices[i];
|
|
choices[i] = x;
|
|
break;
|
|
}
|
|
}
|
|
// If the first choice is constant, swap it with the second one.
|
|
// Note that all constants have already been folded together so there can only be one constant in the list of choices.
|
|
if (choices[0]->isConstant())
|
|
{
|
|
std::swap(choices[0], choices[1]);
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
static void EmitLoad(VMFunctionBuilder *build, const ExpEmit resultreg, const ExpVal &value)
|
|
{
|
|
if (resultreg.RegType == REGT_FLOAT)
|
|
{
|
|
build->Emit(OP_LKF, resultreg.RegNum, build->GetConstantFloat(value.GetFloat()));
|
|
}
|
|
else
|
|
{
|
|
build->EmitLoadInt(resultreg.RegNum, value.GetInt());
|
|
}
|
|
}
|
|
|
|
ExpEmit FxMinMax::Emit(VMFunctionBuilder *build)
|
|
{
|
|
unsigned i;
|
|
int opcode;
|
|
|
|
assert(choices.Size() > 0);
|
|
assert(!choices[0]->isConstant());
|
|
static_assert(OP_MAXF_RK == OP_MAXF_RR+1, "maxf opcodes not continuous");
|
|
static_assert(OP_MAX_RK == OP_MAX_RR+1, "max opcodes not continuous");
|
|
static_assert(OP_MINF_RK == OP_MINF_RR+1, "minf opcodes not continuous");
|
|
static_assert(OP_MIN_RK == OP_MIN_RR+1, "min opcodes not continuous");
|
|
static_assert(OP_MAXU_RK == OP_MAXU_RR + 1, "maxu opcodes not continuous");
|
|
static_assert(OP_MINU_RK == OP_MINU_RR + 1, "minu opcodes not continuous");
|
|
|
|
if (Type == NAME_Min)
|
|
{
|
|
opcode = ValueType->GetRegType() == REGT_FLOAT ? OP_MINF_RR : ValueType == TypeUInt32? OP_MINU_RR : OP_MIN_RR;
|
|
}
|
|
else
|
|
{
|
|
opcode = ValueType->GetRegType() == REGT_FLOAT ? OP_MAXF_RR : ValueType == TypeUInt32 ? OP_MAXU_RR : OP_MAX_RR;
|
|
}
|
|
|
|
ExpEmit firstreg = choices[0]->Emit(build);
|
|
ExpEmit destreg;
|
|
|
|
if (firstreg.Fixed)
|
|
{
|
|
destreg = ExpEmit(build, firstreg.RegType);
|
|
firstreg.Free(build);
|
|
}
|
|
else
|
|
{
|
|
destreg = firstreg;
|
|
}
|
|
|
|
|
|
// Compare every choice. Better matches get copied to the bestreg.
|
|
for (i = 1; i < choices.Size(); ++i)
|
|
{
|
|
ExpEmit checkreg = choices[i]->Emit(build);
|
|
assert(checkreg.RegType == firstreg.RegType);
|
|
build->Emit(opcode + checkreg.Konst, destreg.RegNum, firstreg.RegNum, checkreg.RegNum);
|
|
firstreg = destreg;
|
|
checkreg.Free(build);
|
|
}
|
|
return destreg;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxRandom::FxRandom(EFxType type, FRandom * r, const FScriptPosition &pos)
|
|
: FxExpression(EFX_Random, pos)
|
|
{
|
|
rng = r;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxRandom::FxRandom(FRandom * r, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos, bool nowarn)
|
|
: FxRandom(EFX_Random, r, pos)
|
|
{
|
|
assert(mi && ma);
|
|
min = new FxIntCast(mi, nowarn);
|
|
max = new FxIntCast(ma, nowarn);
|
|
ValueType = TypeSInt32;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxRandom::~FxRandom()
|
|
{
|
|
SAFE_DELETE(min);
|
|
SAFE_DELETE(max);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxRandom::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
if (min && max)
|
|
{
|
|
RESOLVE(min, ctx);
|
|
RESOLVE(max, ctx);
|
|
ABORT(min && max);
|
|
assert(min->ValueType == ValueType);
|
|
assert(max->ValueType == ValueType);
|
|
}
|
|
return this;
|
|
};
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
static int NativeRandom(FRandom *rng, int min, int max)
|
|
{
|
|
if (max < min)
|
|
{
|
|
std::swap(max, min);
|
|
}
|
|
return (*rng)(max - min + 1) + min;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinRandom, NativeRandom)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_POINTER(rng, FRandom);
|
|
PARAM_INT(min);
|
|
PARAM_INT(max);
|
|
ACTION_RETURN_INT(NativeRandom(rng, min, max));
|
|
}
|
|
|
|
ExpEmit FxRandom::Emit(VMFunctionBuilder *build)
|
|
{
|
|
// Call DecoRandom to generate a random number.
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(NAME_BuiltinRandom);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
assert(min && max);
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
emitters.AddParameterPointerConst(rng);
|
|
emitters.AddParameter(build, min);
|
|
emitters.AddParameter(build, max);
|
|
emitters.AddReturn(REGT_INT);
|
|
return emitters.EmitCall(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxRandomPick::FxRandomPick(FRandom *r, TArray<FxExpression*> &expr, bool floaty, const FScriptPosition &pos, bool nowarn)
|
|
: FxExpression(EFX_RandomPick, pos)
|
|
{
|
|
assert(expr.Size() > 0);
|
|
choices.Resize(expr.Size());
|
|
for (unsigned int index = 0; index < expr.Size(); index++)
|
|
{
|
|
if (floaty)
|
|
{
|
|
choices[index] = new FxFloatCast(expr[index]);
|
|
expr[index] = nullptr;
|
|
}
|
|
else
|
|
{
|
|
choices[index] = new FxIntCast(expr[index], nowarn);
|
|
expr[index] = nullptr;
|
|
}
|
|
|
|
}
|
|
rng = r;
|
|
if (floaty)
|
|
{
|
|
ValueType = TypeFloat64;
|
|
}
|
|
else
|
|
{
|
|
ValueType = TypeSInt32;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxRandomPick::~FxRandomPick()
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxRandomPick::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
for (unsigned int index = 0; index < choices.Size(); index++)
|
|
{
|
|
RESOLVE(choices[index], ctx);
|
|
ABORT(choices[index]);
|
|
assert(choices[index]->ValueType == ValueType);
|
|
}
|
|
return this;
|
|
};
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxPick :: Emit
|
|
//
|
|
// The expression:
|
|
// a = pick[rng](i_0, i_1, i_2, ..., i_n)
|
|
// [where i_x is a complete expression and not just a value]
|
|
// is syntactic sugar for:
|
|
//
|
|
// switch(random[rng](0, n)) {
|
|
// case 0: a = i_0;
|
|
// case 1: a = i_1;
|
|
// case 2: a = i_2;
|
|
// ...
|
|
// case n: a = i_n;
|
|
// }
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxRandomPick::Emit(VMFunctionBuilder *build)
|
|
{
|
|
unsigned i;
|
|
|
|
assert(choices.Size() > 0);
|
|
|
|
// Call BuiltinRandom to generate a random number.
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(NAME_BuiltinRandom);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
emitters.AddParameterPointerConst(rng);
|
|
emitters.AddParameterIntConst(0);
|
|
emitters.AddParameterIntConst(choices.Size() - 1);
|
|
emitters.AddReturn(REGT_INT);
|
|
auto resultreg = emitters.EmitCall(build);
|
|
|
|
build->Emit(OP_IJMP, resultreg.RegNum, choices.Size());
|
|
|
|
// Free the result register now. The simple code generation algorithm should
|
|
// automatically pick it as the destination register for each case.
|
|
resultreg.Free(build);
|
|
|
|
// For floating point results, we need to get a new register, since we can't
|
|
// reuse the integer one used to store the random result.
|
|
if (ValueType->GetRegType() == REGT_FLOAT)
|
|
{
|
|
resultreg = ExpEmit(build, REGT_FLOAT);
|
|
resultreg.Free(build);
|
|
}
|
|
|
|
// Allocate space for the jump table.
|
|
size_t jumptable = build->Emit(OP_JMP, 0);
|
|
for (i = 1; i < choices.Size(); ++i)
|
|
{
|
|
build->Emit(OP_JMP, 0);
|
|
}
|
|
|
|
// Emit each case
|
|
TArray<size_t> finishes(choices.Size() - 1);
|
|
for (unsigned i = 0; i < choices.Size(); ++i)
|
|
{
|
|
build->BackpatchToHere(jumptable + i);
|
|
if (choices[i]->isConstant())
|
|
{
|
|
EmitLoad(build, resultreg, static_cast<FxConstant *>(choices[i])->GetValue());
|
|
}
|
|
else
|
|
{
|
|
ExpEmit casereg = choices[i]->Emit(build);
|
|
if (casereg.RegNum != resultreg.RegNum)
|
|
{ // The result of the case is in a different register from what
|
|
// was expected. Copy it to the one we wanted.
|
|
|
|
resultreg.Reuse(build); // This is really just for the assert in Reuse()
|
|
build->Emit(ValueType->GetRegType() == REGT_INT ? OP_MOVE : OP_MOVEF, resultreg.RegNum, casereg.RegNum, 0);
|
|
resultreg.Free(build);
|
|
}
|
|
// Free this register so the remaining cases can use it.
|
|
casereg.Free(build);
|
|
}
|
|
// All but the final case needs a jump to the end of the expression's code.
|
|
if (i + 1 < choices.Size())
|
|
{
|
|
size_t loc = build->Emit(OP_JMP, 0);
|
|
finishes.Push(loc);
|
|
}
|
|
}
|
|
// Backpatch each case (except the last, since it ends here) to jump to here.
|
|
for (i = 0; i < choices.Size() - 1; ++i)
|
|
{
|
|
build->BackpatchToHere(finishes[i]);
|
|
}
|
|
// The result register needs to be in-use when we return.
|
|
// It should have been freed earlier, so restore its in-use flag.
|
|
resultreg.Reuse(build);
|
|
choices.DeleteAndClear();
|
|
choices.ShrinkToFit();
|
|
return resultreg;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxFRandom::FxFRandom(FRandom *r, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos)
|
|
: FxRandom(EFX_FRandom, r, pos)
|
|
{
|
|
assert(mi && ma);
|
|
min = new FxFloatCast(mi);
|
|
max = new FxFloatCast(ma);
|
|
ValueType = TypeFloat64;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
static double NativeFRandom(FRandom *rng, double min, double max)
|
|
{
|
|
int random = (*rng)(0x40000000);
|
|
double frandom = random / double(0x40000000);
|
|
|
|
if (max < min)
|
|
{
|
|
std::swap(max, min);
|
|
}
|
|
return frandom * (max - min) + min;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinFRandom, NativeFRandom)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_POINTER(rng, FRandom);
|
|
PARAM_FLOAT(min);
|
|
PARAM_FLOAT(max);
|
|
|
|
ACTION_RETURN_FLOAT(NativeFRandom(rng, min, max));
|
|
}
|
|
|
|
ExpEmit FxFRandom::Emit(VMFunctionBuilder *build)
|
|
{
|
|
// Call the BuiltinFRandom function to generate a floating point random number..
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(NAME_BuiltinFRandom);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
|
|
assert(min && max);
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
emitters.AddParameterPointerConst(rng);
|
|
emitters.AddParameter(build, min);
|
|
emitters.AddParameter(build, max);
|
|
emitters.AddReturn(REGT_FLOAT);
|
|
return emitters.EmitCall(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxRandom2::FxRandom2(FRandom *r, FxExpression *m, const FScriptPosition &pos, bool nowarn)
|
|
: FxExpression(EFX_Random2, pos)
|
|
{
|
|
rng = r;
|
|
if (m) mask = new FxIntCast(m, nowarn);
|
|
else mask = new FxConstant(-1, pos);
|
|
ValueType = TypeSInt32;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxRandom2::~FxRandom2()
|
|
{
|
|
SAFE_DELETE(mask);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxRandom2::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(mask, ctx);
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
static int NativeRandom2(FRandom *rng, int maskval)
|
|
{
|
|
return rng->Random2(maskval);
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinRandom2, NativeRandom2)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_POINTER(rng, FRandom);
|
|
PARAM_INT(maskval);
|
|
ACTION_RETURN_INT(rng->Random2(maskval));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxRandom2::Emit(VMFunctionBuilder *build)
|
|
{
|
|
// Call the BuiltinRandom function to generate the random number.
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(NAME_BuiltinRandom2);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
|
|
emitters.AddParameterPointerConst(rng);
|
|
emitters.AddParameter(build, mask);
|
|
emitters.AddReturn(REGT_INT);
|
|
return emitters.EmitCall(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxRandomSeed::FxRandomSeed(FRandom * r, FxExpression *s, const FScriptPosition &pos, bool nowarn)
|
|
: FxExpression(EFX_Random, pos)
|
|
{
|
|
seed = new FxIntCast(s, nowarn);
|
|
rng = r;
|
|
ValueType = TypeVoid;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxRandomSeed::~FxRandomSeed()
|
|
{
|
|
SAFE_DELETE(seed);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxRandomSeed::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(seed, ctx);
|
|
return this;
|
|
};
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
static void NativeRandomSeed(FRandom *rng, int seed)
|
|
{
|
|
rng->Init(seed);
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinRandomSeed, NativeRandomSeed)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_POINTER(rng, FRandom)
|
|
PARAM_INT(seed);
|
|
rng->Init(seed);
|
|
return 0;
|
|
}
|
|
|
|
ExpEmit FxRandomSeed::Emit(VMFunctionBuilder *build)
|
|
{
|
|
// Call DecoRandom to generate a random number.
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(NAME_BuiltinRandomSeed);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
emitters.AddParameterPointerConst(rng);
|
|
emitters.AddParameter(build, seed);
|
|
return emitters.EmitCall(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxIdentifier::FxIdentifier(FName name, const FScriptPosition &pos)
|
|
: FxExpression(EFX_Identifier, pos)
|
|
{
|
|
Identifier = name;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxIdentifier::Resolve(FCompileContext& ctx)
|
|
{
|
|
PSymbol * sym;
|
|
FxExpression *newex = nullptr;
|
|
|
|
CHECKRESOLVED();
|
|
|
|
// Local variables have highest priority.
|
|
FxLocalVariableDeclaration *local = ctx.FindLocalVariable(Identifier);
|
|
if (local != nullptr)
|
|
{
|
|
if (local->ExprType == EFX_StaticArray)
|
|
{
|
|
auto x = new FxStaticArrayVariable(local, ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
else if (local->ValueType->GetRegType() != REGT_NIL)
|
|
{
|
|
auto x = new FxLocalVariable(local, ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
else
|
|
{
|
|
auto x = new FxStackVariable(local->ValueType, local->StackOffset, ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
|
|
if (compileEnvironment.CheckSpecialIdentifier)
|
|
{
|
|
auto result = compileEnvironment.CheckSpecialIdentifier(this, ctx);
|
|
if (result != this) return result;
|
|
}
|
|
|
|
|
|
// Ugh, the horror. Constants need to be taken from the owning class, but members from the self class to catch invalid accesses here...
|
|
// see if the current class (if valid) defines something with this name.
|
|
PSymbolTable *symtbl;
|
|
|
|
// first check fields in self
|
|
if ((sym = ctx.FindInSelfClass(Identifier, symtbl)) != nullptr)
|
|
{
|
|
if (sym->IsKindOf(RUNTIME_CLASS(PField)))
|
|
{
|
|
if (ctx.Function == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to access class member %s from constant declaration", Identifier.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
FxExpression *self = new FxSelf(ScriptPosition);
|
|
self = self->Resolve(ctx);
|
|
newex = ResolveMember(ctx, ctx.Function->Variants[0].SelfClass, self, ctx.Function->Variants[0].SelfClass);
|
|
ABORT(newex);
|
|
goto foundit;
|
|
}
|
|
}
|
|
|
|
// now check in the owning class.
|
|
if (newex == nullptr && (sym = ctx.FindInClass(Identifier, symtbl)) != nullptr)
|
|
{
|
|
if (sym->IsKindOf(RUNTIME_CLASS(PSymbolConst)))
|
|
{
|
|
ScriptPosition.Message(MSG_DEBUGLOG, "Resolving name '%s' as class constant\n", Identifier.GetChars());
|
|
newex = FxConstant::MakeConstant(sym, ScriptPosition);
|
|
goto foundit;
|
|
}
|
|
else if (ctx.Function == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to access class member %s from constant declaration", sym->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// The following only applies to non-static content.
|
|
// Static functions have no access to non-static parts of a class and should be able to see global identifiers of the same name.
|
|
else if (ctx.Function->Variants[0].SelfClass != nullptr)
|
|
{
|
|
// Do this check for ZScript as well, so that a clearer error message can be printed. MSG_OPTERROR will default to MSG_ERROR there.
|
|
if (ctx.Function->Variants[0].SelfClass != ctx.Class && sym->IsKindOf(RUNTIME_CLASS(PField)))
|
|
{
|
|
FxExpression *self = new FxSelf(ScriptPosition, true);
|
|
self = self->Resolve(ctx);
|
|
newex = ResolveMember(ctx, ctx.Class, self, ctx.Class);
|
|
ABORT(newex);
|
|
ScriptPosition.Message(MSG_OPTERROR, "Self pointer used in ambiguous context; VM execution may abort!");
|
|
ctx.Unsafe = true;
|
|
goto foundit;
|
|
}
|
|
else
|
|
{
|
|
if (sym->IsKindOf(RUNTIME_CLASS(PFunction)))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Function '%s' used without ().\n", Identifier.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid member identifier '%s'.\n", Identifier.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (noglobal)
|
|
{
|
|
// This is needed to properly resolve class names on the left side of the member access operator
|
|
ValueType = TypeError;
|
|
return this;
|
|
}
|
|
|
|
// now check the global identifiers.
|
|
if (newex == nullptr && (sym = ctx.FindGlobal(Identifier)) != nullptr)
|
|
{
|
|
if (sym->IsKindOf(RUNTIME_CLASS(PSymbolConst)))
|
|
{
|
|
ScriptPosition.Message(MSG_DEBUGLOG, "Resolving name '%s' as global constant\n", Identifier.GetChars());
|
|
newex = FxConstant::MakeConstant(sym, ScriptPosition);
|
|
goto foundit;
|
|
}
|
|
else if (sym->IsKindOf(RUNTIME_CLASS(PField)))
|
|
{
|
|
PField *vsym = static_cast<PField*>(sym);
|
|
|
|
if (vsym->GetVersion() > ctx.Version)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s not accessible to %s", sym->SymbolName.GetChars(), ctx.VersionString.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// internally defined global variable
|
|
ScriptPosition.Message(MSG_DEBUGLOG, "Resolving name '%s' as global variable\n", Identifier.GetChars());
|
|
|
|
if ((vsym->Flags & VARF_Deprecated))
|
|
{
|
|
if (sym->mVersion <= ctx.Version)
|
|
{
|
|
// Allow use of deprecated symbols in deprecated functions of the internal code. This is meant to allow deprecated code to remain as it was,
|
|
// even if it depends on some deprecated symbol.
|
|
// The main motivation here is to keep the deprecated static functions accessing the global level variable as they were.
|
|
// Print these only if debug output is active and at the highest verbosity level.
|
|
const bool internal = (ctx.Function->Variants[0].Flags & VARF_Deprecated) && fileSystem.GetFileContainer(ctx.Lump) == 0;
|
|
const FString &deprecationMessage = vsym->DeprecationMessage;
|
|
|
|
ScriptPosition.Message(internal ? MSG_DEBUGMSG : MSG_WARNING,
|
|
"%sAccessing deprecated global variable %s - deprecated since %d.%d.%d%s%s", internal ? TEXTCOLOR_BLUE : "",
|
|
sym->SymbolName.GetChars(), vsym->mVersion.major, vsym->mVersion.minor, vsym->mVersion.revision,
|
|
deprecationMessage.IsEmpty() ? "" : ", ", deprecationMessage.GetChars());
|
|
}
|
|
}
|
|
|
|
|
|
newex = new FxGlobalVariable(static_cast<PField *>(sym), ScriptPosition);
|
|
goto foundit;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid global identifier '%s'\n", Identifier.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if (compileEnvironment.CheckSpecialGlobalIdentifier)
|
|
{
|
|
auto result = compileEnvironment.CheckSpecialGlobalIdentifier(this, ctx);
|
|
if (result != this) return result;
|
|
}
|
|
|
|
if (auto *cvar = FindCVar(Identifier.GetChars(), nullptr))
|
|
{
|
|
if (cvar->GetFlags() & CVAR_USERINFO)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot access userinfo CVARs directly. Use GetCVar() instead.");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
newex = new FxCVar(cvar, ScriptPosition);
|
|
goto foundit;
|
|
}
|
|
|
|
ScriptPosition.Message(MSG_ERROR, "Unknown identifier '%s'", Identifier.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
|
|
foundit:
|
|
delete this;
|
|
return newex? newex->Resolve(ctx) : nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxIdentifier::ResolveMember(FCompileContext &ctx, PContainerType *classctx, FxExpression *&object, PContainerType *objtype)
|
|
{
|
|
PSymbol *sym;
|
|
PSymbolTable *symtbl;
|
|
bool isclass = objtype->isClass();
|
|
|
|
if (compileEnvironment.ResolveSpecialIdentifier)
|
|
{
|
|
auto result = compileEnvironment.ResolveSpecialIdentifier(this, object, objtype, ctx);
|
|
if (result != this) return result;
|
|
}
|
|
|
|
|
|
if (objtype != nullptr && (sym = objtype->Symbols.FindSymbolInTable(Identifier, symtbl)) != nullptr)
|
|
{
|
|
if (sym->IsKindOf(RUNTIME_CLASS(PSymbolConst)))
|
|
{
|
|
ScriptPosition.Message(MSG_DEBUGLOG, "Resolving name '%s' as %s constant\n", Identifier.GetChars(), isclass ? "class" : "struct");
|
|
delete object;
|
|
object = nullptr;
|
|
return FxConstant::MakeConstant(sym, ScriptPosition);
|
|
}
|
|
else if (sym->IsKindOf(RUNTIME_CLASS(PField)))
|
|
{
|
|
PField *vsym = static_cast<PField*>(sym);
|
|
if (vsym->GetVersion() > ctx.Version)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s not accessible to %s", sym->SymbolName.GetChars(), ctx.VersionString.GetChars());
|
|
delete object;
|
|
object = nullptr;
|
|
return nullptr;
|
|
}
|
|
if ((vsym->Flags & VARF_Deprecated))
|
|
{
|
|
if (sym->mVersion <= ctx.Version)
|
|
{
|
|
const FString &deprecationMessage = vsym->DeprecationMessage;
|
|
ScriptPosition.Message(MSG_WARNING, "Accessing deprecated member variable %s - deprecated since %d.%d.%d%s%s", sym->SymbolName.GetChars(), vsym->mVersion.major, vsym->mVersion.minor, vsym->mVersion.revision,
|
|
deprecationMessage.IsEmpty() ? "" : ", ", deprecationMessage.GetChars());
|
|
}
|
|
}
|
|
|
|
// We have 4 cases to consider here:
|
|
// 1. The symbol is a static/meta member which is always accessible.
|
|
// 2. This is a static function
|
|
// 3. This is an action function with a restricted self pointer
|
|
// 4. This is a normal member or unrestricted action function.
|
|
if ((vsym->Flags & VARF_Private) && symtbl != &classctx->Symbols)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Private member %s not accessible", vsym->SymbolName.GetChars());
|
|
delete object;
|
|
object = nullptr;
|
|
return nullptr;
|
|
}
|
|
auto cls_ctx = PType::toClass(classctx);
|
|
auto cls_target = PType::toClass(objtype);
|
|
// [ZZ] neither PSymbol, PField or PSymbolTable have the necessary information. so we need to do the more complex check here.
|
|
if (vsym->Flags & VARF_Protected)
|
|
{
|
|
// early break.
|
|
if (!cls_ctx || !cls_target)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Protected member %s not accessible", vsym->SymbolName.GetChars());
|
|
delete object;
|
|
object = nullptr;
|
|
return nullptr;
|
|
}
|
|
|
|
// find the class that declared this field.
|
|
auto p = cls_target;
|
|
while (p)
|
|
{
|
|
if (&p->Symbols == symtbl)
|
|
{
|
|
cls_target = p;
|
|
break;
|
|
}
|
|
|
|
p = p->ParentType;
|
|
}
|
|
|
|
if (!cls_ctx->Descriptor->IsDescendantOf(cls_target->Descriptor))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Protected member %s not accessible", vsym->SymbolName.GetChars());
|
|
delete object;
|
|
object = nullptr;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
auto x = isclass ? new FxClassMember(object, vsym, ScriptPosition) : new FxStructMember(object, vsym, ScriptPosition);
|
|
object = nullptr;
|
|
return x->Resolve(ctx);
|
|
}
|
|
else
|
|
{
|
|
if (sym->IsKindOf(RUNTIME_CLASS(PFunction)))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Function '%s' used without ().\n", Identifier.GetChars());
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid member identifier '%s'.\n", Identifier.GetChars());
|
|
}
|
|
delete object;
|
|
object = nullptr;
|
|
return nullptr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unknown identifier '%s'", Identifier.GetChars());
|
|
delete object;
|
|
object = nullptr;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMemberIdentifier::FxMemberIdentifier(FxExpression *left, FName name, const FScriptPosition &pos)
|
|
: FxIdentifier(name, pos)
|
|
{
|
|
Object = left;
|
|
ExprType = EFX_MemberIdentifier;
|
|
}
|
|
|
|
FxMemberIdentifier::~FxMemberIdentifier()
|
|
{
|
|
SAFE_DELETE(Object);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxMemberIdentifier::Resolve(FCompileContext& ctx)
|
|
{
|
|
PContainerType *ccls = nullptr;
|
|
CHECKRESOLVED();
|
|
|
|
if (Object->ExprType == EFX_Identifier)
|
|
{
|
|
auto id = static_cast<FxIdentifier *>(Object)->Identifier;
|
|
// If the left side is a class name for a static member function call it needs to be resolved manually
|
|
// because the resulting value type would cause problems in nearly every other place where identifiers are being used.
|
|
ccls = FindContainerType(id, ctx);
|
|
if (ccls != nullptr)
|
|
{
|
|
static_cast<FxIdentifier *>(Object)->noglobal = true;
|
|
}
|
|
else
|
|
{
|
|
PType *type;
|
|
// Another special case to deal with here is constants assigned to non-struct types. The code below cannot deal with them so it needs to be done here explicitly.
|
|
// Thanks to the messed up search logic of the type system, which doesn't allow any search by type name for the basic types at all,
|
|
// we have to do this manually, though and check for all types that may have values attached explicitly.
|
|
// (What's the point of attached fields to types if you cannot even search for the types...???)
|
|
switch (id.GetIndex())
|
|
{
|
|
default:
|
|
type = nullptr;
|
|
break;
|
|
|
|
case NAME_Byte:
|
|
case NAME_uint8:
|
|
type = TypeUInt8;
|
|
break;
|
|
|
|
case NAME_sByte:
|
|
case NAME_int8:
|
|
type = TypeSInt8;
|
|
break;
|
|
|
|
case NAME_uShort:
|
|
case NAME_uint16:
|
|
type = TypeUInt16;
|
|
break;
|
|
|
|
case NAME_Short:
|
|
case NAME_int16:
|
|
type = TypeSInt16;
|
|
break;
|
|
|
|
case NAME_Int:
|
|
type = TypeSInt32;
|
|
break;
|
|
|
|
case NAME_uInt:
|
|
type = TypeUInt32;
|
|
break;
|
|
|
|
case NAME_Float:
|
|
type = TypeFloat32;
|
|
break;
|
|
|
|
case NAME_Double:
|
|
type = TypeFloat64;
|
|
break;
|
|
}
|
|
if (type != nullptr)
|
|
{
|
|
auto sym = type->Symbols.FindSymbol(Identifier, true);
|
|
if (sym != nullptr)
|
|
{
|
|
// non-struct symbols must be constant numbers and can only be defined internally.
|
|
assert(sym->IsKindOf(RUNTIME_CLASS(PSymbolConstNumeric)));
|
|
auto sn = static_cast<PSymbolConstNumeric*>(sym);
|
|
|
|
TypedVMValue vmv;
|
|
if (sn->ValueType->isIntCompatible()) vmv = sn->Value;
|
|
else vmv = sn->Float;
|
|
auto x = new FxConstant(sn->ValueType, vmv, ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SAFE_RESOLVE(Object, ctx);
|
|
|
|
// check for class or struct constants if the left side is a type name.
|
|
if (Object->ValueType == TypeError)
|
|
{
|
|
if (ccls != nullptr)
|
|
{
|
|
PSymbol *sym;
|
|
if ((sym = ccls->Symbols.FindSymbol(Identifier, true)) != nullptr)
|
|
{
|
|
if (sym->IsKindOf(RUNTIME_CLASS(PSymbolConst)))
|
|
{
|
|
ScriptPosition.Message(MSG_DEBUGLOG, "Resolving name '%s.%s' as constant\n", ccls->TypeName.GetChars(), Identifier.GetChars());
|
|
delete this;
|
|
return FxConstant::MakeConstant(sym, ScriptPosition);
|
|
}
|
|
else
|
|
{
|
|
auto f = dyn_cast<PField>(sym);
|
|
if (f != nullptr && (f->Flags & (VARF_Static | VARF_ReadOnly | VARF_Meta)) == (VARF_Static | VARF_ReadOnly))
|
|
{
|
|
auto x = new FxGlobalVariable(f, ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to access '%s.%s' in a static context\n", ccls->TypeName.GetChars(), Identifier.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s is not a member of %s", Identifier.GetChars(), ccls->TypeName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// allow accessing the color channels by mapping the type to a matching struct which defines them.
|
|
if (Object->ValueType == TypeColor)
|
|
{
|
|
Object->ValueType = TypeColorStruct;
|
|
}
|
|
if (Object->ValueType->isRealPointer())
|
|
{
|
|
auto ptype = Object->ValueType->toPointer()->PointedType;
|
|
if (ptype && ptype->isContainer())
|
|
{
|
|
auto ret = ResolveMember(ctx, ctx.Class, Object, static_cast<PContainerType *>(ptype));
|
|
delete this;
|
|
return ret;
|
|
}
|
|
}
|
|
else if (Object->ValueType->isStruct())
|
|
{
|
|
auto ret = ResolveMember(ctx, ctx.Class, Object, static_cast<PStruct *>(Object->ValueType));
|
|
delete this;
|
|
return ret;
|
|
}
|
|
|
|
ScriptPosition.Message(MSG_ERROR, "Left side of %s is not a struct or class", Identifier.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxLocalVariable::FxLocalVariable(FxLocalVariableDeclaration *var, const FScriptPosition &sc)
|
|
: FxExpression(EFX_LocalVariable, sc)
|
|
{
|
|
Variable = var;
|
|
ValueType = var->ValueType;
|
|
AddressRequested = false;
|
|
RegOffset = 0;
|
|
}
|
|
|
|
FxExpression *FxLocalVariable::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
return this;
|
|
}
|
|
|
|
bool FxLocalVariable::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (writable != nullptr) *writable = !ctx.CheckWritable(Variable->VarFlags);
|
|
return true;
|
|
}
|
|
|
|
ExpEmit FxLocalVariable::Emit(VMFunctionBuilder *build)
|
|
{
|
|
// 'Out' variables are actually pointers but this fact must be hidden to the script.
|
|
if (Variable->VarFlags & VARF_Out)
|
|
{
|
|
if (!AddressRequested)
|
|
{
|
|
ExpEmit reg(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
build->Emit(ValueType->GetLoadOp(), reg.RegNum, Variable->RegNum, build->GetConstantInt(RegOffset));
|
|
return reg;
|
|
}
|
|
else
|
|
{
|
|
if (RegOffset == 0) return ExpEmit(Variable->RegNum, REGT_POINTER, false, true);
|
|
ExpEmit reg(build, REGT_POINTER);
|
|
build->Emit(OP_ADDA_RK, reg.RegNum, Variable->RegNum, build->GetConstantInt(RegOffset));
|
|
return reg;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ExpEmit ret(Variable->RegNum + RegOffset, Variable->ValueType->GetRegType(), false, true);
|
|
ret.RegCount = ValueType->GetRegCount();
|
|
if (AddressRequested) ret.Target = true;
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxStaticArrayVariable::FxStaticArrayVariable(FxLocalVariableDeclaration *var, const FScriptPosition &sc)
|
|
: FxExpression(EFX_StaticArrayVariable, sc)
|
|
{
|
|
Variable = static_cast<FxStaticArray*>(var);
|
|
ValueType = Variable->ValueType;
|
|
}
|
|
|
|
FxExpression *FxStaticArrayVariable::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
return this;
|
|
}
|
|
|
|
bool FxStaticArrayVariable::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (writable != nullptr) *writable = false;
|
|
return true;
|
|
}
|
|
|
|
ExpEmit FxStaticArrayVariable::Emit(VMFunctionBuilder *build)
|
|
{
|
|
// returns the first const register for this array
|
|
return ExpEmit(Variable->StackOffset, Variable->ElementType->GetRegType(), true, false);
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxSelf::FxSelf(const FScriptPosition &pos, bool deccheck)
|
|
: FxExpression(EFX_Self, pos)
|
|
{
|
|
check = deccheck;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxSelf::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
if (ctx.Function == nullptr || ctx.Function->Variants[0].SelfClass == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "self used outside of a member function");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = NewPointer(ctx.Function->Variants[0].SelfClass);
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxSelf::Emit(VMFunctionBuilder *build)
|
|
{
|
|
if (check)
|
|
{
|
|
build->Emit(OP_EQA_R, 1, 0, 1);
|
|
build->Emit(OP_JMP, 1);
|
|
build->Emit(OP_THROW, 2, X_BAD_SELF);
|
|
}
|
|
// self is always the first pointer passed to the function
|
|
return ExpEmit(0, REGT_POINTER, false, true);
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxSuper::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
if (ctx.Function == nullptr || ctx.Function->Variants[0].SelfClass == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "super used outside of a member function");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = TypeError; // this intentionally resolves to an invalid type so that it cannot be used outside of super calls.
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxGlobalVariable::FxGlobalVariable(PField* mem, const FScriptPosition &pos)
|
|
: FxMemberBase(EFX_GlobalVariable, mem, pos)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxGlobalVariable::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (writable != nullptr) *writable = AddressWritable && !ctx.CheckWritable(membervar->Flags);
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxGlobalVariable::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
ValueType = membervar->Type;
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxGlobalVariable::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit obj(build, REGT_POINTER);
|
|
|
|
build->Emit(OP_LKP, obj.RegNum, build->GetConstantAddress((void*)(intptr_t)membervar->Offset));
|
|
if (AddressRequested)
|
|
{
|
|
return obj;
|
|
}
|
|
|
|
ExpEmit loc(build, membervar->Type->GetRegType(), membervar->Type->GetRegCount());
|
|
|
|
if (membervar->BitValue == -1)
|
|
{
|
|
int offsetreg = build->GetConstantInt(0);
|
|
build->Emit(membervar->Type->GetLoadOp(), loc.RegNum, obj.RegNum, offsetreg);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_LBIT, loc.RegNum, obj.RegNum, 1 << membervar->BitValue);
|
|
}
|
|
obj.Free(build);
|
|
return loc;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxCVar::FxCVar(FBaseCVar *cvar, const FScriptPosition &pos)
|
|
: FxExpression(EFX_CVar, pos)
|
|
{
|
|
CVar = cvar;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxCVar::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
switch (CVar->GetRealType())
|
|
{
|
|
case CVAR_Bool:
|
|
case CVAR_DummyBool:
|
|
ValueType = TypeBool;
|
|
break;
|
|
|
|
case CVAR_Int:
|
|
case CVAR_DummyInt:
|
|
ValueType = TypeSInt32;
|
|
break;
|
|
|
|
case CVAR_Color:
|
|
ValueType = TypeColor;
|
|
break;
|
|
|
|
case CVAR_Float:
|
|
ValueType = TypeFloat64;
|
|
break;
|
|
|
|
case CVAR_String:
|
|
ValueType = TypeString;
|
|
break;
|
|
|
|
default:
|
|
ScriptPosition.Message(MSG_ERROR, "Unknown CVar type for %s", CVar->GetName());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxCVar::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit dest(build, CVar->GetRealType() == CVAR_String ? REGT_STRING : ValueType->GetRegType());
|
|
ExpEmit addr(build, REGT_POINTER);
|
|
int nul = build->GetConstantInt(0);
|
|
switch (CVar->GetRealType())
|
|
{
|
|
case CVAR_Int:
|
|
build->Emit(OP_LKP, addr.RegNum, build->GetConstantAddress(&static_cast<FIntCVar *>(CVar)->Value));
|
|
build->Emit(OP_LW, dest.RegNum, addr.RegNum, nul);
|
|
break;
|
|
|
|
case CVAR_Color:
|
|
build->Emit(OP_LKP, addr.RegNum, build->GetConstantAddress(&static_cast<FColorCVar *>(CVar)->Value));
|
|
build->Emit(OP_LW, dest.RegNum, addr.RegNum, nul);
|
|
break;
|
|
|
|
case CVAR_Float:
|
|
build->Emit(OP_LKP, addr.RegNum, build->GetConstantAddress(&static_cast<FFloatCVar *>(CVar)->Value));
|
|
build->Emit(OP_LSP, dest.RegNum, addr.RegNum, nul);
|
|
break;
|
|
|
|
case CVAR_Bool:
|
|
build->Emit(OP_LKP, addr.RegNum, build->GetConstantAddress(&static_cast<FBoolCVar *>(CVar)->Value));
|
|
build->Emit(OP_LBU, dest.RegNum, addr.RegNum, nul);
|
|
break;
|
|
|
|
case CVAR_String:
|
|
build->Emit(OP_LKP, addr.RegNum, build->GetConstantAddress(&static_cast<FStringCVar *>(CVar)->mValue));
|
|
build->Emit(OP_LS, dest.RegNum, addr.RegNum, nul);
|
|
break;
|
|
|
|
case CVAR_DummyBool:
|
|
{
|
|
int *pVal;
|
|
auto cv = static_cast<FFlagCVar *>(CVar);
|
|
auto vcv = &cv->ValueVar;
|
|
pVal = &vcv->Value;
|
|
build->Emit(OP_LKP, addr.RegNum, build->GetConstantAddress(pVal));
|
|
build->Emit(OP_LW, dest.RegNum, addr.RegNum, nul);
|
|
build->Emit(OP_SRL_RI, dest.RegNum, dest.RegNum, cv->BitNum);
|
|
build->Emit(OP_AND_RK, dest.RegNum, dest.RegNum, build->GetConstantInt(1));
|
|
break;
|
|
}
|
|
|
|
case CVAR_DummyInt:
|
|
{
|
|
auto cv = static_cast<FMaskCVar *>(CVar);
|
|
build->Emit(OP_LKP, addr.RegNum, build->GetConstantAddress(&cv->ValueVar.Value));
|
|
build->Emit(OP_LW, dest.RegNum, addr.RegNum, nul);
|
|
build->Emit(OP_AND_RK, dest.RegNum, dest.RegNum, build->GetConstantInt(cv->BitVal));
|
|
build->Emit(OP_SRL_RI, dest.RegNum, dest.RegNum, cv->BitNum);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
assert(false && "Unsupported CVar type");
|
|
break;
|
|
}
|
|
addr.Free(build);
|
|
return dest;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxStackVariable::FxStackVariable(PType *type, int offset, const FScriptPosition &pos)
|
|
: FxMemberBase(EFX_StackVariable, Create<PField>(NAME_None, type, 0, offset), pos)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// force delete the PField because we know we won't need it anymore
|
|
// and it won't get GC'd until the compiler finishes.
|
|
//
|
|
//==========================================================================
|
|
|
|
FxStackVariable::~FxStackVariable()
|
|
{
|
|
membervar->ObjectFlags |= OF_YesReallyDelete;
|
|
delete membervar;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxStackVariable::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (writable != nullptr) *writable = AddressWritable && !ctx.CheckWritable(membervar->Flags);
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxStackVariable::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
ValueType = membervar->Type;
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxStackVariable::Emit(VMFunctionBuilder *build)
|
|
{
|
|
int offsetreg = -1;
|
|
|
|
if (membervar->Offset != 0) offsetreg = build->GetConstantInt((int)membervar->Offset);
|
|
|
|
if (AddressRequested)
|
|
{
|
|
if (offsetreg >= 0)
|
|
{
|
|
ExpEmit obj(build, REGT_POINTER);
|
|
build->Emit(OP_ADDA_RK, obj.RegNum, build->FramePointer.RegNum, offsetreg);
|
|
return obj;
|
|
}
|
|
else
|
|
{
|
|
return build->FramePointer;
|
|
}
|
|
}
|
|
ExpEmit loc(build, membervar->Type->GetRegType(), membervar->Type->GetRegCount());
|
|
|
|
if (membervar->BitValue == -1)
|
|
{
|
|
if (offsetreg == -1) offsetreg = build->GetConstantInt(0);
|
|
auto op = membervar->Type->GetLoadOp();
|
|
if (op == OP_LO)
|
|
op = OP_LP;
|
|
build->Emit(op, loc.RegNum, build->FramePointer.RegNum, offsetreg);
|
|
}
|
|
else
|
|
{
|
|
ExpEmit obj(build, REGT_POINTER);
|
|
if (offsetreg >= 0) build->Emit(OP_ADDA_RK, obj.RegNum, build->FramePointer.RegNum, offsetreg);
|
|
obj.Free(build);
|
|
build->Emit(OP_LBIT, loc.RegNum, obj.RegNum, 1 << membervar->BitValue);
|
|
}
|
|
return loc;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
FxMemberBase::FxMemberBase(EFxType type, PField *f, const FScriptPosition &p)
|
|
:FxExpression(type, p), membervar(f)
|
|
{
|
|
}
|
|
|
|
|
|
FxStructMember::FxStructMember(FxExpression *x, PField* mem, const FScriptPosition &pos)
|
|
: FxMemberBase(EFX_StructMember, mem, pos)
|
|
{
|
|
classx = x;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxStructMember::~FxStructMember()
|
|
{
|
|
SAFE_DELETE(classx);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxStructMember::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (membervar->Flags & VARF_Meta)
|
|
{
|
|
// Meta variables are read only.
|
|
*writable = false;
|
|
}
|
|
else if (writable != nullptr)
|
|
{
|
|
// [ZZ] original check.
|
|
bool bWritable = (AddressWritable && !ctx.CheckWritable(membervar->Flags) &&
|
|
(!classx->ValueType->isPointer() || !classx->ValueType->toPointer()->IsConst));
|
|
// [ZZ] implement write barrier between different scopes
|
|
if (bWritable)
|
|
{
|
|
int outerflags = 0;
|
|
if (ctx.Function)
|
|
{
|
|
outerflags = ctx.Function->Variants[0].Flags;
|
|
if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
|
|
outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ScopeFlags));
|
|
}
|
|
FScopeBarrier scopeBarrier(outerflags, FScopeBarrier::FlagsFromSide(BarrierSide), membervar->SymbolName.GetChars());
|
|
if (!scopeBarrier.writable)
|
|
bWritable = false;
|
|
}
|
|
|
|
*writable = bWritable;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxStructMember::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(classx, ctx);
|
|
|
|
if (compileEnvironment.CheckSpecialMember)
|
|
{
|
|
auto result = compileEnvironment.CheckSpecialMember(this, ctx);
|
|
if (result != this) return result;
|
|
}
|
|
|
|
// [ZZ] support magic
|
|
int outerflags = 0;
|
|
if (ctx.Function)
|
|
{
|
|
outerflags = ctx.Function->Variants[0].Flags;
|
|
if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
|
|
outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ScopeFlags));
|
|
}
|
|
FScopeBarrier scopeBarrier(outerflags, membervar->Flags, membervar->SymbolName.GetChars());
|
|
if (!scopeBarrier.readable)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s", scopeBarrier.readerror.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
BarrierSide = scopeBarrier.sidelast;
|
|
if (classx->ExprType == EFX_StructMember && ExprType == EFX_StructMember) // note: only do this for structs now
|
|
{
|
|
FxStructMember* pmember = (FxStructMember*)classx;
|
|
if (BarrierSide == FScopeBarrier::Side_PlainData && pmember)
|
|
BarrierSide = pmember->BarrierSide;
|
|
}
|
|
|
|
// Even though this is global, static and readonly, we still need to do the scope checks for consistency.
|
|
if ((membervar->Flags & (VARF_Static | VARF_ReadOnly | VARF_Meta)) == (VARF_Static | VARF_ReadOnly))
|
|
{
|
|
// This is a static constant array, which is stored at a constant address, like a global variable.
|
|
auto x = new FxGlobalVariable(membervar, ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
|
|
if (classx->ValueType->isPointer())
|
|
{
|
|
PPointer *ptrtype = classx->ValueType->toPointer();
|
|
if (ptrtype == nullptr || !ptrtype->PointedType->isContainer())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Member variable requires a struct or class object");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
else if (classx->ValueType->isStruct())
|
|
{
|
|
// if this is a struct within a class or another struct we can simplify the expression by creating a Create<PField> with a cumulative offset.
|
|
if (classx->ExprType == EFX_ClassMember || classx->ExprType == EFX_StructMember || classx->ExprType == EFX_GlobalVariable || classx->ExprType == EFX_StackVariable)
|
|
{
|
|
auto parentfield = static_cast<FxMemberBase *>(classx)->membervar;
|
|
// PFields are garbage collected so this will be automatically taken care of later.
|
|
// [ZZ] call ChangeSideInFlags to ensure that we don't get ui+play
|
|
auto newfield = Create<PField>(NAME_None, membervar->Type, FScopeBarrier::ChangeSideInFlags(membervar->Flags | parentfield->Flags, BarrierSide), membervar->Offset + parentfield->Offset);
|
|
newfield->BitValue = membervar->BitValue;
|
|
static_cast<FxMemberBase *>(classx)->membervar = newfield;
|
|
classx->isresolved = false; // re-resolve the parent so it can also check if it can be optimized away.
|
|
auto x = classx->Resolve(ctx);
|
|
classx = nullptr;
|
|
return x;
|
|
}
|
|
else if (classx->ExprType == EFX_LocalVariable && classx->IsVector()) // vectors are a special case because they are held in registers
|
|
{
|
|
// since this is a vector, all potential things that may get here are single float or an xy-vector.
|
|
auto locvar = static_cast<FxLocalVariable *>(classx);
|
|
if (!(locvar->Variable->VarFlags & VARF_Out))
|
|
{
|
|
locvar->RegOffset = int(membervar->Offset / 8);
|
|
}
|
|
else
|
|
{
|
|
locvar->RegOffset = int(membervar->Offset);
|
|
}
|
|
|
|
locvar->ValueType = membervar->Type;
|
|
classx = nullptr;
|
|
delete this;
|
|
return locvar;
|
|
}
|
|
else if (classx->ExprType == EFX_LocalVariable && classx->ValueType == TypeColorStruct)
|
|
{
|
|
// This needs special treatment because it'd require accessing the register via address.
|
|
// Fortunately this is the only place where this kind of access is ever needed so an explicit handling is acceptable.
|
|
int bits;
|
|
switch (membervar->SymbolName.GetIndex())
|
|
{
|
|
case NAME_a: bits = 24; break;
|
|
case NAME_r: bits = 16; break;
|
|
case NAME_g: bits = 8; break;
|
|
case NAME_b: default: bits = 0; break;
|
|
}
|
|
classx->ValueType = TypeColor; // need to set it back.
|
|
FxExpression *x = classx;
|
|
if (bits > 0) x = new FxShift(TK_URShift, x, new FxConstant(bits, ScriptPosition));
|
|
x = new FxBitOp('&', x, new FxConstant(255, ScriptPosition));
|
|
classx = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
else
|
|
{
|
|
if (!(classx->RequestAddress(ctx, &AddressWritable)))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to dereference left side of %s", membervar->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
ValueType = membervar->Type;
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxStructMember::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit obj = classx->Emit(build);
|
|
assert(obj.RegType == REGT_POINTER);
|
|
|
|
if (obj.Konst)
|
|
{
|
|
// If the situation where we are dereferencing a constant
|
|
// pointer is common, then it would probably be worthwhile
|
|
// to add new opcodes for those. But as of right now, I
|
|
// don't expect it to be a particularly common case.
|
|
ExpEmit newobj(build, REGT_POINTER);
|
|
build->Emit(OP_LKP, newobj.RegNum, obj.RegNum);
|
|
obj = newobj;
|
|
}
|
|
|
|
if (membervar->Flags & VARF_Meta)
|
|
{
|
|
obj.Free(build);
|
|
ExpEmit meta(build, REGT_POINTER);
|
|
build->Emit(OP_META, meta.RegNum, obj.RegNum);
|
|
obj = meta;
|
|
}
|
|
|
|
if (AddressRequested)
|
|
{
|
|
if (membervar->Offset == 0)
|
|
{
|
|
return obj;
|
|
}
|
|
obj.Free(build);
|
|
ExpEmit out(build, REGT_POINTER);
|
|
build->Emit(OP_ADDA_RK, out.RegNum, obj.RegNum, build->GetConstantInt((int)membervar->Offset));
|
|
return out;
|
|
}
|
|
|
|
int offsetreg = build->GetConstantInt((int)membervar->Offset);
|
|
ExpEmit loc(build, membervar->Type->GetRegType(), membervar->Type->GetRegCount());
|
|
|
|
if (membervar->BitValue == -1)
|
|
{
|
|
build->Emit(membervar->Type->GetLoadOp(), loc.RegNum, obj.RegNum, offsetreg);
|
|
}
|
|
else
|
|
{
|
|
ExpEmit out(build, REGT_POINTER);
|
|
build->Emit(OP_ADDA_RK, out.RegNum, obj.RegNum, offsetreg);
|
|
build->Emit(OP_LBIT, loc.RegNum, out.RegNum, 1 << membervar->BitValue);
|
|
out.Free(build);
|
|
}
|
|
obj.Free(build);
|
|
return loc;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxClassMember::FxClassMember(FxExpression *x, PField* mem, const FScriptPosition &pos)
|
|
: FxStructMember(x, mem, pos)
|
|
{
|
|
ExprType = EFX_ClassMember;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxArrayElement::FxArrayElement(FxExpression *base, FxExpression *_index)
|
|
:FxExpression(EFX_ArrayElement, base->ScriptPosition)
|
|
{
|
|
Array=base;
|
|
index = _index;
|
|
AddressRequested = false;
|
|
AddressWritable = false;
|
|
SizeAddr = ~0u;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxArrayElement::~FxArrayElement()
|
|
{
|
|
SAFE_DELETE(Array);
|
|
SAFE_DELETE(index);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxArrayElement::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
AddressRequested = true;
|
|
if (writable != nullptr) *writable = AddressWritable;
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxArrayElement::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Array,ctx);
|
|
SAFE_RESOLVE(index,ctx);
|
|
|
|
if (Array->ValueType->isRealPointer())
|
|
{
|
|
auto pointedType = Array->ValueType->toPointer()->PointedType;
|
|
if (pointedType && pointedType->isDynArray())
|
|
{
|
|
Array = new FxOutVarDereference(Array, Array->ScriptPosition);
|
|
SAFE_RESOLVE(Array, ctx);
|
|
}
|
|
}
|
|
|
|
if (index->ValueType->GetRegType() == REGT_FLOAT /* lax */)
|
|
{
|
|
// DECORATE allows floats here so cast them to int.
|
|
index = new FxIntCast(index, ctx.FromDecorate);
|
|
index = index->Resolve(ctx);
|
|
if (index == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
if (!index->IsInteger())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Array index must be integer");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
PArray *arraytype = nullptr;
|
|
PType *elementtype = nullptr;
|
|
if (Array->IsDynamicArray())
|
|
{
|
|
PDynArray *darraytype = static_cast<PDynArray*>(Array->ValueType);
|
|
elementtype = darraytype->ElementType;
|
|
Array->ValueType = NewPointer(NewStaticArray(elementtype)); // change type so that this can use the code for resizable arrays unchanged.
|
|
arrayispointer = true;
|
|
}
|
|
else
|
|
{
|
|
if (!Array->ValueType->isArray())
|
|
{
|
|
// Check if we got a pointer to an array. Some native data structures (like the line list in sectors) use this.
|
|
PPointer *ptype = Array->ValueType->toPointer();
|
|
if (ptype == nullptr || !ptype->PointedType->isArray())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "'[]' can only be used with arrays.");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
arraytype = static_cast<PArray*>(ptype->PointedType);
|
|
arrayispointer = true;
|
|
}
|
|
else
|
|
{
|
|
arraytype = static_cast<PArray*>(Array->ValueType);
|
|
}
|
|
elementtype = arraytype->ElementType;
|
|
}
|
|
|
|
if (Array->isStaticArray())
|
|
{
|
|
// if this is an array within a class or another struct we can simplify the expression by creating a Create<PField> with a cumulative offset.
|
|
if (Array->ExprType == EFX_ClassMember || Array->ExprType == EFX_StructMember || Array->ExprType == EFX_GlobalVariable || Array->ExprType == EFX_StackVariable)
|
|
{
|
|
auto parentfield = static_cast<FxMemberBase *>(Array)->membervar;
|
|
SizeAddr = parentfield->Offset + sizeof(void*);
|
|
}
|
|
else if (Array->ExprType == EFX_ArrayElement || Array->ExprType == EFX_OutVarDereference)
|
|
{
|
|
SizeAddr = ~0u;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid resizable array");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
// constant indices can only be resolved at compile time for statically sized arrays.
|
|
else if (index->isConstant() && arraytype != nullptr && !arrayispointer)
|
|
{
|
|
unsigned indexval = static_cast<FxConstant *>(index)->GetValue().GetInt();
|
|
if (indexval >= arraytype->ElementCount)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Array index out of bounds");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// if this is an array within a class or another struct we can simplify the expression by creating a Create<PField> with a cumulative offset.
|
|
if (Array->ExprType == EFX_ClassMember || Array->ExprType == EFX_StructMember || Array->ExprType == EFX_GlobalVariable || Array->ExprType == EFX_StackVariable)
|
|
{
|
|
auto parentfield = static_cast<FxMemberBase *>(Array)->membervar;
|
|
// PFields are garbage collected so this will be automatically taken care of later.
|
|
auto newfield = Create<PField>(NAME_None, elementtype, parentfield->Flags, indexval * arraytype->ElementSize + parentfield->Offset);
|
|
static_cast<FxMemberBase *>(Array)->membervar = newfield;
|
|
Array->isresolved = false; // re-resolve the parent so it can also check if it can be optimized away.
|
|
auto x = Array->Resolve(ctx);
|
|
Array = nullptr;
|
|
return x;
|
|
}
|
|
}
|
|
|
|
ValueType = elementtype;
|
|
if (!Array->RequestAddress(ctx, &AddressWritable))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to dereference array.");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// in its current state this won't be able to do more than handle the args array.
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxArrayElement::Emit(VMFunctionBuilder *build)
|
|
{
|
|
PArray *arraytype;
|
|
|
|
if (arrayispointer)
|
|
{
|
|
auto ptr = Array->ValueType->toPointer();
|
|
if (ptr != nullptr)
|
|
{
|
|
arraytype = static_cast<PArray*>(ptr->PointedType);
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Internal error when generating code for array access");
|
|
return ExpEmit();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
arraytype = static_cast<PArray*>(Array->ValueType);
|
|
}
|
|
ExpEmit arrayvar = Array->Emit(build);
|
|
ExpEmit start;
|
|
ExpEmit bound;
|
|
bool nestedarray = false;
|
|
|
|
if (SizeAddr != ~0u)
|
|
{
|
|
bool ismeta = Array->ExprType == EFX_ClassMember && static_cast<FxClassMember*>(Array)->membervar->Flags & VARF_Meta;
|
|
|
|
start = ExpEmit(build, REGT_POINTER);
|
|
build->Emit(OP_LP, start.RegNum, arrayvar.RegNum, build->GetConstantInt(0));
|
|
|
|
auto f = Create<PField>(NAME_None, TypeUInt32, ismeta? VARF_Meta : 0, SizeAddr);
|
|
auto arraymemberbase = static_cast<FxMemberBase *>(Array);
|
|
|
|
auto origmembervar = arraymemberbase->membervar;
|
|
auto origaddrreq = arraymemberbase->AddressRequested;
|
|
auto origvaluetype = Array->ValueType;
|
|
|
|
arraymemberbase->membervar = f;
|
|
arraymemberbase->AddressRequested = false;
|
|
Array->ValueType = TypeUInt32;
|
|
|
|
bound = Array->Emit(build);
|
|
|
|
arraymemberbase->membervar = origmembervar;
|
|
arraymemberbase->AddressRequested = origaddrreq;
|
|
Array->ValueType = origvaluetype;
|
|
|
|
arrayvar.Free(build);
|
|
}
|
|
else if ((Array->ExprType == EFX_ArrayElement || Array->ExprType == EFX_OutVarDereference) && Array->isStaticArray())
|
|
{
|
|
bound = ExpEmit(build, REGT_INT);
|
|
build->Emit(OP_LW, bound.RegNum, arrayvar.RegNum, build->GetConstantInt(myoffsetof(FArray, Count)));
|
|
|
|
arrayvar.Free(build);
|
|
start = ExpEmit(build, REGT_POINTER);
|
|
build->Emit(OP_LP, start.RegNum, arrayvar.RegNum, build->GetConstantInt(0));
|
|
|
|
nestedarray = true;
|
|
}
|
|
else start = arrayvar;
|
|
|
|
if (index->isConstant())
|
|
{
|
|
unsigned indexval = static_cast<FxConstant *>(index)->GetValue().GetInt();
|
|
assert(SizeAddr != ~0u || nestedarray || (indexval < arraytype->ElementCount && "Array index out of bounds"));
|
|
|
|
// For resizable arrays we even need to check the bounds if if the index is constant because they are not known at compile time.
|
|
if (SizeAddr != ~0u || nestedarray)
|
|
{
|
|
ExpEmit indexreg(build, REGT_INT);
|
|
build->EmitLoadInt(indexreg.RegNum, indexval);
|
|
build->Emit(OP_BOUND_R, indexreg.RegNum, bound.RegNum);
|
|
indexreg.Free(build);
|
|
bound.Free(build);
|
|
}
|
|
if (AddressRequested)
|
|
{
|
|
if (indexval != 0)
|
|
{
|
|
indexval *= arraytype->ElementSize;
|
|
if (!start.Fixed)
|
|
{
|
|
build->Emit(OP_ADDA_RK, start.RegNum, start.RegNum, build->GetConstantInt(indexval));
|
|
}
|
|
else
|
|
{
|
|
// do not clobber local variables.
|
|
ExpEmit temp(build, start.RegType);
|
|
build->Emit(OP_ADDA_RK, temp.RegNum, start.RegNum, build->GetConstantInt(indexval));
|
|
start.Free(build);
|
|
start = temp;
|
|
}
|
|
}
|
|
return start;
|
|
}
|
|
else if (!start.Konst)
|
|
{
|
|
start.Free(build);
|
|
ExpEmit dest(build, ValueType->GetRegType());
|
|
build->Emit(arraytype->ElementType->GetLoadOp(), dest.RegNum, start.RegNum, build->GetConstantInt(indexval* arraytype->ElementSize));
|
|
return dest;
|
|
}
|
|
else
|
|
{
|
|
static int LK_Ops[] = { OP_LK, OP_LKF, OP_LKS, OP_LKP };
|
|
assert(start.RegType == ValueType->GetRegType());
|
|
ExpEmit dest(build, start.RegType);
|
|
build->Emit(LK_Ops[start.RegType], dest.RegNum, start.RegNum + indexval);
|
|
return dest;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ExpEmit indexv(index->Emit(build));
|
|
if (SizeAddr != ~0u || nestedarray)
|
|
{
|
|
build->Emit(OP_BOUND_R, indexv.RegNum, bound.RegNum);
|
|
bound.Free(build);
|
|
}
|
|
else if (arraytype->ElementCount > 65535)
|
|
{
|
|
build->Emit(OP_BOUND_K, indexv.RegNum, build->GetConstantInt(arraytype->ElementCount));
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_BOUND, indexv.RegNum, arraytype->ElementCount);
|
|
}
|
|
|
|
if (!start.Konst)
|
|
{
|
|
int shiftbits = 0;
|
|
while (1u << shiftbits < arraytype->ElementSize)
|
|
{
|
|
shiftbits++;
|
|
}
|
|
ExpEmit indexwork = indexv.Fixed && arraytype->ElementSize > 1 ? ExpEmit(build, indexv.RegType) : indexv;
|
|
if (1u << shiftbits == arraytype->ElementSize)
|
|
{
|
|
if (shiftbits > 0)
|
|
{
|
|
build->Emit(OP_SLL_RI, indexwork.RegNum, indexv.RegNum, shiftbits);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// A shift won't do, so use a multiplication
|
|
build->Emit(OP_MUL_RK, indexwork.RegNum, indexv.RegNum, build->GetConstantInt(arraytype->ElementSize));
|
|
}
|
|
indexwork.Free(build);
|
|
|
|
if (AddressRequested)
|
|
{
|
|
start.Free(build);
|
|
// do not clobber local variables.
|
|
ExpEmit temp(build, start.RegType);
|
|
build->Emit(OP_ADDA_RR, temp.RegNum, start.RegNum, indexwork.RegNum);
|
|
return temp;
|
|
}
|
|
else
|
|
{
|
|
start.Free(build);
|
|
ExpEmit dest(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
// added 1 to use the *_R version that takes the offset from a register
|
|
build->Emit(arraytype->ElementType->GetLoadOp() + 1, dest.RegNum, start.RegNum, indexwork.RegNum);
|
|
return dest;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static int LKR_Ops[] = { OP_LK_R, OP_LKF_R, OP_LKS_R, OP_LKP_R };
|
|
assert(start.RegType == ValueType->GetRegType());
|
|
ExpEmit dest(build, start.RegType);
|
|
if (start.RegNum <= 255)
|
|
{
|
|
// Since large constant tables are the exception, the constant component in C is an immediate value here.
|
|
build->Emit(LKR_Ops[start.RegType], dest.RegNum, indexv.RegNum, start.RegNum);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_ADD_RK, indexv.RegNum, indexv.RegNum, build->GetConstantInt(start.RegNum));
|
|
build->Emit(LKR_Ops[start.RegType], dest.RegNum, indexv.RegNum, 0);
|
|
}
|
|
indexv.Free(build);
|
|
return dest;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Checks if a function may be called from the current context.
|
|
//
|
|
//==========================================================================
|
|
|
|
static bool CheckFunctionCompatiblity(FScriptPosition &ScriptPosition, PFunction *caller, PFunction *callee)
|
|
{
|
|
if (callee->Variants[0].Flags & VARF_Method)
|
|
{
|
|
// The called function must support all usage modes of the current function. It may support more, but must not support less.
|
|
if ((callee->Variants[0].UseFlags & caller->Variants[0].UseFlags) != caller->Variants[0].UseFlags)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Function %s incompatible with current context\n", callee->SymbolName.GetChars());
|
|
return false;
|
|
}
|
|
|
|
if (!(caller->Variants[0].Flags & VARF_Method))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Call to non-static function %s from a static context", callee->SymbolName.GetChars());
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
auto callingself = caller->Variants[0].SelfClass;
|
|
auto calledself = callee->Variants[0].SelfClass;
|
|
bool match = (callingself == calledself);
|
|
if (!match)
|
|
{
|
|
auto callingselfcls = PType::toClass(caller->Variants[0].SelfClass);
|
|
auto calledselfcls = PType::toClass(callee->Variants[0].SelfClass);
|
|
match = callingselfcls != nullptr && calledselfcls != nullptr && callingselfcls->Descriptor->IsDescendantOf(calledselfcls->Descriptor);
|
|
}
|
|
|
|
if (!match)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Call to member function %s with incompatible self pointer.", callee->SymbolName.GetChars());
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFunctionCall::FxFunctionCall(FName methodname, FName rngname, FArgumentList &args, const FScriptPosition &pos)
|
|
: FxExpression(EFX_FunctionCall, pos)
|
|
{
|
|
MethodName = methodname;
|
|
RNG = &pr_exrandom;
|
|
ArgList = std::move(args);
|
|
if (rngname != NAME_None)
|
|
{
|
|
switch (MethodName.GetIndex())
|
|
{
|
|
case NAME_Random:
|
|
case NAME_FRandom:
|
|
case NAME_RandomPick:
|
|
case NAME_FRandomPick:
|
|
case NAME_Random2:
|
|
case NAME_SetRandomSeed:
|
|
RNG = FRandom::StaticFindRNG(rngname.GetChars());
|
|
break;
|
|
|
|
default:
|
|
pos.Message(MSG_ERROR, "Cannot use named RNGs with %s", MethodName.GetChars());
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFunctionCall::~FxFunctionCall()
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// Check function that gets called
|
|
//
|
|
//==========================================================================
|
|
|
|
bool CheckArgSize(FName fname, FArgumentList &args, int min, int max, FScriptPosition &sc)
|
|
{
|
|
int s = args.Size();
|
|
if (s < min)
|
|
{
|
|
sc.Message(MSG_ERROR, "Insufficient arguments in call to %s, expected %d, got %d", fname.GetChars(), min, s);
|
|
return false;
|
|
}
|
|
else if (s > max && max >= 0)
|
|
{
|
|
sc.Message(MSG_ERROR, "Too many arguments in call to %s, expected %d, got %d", fname.GetChars(), min, s);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FindClassMemberFunction
|
|
//
|
|
// Looks for a name in a class's symbol table and outputs appropriate messages
|
|
//
|
|
//==========================================================================
|
|
|
|
PFunction* FindClassMemberFunction(PContainerType* selfcls, PContainerType* funccls, FName name, FScriptPosition& sc, bool* error, const VersionInfo& version, bool nodeprecated)
|
|
{
|
|
// Skip ACS_NamedExecuteWithResult. Anything calling this should use the builtin instead.
|
|
if (name == NAME_ACS_NamedExecuteWithResult) return nullptr;
|
|
|
|
PSymbolTable* symtable;
|
|
auto symbol = selfcls->Symbols.FindSymbolInTable(name, symtable);
|
|
auto funcsym = dyn_cast<PFunction>(symbol);
|
|
|
|
if (symbol != nullptr)
|
|
{
|
|
auto cls_ctx = PType::toClass(funccls);
|
|
auto cls_target = funcsym ? PType::toClass(funcsym->OwningClass) : nullptr;
|
|
if (funcsym == nullptr)
|
|
{
|
|
if (PClass::FindClass(name)) return nullptr; // Special case when a class's member variable hides a global class name. This should still work.
|
|
sc.Message(MSG_ERROR, "%s is not a member function of %s", name.GetChars(), selfcls->TypeName.GetChars());
|
|
}
|
|
else if ((funcsym->Variants[0].Flags & VARF_Private) && symtable != &funccls->Symbols)
|
|
{
|
|
// private access is only allowed if the symbol table belongs to the class in which the current function is being defined.
|
|
sc.Message(MSG_ERROR, "%s is declared private and not accessible", symbol->SymbolName.GetChars());
|
|
}
|
|
else if ((funcsym->Variants[0].Flags & VARF_Protected) && symtable != &funccls->Symbols && (!cls_ctx || !cls_target || !cls_ctx->Descriptor->IsDescendantOf(cls_target->Descriptor)))
|
|
{
|
|
sc.Message(MSG_ERROR, "%s is declared protected and not accessible", symbol->SymbolName.GetChars());
|
|
}
|
|
// ZScript will skip this because it prints its own message.
|
|
else if ((funcsym->Variants[0].Flags & VARF_Deprecated) && funcsym->mVersion <= version && !nodeprecated)
|
|
{
|
|
sc.Message(MSG_WARNING, "Call to deprecated function %s", symbol->SymbolName.GetChars());
|
|
}
|
|
}
|
|
// return nullptr if the name cannot be found in the symbol table so that the calling code can do other checks.
|
|
return funcsym;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
|
|
{
|
|
bool error = false;
|
|
|
|
for (auto a : ArgList)
|
|
{
|
|
if (a == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Empty function argument.");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if (ctx.Class != nullptr)
|
|
{
|
|
PFunction *afd = FindClassMemberFunction(ctx.Class, ctx.Class, MethodName, ScriptPosition, &error, ctx.Version, !ctx.FromDecorate);
|
|
|
|
if (afd != nullptr)
|
|
{
|
|
if (ctx.Function == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to call function %s from constant declaration", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// [ZZ] validate call
|
|
int outerflags = 0;
|
|
if (ctx.Function)
|
|
{
|
|
outerflags = ctx.Function->Variants[0].Flags;
|
|
if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
|
|
outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ScopeFlags));
|
|
}
|
|
int innerflags = afd->Variants[0].Flags;
|
|
int innerside = FScopeBarrier::SideFromFlags(innerflags);
|
|
// [ZZ] check this at compile time. this would work for most legit cases.
|
|
if (innerside == FScopeBarrier::Side_Virtual)
|
|
{
|
|
innerside = FScopeBarrier::SideFromObjectFlags(ctx.Class->ScopeFlags);
|
|
innerflags = FScopeBarrier::FlagsFromSide(innerside);
|
|
}
|
|
FScopeBarrier scopeBarrier(outerflags, innerflags, MethodName.GetChars());
|
|
if (!scopeBarrier.callable)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s", scopeBarrier.callerror.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// [ZZ] this is only checked for VARF_Methods in the other place. bug?
|
|
if (!CheckFunctionCompatiblity(ScriptPosition, ctx.Function, afd))
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
auto self = (afd->Variants[0].Flags & VARF_Method) ? new FxSelf(ScriptPosition) : nullptr;
|
|
auto x = new FxVMFunctionCall(self, afd, ArgList, ScriptPosition, false);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < countof(FxFlops); ++i)
|
|
{
|
|
if (MethodName == FxFlops[i].Name)
|
|
{
|
|
FxExpression *x = new FxFlopFunctionCall(i, ArgList, ScriptPosition);
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
|
|
if (compileEnvironment.CheckCustomGlobalFunctions)
|
|
{
|
|
auto result = compileEnvironment.CheckCustomGlobalFunctions(this, ctx);
|
|
if (result != this) return result;
|
|
}
|
|
|
|
PClass *cls = FindClassType(MethodName, ctx);
|
|
if (cls != nullptr)
|
|
{
|
|
if (CheckArgSize(MethodName, ArgList, 1, 1, ScriptPosition))
|
|
{
|
|
FxExpression *x = new FxDynamicCast(cls, ArgList[0]);
|
|
ArgList[0] = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
else
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
|
|
// Last but not least: Check builtins and type casts. The random functions can take a named RNG if specified.
|
|
// Note that for all builtins the used arguments have to be nulled in the ArgList so that they won't get deleted before they get used.
|
|
FxExpression *func = nullptr;
|
|
|
|
switch (MethodName.GetIndex())
|
|
{
|
|
case NAME_Color:
|
|
if (ArgList.Size() == 3 || ArgList.Size() == 4)
|
|
{
|
|
func = new FxColorLiteral(ArgList, ScriptPosition);
|
|
break;
|
|
}
|
|
// fall through
|
|
case NAME_Bool:
|
|
case NAME_Int:
|
|
case NAME_uInt:
|
|
case NAME_Float:
|
|
case NAME_Double:
|
|
case NAME_Name:
|
|
case NAME_Sound:
|
|
case NAME_State:
|
|
case NAME_SpriteID:
|
|
case NAME_TextureID:
|
|
if (CheckArgSize(MethodName, ArgList, 1, 1, ScriptPosition))
|
|
{
|
|
PType *type =
|
|
MethodName == NAME_Bool ? TypeBool :
|
|
MethodName == NAME_Int ? TypeSInt32 :
|
|
MethodName == NAME_uInt ? TypeUInt32 :
|
|
MethodName == NAME_Float ? TypeFloat64 :
|
|
MethodName == NAME_Double ? TypeFloat64 :
|
|
MethodName == NAME_Name ? TypeName :
|
|
MethodName == NAME_SpriteID ? TypeSpriteID :
|
|
MethodName == NAME_TextureID ? TypeTextureID :
|
|
MethodName == NAME_State ? TypeState :
|
|
MethodName == NAME_Color ? TypeColor : (PType*)TypeSound;
|
|
|
|
func = new FxTypeCast(ArgList[0], type, true, true);
|
|
ArgList[0] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_GetClass:
|
|
if (CheckArgSize(NAME_GetClass, ArgList, 0, 0, ScriptPosition))
|
|
{
|
|
func = new FxGetClass(new FxSelf(ScriptPosition));
|
|
}
|
|
break;
|
|
|
|
case NAME_GetParentClass:
|
|
if (CheckArgSize(NAME_GetParentClass, ArgList, 0, 0, ScriptPosition))
|
|
{
|
|
func = new FxGetParentClass(new FxSelf(ScriptPosition));
|
|
}
|
|
break;
|
|
|
|
case NAME_GetClassName:
|
|
if (CheckArgSize(NAME_GetClassName, ArgList, 0, 0, ScriptPosition))
|
|
{
|
|
func = new FxGetClassName(new FxSelf(ScriptPosition));
|
|
}
|
|
break;
|
|
|
|
case NAME_SetRandomSeed:
|
|
if (CheckArgSize(NAME_Random, ArgList, 1, 1, ScriptPosition))
|
|
{
|
|
func = new FxRandomSeed(RNG, ArgList[0], ScriptPosition, ctx.FromDecorate);
|
|
ArgList[0] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_Random:
|
|
// allow calling Random without arguments to default to (0, 255)
|
|
if (ArgList.Size() == 0)
|
|
{
|
|
func = new FxRandom(RNG, new FxConstant(0, ScriptPosition), new FxConstant(255, ScriptPosition), ScriptPosition, ctx.FromDecorate);
|
|
}
|
|
else if (CheckArgSize(NAME_Random, ArgList, 2, 2, ScriptPosition))
|
|
{
|
|
func = new FxRandom(RNG, ArgList[0], ArgList[1], ScriptPosition, ctx.FromDecorate);
|
|
ArgList[0] = ArgList[1] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_FRandom:
|
|
if (CheckArgSize(NAME_FRandom, ArgList, 2, 2, ScriptPosition))
|
|
{
|
|
func = new FxFRandom(RNG, ArgList[0], ArgList[1], ScriptPosition);
|
|
ArgList[0] = ArgList[1] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_RandomPick:
|
|
case NAME_FRandomPick:
|
|
if (CheckArgSize(MethodName, ArgList, 1, -1, ScriptPosition))
|
|
{
|
|
func = new FxRandomPick(RNG, ArgList, MethodName == NAME_FRandomPick, ScriptPosition, ctx.FromDecorate);
|
|
}
|
|
break;
|
|
|
|
case NAME_Random2:
|
|
if (CheckArgSize(NAME_Random2, ArgList, 0, 1, ScriptPosition))
|
|
{
|
|
func = new FxRandom2(RNG, ArgList.Size() == 0? nullptr : ArgList[0], ScriptPosition, ctx.FromDecorate);
|
|
if (ArgList.Size() > 0) ArgList[0] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_Min:
|
|
case NAME_Max:
|
|
if (CheckArgSize(MethodName, ArgList, 2, -1, ScriptPosition))
|
|
{
|
|
func = new FxMinMax(ArgList, MethodName, ScriptPosition);
|
|
}
|
|
break;
|
|
|
|
case NAME_Clamp:
|
|
if (CheckArgSize(MethodName, ArgList, 3, 3, ScriptPosition))
|
|
{
|
|
TArray<FxExpression *> pass;
|
|
pass.Resize(2);
|
|
pass[0] = ArgList[0];
|
|
pass[1] = ArgList[1];
|
|
pass[0] = new FxMinMax(pass, NAME_Max, ScriptPosition);
|
|
pass[1] = ArgList[2];
|
|
func = new FxMinMax(pass, NAME_Min, ScriptPosition);
|
|
ArgList[0] = ArgList[1] = ArgList[2] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_Abs:
|
|
if (CheckArgSize(MethodName, ArgList, 1, 1, ScriptPosition))
|
|
{
|
|
func = new FxAbs(ArgList[0]);
|
|
ArgList[0] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_ATan2:
|
|
case NAME_VectorAngle:
|
|
if (CheckArgSize(MethodName, ArgList, 2, 2, ScriptPosition))
|
|
{
|
|
func = MethodName == NAME_ATan2 ? new FxATan2(ArgList[0], ArgList[1], ScriptPosition) : new FxATan2(ArgList[1], ArgList[0], ScriptPosition);
|
|
ArgList[0] = ArgList[1] = nullptr;
|
|
}
|
|
break;
|
|
|
|
case NAME_New:
|
|
if (CheckArgSize(MethodName, ArgList, 0, 1, ScriptPosition))
|
|
{
|
|
// [ZZ] allow implicit new() call to mean "create current class instance"
|
|
if (!ArgList.Size() && !ctx.Class->isClass())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot use implicit new() in a struct");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else if (!ArgList.Size())
|
|
{
|
|
auto cls = static_cast<PClassType*>(ctx.Class)->Descriptor;
|
|
ArgList.Push(new FxConstant(cls, NewClassPointer(cls), ScriptPosition));
|
|
}
|
|
|
|
func = new FxNew(ArgList[0]);
|
|
ArgList[0] = nullptr;
|
|
}
|
|
break;
|
|
|
|
|
|
default:
|
|
ScriptPosition.Message(MSG_ERROR, "Call to unknown function '%s'", MethodName.GetChars());
|
|
break;
|
|
}
|
|
if (func != nullptr)
|
|
{
|
|
delete this;
|
|
return func->Resolve(ctx);
|
|
}
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMemberFunctionCall::FxMemberFunctionCall(FxExpression *self, FName methodname, FArgumentList &args, const FScriptPosition &pos)
|
|
: FxExpression(EFX_MemberFunctionCall, pos)
|
|
{
|
|
Self = self;
|
|
MethodName = methodname;
|
|
ArgList = std::move(args);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxMemberFunctionCall::~FxMemberFunctionCall()
|
|
{
|
|
SAFE_DELETE(Self);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxMemberFunctionCall::Resolve(FCompileContext& ctx)
|
|
{
|
|
PContainerType *cls = nullptr;
|
|
bool staticonly = false;
|
|
bool novirtual = false;
|
|
bool isreadonly = false;
|
|
|
|
PContainerType *ccls = nullptr;
|
|
|
|
if (ctx.Class == nullptr)
|
|
{
|
|
// There's no way that a member function call can resolve to a constant so abort right away.
|
|
ScriptPosition.Message(MSG_ERROR, "Expression is not constant");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
for (auto a : ArgList)
|
|
{
|
|
if (a == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Empty function argument");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if (Self->ExprType == EFX_Identifier)
|
|
{
|
|
auto id = static_cast<FxIdentifier *>(Self)->Identifier;
|
|
// If the left side is a class name for a static member function call it needs to be resolved manually
|
|
// because the resulting value type would cause problems in nearly every other place where identifiers are being used.
|
|
// [ZZ] substitute ccls for String internal type.
|
|
if (id == NAME_String) ccls = TypeStringStruct;
|
|
else ccls = FindContainerType(id, ctx);
|
|
if (ccls != nullptr) static_cast<FxIdentifier *>(Self)->noglobal = true;
|
|
}
|
|
|
|
SAFE_RESOLVE(Self, ctx);
|
|
|
|
if (Self->ValueType == TypeError)
|
|
{
|
|
if (ccls != nullptr)
|
|
{
|
|
cls = ccls;
|
|
staticonly = true;
|
|
if (ccls->isClass())
|
|
{
|
|
if (ctx.Function == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to call %s from constant declaration", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
auto clstype = PType::toClass(ctx.Function->Variants[0].SelfClass);
|
|
if (clstype != nullptr)
|
|
{
|
|
novirtual = clstype->Descriptor->IsDescendantOf(static_cast<PClassType*>(ccls)->Descriptor);
|
|
if (novirtual)
|
|
{
|
|
bool error;
|
|
PFunction *afd = FindClassMemberFunction(ccls, ctx.Class, MethodName, ScriptPosition, &error, ctx.Version, !ctx.FromDecorate);
|
|
if ((nullptr != afd) && (afd->Variants[0].Flags & VARF_Method) && (afd->Variants[0].Flags & VARF_Virtual))
|
|
{
|
|
staticonly = false;
|
|
novirtual = true;
|
|
delete Self;
|
|
Self = new FxSelf(ScriptPosition);
|
|
Self->ValueType = NewPointer(cls);
|
|
}
|
|
else novirtual = false;
|
|
}
|
|
}
|
|
}
|
|
if (!novirtual) goto isresolved;
|
|
}
|
|
}
|
|
|
|
if (Self->ValueType->isRealPointer())
|
|
{
|
|
auto pointedType = Self->ValueType->toPointer()->PointedType;
|
|
if (pointedType && pointedType->isDynArray())
|
|
{
|
|
Self = new FxOutVarDereference(Self, Self->ScriptPosition);
|
|
SAFE_RESOLVE(Self, ctx);
|
|
}
|
|
}
|
|
|
|
if (Self->ExprType == EFX_Super)
|
|
{
|
|
if (ctx.Function == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to call %s from constant declaration", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
auto clstype = PType::toClass(ctx.Function->Variants[0].SelfClass);
|
|
if (clstype != nullptr)
|
|
{
|
|
// give the node the proper value type now that we know it's properly used.
|
|
cls = clstype->ParentType;
|
|
Self->ValueType = NewPointer(cls);
|
|
Self->ExprType = EFX_Self;
|
|
novirtual = true; // super calls are always non-virtual
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Super requires a class type");
|
|
}
|
|
}
|
|
|
|
// Note: These builtins would better be relegated to the actual type objects, instead of polluting this file, but that's a task for later.
|
|
|
|
// Texture builtins.
|
|
else if (Self->ValueType == TypeTextureID)
|
|
{
|
|
if (MethodName == NAME_IsValid || MethodName == NAME_IsNull || MethodName == NAME_Exists || MethodName == NAME_SetInvalid || MethodName == NAME_SetNull)
|
|
{
|
|
if (ArgList.Size() > 0)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Too many parameters in call to %s", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// No need to create a dedicated node here, all builtins map directly to trivial operations.
|
|
Self->ValueType = TypeSInt32; // all builtins treat the texture index as integer.
|
|
FxExpression *x;
|
|
switch (MethodName.GetIndex())
|
|
{
|
|
case NAME_IsValid:
|
|
x = new FxCompareRel('>', Self, new FxConstant(0, ScriptPosition));
|
|
break;
|
|
|
|
case NAME_IsNull:
|
|
x = new FxCompareEq(TK_Eq, Self, new FxConstant(0, ScriptPosition));
|
|
break;
|
|
|
|
case NAME_Exists:
|
|
x = new FxCompareRel(TK_Geq, Self, new FxConstant(0, ScriptPosition));
|
|
break;
|
|
|
|
case NAME_SetInvalid:
|
|
x = new FxAssign(Self, new FxConstant(-1, ScriptPosition));
|
|
break;
|
|
|
|
case NAME_SetNull:
|
|
x = new FxAssign(Self, new FxConstant(0, ScriptPosition));
|
|
break;
|
|
}
|
|
Self = nullptr;
|
|
SAFE_RESOLVE(x, ctx);
|
|
if (MethodName == NAME_SetInvalid || MethodName == NAME_SetNull) x->ValueType = TypeVoid; // override the default type of the assignment operator.
|
|
delete this;
|
|
return x;
|
|
}
|
|
}
|
|
|
|
else if (Self->IsVector())
|
|
{
|
|
// handle builtins: Vectors got 2: Length and Unit.
|
|
if (MethodName == NAME_Length || MethodName == NAME_Unit)
|
|
{
|
|
if (ArgList.Size() > 0)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Too many parameters in call to %s", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
auto x = new FxVectorBuiltin(Self, MethodName);
|
|
Self = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
|
|
else if (Self->ValueType == TypeString)
|
|
{
|
|
if (MethodName == NAME_Length) // This is an intrinsic because a dedicated opcode exists for it.
|
|
{
|
|
auto x = new FxStrLen(Self);
|
|
Self = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
// same for String methods. It also uses a hidden struct type to define them.
|
|
Self->ValueType = TypeStringStruct;
|
|
}
|
|
else if (Self->IsDynamicArray())
|
|
{
|
|
if (MethodName == NAME_Size)
|
|
{
|
|
FxExpression *x = new FxMemberIdentifier(Self, NAME_Size, ScriptPosition); // todo: obfuscate the name to prevent direct access.
|
|
Self->ValueType = static_cast<PDynArray*>(Self->ValueType)->BackingType;
|
|
Self = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
else
|
|
{
|
|
auto elementType = static_cast<PDynArray*>(Self->ValueType)->ElementType;
|
|
Self->ValueType = static_cast<PDynArray*>(Self->ValueType)->BackingType;
|
|
bool isDynArrayObj = elementType->isObjectPointer();
|
|
// this requires some added type checks for the passed types.
|
|
int idx = 0;
|
|
for (auto &a : ArgList)
|
|
{
|
|
a = a->Resolve(ctx);
|
|
if (a == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (a->ValueType->isRealPointer())
|
|
{
|
|
auto pointedType = a->ValueType->toPointer()->PointedType;
|
|
if (pointedType && pointedType->isDynArray())
|
|
{
|
|
a = new FxOutVarDereference(a, a->ScriptPosition);
|
|
SAFE_RESOLVE(a, ctx);
|
|
}
|
|
}
|
|
|
|
if (isDynArrayObj && ((MethodName == NAME_Push && idx == 0) || (MethodName == NAME_Insert && idx == 1)))
|
|
{
|
|
// Null pointers are always valid.
|
|
if (!a->isConstant() || static_cast<FxConstant*>(a)->GetValue().GetPointer() != nullptr)
|
|
{
|
|
// The DynArray_Obj declaration in dynarrays.txt doesn't support generics yet. Check the type here as if it did.
|
|
if (!a->ValueType->isObjectPointer() ||
|
|
!static_cast<PObjectPointer*>(elementType)->PointedClass()->IsAncestorOf(static_cast<PObjectPointer*>(a->ValueType)->PointedClass()))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Type mismatch in function argument");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
if (a->IsDynamicArray())
|
|
{
|
|
// Copy and Move must turn their parameter into a pointer to the backing struct type.
|
|
auto backingtype = static_cast<PDynArray*>(a->ValueType)->BackingType;
|
|
if (elementType != static_cast<PDynArray*>(a->ValueType)->ElementType)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Type mismatch in function argument");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
bool writable;
|
|
if (!a->RequestAddress(ctx, &writable))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to dereference array variable");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
a->ValueType = NewPointer(backingtype);
|
|
|
|
// Also change the field's type so the code generator can work with this (actually this requires swapping out the entire field.)
|
|
if (Self->ExprType == EFX_StructMember || Self->ExprType == EFX_ClassMember || Self->ExprType == EFX_StackVariable)
|
|
{
|
|
auto member = static_cast<FxMemberBase*>(Self);
|
|
auto newfield = Create<PField>(NAME_None, backingtype, 0, member->membervar->Offset);
|
|
member->membervar = newfield;
|
|
}
|
|
}
|
|
else if (a->IsPointer() && Self->ValueType->isPointer())
|
|
{
|
|
// the only case which must be checked up front is for pointer arrays receiving a new element.
|
|
// Since there is only one native backing class it uses a neutral void pointer as its argument,
|
|
// meaning that FxMemberFunctionCall is unable to do a proper check. So we have to do it here.
|
|
if (a->ValueType != elementType)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Type mismatch in function argument. Got %s, expected %s", a->ValueType->DescriptiveName(), elementType->DescriptiveName());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
idx++;
|
|
}
|
|
}
|
|
}
|
|
else if (Self->IsArray())
|
|
{
|
|
if (MethodName == NAME_Size)
|
|
{
|
|
if (ArgList.Size() > 0)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Too many parameters in call to %s", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (!Self->isStaticArray())
|
|
{
|
|
auto atype = Self->ValueType;
|
|
if (Self->ValueType->isPointer()) atype = ValueType->toPointer()->PointedType;
|
|
auto size = static_cast<PArray*>(atype)->ElementCount;
|
|
auto x = new FxConstant(size, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
else
|
|
{
|
|
// Resizable arrays can only be defined in C code and they can only exist in pointer form to reduce their impact on the code generator.
|
|
if (Self->ExprType == EFX_StructMember || Self->ExprType == EFX_ClassMember || Self->ExprType == EFX_GlobalVariable)
|
|
{
|
|
auto member = static_cast<FxMemberBase*>(Self);
|
|
auto newfield = Create<PField>(NAME_None, TypeUInt32, VARF_ReadOnly, member->membervar->Offset + sizeof(void*)); // the size is stored right behind the pointer.
|
|
member->membervar = newfield;
|
|
Self = nullptr;
|
|
delete this;
|
|
member->ValueType = TypeUInt32;
|
|
return member;
|
|
}
|
|
else
|
|
{
|
|
// This should never happen because resizable arrays cannot be defined in scripts.
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot retrieve size of array");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (MethodName == NAME_GetParentClass &&
|
|
(Self->IsObject() || Self->ValueType->isClassPointer()))
|
|
{
|
|
if (CheckArgSize(NAME_GetParentClass, ArgList, 0, 0, ScriptPosition))
|
|
{
|
|
auto x = new FxGetParentClass(Self);
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
if (MethodName == NAME_GetClassName &&
|
|
(Self->IsObject() || Self->ValueType->isClassPointer()))
|
|
{
|
|
if (CheckArgSize(NAME_GetClassName, ArgList, 0, 0, ScriptPosition))
|
|
{
|
|
auto x = new FxGetClassName(Self);
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
|
|
if (Self->ValueType->isRealPointer())
|
|
{
|
|
auto ptype = Self->ValueType->toPointer()->PointedType;
|
|
cls = ptype->toContainer();
|
|
if (cls != nullptr)
|
|
{
|
|
if (ptype->isClass() && MethodName == NAME_GetClass)
|
|
{
|
|
if (ArgList.Size() > 0)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Too many parameters in call to %s", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
auto x = new FxGetClass(Self);
|
|
return x->Resolve(ctx);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Left hand side of %s must point to a class object", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
else if (Self->ValueType->isStruct())
|
|
{
|
|
bool writable;
|
|
|
|
// [ZZ] allow const method to be called on a readonly struct
|
|
isreadonly = !(Self->RequestAddress(ctx, &writable) && writable);
|
|
cls = static_cast<PStruct*>(Self->ValueType);
|
|
Self->ValueType = NewPointer(Self->ValueType);
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid expression on left hand side of %s", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// Todo: handle member calls from instantiated structs.
|
|
|
|
isresolved:
|
|
bool error = false;
|
|
PFunction *afd = FindClassMemberFunction(cls, ctx.Class, MethodName, ScriptPosition, &error, ctx.Version, !ctx.FromDecorate);
|
|
if (error)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (afd == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unknown function %s", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (isreadonly && !(afd->Variants[0].Flags & VARF_ReadOnly))
|
|
{
|
|
// Cannot be made writable so we cannot use its methods.
|
|
// [ZZ] Why this esoteric message?
|
|
ScriptPosition.Message(MSG_ERROR, "Readonly struct on left hand side of %s not allowed", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
// [ZZ] if self is a struct or a class member, check if it's valid to call this function at all.
|
|
// implement more magic
|
|
int outerflags = 0;
|
|
if (ctx.Function)
|
|
{
|
|
outerflags = ctx.Function->Variants[0].Flags;
|
|
if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
|
|
outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ScopeFlags));
|
|
}
|
|
int innerflags = afd->Variants[0].Flags;
|
|
int innerside = FScopeBarrier::SideFromFlags(innerflags);
|
|
// [ZZ] check this at compile time. this would work for most legit cases.
|
|
if (innerside == FScopeBarrier::Side_Virtual)
|
|
{
|
|
innerside = FScopeBarrier::SideFromObjectFlags(cls->ScopeFlags);
|
|
innerflags = FScopeBarrier::FlagsFromSide(innerside);
|
|
}
|
|
else if (innerside != FScopeBarrier::Side_Clear)
|
|
{
|
|
if (Self->ExprType == EFX_StructMember)
|
|
{
|
|
FxStructMember* pmember = (FxStructMember*)Self;
|
|
if (innerside == FScopeBarrier::Side_PlainData)
|
|
innerflags = FScopeBarrier::ChangeSideInFlags(innerflags, pmember->BarrierSide);
|
|
}
|
|
}
|
|
FScopeBarrier scopeBarrier(outerflags, innerflags, MethodName.GetChars());
|
|
if (!scopeBarrier.callable)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s", scopeBarrier.callerror.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (staticonly && (afd->Variants[0].Flags & VARF_Method))
|
|
{
|
|
if (!novirtual || !(afd->Variants[0].Flags & VARF_Virtual))
|
|
{
|
|
auto clstype = PType::toClass(ctx.Class);
|
|
auto ccls = PType::toClass(cls);
|
|
if (clstype == nullptr || ccls == nullptr || !clstype->Descriptor->IsDescendantOf(ccls->Descriptor))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot call non-static function %s::%s from here", cls->TypeName.GetChars(), MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
else
|
|
{
|
|
// Todo: If this is a qualified call to a parent class function, let it through (but this needs to disable virtual calls later.)
|
|
ScriptPosition.Message(MSG_ERROR, "Qualified member call to parent class %s::%s is not yet implemented", cls->TypeName.GetChars(), MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (afd->Variants[0].Flags & VARF_Method)
|
|
{
|
|
if (ctx.Function == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Unable to call %s from constant declaration", MethodName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (Self->ExprType == EFX_Self)
|
|
{
|
|
if (!CheckFunctionCompatiblity(ScriptPosition, ctx.Function, afd))
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Functions with no Actor usage may not be called through a pointer because they will lose their context.
|
|
if (!(afd->Variants[0].UseFlags & SUF_ACTOR))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Function %s cannot be used with a non-self object", afd->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// do not pass the self pointer to static functions.
|
|
auto self = (afd->Variants[0].Flags & VARF_Method) ? Self : nullptr;
|
|
auto x = new FxVMFunctionCall(self, afd, ArgList, ScriptPosition, staticonly|novirtual);
|
|
if (Self == self) Self = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxVMFunctionCall
|
|
//
|
|
//==========================================================================
|
|
|
|
FxVMFunctionCall::FxVMFunctionCall(FxExpression *self, PFunction *func, FArgumentList &args, const FScriptPosition &pos, bool novirtual)
|
|
: FxExpression(EFX_VMFunctionCall, pos)
|
|
{
|
|
Self = self;
|
|
Function = func;
|
|
ArgList = std::move(args);
|
|
NoVirtual = novirtual;
|
|
CallingFunction = nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxVMFunctionCall::~FxVMFunctionCall()
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
PPrototype *FxVMFunctionCall::ReturnProto()
|
|
{
|
|
if (hasStringArgs)
|
|
return FxExpression::ReturnProto();
|
|
|
|
return Function->Variants[0].Proto;
|
|
}
|
|
|
|
|
|
bool FxVMFunctionCall::CheckAccessibility(const VersionInfo &ver)
|
|
{
|
|
if (Function->mVersion > ver && !(Function->Variants[0].Flags & VARF_Deprecated))
|
|
{
|
|
FString VersionString;
|
|
if (ver >= MakeVersion(2, 3))
|
|
{
|
|
VersionString.Format("ZScript version %d.%d.%d", ver.major, ver.minor, ver.revision);
|
|
}
|
|
else
|
|
{
|
|
VersionString = "DECORATE";
|
|
}
|
|
ScriptPosition.Message(MSG_ERROR, "%s not accessible to %s", Function->SymbolName.GetChars(), VersionString.GetChars());
|
|
return false;
|
|
}
|
|
if ((Function->Variants[0].Flags & VARF_Deprecated))
|
|
{
|
|
if (Function->mVersion <= ver)
|
|
{
|
|
const FString &deprecationMessage = Function->Variants[0].DeprecationMessage;
|
|
ScriptPosition.Message(MSG_WARNING, "Accessing deprecated function %s - deprecated since %d.%d.%d%s%s", Function->SymbolName.GetChars(), Function->mVersion.major, Function->mVersion.minor, Function->mVersion.revision,
|
|
deprecationMessage.IsEmpty() ? "" : ", ", deprecationMessage.GetChars());
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
VMFunction *FxVMFunctionCall::GetDirectFunction(PFunction *callingfunc, const VersionInfo &ver)
|
|
{
|
|
// If this return statement calls a non-virtual function with no arguments,
|
|
// then it can be a "direct" function. That is, the DECORATE
|
|
// definition can call that function directly without wrapping
|
|
// it inside VM code.
|
|
|
|
if (ArgList.Size() == 0 && !(Function->Variants[0].Flags & VARF_Virtual) && CheckAccessibility(ver) && CheckFunctionCompatiblity(ScriptPosition, callingfunc, Function))
|
|
{
|
|
unsigned imp = Function->GetImplicitArgs();
|
|
if (Function->Variants[0].ArgFlags.Size() > imp && !(Function->Variants[0].ArgFlags[imp] & VARF_Optional)) return nullptr;
|
|
return Function->Variants[0].Implementation;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxVMFunctionCall :: Resolve
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxVMFunctionCall::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE_OPT(Self, ctx);
|
|
bool failed = false;
|
|
auto proto = Function->Variants[0].Proto;
|
|
auto &argtypes = proto->ArgumentTypes;
|
|
auto &argnames = Function->Variants[0].ArgNames;
|
|
auto &argflags = Function->Variants[0].ArgFlags;
|
|
auto &defaults = Function->Variants[0].Implementation->DefaultArgs;
|
|
|
|
int implicit = Function->GetImplicitArgs();
|
|
|
|
if (!CheckAccessibility(ctx.Version))
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// This should never happen.
|
|
if (Self == nullptr && (Function->Variants[0].Flags & VARF_Method))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Call to non-static function without a self pointer");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (compileEnvironment.ResolveSpecialFunction)
|
|
{
|
|
auto result = compileEnvironment.ResolveSpecialFunction(this, ctx);
|
|
if (!result) return nullptr;
|
|
}
|
|
|
|
// [Player701] Catch attempts to call abstract functions directly at compile time
|
|
if (NoVirtual && Function->Variants[0].Implementation->VarFlags & VARF_Abstract)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot call abstract function %s", Function->Variants[0].Implementation->PrintableName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
CallingFunction = ctx.Function;
|
|
if (ArgList.Size() > 0)
|
|
{
|
|
if (argtypes.Size() == 0)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Too many arguments in call to %s", Function->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
bool foundvarargs = false;
|
|
PType * type = nullptr;
|
|
int flag = 0;
|
|
if (argtypes.Size() > 0 && argtypes.Last() != nullptr && ArgList.Size() + implicit > argtypes.Size())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Too many arguments in call to %s", Function->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
for (unsigned i = 0; i < ArgList.Size(); i++)
|
|
{
|
|
// Varargs must all have the same type as the last typed argument. A_Jump is the only function using it.
|
|
// [ZZ] Varargs MAY have arbitrary types if the method is marked vararg.
|
|
if (!foundvarargs)
|
|
{
|
|
if (argtypes[i + implicit] == nullptr) foundvarargs = true;
|
|
else
|
|
{
|
|
type = argtypes[i + implicit];
|
|
flag = argflags[i + implicit];
|
|
}
|
|
}
|
|
assert(type != nullptr);
|
|
|
|
if (ArgList[i]->ExprType == EFX_NamedNode)
|
|
{
|
|
if (!(flag & VARF_Optional))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot use a named argument here - not all required arguments have been passed.");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (foundvarargs)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot use a named argument in the varargs part of the parameter list.");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
unsigned j;
|
|
bool done = false;
|
|
FName name = static_cast<FxNamedNode *>(ArgList[i])->name;
|
|
for (j = 0; j < argnames.Size() - implicit; j++)
|
|
{
|
|
if (argnames[j + implicit] == name)
|
|
{
|
|
if (j < i)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Named argument %s comes before current position in argument list.", name.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// copy the original argument into the list
|
|
auto old = static_cast<FxNamedNode *>(ArgList[i]);
|
|
ArgList[i] = old->value;
|
|
old->value = nullptr;
|
|
delete old;
|
|
// now fill the gap with constants created from the default list so that we got a full list of arguments.
|
|
int insert = j - i;
|
|
int skipdefs = 0;
|
|
// Defaults contain multiple entries for pointers so we need to calculate how much additional defaults we need to skip
|
|
for (unsigned k = 0; k < i + implicit; k++)
|
|
{
|
|
skipdefs += argtypes[k]->GetRegCount() - 1;
|
|
}
|
|
for (int k = 0; k < insert; k++)
|
|
{
|
|
auto ntype = argtypes[i + k + implicit];
|
|
// If this is a reference argument, the pointer type must be undone because the code below expects the pointed type as value type.
|
|
if (argflags[i + k + implicit] & VARF_Ref)
|
|
{
|
|
assert(ntype->isPointer());
|
|
ntype = TypeNullPtr; // the default of a reference type can only be a null pointer
|
|
}
|
|
if (ntype->GetRegCount() == 1)
|
|
{
|
|
auto x = new FxConstant(ntype, defaults[i + k + skipdefs + implicit], ScriptPosition);
|
|
ArgList.Insert(i + k, x);
|
|
}
|
|
else
|
|
{
|
|
// Vectors need special treatment because they are not normal constants
|
|
FxConstant *cs[3] = { nullptr };
|
|
for (int l = 0; l < ntype->GetRegCount(); l++)
|
|
{
|
|
cs[l] = new FxConstant(TypeFloat64, defaults[l + i + k + skipdefs + implicit], ScriptPosition);
|
|
}
|
|
FxExpression *x = new FxVectorValue(cs[0], cs[1], cs[2], ScriptPosition);
|
|
ArgList.Insert(i + k, x);
|
|
skipdefs += ntype->GetRegCount() - 1;
|
|
}
|
|
}
|
|
done = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!done)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Named argument %s not found.", name.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// re-get the proper info for the inserted node.
|
|
type = argtypes[i + implicit];
|
|
flag = argflags[i + implicit];
|
|
}
|
|
|
|
FxExpression *x = nullptr;
|
|
if (foundvarargs && (Function->Variants[0].Flags & VARF_VarArg))
|
|
{
|
|
// only cast implicit-string types for vararg, leave everything else as-is
|
|
// this was outright copypasted from FxFormat
|
|
x = ArgList[i]->Resolve(ctx);
|
|
if (x)
|
|
{
|
|
if (x->ValueType == TypeName ||
|
|
x->ValueType == TypeSound) // spriteID can be a string too.
|
|
{
|
|
x = new FxStringCast(x);
|
|
x = x->Resolve(ctx);
|
|
}
|
|
}
|
|
}
|
|
else if (!(flag & (VARF_Ref|VARF_Out)))
|
|
{
|
|
x = new FxTypeCast(ArgList[i], type, false);
|
|
x = x->Resolve(ctx);
|
|
}
|
|
else
|
|
{
|
|
bool writable;
|
|
ArgList[i] = ArgList[i]->Resolve(ctx); // must be resolved before the address is requested.
|
|
|
|
if (ArgList[i]->ValueType->isRealPointer())
|
|
{
|
|
auto pointedType = ArgList[i]->ValueType->toPointer()->PointedType;
|
|
if (pointedType && pointedType->isDynArray())
|
|
{
|
|
ArgList[i] = new FxOutVarDereference(ArgList[i], ArgList[i]->ScriptPosition);
|
|
SAFE_RESOLVE(ArgList[i], ctx);
|
|
}
|
|
}
|
|
|
|
if (ArgList[i] != nullptr && ArgList[i]->ValueType != TypeNullPtr)
|
|
{
|
|
if (type == ArgList[i]->ValueType && type->isRealPointer() && type->toPointer()->PointedType->isStruct())
|
|
{
|
|
// trying to pass a struct reference as a struct reference. This must preserve the type.
|
|
}
|
|
else
|
|
{
|
|
ArgList[i]->RequestAddress(ctx, &writable);
|
|
|
|
if ((flag & VARF_Out) && !writable)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Argument must be a modifiable value");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (flag & VARF_Ref)ArgList[i]->ValueType = NewPointer(ArgList[i]->ValueType);
|
|
}
|
|
|
|
// For a reference argument the types must match 100%.
|
|
if (type != ArgList[i]->ValueType)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Type mismatch in reference argument %s", Function->SymbolName.GetChars());
|
|
x = nullptr;
|
|
}
|
|
else
|
|
{
|
|
x = ArgList[i];
|
|
}
|
|
}
|
|
else x = ArgList[i];
|
|
}
|
|
failed |= (x == nullptr);
|
|
ArgList[i] = x;
|
|
if (!failed && x->ValueType == TypeString)
|
|
{
|
|
hasStringArgs = true;
|
|
}
|
|
}
|
|
int numargs = ArgList.Size() + implicit;
|
|
if ((unsigned)numargs < argtypes.Size() && argtypes[numargs] != nullptr)
|
|
{
|
|
auto flags = Function->Variants[0].ArgFlags[numargs];
|
|
if (!(flags & VARF_Optional))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Insufficient arguments in call to %s", Function->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((unsigned)implicit < argtypes.Size() && argtypes[implicit] != nullptr)
|
|
{
|
|
auto flags = Function->Variants[0].ArgFlags[implicit];
|
|
if (!(flags & VARF_Optional))
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Insufficient arguments in call to %s", Function->SymbolName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
if (failed)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
TArray<PType *> &rets = proto->ReturnTypes;
|
|
if (rets.Size() > 0)
|
|
{
|
|
ValueType = rets[0];
|
|
}
|
|
else
|
|
{
|
|
ValueType = TypeVoid;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxVMFunctionCall::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(build->Registers[REGT_POINTER].GetMostUsed() >= build->NumImplicits);
|
|
int count = 0;
|
|
|
|
if (count == 1)
|
|
{
|
|
ExpEmit reg;
|
|
if (CheckEmitCast(build, false, reg))
|
|
{
|
|
ArgList.DeleteAndClear();
|
|
ArgList.ShrinkToFit();
|
|
return reg;
|
|
}
|
|
}
|
|
|
|
VMFunction *vmfunc = Function->Variants[0].Implementation;
|
|
bool staticcall = ((vmfunc->VarFlags & VARF_Final) || vmfunc->VirtualIndex == ~0u || NoVirtual);
|
|
|
|
count = 0;
|
|
FunctionCallEmitter emitters(vmfunc);
|
|
// Emit code to pass implied parameters
|
|
ExpEmit selfemit;
|
|
if (Function->Variants[0].Flags & VARF_Method)
|
|
{
|
|
assert(Self != nullptr);
|
|
selfemit = Self->Emit(build);
|
|
assert(selfemit.RegType == REGT_POINTER || selfemit.RegType == REGT_STRING || (selfemit.Fixed && selfemit.Target));
|
|
|
|
int innerside = FScopeBarrier::SideFromFlags(Function->Variants[0].Flags);
|
|
|
|
if (innerside == FScopeBarrier::Side_Virtual)
|
|
{
|
|
auto selfside = FScopeBarrier::SideFromObjectFlags(Self->ValueType->toPointer()->PointedType->ScopeFlags);
|
|
|
|
int outerside = FScopeBarrier::SideFromFlags(CallingFunction->Variants[0].Flags);
|
|
if (outerside == FScopeBarrier::Side_Virtual)
|
|
outerside = FScopeBarrier::SideFromObjectFlags(CallingFunction->OwningClass->ScopeFlags);
|
|
|
|
// [ZZ] only emit if target side cannot be checked at compile time.
|
|
if (selfside == FScopeBarrier::Side_PlainData)
|
|
{
|
|
// Check the self object against the calling function's flags at run time
|
|
build->Emit(OP_SCOPE, selfemit.RegNum, outerside + 1, build->GetConstantAddress(vmfunc));
|
|
}
|
|
}
|
|
|
|
emitters.AddParameter(selfemit, (selfemit.Fixed && selfemit.Target) || selfemit.RegType == REGT_STRING);
|
|
if (Function->Variants[0].Flags & VARF_Action)
|
|
{
|
|
static_assert(NAP == 3, "This code needs to be updated if NAP changes");
|
|
if (build->NumImplicits == NAP && selfemit.RegNum == 0) // only pass this function's stateowner and stateinfo if the subfunction is run in self's context.
|
|
{
|
|
emitters.AddParameterPointer(1, false);
|
|
emitters.AddParameterPointer(2, false);
|
|
}
|
|
else
|
|
{
|
|
// pass self as stateowner, otherwise all attempts of the subfunction to retrieve a state from a name would fail.
|
|
emitters.AddParameter(selfemit, (selfemit.Fixed && selfemit.Target) || selfemit.RegType == REGT_STRING);
|
|
emitters.AddParameterPointerConst(nullptr);
|
|
}
|
|
}
|
|
}
|
|
else staticcall = true;
|
|
// Emit code to pass explicit parameters
|
|
for (unsigned i = 0; i < ArgList.Size(); ++i)
|
|
{
|
|
emitters.AddParameter(build, ArgList[i]);
|
|
}
|
|
// Complete the parameter list from the defaults.
|
|
auto &defaults = Function->Variants[0].Implementation->DefaultArgs;
|
|
for (unsigned i = emitters.Count(); i < defaults.Size(); i++)
|
|
{
|
|
switch (defaults[i].Type)
|
|
{
|
|
default:
|
|
case REGT_INT:
|
|
emitters.AddParameterIntConst(defaults[i].i);
|
|
break;
|
|
case REGT_FLOAT:
|
|
emitters.AddParameterFloatConst(defaults[i].f);
|
|
break;
|
|
case REGT_POINTER:
|
|
emitters.AddParameterPointerConst(defaults[i].a);
|
|
break;
|
|
case REGT_STRING:
|
|
emitters.AddParameterStringConst(defaults[i].s());
|
|
break;
|
|
}
|
|
}
|
|
ArgList.DeleteAndClear();
|
|
ArgList.ShrinkToFit();
|
|
|
|
if (!staticcall) emitters.SetVirtualReg(selfemit.RegNum);
|
|
int resultcount = vmfunc->Proto->ReturnTypes.Size() == 0 ? 0 : std::max(AssignCount, 1);
|
|
|
|
assert((unsigned)resultcount <= vmfunc->Proto->ReturnTypes.Size());
|
|
for (int i = 0; i < resultcount; i++)
|
|
{
|
|
emitters.AddReturn(vmfunc->Proto->ReturnTypes[i]->GetRegType(), vmfunc->Proto->ReturnTypes[i]->GetRegCount());
|
|
}
|
|
return emitters.EmitCall(build, resultcount > 1? &ReturnRegs : nullptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// If calling one of the casting kludge functions, don't bother calling the
|
|
// function; just use the parameter directly. Returns true if this was a
|
|
// kludge function, false otherwise.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxVMFunctionCall::CheckEmitCast(VMFunctionBuilder *build, bool returnit, ExpEmit ®)
|
|
{
|
|
FName funcname = Function->SymbolName;
|
|
if (funcname == NAME___decorate_internal_int__ ||
|
|
funcname == NAME___decorate_internal_bool__ ||
|
|
funcname == NAME___decorate_internal_float__)
|
|
{
|
|
FxExpression *arg = ArgList[0];
|
|
if (returnit)
|
|
{
|
|
if (arg->isConstant() &&
|
|
(funcname == NAME___decorate_internal_int__ ||
|
|
funcname == NAME___decorate_internal_bool__))
|
|
{ // Use immediate version for integers in range
|
|
build->EmitRetInt(0, true, static_cast<FxConstant *>(arg)->GetValue().Int);
|
|
}
|
|
else
|
|
{
|
|
ExpEmit where = arg->Emit(build);
|
|
build->Emit(OP_RET, RET_FINAL, EncodeRegType(where), where.RegNum);
|
|
where.Free(build);
|
|
}
|
|
reg = ExpEmit();
|
|
reg.Final = true;
|
|
}
|
|
else
|
|
{
|
|
reg = arg->Emit(build);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFlopFunctionCall::FxFlopFunctionCall(size_t index, FArgumentList &args, const FScriptPosition &pos)
|
|
: FxExpression(EFX_FlopFunctionCall, pos)
|
|
{
|
|
assert(index < countof(FxFlops) && "FLOP index out of range");
|
|
Index = (int)index;
|
|
ArgList = std::move(args);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxFlopFunctionCall::~FxFlopFunctionCall()
|
|
{
|
|
}
|
|
|
|
FxExpression *FxFlopFunctionCall::Resolve(FCompileContext& ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
if (ArgList.Size() != 1)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "%s only has one parameter", FName(FxFlops[Index].Name).GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
ArgList[0] = ArgList[0]->Resolve(ctx);
|
|
if (ArgList[0] == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (!ArgList[0]->IsNumeric())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "numeric value expected for parameter");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (ArgList[0]->isConstant())
|
|
{
|
|
double v = static_cast<FxConstant *>(ArgList[0])->GetValue().GetFloat();
|
|
v = FxFlops[Index].Evaluate(v);
|
|
FxExpression *x = new FxConstant(v, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
if (ArgList[0]->ValueType->GetRegType() == REGT_INT)
|
|
{
|
|
ArgList[0] = new FxFloatCast(ArgList[0]);
|
|
}
|
|
ValueType = TypeFloat64;
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxFlopFunctionCall::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(ValueType == ArgList[0]->ValueType);
|
|
ExpEmit from = ArgList[0]->Emit(build);
|
|
ExpEmit to;
|
|
assert(from.Konst == 0);
|
|
assert(ValueType->GetRegCount() == 1);
|
|
// Do it in-place, unless a local variable
|
|
if (from.Fixed)
|
|
{
|
|
to = ExpEmit(build, from.RegType);
|
|
from.Free(build);
|
|
}
|
|
else
|
|
{
|
|
to = from;
|
|
}
|
|
|
|
build->Emit(OP_FLOP, to.RegNum, from.RegNum, FxFlops[Index].Flop);
|
|
ArgList.DeleteAndClear();
|
|
ArgList.ShrinkToFit();
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxVectorBuiltin::FxVectorBuiltin(FxExpression *self, FName name)
|
|
:FxExpression(EFX_VectorBuiltin, self->ScriptPosition), Function(name), Self(self)
|
|
{
|
|
}
|
|
|
|
FxVectorBuiltin::~FxVectorBuiltin()
|
|
{
|
|
SAFE_DELETE(Self);
|
|
}
|
|
|
|
FxExpression *FxVectorBuiltin::Resolve(FCompileContext &ctx)
|
|
{
|
|
SAFE_RESOLVE(Self, ctx);
|
|
assert(Self->IsVector()); // should never be created for anything else.
|
|
ValueType = Function == NAME_Length ? TypeFloat64 : Self->ValueType;
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxVectorBuiltin::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit to(build, ValueType->GetRegType(), ValueType->GetRegCount());
|
|
ExpEmit op = Self->Emit(build);
|
|
if (Function == NAME_Length)
|
|
{
|
|
build->Emit(Self->ValueType == TypeVector2 ? OP_LENV2 : OP_LENV3, to.RegNum, op.RegNum);
|
|
}
|
|
else
|
|
{
|
|
ExpEmit len(build, REGT_FLOAT);
|
|
build->Emit(Self->ValueType == TypeVector2 ? OP_LENV2 : OP_LENV3, len.RegNum, op.RegNum);
|
|
build->Emit(Self->ValueType == TypeVector2 ? OP_DIVVF2_RR : OP_DIVVF3_RR, to.RegNum, op.RegNum, len.RegNum);
|
|
len.Free(build);
|
|
}
|
|
op.Free(build);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxStrLen::FxStrLen(FxExpression *self)
|
|
:FxExpression(EFX_StrLen, self->ScriptPosition)
|
|
{
|
|
Self = self;
|
|
}
|
|
|
|
FxStrLen::~FxStrLen()
|
|
{
|
|
SAFE_DELETE(Self);
|
|
}
|
|
|
|
FxExpression *FxStrLen::Resolve(FCompileContext &ctx)
|
|
{
|
|
SAFE_RESOLVE(Self, ctx);
|
|
assert(Self->ValueType == TypeString);
|
|
if (Self->isConstant())
|
|
{
|
|
auto constself = static_cast<FxConstant *>(Self);
|
|
auto constlen = new FxConstant((int)constself->GetValue().GetString().Len(), Self->ScriptPosition);
|
|
delete this;
|
|
return constlen->Resolve(ctx);
|
|
}
|
|
ValueType = TypeUInt32;
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxStrLen::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit to(build, REGT_INT);
|
|
ExpEmit op = Self->Emit(build);
|
|
build->Emit(OP_LENS, to.RegNum, op.RegNum);
|
|
op.Free(build);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxGetClass::FxGetClass(FxExpression *self)
|
|
:FxExpression(EFX_GetClass, self->ScriptPosition)
|
|
{
|
|
Self = self;
|
|
}
|
|
|
|
FxGetClass::~FxGetClass()
|
|
{
|
|
SAFE_DELETE(Self);
|
|
}
|
|
|
|
FxExpression *FxGetClass::Resolve(FCompileContext &ctx)
|
|
{
|
|
SAFE_RESOLVE(Self, ctx);
|
|
if (!Self->IsObject())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "GetClass() requires an object");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = NewClassPointer(static_cast<PClassType*>(Self->ValueType->toPointer()->PointedType)->Descriptor);
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxGetClass::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit op = Self->Emit(build);
|
|
op.Free(build);
|
|
ExpEmit to(build, REGT_POINTER);
|
|
build->Emit(OP_CLSS, to.RegNum, op.RegNum);
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxGetParentClass::FxGetParentClass(FxExpression *self)
|
|
:FxExpression(EFX_GetParentClass, self->ScriptPosition)
|
|
{
|
|
Self = self;
|
|
}
|
|
|
|
FxGetParentClass::~FxGetParentClass()
|
|
{
|
|
SAFE_DELETE(Self);
|
|
}
|
|
|
|
FxExpression *FxGetParentClass::Resolve(FCompileContext &ctx)
|
|
{
|
|
SAFE_RESOLVE(Self, ctx);
|
|
|
|
if (!Self->ValueType->isClassPointer() && !Self->IsObject())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "GetParentClass() requires an object");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = NewClassPointer(RUNTIME_CLASS(DObject));
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxGetParentClass::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit op = Self->Emit(build);
|
|
op.Free(build);
|
|
if (Self->IsObject())
|
|
{
|
|
ExpEmit to(build, REGT_POINTER);
|
|
build->Emit(OP_CLSS, to.RegNum, op.RegNum);
|
|
op = to;
|
|
op.Free(build);
|
|
}
|
|
ExpEmit to(build, REGT_POINTER);
|
|
build->Emit(OP_LP, to.RegNum, op.RegNum, build->GetConstantInt(myoffsetof(PClass, ParentClass)));
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxGetClassName::FxGetClassName(FxExpression *self)
|
|
:FxExpression(EFX_GetClassName, self->ScriptPosition)
|
|
{
|
|
Self = self;
|
|
}
|
|
|
|
FxGetClassName::~FxGetClassName()
|
|
{
|
|
SAFE_DELETE(Self);
|
|
}
|
|
|
|
FxExpression *FxGetClassName::Resolve(FCompileContext &ctx)
|
|
{
|
|
SAFE_RESOLVE(Self, ctx);
|
|
|
|
if (!Self->ValueType->isClassPointer() && !Self->IsObject())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "GetClassName() requires an object");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = TypeName;
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxGetClassName::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit op = Self->Emit(build);
|
|
op.Free(build);
|
|
if (Self->IsObject())
|
|
{
|
|
ExpEmit to(build, REGT_POINTER);
|
|
build->Emit(OP_CLSS, to.RegNum, op.RegNum);
|
|
op = to;
|
|
op.Free(build);
|
|
}
|
|
ExpEmit to(build, REGT_INT);
|
|
build->Emit(OP_LW, to.RegNum, op.RegNum, build->GetConstantInt(myoffsetof(PClass, TypeName)));
|
|
return to;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxColorLiteral::FxColorLiteral(FArgumentList &args, FScriptPosition &sc)
|
|
:FxExpression(EFX_ColorLiteral, sc)
|
|
{
|
|
ArgList = std::move(args);
|
|
}
|
|
|
|
FxExpression *FxColorLiteral::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
unsigned constelements = 0;
|
|
assert(ArgList.Size() == 3 || ArgList.Size() == 4);
|
|
if (ArgList.Size() == 3) ArgList.Insert(0, nullptr);
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (ArgList[i] != nullptr)
|
|
{
|
|
SAFE_RESOLVE(ArgList[i], ctx);
|
|
if (!ArgList[i]->IsInteger())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Integer expected for color component");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (ArgList[i]->isConstant())
|
|
{
|
|
constval += clamp(static_cast<FxConstant *>(ArgList[i])->GetValue().GetInt(), 0, 255) << (24 - i * 8);
|
|
delete ArgList[i];
|
|
ArgList[i] = nullptr;
|
|
constelements++;
|
|
}
|
|
}
|
|
else constelements++;
|
|
}
|
|
if (constelements == 4)
|
|
{
|
|
auto x = new FxConstant(constval, ScriptPosition);
|
|
x->ValueType = TypeColor;
|
|
delete this;
|
|
return x;
|
|
}
|
|
ValueType = TypeColor;
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxColorLiteral::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit out(build, REGT_INT);
|
|
build->Emit(OP_LK, out.RegNum, build->GetConstantInt(constval));
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (ArgList[i] != nullptr)
|
|
{
|
|
assert(!ArgList[i]->isConstant());
|
|
ExpEmit in = ArgList[i]->Emit(build);
|
|
in.Free(build);
|
|
ExpEmit work(build, REGT_INT);
|
|
build->Emit(OP_MAX_RK, work.RegNum, in.RegNum, build->GetConstantInt(0));
|
|
build->Emit(OP_MIN_RK, work.RegNum, work.RegNum, build->GetConstantInt(255));
|
|
if (i != 3) build->Emit(OP_SLL_RI, work.RegNum, work.RegNum, 24 - (i * 8));
|
|
build->Emit(OP_OR_RR, out.RegNum, out.RegNum, work.RegNum);
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxSequence :: Resolve
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxSequence::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
bool fail = false;
|
|
for (unsigned i = 0; i < Expressions.Size(); ++i)
|
|
{
|
|
if (nullptr == (Expressions[i] = Expressions[i]->Resolve(ctx)))
|
|
{
|
|
fail = true;
|
|
}
|
|
else if (Expressions[i]->ValueType == TypeError)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid statement");
|
|
fail = true;
|
|
}
|
|
}
|
|
if (fail)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxSequence :: CheckReturn
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxSequence::CheckReturn()
|
|
{
|
|
// a sequence always returns when its last element returns.
|
|
return Expressions.Size() > 0 && Expressions.Last()->CheckReturn();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxSequence :: Emit
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxSequence::Emit(VMFunctionBuilder *build)
|
|
{
|
|
for (unsigned i = 0; i < Expressions.Size(); ++i)
|
|
{
|
|
Expressions[i]->EmitStatement(build);
|
|
}
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxSequence :: GetDirectFunction
|
|
//
|
|
//==========================================================================
|
|
|
|
VMFunction *FxSequence::GetDirectFunction(PFunction *func, const VersionInfo &ver)
|
|
{
|
|
if (Expressions.Size() == 1)
|
|
{
|
|
return Expressions[0]->GetDirectFunction(func, ver);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxCompoundStatement :: Resolve
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxCompoundStatement::Resolve(FCompileContext &ctx)
|
|
{
|
|
auto outer = ctx.Block;
|
|
Outer = ctx.Block;
|
|
ctx.Block = this;
|
|
auto x = FxSequence::Resolve(ctx);
|
|
ctx.Block = outer;
|
|
return x;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxCompoundStatement :: Emit
|
|
//
|
|
//==========================================================================
|
|
|
|
ExpEmit FxCompoundStatement::Emit(VMFunctionBuilder *build)
|
|
{
|
|
auto e = FxSequence::Emit(build);
|
|
// Release all local variables in this block.
|
|
for (auto l : LocalVars)
|
|
{
|
|
l->Release(build);
|
|
}
|
|
return e;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxCompoundStatement :: FindLocalVariable
|
|
//
|
|
// Looks for a variable name in any of the containing compound statements
|
|
// This does a simple linear search on each block's variables.
|
|
// The lists here normally don't get large enough to justify something more complex.
|
|
//
|
|
//==========================================================================
|
|
|
|
FxLocalVariableDeclaration *FxCompoundStatement::FindLocalVariable(FName name, FCompileContext &ctx)
|
|
{
|
|
auto block = this;
|
|
while (block != nullptr)
|
|
{
|
|
for (auto l : block->LocalVars)
|
|
{
|
|
if (l->Name == name)
|
|
{
|
|
return l;
|
|
}
|
|
}
|
|
block = block->Outer;
|
|
}
|
|
// finally check the context for function arguments
|
|
for (auto arg : ctx.FunctionArgs)
|
|
{
|
|
if (arg->Name == name)
|
|
{
|
|
return arg;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxCompoundStatement :: CheckLocalVariable
|
|
//
|
|
// Checks if the current block already contains a local variable
|
|
// of the given name.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxCompoundStatement::CheckLocalVariable(FName name)
|
|
{
|
|
for (auto l : LocalVars)
|
|
{
|
|
if (l->Name == name)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxSwitchStatement
|
|
//
|
|
//==========================================================================
|
|
|
|
FxSwitchStatement::FxSwitchStatement(FxExpression *cond, FArgumentList &content, const FScriptPosition &pos)
|
|
: FxExpression(EFX_SwitchStatement, pos)
|
|
{
|
|
Condition = cond;
|
|
Content = std::move(content);
|
|
}
|
|
|
|
FxSwitchStatement::~FxSwitchStatement()
|
|
{
|
|
SAFE_DELETE(Condition);
|
|
}
|
|
|
|
FxExpression *FxSwitchStatement::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
|
|
if (Condition->ValueType != TypeName)
|
|
{
|
|
Condition = new FxIntCast(Condition, false);
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
}
|
|
|
|
if (Content.Size() == 0)
|
|
{
|
|
ScriptPosition.Message(MSG_WARNING, "Empty switch statement");
|
|
if (Condition->isConstant())
|
|
{
|
|
return new FxNop(ScriptPosition);
|
|
}
|
|
else
|
|
{
|
|
// The condition may have a side effect so it should be processed (possible to-do: Analyze all nodes in there and delete if not.)
|
|
auto x = Condition;
|
|
Condition = nullptr;
|
|
delete this;
|
|
x->NeedResult = false;
|
|
return x;
|
|
}
|
|
}
|
|
|
|
auto outerctrl = ctx.ControlStmt;
|
|
ctx.ControlStmt = this;
|
|
|
|
for (auto &line : Content)
|
|
{
|
|
SAFE_RESOLVE(line, ctx);
|
|
line->NeedResult = false;
|
|
}
|
|
ctx.ControlStmt = outerctrl;
|
|
|
|
if (Condition->isConstant())
|
|
{
|
|
ScriptPosition.Message(MSG_WARNING, "Case expression is constant");
|
|
auto &content = Content;
|
|
int defaultindex = -1;
|
|
int defaultbreak = -1;
|
|
int caseindex = -1;
|
|
int casebreak = -1;
|
|
// look for a case label with a matching value
|
|
for (unsigned i = 0; i < content.Size(); i++)
|
|
{
|
|
if (content[i] != nullptr)
|
|
{
|
|
if (content[i]->ExprType == EFX_CaseStatement)
|
|
{
|
|
auto casestmt = static_cast<FxCaseStatement *>(content[i]);
|
|
if (casestmt->Condition == nullptr) defaultindex = i;
|
|
else if (casestmt->CaseValue == static_cast<FxConstant *>(Condition)->GetValue().GetInt()) caseindex = i;
|
|
if (casestmt->Condition && casestmt->Condition->ValueType != Condition->ValueType)
|
|
{
|
|
casestmt->Condition->ScriptPosition.Message(MSG_ERROR, "Type mismatch in case statement");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
if (content[i]->ExprType == EFX_JumpStatement && static_cast<FxJumpStatement *>(content[i])->Token == TK_Break)
|
|
{
|
|
if (defaultindex >= 0 && defaultbreak < 0) defaultbreak = i;
|
|
if (caseindex >= 0 && casebreak < 0)
|
|
{
|
|
casebreak = i;
|
|
break; // when we find this we do not need to look any further.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (caseindex < 0)
|
|
{
|
|
caseindex = defaultindex;
|
|
casebreak = defaultbreak;
|
|
}
|
|
if (caseindex > 0 && casebreak - caseindex > 1)
|
|
{
|
|
auto seq = new FxSequence(ScriptPosition);
|
|
for (int i = caseindex + 1; i < casebreak; i++)
|
|
{
|
|
if (content[i] != nullptr && content[i]->ExprType != EFX_CaseStatement)
|
|
{
|
|
seq->Add(content[i]);
|
|
content[i] = nullptr;
|
|
}
|
|
}
|
|
delete this;
|
|
return seq->Resolve(ctx);
|
|
}
|
|
delete this;
|
|
return new FxNop(ScriptPosition);
|
|
}
|
|
|
|
int mincase = INT_MAX;
|
|
int maxcase = INT_MIN;
|
|
for (auto line : Content)
|
|
{
|
|
if (line->ExprType == EFX_CaseStatement)
|
|
{
|
|
auto casestmt = static_cast<FxCaseStatement *>(line);
|
|
if (casestmt->Condition != nullptr)
|
|
{
|
|
CaseAddr ca = { casestmt->CaseValue, 0 };
|
|
CaseAddresses.Push(ca);
|
|
if (ca.casevalue < mincase) mincase = ca.casevalue;
|
|
if (ca.casevalue > maxcase) maxcase = ca.casevalue;
|
|
}
|
|
}
|
|
}
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxSwitchStatement::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Condition != nullptr);
|
|
ExpEmit emit = Condition->Emit(build);
|
|
assert(emit.RegType == REGT_INT);
|
|
// todo:
|
|
// - sort jump table by value.
|
|
// - optimize the switch dispatcher to run in native code instead of executing each single branch instruction on its own.
|
|
// e.g.: build->Emit(OP_SWITCH, emit.RegNum, build->GetConstantInt(CaseAddresses.Size());
|
|
for (auto &ca : CaseAddresses)
|
|
{
|
|
if (ca.casevalue >= 0 && ca.casevalue <= 0xffff)
|
|
{
|
|
build->Emit(OP_TEST, emit.RegNum, (VM_SHALF)ca.casevalue);
|
|
}
|
|
else if (ca.casevalue < 0 && ca.casevalue >= -0xffff)
|
|
{
|
|
build->Emit(OP_TESTN, emit.RegNum, (VM_SHALF)-ca.casevalue);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_EQ_K, 1, emit.RegNum, build->GetConstantInt(ca.casevalue));
|
|
}
|
|
ca.jumpaddress = build->Emit(OP_JMP, 0);
|
|
}
|
|
size_t DefaultAddress = build->Emit(OP_JMP, 0);
|
|
bool defaultset = false;
|
|
|
|
for (auto line : Content)
|
|
{
|
|
switch (line->ExprType)
|
|
{
|
|
case EFX_CaseStatement:
|
|
if (static_cast<FxCaseStatement *>(line)->Condition != nullptr)
|
|
{
|
|
for (auto &ca : CaseAddresses)
|
|
{
|
|
if (ca.casevalue == static_cast<FxCaseStatement *>(line)->CaseValue)
|
|
{
|
|
build->BackpatchToHere(ca.jumpaddress);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
build->BackpatchToHere(DefaultAddress);
|
|
defaultset = true;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
line->EmitStatement(build);
|
|
break;
|
|
}
|
|
}
|
|
for (auto addr : Breaks)
|
|
{
|
|
build->BackpatchToHere(addr->Address);
|
|
}
|
|
if (!defaultset) build->BackpatchToHere(DefaultAddress);
|
|
Content.DeleteAndClear();
|
|
Content.ShrinkToFit();
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxSequence :: CheckReturn
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxSwitchStatement::CheckReturn()
|
|
{
|
|
bool founddefault = false;
|
|
//A switch statement returns when it contains a no breaks, a default case, and ends with a return
|
|
for (auto line : Content)
|
|
{
|
|
if (line->ExprType == EFX_JumpStatement)
|
|
{
|
|
return false; // Break means that the end of the statement will be reached, Continue cannot happen in the last statement of the last block.
|
|
}
|
|
else if (line->ExprType == EFX_CaseStatement)
|
|
{
|
|
if (static_cast<FxCaseStatement*>(line)->Condition == nullptr) founddefault = true;
|
|
}
|
|
}
|
|
return founddefault && Content.Size() > 0 && Content.Last()->CheckReturn();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxCaseStatement
|
|
//
|
|
//==========================================================================
|
|
|
|
FxCaseStatement::FxCaseStatement(FxExpression *cond, const FScriptPosition &pos)
|
|
: FxExpression(EFX_CaseStatement, pos)
|
|
{
|
|
Condition = cond;
|
|
}
|
|
|
|
FxCaseStatement::~FxCaseStatement()
|
|
{
|
|
SAFE_DELETE(Condition);
|
|
}
|
|
|
|
FxExpression *FxCaseStatement::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE_OPT(Condition, ctx);
|
|
|
|
if (Condition != nullptr)
|
|
{
|
|
if (!Condition->isConstant())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Case label must be a constant value");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
// Case labels can be ints or names.
|
|
if (Condition->ValueType != TypeName)
|
|
{
|
|
Condition = new FxIntCast(Condition, false);
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
CaseValue = static_cast<FxConstant *>(Condition)->GetValue().GetInt();
|
|
}
|
|
else
|
|
{
|
|
CaseValue = static_cast<FxConstant *>(Condition)->GetValue().GetName().GetIndex();
|
|
}
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxIfStatement
|
|
//
|
|
//==========================================================================
|
|
|
|
FxIfStatement::FxIfStatement(FxExpression *cond, FxExpression *true_part,
|
|
FxExpression *false_part, const FScriptPosition &pos)
|
|
: FxExpression(EFX_IfStatement, pos)
|
|
{
|
|
Condition = cond;
|
|
WhenTrue = true_part;
|
|
WhenFalse = false_part;
|
|
if (WhenTrue != nullptr) WhenTrue->NeedResult = false;
|
|
if (WhenFalse != nullptr) WhenFalse->NeedResult = false;
|
|
assert(cond != nullptr);
|
|
}
|
|
|
|
FxIfStatement::~FxIfStatement()
|
|
{
|
|
SAFE_DELETE(Condition);
|
|
SAFE_DELETE(WhenTrue);
|
|
SAFE_DELETE(WhenFalse);
|
|
}
|
|
|
|
FxExpression *FxIfStatement::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
if (WhenTrue == nullptr && WhenFalse == nullptr)
|
|
{ // We don't do anything either way, so disappear
|
|
delete this;
|
|
ScriptPosition.Message(MSG_WARNING, "empty if statement");
|
|
return new FxNop(ScriptPosition);
|
|
}
|
|
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
|
|
if (Condition->ValueType != TypeBool)
|
|
{
|
|
Condition = new FxBoolCast(Condition, false);
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
}
|
|
|
|
if (WhenTrue != nullptr)
|
|
{
|
|
WhenTrue = WhenTrue->Resolve(ctx);
|
|
ABORT(WhenTrue);
|
|
}
|
|
if (WhenFalse != nullptr)
|
|
{
|
|
WhenFalse = WhenFalse->Resolve(ctx);
|
|
ABORT(WhenFalse);
|
|
}
|
|
|
|
ValueType = TypeVoid;
|
|
|
|
if (Condition->isConstant())
|
|
{
|
|
ExpVal condval = static_cast<FxConstant *>(Condition)->GetValue();
|
|
bool result = condval.GetBool();
|
|
|
|
FxExpression *e = result ? WhenTrue : WhenFalse;
|
|
delete (result ? WhenFalse : WhenTrue);
|
|
WhenTrue = WhenFalse = nullptr;
|
|
if (e == nullptr) e = new FxNop(ScriptPosition); // create a dummy if this statement gets completely removed by optimizing out the constant parts.
|
|
delete this;
|
|
return e;
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxIfStatement::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit v;
|
|
size_t jumpspot = ~0u;
|
|
bool whenTrueReturns = false;
|
|
|
|
TArray<size_t> yes, no;
|
|
Condition->EmitCompare(build, WhenTrue == nullptr, yes, no);
|
|
|
|
if (WhenTrue != nullptr)
|
|
{
|
|
build->BackpatchListToHere(yes);
|
|
whenTrueReturns = WhenTrue->CheckReturn();
|
|
WhenTrue->EmitStatement(build);
|
|
}
|
|
if (WhenFalse != nullptr)
|
|
{
|
|
if (WhenTrue != nullptr)
|
|
{
|
|
if (!whenTrueReturns) jumpspot = build->Emit(OP_JMP, 0); // no need to emit a jump if the block returns.
|
|
build->BackpatchListToHere(no);
|
|
}
|
|
WhenFalse->EmitStatement(build);
|
|
if (jumpspot != ~0u) build->BackpatchToHere(jumpspot);
|
|
if (WhenTrue == nullptr) build->BackpatchListToHere(no);
|
|
}
|
|
else
|
|
{
|
|
build->BackpatchListToHere(no);
|
|
}
|
|
return ExpEmit();
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxIfStatement :: CheckReturn
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FxIfStatement::CheckReturn()
|
|
{
|
|
//An if statement returns if both branches return. Both branches must be present.
|
|
return WhenTrue != nullptr && WhenTrue->CheckReturn() &&
|
|
WhenFalse != nullptr && WhenFalse->CheckReturn();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxLoopStatement :: Resolve
|
|
//
|
|
// saves the loop pointer in the context and sets this object as the current loop
|
|
// so that continues and breaks always resolve to the innermost loop.
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxLoopStatement::Resolve(FCompileContext &ctx)
|
|
{
|
|
auto outerctrl = ctx.ControlStmt;
|
|
auto outer = ctx.Loop;
|
|
ctx.ControlStmt = this;
|
|
ctx.Loop = this;
|
|
auto x = DoResolve(ctx);
|
|
ctx.Loop = outer;
|
|
ctx.ControlStmt = outerctrl;
|
|
return x;
|
|
}
|
|
|
|
void FxLoopStatement::Backpatch(VMFunctionBuilder *build, size_t loopstart, size_t loopend)
|
|
{
|
|
// Give a proper address to any break/continue statement within this loop.
|
|
for (unsigned int i = 0; i < Jumps.Size(); i++)
|
|
{
|
|
if (Jumps[i]->Token == TK_Break)
|
|
{
|
|
build->Backpatch(Jumps[i]->Address, loopend);
|
|
}
|
|
else
|
|
{ // Continue statement.
|
|
build->Backpatch(Jumps[i]->Address, loopstart);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxWhileLoop
|
|
//
|
|
//==========================================================================
|
|
|
|
FxWhileLoop::FxWhileLoop(FxExpression *condition, FxExpression *code, const FScriptPosition &pos)
|
|
: FxLoopStatement(EFX_WhileLoop, pos), Condition(condition), Code(code)
|
|
{
|
|
ValueType = TypeVoid;
|
|
}
|
|
|
|
FxWhileLoop::~FxWhileLoop()
|
|
{
|
|
SAFE_DELETE(Condition);
|
|
SAFE_DELETE(Code);
|
|
}
|
|
|
|
FxExpression *FxWhileLoop::DoResolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE_OPT(Condition, ctx);
|
|
SAFE_RESOLVE_OPT(Code, ctx);
|
|
|
|
if (Condition == nullptr)
|
|
{
|
|
Condition = new FxConstant(true, ScriptPosition);
|
|
}
|
|
|
|
if (Condition->ValueType != TypeBool)
|
|
{
|
|
Condition = new FxBoolCast(Condition);
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
}
|
|
|
|
if (Condition->isConstant())
|
|
{
|
|
if (static_cast<FxConstant *>(Condition)->GetValue().GetBool() == false)
|
|
{ // Nothing happens
|
|
FxExpression *nop = new FxNop(ScriptPosition);
|
|
delete this;
|
|
return nop;
|
|
}
|
|
else if (Code == nullptr)
|
|
{ // "while (true) { }"
|
|
// Someone could be using this for testing.
|
|
ScriptPosition.Message(MSG_WARNING, "Infinite empty loop");
|
|
}
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxWhileLoop::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Condition->ValueType == TypeBool);
|
|
|
|
size_t loopstart, loopend;
|
|
TArray<size_t> yes, no;
|
|
|
|
// Evaluate the condition and execute/break out of the loop.
|
|
loopstart = build->GetAddress();
|
|
if (!Condition->isConstant())
|
|
{
|
|
Condition->EmitCompare(build, false, yes, no);
|
|
}
|
|
else assert(static_cast<FxConstant *>(Condition)->GetValue().GetBool() == true);
|
|
|
|
build->BackpatchListToHere(yes);
|
|
// Execute the loop's content.
|
|
if (Code != nullptr)
|
|
{
|
|
Code->EmitStatement(build);
|
|
}
|
|
|
|
// Loop back.
|
|
build->Backpatch(build->Emit(OP_JMP, 0), loopstart);
|
|
build->BackpatchListToHere(no);
|
|
loopend = build->GetAddress();
|
|
Backpatch(build, loopstart, loopend);
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxDoWhileLoop
|
|
//
|
|
//==========================================================================
|
|
|
|
FxDoWhileLoop::FxDoWhileLoop(FxExpression *condition, FxExpression *code, const FScriptPosition &pos)
|
|
: FxLoopStatement(EFX_DoWhileLoop, pos), Condition(condition), Code(code)
|
|
{
|
|
ValueType = TypeVoid;
|
|
}
|
|
|
|
FxDoWhileLoop::~FxDoWhileLoop()
|
|
{
|
|
SAFE_DELETE(Condition);
|
|
SAFE_DELETE(Code);
|
|
}
|
|
|
|
FxExpression *FxDoWhileLoop::DoResolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
SAFE_RESOLVE_OPT(Code, ctx);
|
|
|
|
if (Condition->ValueType != TypeBool)
|
|
{
|
|
Condition = new FxBoolCast(Condition);
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
}
|
|
|
|
if (Condition->isConstant())
|
|
{
|
|
if (static_cast<FxConstant *>(Condition)->GetValue().GetBool() == false)
|
|
{ // The code executes once, if any.
|
|
if (Jumps.Size() == 0)
|
|
{ // We would still have to handle the jumps however.
|
|
FxExpression *e = Code;
|
|
if (e == nullptr) e = new FxNop(ScriptPosition);
|
|
Code = nullptr;
|
|
delete this;
|
|
return e;
|
|
}
|
|
}
|
|
else if (Code == nullptr)
|
|
{ // "do { } while (true);"
|
|
// Someone could be using this for testing.
|
|
ScriptPosition.Message(MSG_WARNING, "Infinite empty loop");
|
|
}
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxDoWhileLoop::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(Condition->ValueType == TypeBool);
|
|
|
|
size_t loopstart, loopend;
|
|
size_t codestart;
|
|
|
|
// Execute the loop's content.
|
|
codestart = build->GetAddress();
|
|
if (Code != nullptr)
|
|
{
|
|
Code->EmitStatement(build);
|
|
}
|
|
|
|
// Evaluate the condition and execute/break out of the loop.
|
|
loopstart = build->GetAddress();
|
|
if (!Condition->isConstant())
|
|
{
|
|
TArray<size_t> yes, no;
|
|
Condition->EmitCompare(build, true, yes, no);
|
|
build->BackpatchList(no, codestart);
|
|
build->BackpatchListToHere(yes);
|
|
}
|
|
else if (static_cast<FxConstant *>(Condition)->GetValue().GetBool() == true)
|
|
{ // Always looping
|
|
build->Backpatch(build->Emit(OP_JMP, 0), codestart);
|
|
}
|
|
loopend = build->GetAddress();
|
|
Backpatch(build, loopstart, loopend);
|
|
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxForLoop
|
|
//
|
|
//==========================================================================
|
|
|
|
FxForLoop::FxForLoop(FxExpression *init, FxExpression *condition, FxExpression *iteration, FxExpression *code, const FScriptPosition &pos)
|
|
: FxLoopStatement(EFX_ForLoop, pos), Init(init), Condition(condition), Iteration(iteration), Code(code)
|
|
{
|
|
ValueType = TypeVoid;
|
|
if (Iteration != nullptr) Iteration->NeedResult = false;
|
|
if (Code != nullptr) Code->NeedResult = false;
|
|
}
|
|
|
|
FxForLoop::~FxForLoop()
|
|
{
|
|
SAFE_DELETE(Init);
|
|
SAFE_DELETE(Condition);
|
|
SAFE_DELETE(Iteration);
|
|
SAFE_DELETE(Code);
|
|
}
|
|
|
|
FxExpression *FxForLoop::DoResolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE_OPT(Init, ctx);
|
|
SAFE_RESOLVE_OPT(Condition, ctx);
|
|
SAFE_RESOLVE_OPT(Iteration, ctx);
|
|
SAFE_RESOLVE_OPT(Code, ctx);
|
|
|
|
if (Condition != nullptr)
|
|
{
|
|
if (Condition->ValueType != TypeBool)
|
|
{
|
|
Condition = new FxBoolCast(Condition);
|
|
SAFE_RESOLVE(Condition, ctx);
|
|
}
|
|
|
|
if (Condition->isConstant())
|
|
{
|
|
if (static_cast<FxConstant *>(Condition)->GetValue().GetBool() == false)
|
|
{ // Nothing happens
|
|
FxExpression *nop = new FxNop(ScriptPosition);
|
|
delete this;
|
|
return nop;
|
|
}
|
|
else
|
|
{ // "for (..; true; ..)"
|
|
delete Condition;
|
|
Condition = nullptr;
|
|
}
|
|
}
|
|
}
|
|
if (Condition == nullptr && Code == nullptr)
|
|
{ // "for (..; ; ..) { }"
|
|
// Someone could be using this for testing.
|
|
ScriptPosition.Message(MSG_WARNING, "Infinite empty loop");
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxForLoop::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert((Condition && Condition->ValueType == TypeBool && !Condition->isConstant()) || Condition == nullptr);
|
|
|
|
size_t loopstart, loopend;
|
|
size_t codestart;
|
|
TArray<size_t> yes, no;
|
|
|
|
// Init statement (only used by DECORATE. ZScript is pulling it before the loop statement and enclosing the entire loop in a compound statement so that Init can have local variables.)
|
|
if (Init != nullptr)
|
|
{
|
|
ExpEmit init = Init->Emit(build);
|
|
init.Free(build);
|
|
}
|
|
|
|
// Evaluate the condition and execute/break out of the loop.
|
|
codestart = build->GetAddress();
|
|
if (Condition != nullptr)
|
|
{
|
|
Condition->EmitCompare(build, false, yes, no);
|
|
}
|
|
|
|
build->BackpatchListToHere(yes);
|
|
// Execute the loop's content.
|
|
if (Code != nullptr)
|
|
{
|
|
Code->EmitStatement(build);
|
|
}
|
|
|
|
// Iteration statement.
|
|
loopstart = build->GetAddress();
|
|
if (Iteration != nullptr)
|
|
{
|
|
ExpEmit iter = Iteration->Emit(build);
|
|
iter.Free(build);
|
|
}
|
|
build->Backpatch(build->Emit(OP_JMP, 0), codestart);
|
|
|
|
// End of loop.
|
|
loopend = build->GetAddress();
|
|
build->BackpatchListToHere(no);
|
|
|
|
Backpatch(build, loopstart, loopend);
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FxJumpStatement
|
|
//
|
|
//==========================================================================
|
|
|
|
FxJumpStatement::FxJumpStatement(int token, const FScriptPosition &pos)
|
|
: FxExpression(EFX_JumpStatement, pos), Token(token)
|
|
{
|
|
ValueType = TypeVoid;
|
|
}
|
|
|
|
FxExpression *FxJumpStatement::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
if (ctx.ControlStmt != nullptr)
|
|
{
|
|
if (ctx.ControlStmt == ctx.Loop || Token == TK_Continue)
|
|
{
|
|
ctx.Loop->Jumps.Push(this);
|
|
}
|
|
else
|
|
{
|
|
// break in switch.
|
|
static_cast<FxSwitchStatement*>(ctx.ControlStmt)->Breaks.Push(this);
|
|
}
|
|
return this;
|
|
}
|
|
else
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "'%s' outside of a loop", Token == TK_Break ? "break" : "continue");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
ExpEmit FxJumpStatement::Emit(VMFunctionBuilder *build)
|
|
{
|
|
Address = build->Emit(OP_JMP, 0);
|
|
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//==========================================================================
|
|
|
|
FxReturnStatement::FxReturnStatement(FxExpression *value, const FScriptPosition &pos)
|
|
: FxExpression(EFX_ReturnStatement, pos)
|
|
{
|
|
if (value != nullptr) Args.Push(value);
|
|
ValueType = TypeVoid;
|
|
}
|
|
|
|
FxReturnStatement::FxReturnStatement(FArgumentList &values, const FScriptPosition &pos)
|
|
: FxExpression(EFX_ReturnStatement, pos)
|
|
{
|
|
Args = std::move(values);
|
|
ValueType = TypeVoid;
|
|
}
|
|
|
|
FxReturnStatement::~FxReturnStatement()
|
|
{
|
|
}
|
|
|
|
FxExpression *FxReturnStatement::Resolve(FCompileContext &ctx)
|
|
{
|
|
bool fail = false;
|
|
CHECKRESOLVED();
|
|
for (auto &Value : Args)
|
|
{
|
|
SAFE_RESOLVE_OPT(Value, ctx);
|
|
fail |= (Value == nullptr);
|
|
}
|
|
if (fail)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
PPrototype *retproto;
|
|
|
|
const bool hasProto = ctx.ReturnProto != nullptr;
|
|
const unsigned protoRetCount = hasProto ? ctx.ReturnProto->ReturnTypes.Size() : 0;
|
|
const unsigned retCount = Args.Size();
|
|
int mismatchSeverity = -1;
|
|
|
|
if (hasProto)
|
|
{
|
|
if (protoRetCount == 0 && retCount == 1)
|
|
{
|
|
// Handle the case with void function returning something, but only for one value
|
|
// It was accepted in previous versions, do not abort with fatal error when compiling old scripts
|
|
mismatchSeverity = ctx.Version >= MakeVersion(3, 7) ? MSG_ERROR : MSG_WARNING;
|
|
}
|
|
else if (protoRetCount < retCount)
|
|
{
|
|
mismatchSeverity = MSG_ERROR;
|
|
}
|
|
}
|
|
|
|
if (mismatchSeverity != -1)
|
|
{
|
|
ScriptPosition.Message(mismatchSeverity, "Incorrect number of return values. Got %u, but expected %u", Args.Size(), ctx.ReturnProto->ReturnTypes.Size());
|
|
if (mismatchSeverity == MSG_ERROR)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if (retCount == 0)
|
|
{
|
|
TArray<PType *> none(0);
|
|
retproto = NewPrototype(none, none);
|
|
}
|
|
else if (retCount == 1)
|
|
{
|
|
// If we already know the real return type we need at least try to cast the value to its proper type (unless in an anonymous function.)
|
|
if (hasProto && protoRetCount > 0 && ctx.Function->SymbolName != NAME_None)
|
|
{
|
|
Args[0] = new FxTypeCast(Args[0], ctx.ReturnProto->ReturnTypes[0], false, false);
|
|
Args[0] = Args[0]->Resolve(ctx);
|
|
ABORT(Args[0]);
|
|
}
|
|
retproto = Args[0]->ReturnProto();
|
|
}
|
|
else
|
|
{
|
|
for (unsigned i = 0; i < retCount; i++)
|
|
{
|
|
Args[i] = new FxTypeCast(Args[i], ctx.ReturnProto->ReturnTypes[i], false, false);
|
|
Args[i] = Args[i]->Resolve(ctx);
|
|
if (Args[i] == nullptr) fail = true;
|
|
}
|
|
if (fail)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
return this; // no point calling CheckReturn here.
|
|
}
|
|
|
|
ctx.CheckReturn(retproto, ScriptPosition);
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxReturnStatement::Emit(VMFunctionBuilder *build)
|
|
{
|
|
TArray<ExpEmit> outs;
|
|
|
|
ExpEmit out(0, REGT_NIL);
|
|
|
|
// If there's structs to destroy here we need to emit all returns before destroying them.
|
|
if (build->ConstructedStructs.Size())
|
|
{
|
|
for (auto ret : Args)
|
|
{
|
|
ExpEmit r = ret->Emit(build);
|
|
outs.Push(r);
|
|
}
|
|
}
|
|
|
|
// call the destructors for all structs requiring one.
|
|
// go in reverse order of construction
|
|
for (int i = build->ConstructedStructs.Size() - 1; i >= 0; i--)
|
|
{
|
|
auto pstr = static_cast<PStruct*>(build->ConstructedStructs[i]->ValueType);
|
|
assert(pstr->mDestructor != nullptr);
|
|
ExpEmit reg(build, REGT_POINTER);
|
|
build->Emit(OP_ADDA_RK, reg.RegNum, build->FramePointer.RegNum, build->GetConstantInt(build->ConstructedStructs[i]->StackOffset));
|
|
FunctionCallEmitter emitters(pstr->mDestructor);
|
|
emitters.AddParameter(reg, false);
|
|
emitters.EmitCall(build);
|
|
}
|
|
|
|
// If we return nothing, use a regular RET opcode.
|
|
// Otherwise just return the value we're given.
|
|
if (Args.Size() == 0)
|
|
{
|
|
build->Emit(OP_RET, RET_FINAL, REGT_NIL, 0);
|
|
}
|
|
else if (Args.Size() == 1)
|
|
{
|
|
out = outs.Size() > 0? outs[0] : Args[0]->Emit(build);
|
|
|
|
// Check if it is a function call that simplified itself
|
|
// into a tail call in which case we don't emit anything.
|
|
if (!out.Final)
|
|
{
|
|
if (Args[0]->ValueType == TypeVoid)
|
|
{ // Nothing is returned.
|
|
build->Emit(OP_RET, RET_FINAL, REGT_NIL, 0);
|
|
}
|
|
else
|
|
{
|
|
build->Emit(OP_RET, RET_FINAL, EncodeRegType(out), out.RegNum);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (unsigned i = 0; i < Args.Size(); i++)
|
|
{
|
|
out = outs.Size() > 0 ? outs[i] : Args[i]->Emit(build);
|
|
build->Emit(OP_RET, i < Args.Size() - 1 ? i : i+RET_FINAL, EncodeRegType(out), out.RegNum);
|
|
}
|
|
}
|
|
|
|
out.Final = true;
|
|
return out;
|
|
}
|
|
|
|
VMFunction *FxReturnStatement::GetDirectFunction(PFunction *func, const VersionInfo &ver)
|
|
{
|
|
if (Args.Size() == 1)
|
|
{
|
|
return Args[0]->GetDirectFunction(func, ver);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//==========================================================================
|
|
|
|
FxClassTypeCast::FxClassTypeCast(PClassPointer *dtype, FxExpression *x, bool explicitily)
|
|
: FxExpression(EFX_ClassTypeCast, x->ScriptPosition)
|
|
{
|
|
ValueType = dtype;
|
|
desttype = dtype->ClassRestriction;
|
|
basex=x;
|
|
Explicit = explicitily;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxClassTypeCast::~FxClassTypeCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxClassTypeCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType == TypeNullPtr)
|
|
{
|
|
basex->ValueType = ValueType;
|
|
auto x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
auto to = static_cast<PClassPointer *>(ValueType);
|
|
if (basex->ValueType->isClassPointer())
|
|
{
|
|
auto from = static_cast<PClassPointer *>(basex->ValueType);
|
|
if (from->ClassRestriction->IsDescendantOf(to->ClassRestriction))
|
|
{
|
|
basex->ValueType = to;
|
|
auto x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert from %s to %s: Incompatible class types", from->ClassRestriction->TypeName.GetChars(), to->ClassRestriction->TypeName.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (basex->ValueType != TypeName && basex->ValueType != TypeString)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot convert %s to class type", basex->ValueType->DescriptiveName());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (basex->isConstant())
|
|
{
|
|
FName clsname = static_cast<FxConstant *>(basex)->GetValue().GetName();
|
|
PClass *cls = nullptr;
|
|
|
|
if (clsname != NAME_None)
|
|
{
|
|
if (Explicit) cls = FindClassType(clsname, ctx);
|
|
else cls = PClass::FindClass(clsname);
|
|
|
|
if (cls == nullptr || cls->VMType == nullptr)
|
|
{
|
|
/* lax */
|
|
// Since this happens in released WADs it must pass without a terminal error... :(
|
|
ScriptPosition.Message(MSG_OPTERROR,
|
|
"Unknown class name '%s' of type '%s'",
|
|
clsname.GetChars(), desttype->TypeName.GetChars());
|
|
// When originating from DECORATE this must pass, when in ZScript it's an error that must abort the code generation here.
|
|
if (!ctx.FromDecorate)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!cls->IsDescendantOf(desttype))
|
|
{
|
|
ScriptPosition.Message(MSG_OPTERROR, "class '%s' is not compatible with '%s'", clsname.GetChars(), desttype->TypeName.GetChars());
|
|
cls = nullptr;
|
|
}
|
|
else ScriptPosition.Message(MSG_DEBUGLOG, "resolving '%s' as class name", clsname.GetChars());
|
|
}
|
|
}
|
|
FxExpression *x = new FxConstant(cls, to, ScriptPosition);
|
|
delete this;
|
|
return x;
|
|
}
|
|
if (basex->ValueType == TypeString)
|
|
{
|
|
basex = new FxNameCast(basex);
|
|
}
|
|
return this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
static PClass *NativeNameToClass(int _clsname, PClass *desttype)
|
|
{
|
|
PClass *cls = nullptr;
|
|
FName clsname = ENamedName(_clsname);
|
|
if (clsname != NAME_None)
|
|
{
|
|
cls = PClass::FindClass(clsname);
|
|
if (cls != nullptr && (cls->VMType == nullptr || !cls->IsDescendantOf(desttype)))
|
|
{
|
|
// does not match required parameters or is invalid.
|
|
return nullptr;
|
|
}
|
|
}
|
|
return cls;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinNameToClass, NativeNameToClass)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_NAME(clsname);
|
|
PARAM_CLASS(desttype, DObject);
|
|
|
|
ACTION_RETURN_POINTER(NativeNameToClass(clsname.GetIndex(), desttype));
|
|
}
|
|
|
|
ExpEmit FxClassTypeCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
if (basex->ValueType != TypeName)
|
|
{
|
|
return ExpEmit(build->GetConstantAddress(nullptr), REGT_POINTER, true);
|
|
}
|
|
|
|
// Call the BuiltinNameToClass function to convert from 'name' to class.
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(NAME_BuiltinNameToClass);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
emitters.AddParameter(build, basex);
|
|
emitters.AddParameterPointerConst(const_cast<PClass *>(desttype));
|
|
emitters.AddReturn(REGT_POINTER);
|
|
return emitters.EmitCall(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//==========================================================================
|
|
|
|
FxClassPtrCast::FxClassPtrCast(PClass *dtype, FxExpression *x)
|
|
: FxExpression(EFX_ClassPtrCast, x->ScriptPosition)
|
|
{
|
|
ValueType = NewClassPointer(dtype);
|
|
desttype = dtype;
|
|
basex = x;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxClassPtrCast::~FxClassPtrCast()
|
|
{
|
|
SAFE_DELETE(basex);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxExpression *FxClassPtrCast::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
SAFE_RESOLVE(basex, ctx);
|
|
|
|
if (basex->ValueType == TypeNullPtr)
|
|
{
|
|
basex->ValueType = ValueType;
|
|
auto x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
auto to = static_cast<PClassPointer *>(ValueType);
|
|
if (basex->ValueType->isClassPointer())
|
|
{
|
|
auto from = static_cast<PClassPointer *>(basex->ValueType);
|
|
// Downcast is always ok.
|
|
if (from->ClassRestriction->IsDescendantOf(to->ClassRestriction))
|
|
{
|
|
basex->ValueType = to;
|
|
auto x = basex;
|
|
basex = nullptr;
|
|
delete this;
|
|
return x;
|
|
}
|
|
// Upcast needs a runtime check.
|
|
else if (to->ClassRestriction->IsDescendantOf(from->ClassRestriction))
|
|
{
|
|
return this;
|
|
}
|
|
}
|
|
else if (basex->ValueType == TypeString || basex->ValueType == TypeName)
|
|
{
|
|
FxExpression *x = new FxClassTypeCast(to, basex, true);
|
|
basex = nullptr;
|
|
delete this;
|
|
return x->Resolve(ctx);
|
|
}
|
|
// Everything else is an error.
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot cast %s to %s. The types are incompatible.", basex->ValueType->DescriptiveName(), to->DescriptiveName());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
static PClass *NativeClassCast(PClass *from, PClass *to)
|
|
{
|
|
return from && to && from->IsDescendantOf(to) ? from : nullptr;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION_NATIVE(DObject, BuiltinClassCast, NativeClassCast)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_CLASS(from, DObject);
|
|
PARAM_CLASS(to, DObject);
|
|
ACTION_RETURN_POINTER(NativeClassCast(from, to));
|
|
}
|
|
|
|
ExpEmit FxClassPtrCast::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit clsname = basex->Emit(build);
|
|
|
|
VMFunction *callfunc;
|
|
auto sym = FindBuiltinFunction(NAME_BuiltinClassCast);
|
|
|
|
assert(sym);
|
|
callfunc = sym->Variants[0].Implementation;
|
|
|
|
FunctionCallEmitter emitters(callfunc);
|
|
emitters.AddParameter(clsname, false);
|
|
emitters.AddParameterPointerConst(desttype);
|
|
|
|
emitters.AddReturn(REGT_POINTER);
|
|
return emitters.EmitCall(build);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// declares a single local variable (no arrays)
|
|
//
|
|
//==========================================================================
|
|
|
|
FxLocalVariableDeclaration::FxLocalVariableDeclaration(PType *type, FName name, FxExpression *initval, int varflags, const FScriptPosition &p)
|
|
:FxExpression(EFX_LocalVariableDeclaration, p)
|
|
{
|
|
ValueType = type;
|
|
VarFlags = varflags;
|
|
Name = name;
|
|
RegCount = type == TypeVector2 ? 2 : type == TypeVector3 ? 3 : 1;
|
|
Init = initval;
|
|
clearExpr = nullptr;
|
|
}
|
|
|
|
FxLocalVariableDeclaration::~FxLocalVariableDeclaration()
|
|
{
|
|
SAFE_DELETE(Init);
|
|
}
|
|
|
|
FxExpression *FxLocalVariableDeclaration::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
if (ctx.Block == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Variable declaration outside compound statement");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (ValueType->RegType == REGT_NIL && ValueType != TypeAuto)
|
|
{
|
|
auto sfunc = static_cast<VMScriptFunction *>(ctx.Function->Variants[0].Implementation);
|
|
StackOffset = sfunc->AllocExtraStack(ValueType);
|
|
|
|
if (Init != nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot initialize non-scalar variable %s here", Name.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
else if (ValueType !=TypeAuto)
|
|
{
|
|
if (Init) Init = new FxTypeCast(Init, ValueType, false);
|
|
SAFE_RESOLVE_OPT(Init, ctx);
|
|
}
|
|
else
|
|
{
|
|
if (Init == nullptr)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Automatic type deduction requires an initializer for variable %s", Name.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
SAFE_RESOLVE_OPT(Init, ctx);
|
|
if (Init->ValueType->RegType == REGT_NIL)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot initialize non-scalar variable %s here", Name.GetChars());
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
ValueType = Init->ValueType;
|
|
// check for undersized ints and floats. These are not allowed as local variables.
|
|
if (IsInteger() && ValueType->Align < sizeof(int)) ValueType = TypeSInt32;
|
|
else if (IsFloat() && ValueType->Align < sizeof(double)) ValueType = TypeFloat64;
|
|
}
|
|
if (Name != NAME_None)
|
|
{
|
|
for (auto l : ctx.Block->LocalVars)
|
|
{
|
|
if (l->Name == Name)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Local variable %s already defined", Name.GetChars());
|
|
l->ScriptPosition.Message(MSG_ERROR, "Original definition is here ");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (IsDynamicArray())
|
|
{
|
|
auto stackVar = new FxStackVariable(ValueType, StackOffset, ScriptPosition);
|
|
FArgumentList argsList;
|
|
clearExpr = new FxMemberFunctionCall(stackVar, "Clear", argsList, ScriptPosition);
|
|
SAFE_RESOLVE(clearExpr, ctx);
|
|
}
|
|
|
|
ctx.Block->LocalVars.Push(this);
|
|
return this;
|
|
}
|
|
|
|
void FxLocalVariableDeclaration::SetReg(ExpEmit emit)
|
|
{
|
|
assert(ValueType->GetRegType() == emit.RegType && ValueType->GetRegCount() == emit.RegCount);
|
|
RegNum = emit.RegNum;
|
|
}
|
|
|
|
ExpEmit FxLocalVariableDeclaration::Emit(VMFunctionBuilder *build)
|
|
{
|
|
if (ValueType->RegType != REGT_NIL)
|
|
{
|
|
if (Init == nullptr)
|
|
{
|
|
if (RegNum == -1)
|
|
{
|
|
if (!(VarFlags & VARF_Out))
|
|
{
|
|
const int regType = ValueType->GetRegType();
|
|
assert(regType <= REGT_TYPE);
|
|
|
|
auto& registers = build->Registers[regType];
|
|
RegNum = registers.Get(RegCount);
|
|
|
|
// Check for reused registers and clean them if needed
|
|
bool useDirtyRegisters = false;
|
|
|
|
for (int reg = RegNum, end = RegNum + RegCount; reg < end; ++reg)
|
|
{
|
|
if (!registers.IsDirty(reg))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
useDirtyRegisters = true;
|
|
|
|
switch (regType)
|
|
{
|
|
case REGT_INT:
|
|
build->Emit(OP_LI, reg, 0, 0);
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
build->Emit(OP_LKF, reg, build->GetConstantFloat(0.0));
|
|
break;
|
|
|
|
case REGT_STRING:
|
|
build->Emit(OP_LKS, reg, build->GetConstantString(nullptr));
|
|
break;
|
|
|
|
case REGT_POINTER:
|
|
build->Emit(OP_LKP, reg, build->GetConstantAddress(nullptr));
|
|
break;
|
|
|
|
default:
|
|
assert(false);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (useDirtyRegisters)
|
|
{
|
|
ScriptPosition.Message(MSG_DEBUGMSG, "Implicit initialization of variable %s", Name.GetChars());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RegNum = build->Registers[REGT_POINTER].Get(1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
assert(!(VarFlags & VARF_Out)); // 'out' variables should never be initialized, they can only exist as function parameters.
|
|
ExpEmit emitval = Init->Emit(build);
|
|
|
|
int regtype = emitval.RegType;
|
|
if (regtype < REGT_INT || regtype > REGT_TYPE)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Attempted to assign a non-value");
|
|
return ExpEmit();
|
|
}
|
|
if (emitval.Konst)
|
|
{
|
|
auto constval = static_cast<FxConstant *>(Init);
|
|
RegNum = build->Registers[regtype].Get(1);
|
|
switch (regtype)
|
|
{
|
|
default:
|
|
case REGT_INT:
|
|
build->Emit(OP_LK, RegNum, build->GetConstantInt(constval->GetValue().GetInt()));
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
build->Emit(OP_LKF, RegNum, build->GetConstantFloat(constval->GetValue().GetFloat()));
|
|
break;
|
|
|
|
case REGT_POINTER:
|
|
{
|
|
build->Emit(OP_LKP, RegNum, build->GetConstantAddress(constval->GetValue().GetPointer()));
|
|
break;
|
|
}
|
|
case REGT_STRING:
|
|
build->Emit(OP_LKS, RegNum, build->GetConstantString(constval->GetValue().GetString()));
|
|
}
|
|
emitval.Free(build);
|
|
}
|
|
else if (!emitval.Fixed)
|
|
{
|
|
// take over the register that got allocated while emitting the Init expression.
|
|
RegNum = emitval.RegNum;
|
|
}
|
|
else
|
|
{
|
|
ExpEmit out(build, emitval.RegType, emitval.RegCount);
|
|
build->Emit(ValueType->GetMoveOp(), out.RegNum, emitval.RegNum);
|
|
RegNum = out.RegNum;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Init arrays and structs.
|
|
if (ValueType->isStruct())
|
|
{
|
|
auto pstr = static_cast<PStruct*>(ValueType);
|
|
if (pstr->mConstructor != nullptr)
|
|
{
|
|
ExpEmit reg(build, REGT_POINTER);
|
|
build->Emit(OP_ADDA_RK, reg.RegNum, build->FramePointer.RegNum, build->GetConstantInt(StackOffset));
|
|
FunctionCallEmitter emitters(pstr->mConstructor);
|
|
emitters.AddParameter(reg, false);
|
|
emitters.EmitCall(build);
|
|
}
|
|
if (pstr->mDestructor != nullptr) build->ConstructedStructs.Push(this);
|
|
}
|
|
else if (ValueType->isDynArray())
|
|
{
|
|
ClearDynamicArray(build);
|
|
}
|
|
}
|
|
return ExpEmit();
|
|
}
|
|
|
|
void FxLocalVariableDeclaration::Release(VMFunctionBuilder *build)
|
|
{
|
|
// Release the register after the containing block gets closed
|
|
if(RegNum != -1)
|
|
{
|
|
build->Registers[ValueType->GetRegType()].Return(RegNum, RegCount);
|
|
}
|
|
else
|
|
{
|
|
if (ValueType->isStruct())
|
|
{
|
|
auto pstr = static_cast<PStruct*>(ValueType);
|
|
if (pstr->mDestructor != nullptr)
|
|
{
|
|
ExpEmit reg(build, REGT_POINTER);
|
|
build->Emit(OP_ADDA_RK, reg.RegNum, build->FramePointer.RegNum, build->GetConstantInt(StackOffset));
|
|
FunctionCallEmitter emitters(pstr->mDestructor);
|
|
emitters.AddParameter(reg, false);
|
|
emitters.EmitCall(build);
|
|
}
|
|
build->ConstructedStructs.Delete(build->ConstructedStructs.Find(this));
|
|
}
|
|
}
|
|
// Stack space will not be released because that would make controlled destruction impossible.
|
|
// For that all local stack variables need to live for the entire execution of a function.
|
|
}
|
|
|
|
void FxLocalVariableDeclaration::ClearDynamicArray(VMFunctionBuilder *build)
|
|
{
|
|
assert(clearExpr != nullptr);
|
|
clearExpr->Emit(build);
|
|
}
|
|
|
|
FxStaticArray::FxStaticArray(PType *type, FName name, FArgumentList &args, const FScriptPosition &pos)
|
|
: FxLocalVariableDeclaration(NewArray(type, args.Size()), name, nullptr, VARF_Static|VARF_ReadOnly, pos)
|
|
{
|
|
ElementType = type;
|
|
ExprType = EFX_StaticArray;
|
|
values = std::move(args);
|
|
}
|
|
|
|
FxExpression *FxStaticArray::Resolve(FCompileContext &ctx)
|
|
{
|
|
bool fail = false;
|
|
for (unsigned i = 0; i < values.Size(); i++)
|
|
{
|
|
values[i] = new FxTypeCast(values[i], ElementType, false);
|
|
values[i] = values[i]->Resolve(ctx);
|
|
if (values[i] == nullptr) fail = true;
|
|
else if (!values[i]->isConstant())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Initializer must be constant");
|
|
fail = true;
|
|
}
|
|
}
|
|
if (fail)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
if (ElementType->GetRegType() == REGT_NIL)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Invalid type for constant array");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
ctx.Block->LocalVars.Push(this);
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxStaticArray::Emit(VMFunctionBuilder *build)
|
|
{
|
|
switch (ElementType->GetRegType())
|
|
{
|
|
default:
|
|
assert(false && "Invalid register type");
|
|
break;
|
|
|
|
case REGT_INT:
|
|
{
|
|
TArray<int> cvalues;
|
|
for (auto v : values) cvalues.Push(static_cast<FxConstant *>(v)->GetValue().GetInt());
|
|
StackOffset = build->AllocConstantsInt(cvalues.Size(), &cvalues[0]);
|
|
break;
|
|
}
|
|
case REGT_FLOAT:
|
|
{
|
|
TArray<double> cvalues;
|
|
for (auto v : values) cvalues.Push(static_cast<FxConstant *>(v)->GetValue().GetFloat());
|
|
StackOffset = build->AllocConstantsFloat(cvalues.Size(), &cvalues[0]);
|
|
break;
|
|
}
|
|
case REGT_STRING:
|
|
{
|
|
TArray<FString> cvalues;
|
|
for (auto v : values) cvalues.Push(static_cast<FxConstant *>(v)->GetValue().GetString());
|
|
StackOffset = build->AllocConstantsString(cvalues.Size(), &cvalues[0]);
|
|
break;
|
|
}
|
|
case REGT_POINTER:
|
|
{
|
|
TArray<void*> cvalues;
|
|
for (auto v : values) cvalues.Push(static_cast<FxConstant *>(v)->GetValue().GetPointer());
|
|
StackOffset = build->AllocConstantsAddress(cvalues.Size(), &cvalues[0]);
|
|
break;
|
|
}
|
|
}
|
|
return ExpEmit();
|
|
}
|
|
|
|
FxLocalArrayDeclaration::FxLocalArrayDeclaration(PType *type, FName name, FArgumentList &args, int varflags, const FScriptPosition &pos)
|
|
: FxLocalVariableDeclaration(type, name, nullptr, varflags, pos)
|
|
{
|
|
ExprType = EFX_LocalArrayDeclaration;
|
|
values = std::move(args);
|
|
}
|
|
|
|
FxExpression *FxLocalArrayDeclaration::Resolve(FCompileContext &ctx)
|
|
{
|
|
if (isresolved)
|
|
{
|
|
return this;
|
|
}
|
|
|
|
FxLocalVariableDeclaration::Resolve(ctx);
|
|
|
|
auto stackVar = new FxStackVariable(ValueType, StackOffset, ScriptPosition);
|
|
auto elementType = (static_cast<PArray *> (ValueType))->ElementType;
|
|
auto elementCount = (static_cast<PArray *> (ValueType))->ElementCount;
|
|
|
|
if (values.Size() > elementCount)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Initializer contains more elements than the array can contain");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
for (unsigned int i = 0; i < values.Size(); i++)
|
|
{
|
|
if (values[i] == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
FxExpression *v = new FxTypeCast(values[i], elementType, false);
|
|
SAFE_RESOLVE(v, ctx);
|
|
if (v == nullptr)
|
|
{
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
if (!IsDynamicArray())
|
|
{
|
|
if (v->IsNativeStruct() && elementType->isRealPointer() && elementType->toPointer()->PointedType == v->ValueType)
|
|
{
|
|
// Allow conversion of native structs to pointers of the same type.
|
|
// For all other types this is not needed. Structs are not assignable and classes can only exist as references.
|
|
bool writable;
|
|
v->RequestAddress(ctx, &writable);
|
|
v->ValueType = elementType;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FArgumentList argsList;
|
|
argsList.Clear();
|
|
argsList.Push(v);
|
|
|
|
FxExpression *funcCall = new FxMemberFunctionCall(stackVar, NAME_Push, argsList, (const FScriptPosition) v->ScriptPosition);
|
|
SAFE_RESOLVE(funcCall, ctx);
|
|
|
|
v = funcCall;
|
|
}
|
|
|
|
values[i] = v;
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxLocalArrayDeclaration::Emit(VMFunctionBuilder *build)
|
|
{
|
|
assert(!(VarFlags & VARF_Out)); // 'out' variables should never be initialized, they can only exist as function parameters.
|
|
|
|
const bool isDynamicArray = IsDynamicArray();
|
|
|
|
if (isDynamicArray)
|
|
{
|
|
ClearDynamicArray(build);
|
|
}
|
|
|
|
auto elementSizeConst = build->GetConstantInt(static_cast<PArray *>(ValueType)->ElementSize);
|
|
auto arrOffsetReg = build->Registers[REGT_INT].Get(1);
|
|
build->Emit(OP_LK, arrOffsetReg, build->GetConstantInt(StackOffset));
|
|
|
|
for (auto v : values)
|
|
{
|
|
ExpEmit emitval = v->Emit(build);
|
|
|
|
if (isDynamicArray)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
int regtype = emitval.RegType;
|
|
if (regtype < REGT_INT || regtype > REGT_TYPE)
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Attempted to assign a non-value");
|
|
return ExpEmit();
|
|
}
|
|
if (emitval.Konst)
|
|
{
|
|
auto constval = static_cast<FxConstant *>(v);
|
|
int regNum = build->Registers[regtype].Get(1);
|
|
switch (regtype)
|
|
{
|
|
default:
|
|
case REGT_INT:
|
|
build->Emit(OP_LK, regNum, build->GetConstantInt(constval->GetValue().GetInt()));
|
|
build->Emit(OP_SW_R, build->FramePointer.RegNum, regNum, arrOffsetReg);
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
build->Emit(OP_LKF, regNum, build->GetConstantFloat(constval->GetValue().GetFloat()));
|
|
build->Emit(OP_SDP_R, build->FramePointer.RegNum, regNum, arrOffsetReg);
|
|
break;
|
|
|
|
case REGT_POINTER:
|
|
build->Emit(OP_LKP, regNum, build->GetConstantAddress(constval->GetValue().GetPointer()));
|
|
build->Emit(OP_SP_R, build->FramePointer.RegNum, regNum, arrOffsetReg);
|
|
break;
|
|
|
|
case REGT_STRING:
|
|
build->Emit(OP_LKS, regNum, build->GetConstantString(constval->GetValue().GetString()));
|
|
build->Emit(OP_SS_R, build->FramePointer.RegNum, regNum, arrOffsetReg);
|
|
break;
|
|
}
|
|
build->Registers[regtype].Return(regNum, 1);
|
|
|
|
emitval.Free(build);
|
|
}
|
|
else
|
|
{
|
|
switch (regtype)
|
|
{
|
|
default:
|
|
case REGT_INT:
|
|
build->Emit(OP_SW_R, build->FramePointer.RegNum, emitval.RegNum, arrOffsetReg);
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
build->Emit(OP_SDP_R, build->FramePointer.RegNum, emitval.RegNum, arrOffsetReg);
|
|
break;
|
|
|
|
case REGT_POINTER:
|
|
build->Emit(OP_SP_R, build->FramePointer.RegNum, emitval.RegNum, arrOffsetReg);
|
|
break;
|
|
|
|
case REGT_STRING:
|
|
build->Emit(OP_SS_R, build->FramePointer.RegNum, emitval.RegNum, arrOffsetReg);
|
|
break;
|
|
}
|
|
emitval.Free(build);
|
|
}
|
|
|
|
build->Emit(OP_ADD_RK, arrOffsetReg, arrOffsetReg, elementSizeConst);
|
|
}
|
|
build->Registers[REGT_INT].Return(arrOffsetReg, 1);
|
|
|
|
return ExpEmit();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FxOutVarDereference::~FxOutVarDereference()
|
|
{
|
|
SAFE_DELETE(Self);
|
|
}
|
|
|
|
bool FxOutVarDereference::RequestAddress(FCompileContext &ctx, bool *writable)
|
|
{
|
|
if (writable != nullptr) *writable = AddressWritable;
|
|
return true;
|
|
}
|
|
|
|
FxExpression *FxOutVarDereference::Resolve(FCompileContext &ctx)
|
|
{
|
|
CHECKRESOLVED();
|
|
|
|
SAFE_RESOLVE(Self, ctx);
|
|
|
|
assert(Self->ValueType->isPointer()); // 'Self' must be a pointer.
|
|
|
|
Self->RequestAddress(ctx, &AddressWritable);
|
|
SelfType = Self->ValueType->toPointer()->PointedType;
|
|
ValueType = SelfType;
|
|
|
|
if (SelfType->GetRegType() == REGT_NIL && !SelfType->isRealPointer() && !SelfType->isDynArray())
|
|
{
|
|
ScriptPosition.Message(MSG_ERROR, "Cannot dereference pointer");
|
|
delete this;
|
|
return nullptr;
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
ExpEmit FxOutVarDereference::Emit(VMFunctionBuilder *build)
|
|
{
|
|
ExpEmit selfEmit = Self->Emit(build);
|
|
assert(selfEmit.RegType == REGT_POINTER);
|
|
assert(SelfType->GetRegCount() == 1 && selfEmit.RegCount == 1);
|
|
|
|
int regType = 0;
|
|
int loadOp = 0;
|
|
|
|
if (SelfType->GetRegType() != REGT_NIL)
|
|
{
|
|
regType = SelfType->GetRegType();
|
|
loadOp = SelfType->GetLoadOp ();
|
|
}
|
|
else if (SelfType->isRealPointer())
|
|
{
|
|
regType = REGT_POINTER;
|
|
loadOp = OP_LP;
|
|
}
|
|
else if (SelfType->isDynArray())
|
|
{
|
|
regType = REGT_POINTER;
|
|
loadOp = OP_MOVEA;
|
|
}
|
|
|
|
ExpEmit out = ExpEmit(build, regType);
|
|
|
|
build->Emit(loadOp, out.RegNum, selfEmit.RegNum, 0);
|
|
selfEmit.Free(build);
|
|
|
|
return out;
|
|
}
|