.. |
_functio.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
_rts.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
actors.cpp
|
- removed some legacy demo stuff from RedNukem backend.
|
2019-09-26 00:19:49 +02:00 |
actors.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
anim.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
anim.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
cheats.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
cheats.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
cmdline.cpp
|
- startup hacks.
|
2019-09-23 18:17:36 +02:00 |
cmdline.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
common.cpp
|
- moved winbits.cpp to the platform folder and cleaned out unused parts.
|
2019-09-25 22:38:47 +02:00 |
common_game.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
config.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
config.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
demo.cpp
|
- got rid of klzw and the legacy demo code along with it.
|
2019-09-25 23:12:29 +02:00 |
demo.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
duke3d.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
events_defs.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
function.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
game.cpp
|
- all non-shader related GL calls are gone from the main code base.
|
2019-10-04 21:13:04 +02:00 |
game.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
gamedef.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
gamedef.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
gamedefs.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
gameexec.cpp
|
- removed some legacy demo stuff from RedNukem backend.
|
2019-09-26 00:19:49 +02:00 |
gameexec.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
GameListSource.game.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
GameListSource.game.mm
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
gamestructures.cpp
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
gamevars.cpp
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
gamevars.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
global.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
global.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
GrpFile.game.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
GrpFile.game.mm
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
grpscan.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
grpscan.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
input.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
input.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
inv.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
keys.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
m32def.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
macros.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
mdump.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
mdump.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
menus.cpp
|
- use GZDoom's texture backend to read hightile textures. (Hightile tinting code moved to the shader but isn't active yet.
|
2019-10-05 21:59:03 +02:00 |
menus.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
names.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
namesdyn.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
namesdyn.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
net.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
net.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
osdcmds.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
osdcmds.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
osdfuncs.cpp
|
- make it compile again.
|
2019-10-04 17:36:37 +02:00 |
osdfuncs.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
player.cpp
|
- removed some legacy demo stuff from RedNukem backend.
|
2019-09-26 00:19:49 +02:00 |
player.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
premap.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
premap.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
quotes.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
rts.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
rts.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
savegame.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
savegame.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
sbar.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
sbar.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
screens.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
screens.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
screentext.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
screentext.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
sector.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
sector.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
soundefs.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
sounds.cpp
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
sounds.h
|
- transitioned project to CMake and deleted most of the old build system.
|
2019-09-22 23:15:46 +02:00 |
sounds_common.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |
soundsdyn.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
soundsdyn.h
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
startgtk.game.cpp
|
- put RedNukem game frontend into a namespace.
|
2019-09-22 00:10:48 +02:00 |
startosx.game.mm
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
startwin.game.cpp
|
- startup hacks.
|
2019-09-23 18:17:36 +02:00 |
startwin.game.h
|
- added RedNukem project.
|
2019-09-19 00:27:46 +02:00 |