buffers.h
|
- hooked up the 2D drawer
|
2019-11-05 23:35:38 +01:00 |
gl_buffers.cpp
|
- added the GL framebuffer class.
|
2019-12-23 15:40:17 +01:00 |
gl_buffers.h
|
- hooked up the 2D drawer
|
2019-11-05 23:35:38 +01:00 |
gl_hwtexture.cpp
|
- added the GL framebuffer class.
|
2019-12-23 15:40:17 +01:00 |
gl_palmanager.cpp
|
- fixed use of brightmaps.
|
2019-11-15 20:51:02 +01:00 |
gl_renderstate.h
|
- fixed alpha threshold.
|
2019-11-10 10:01:31 +01:00 |
gl_samplers.cpp
|
- added the GL framebuffer class.
|
2019-12-23 15:40:17 +01:00 |
gl_shader.cpp
|
- added the GL framebuffer class.
|
2019-12-23 15:40:17 +01:00 |
gl_shader.h
|
- fixed alpha threshold.
|
2019-11-10 10:01:31 +01:00 |
gl_texture.cpp
|
- fixed creation of true color textures.
|
2019-12-01 21:43:54 +01:00 |
hw_draw2d.cpp
|
- fixed Blood fullscreen tinting.
|
2019-11-24 19:07:23 +01:00 |