raze-gles/source/sw
2020-11-22 21:18:11 +01:00
..
src - gameinput.h: For PlayerAngle struct, add int settarget() overload and change one true call with a float to bvectangf(). 2020-11-22 21:18:11 +01:00
CMakeLists.txt - removed all automap code from SW and the flat drawer from the backend. 2020-09-06 12:14:08 +02:00