raze-gles/source/build
Richard C. Gobeille 3ab314e95a engine: make cliptestsector() (used by clipmove(), etc) TROR aware
This is intended to help with issues where enemies get stuck in thin TROR layers.

# Conflicts:
#	source/build/src/clip.cpp
2020-05-22 17:00:55 +02:00
..
include Fix a crash with tabledivide64() 2020-05-22 16:50:02 +02:00
src engine: make cliptestsector() (used by clipmove(), etc) TROR aware 2020-05-22 17:00:55 +02:00