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raze-gles/source/glbackend
Christoph Oelckers cf6b497d02 - fixed animation of weapon sprites
This also disables palette emulation for weapons because it's too buggy right now. Will be re-enabled once fixed.
2020-09-14 22:16:33 +02:00
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gl_palmanager.cpp - removed the palette remapping in the lookup texture generators because it is no longer needed. 2020-09-14 21:54:29 +02:00
gl_texture.cpp - enable palette emulation for HUD weapon drawing. 2020-09-13 23:14:44 +02:00
glbackend.cpp - fixed animation of weapon sprites 2020-09-14 22:16:33 +02:00
glbackend.h - fixed voxel rendering in palette emulation mode. 2020-09-13 21:08:10 +02:00
pm_renderstate.h - fixed voxel rendering in palette emulation mode. 2020-09-13 21:08:10 +02:00