raze-gles/source
Christoph Oelckers 3914eb5f85 - set up some basic reverb.
I'm not sure if this is working out as the original "reverb" was just too crappy and generic. It may be best to just disable it.
2019-12-22 17:43:39 +01:00
..
blood Revert tiny Caleb flameguy fix (#254) 2019-12-21 10:43:11 +01:00
build - fixed cherry picked commits. 2019-12-22 17:20:13 +01:00
common - set up some basic reverb. 2019-12-22 17:43:39 +01:00
duke3d - replaced the semi-broken screenshot name generator. 2019-12-19 19:47:51 +01:00
glad - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
glbackend - renamed the remaining file system access wrappers in cache1d.h 2019-12-07 10:31:27 +01:00
libsmackerdec - cleaned out the remaining wrappers from cache1d.h and use the file system directly instead. 2019-12-07 10:49:23 +01:00
platform - SW sound WIP 2019-12-17 23:25:07 +01:00
rr - replaced the semi-broken screenshot name generator. 2019-12-19 19:47:51 +01:00
sw SW: Fix crash issues when Track sprites are set up incorrectly 2019-12-22 15:19:55 +01:00
thirdparty - refactoring of DN3D sound code complete but not tested yet. 2019-12-15 13:34:00 +01:00
CMakeLists.txt - replaced the semi-broken screenshot name generator. 2019-12-19 19:47:51 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00