raze-gles/polymer/eduke32
helixhorned 38ee330c93 Lunatic translator embedded: handle command line arguments.
Also, fix an error() call in control.lua:gamearray_file_common().

git-svn-id: https://svn.eduke32.com/eduke32@3572 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-17 18:11:58 +00:00
..
build Plug up alpha leaks in Polymost textures/rotatesprite. 2013-03-04 09:10:54 +00:00
package spriteclip.txt: refer to _clipshape0.map instead of _clipshape_.map. 2013-03-03 16:06:25 +00:00
platform Fix osxbuild.sh and wiibuild.bat after r3551. 2013-03-04 07:49:47 +00:00
rsrc Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
source Lunatic translator embedded: handle command line arguments. 2013-03-17 18:11:58 +00:00
eduke32.sln
eduke32.vcxproj RENDERTYPE=SDL on Windows, part 2. 2012-11-25 04:26:37 +00:00
eduke32.vcxproj.filters Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project 2012-12-16 04:04:25 +00:00
Makefile Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
Makefile.common Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
Makefile.deps Lunatic Makefile.deps: make game.c depend on defs.ilua. 2013-02-24 16:05:52 +00:00
Makefile.msvc Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00