raze-gles/source/build/src
hendricks266 2081eff083 Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost
Includes "Fix screen tilt regression on mirror rendering"

git-svn-id: https://svn.eduke32.com/eduke32@7493 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:42 +02:00
..
2d.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
a-c.cpp Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
animvpx.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
baselayer.cpp rotatesprite hack from Fox 2019-01-30 00:19:56 +00:00
cache1d.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
clip.cpp Fix dumbass problem with r7463 that screwed up projectiles 2019-09-19 13:56:35 +02:00
colmatch.cpp
common.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
compat.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
config.cpp Remove r_usetileshades--GLOBAL_NO_GL_TILESHADES flag for DN64 not affected 2019-09-19 10:50:18 +02:00
crc32.cpp
defs.cpp Patch from Striker to allow selective tile redefinition in .def files based on the crc of the original tile 2019-03-02 23:21:37 +00:00
dynamicgtk.cpp
engine.cpp Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost 2019-09-19 13:56:42 +02:00
engine_oldmap.h
engine_priv.h Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost 2019-09-19 13:56:42 +02:00
fix16.c Rename int64.h to fix16_int64.h 2018-04-23 06:35:25 +00:00
fix16_str.c
glbuild.cpp - crap 2019-09-13 22:18:37 +02:00
glsurface.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
gtkbits.cpp
hash.cpp Move hash_getcode() and inthash_getcode() to hash.h so they can be used in places other than hash.cpp 2018-11-18 18:12:28 +00:00
hightile.cpp
klzw.cpp Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp. 2018-11-05 07:28:07 +00:00
kplib.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lunatic.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lz4.c Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification. 2018-10-16 06:09:09 +00:00
md4.cpp
mdsprite.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
mhk.cpp Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already. 2018-05-23 05:43:35 +00:00
mingw_main.cpp
miniz.c Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tdef.c Fix a couple of warnings in the new versions of LZ4 and Miniz 2018-04-23 06:35:45 +00:00
miniz_tinfl.c Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c 2018-10-25 23:30:32 +00:00
mmulti_null.cpp Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
mutex.cpp
osd.cpp Fix issue where controls intentionally bound to no keys would be reset to default at startup 2019-09-19 12:14:50 +02:00
osxbits.mm
palette.cpp - merged in the changes RedNukem made to the Build code. 2019-09-19 00:19:02 +02:00
pngwrite.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
polymer.cpp - this is the state I want to build. 2019-09-13 21:43:05 +02:00
polymost.cpp Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost 2019-09-19 13:56:42 +02:00
pragmas.cpp Hendricks and I discussed "auto *" and we've come to the conclusion that it's bad form, so this corrects that. 2018-12-15 01:39:51 +00:00
rawinput.cpp More control/input cleanup 2018-11-18 18:08:53 +00:00
rev.cpp
screenshot.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
scriptfile.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
sdlayer.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
sdlayer12.cpp sdlayer: don't add windowed modes that are larger than the monitor's actual resolution 2018-10-25 23:32:00 +00:00
sdlkeytrans.cpp Add CLEAR and KP_CLEAR to the SDL key translation table as synonyms for KP_5 2019-03-11 06:06:43 +00:00
SDLMain.mm
smalltextfont.cpp
softsurface.cpp softsurface: Perform a "divisor known at compile time" optimization 2018-07-23 02:55:46 +00:00
startgtk.editor.cpp
startosx.editor.mm macOS build fix 2018-04-23 06:36:14 +00:00
startwin.editor.cpp
texcache.cpp Remove r_usetileshades--GLOBAL_NO_GL_TILESHADES flag for DN64 not affected 2019-09-19 10:50:18 +02:00
textfont.cpp
tiles.cpp Fix crash in editor tile selector 2019-09-19 13:24:10 +02:00
vfs.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
voxmodel.cpp Fix "spriteshadow" on voxels in Polymost 2019-09-19 12:14:48 +02:00
wiibits.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
winbits.cpp - this is the state I want to build. 2019-09-13 21:43:05 +02:00
winlayer.cpp - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
xxhash.c