raze-gles/source/common/fonts
2021-05-25 12:59:08 +02:00
..
font.cpp - redid font translation so that it doesn't need to crush the font characters' color set to the base palette. 2021-05-25 12:59:08 +02:00
fontinternals.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
hexfont.cpp - let hex fonts use the luminosity translations. 2021-05-25 12:59:08 +02:00
myiswalpha.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
singlelumpfont.cpp - use luminosity translations for single lump fonts and let them use their original palette. 2021-05-25 12:59:08 +02:00
singlepicfont.cpp Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
specialfont.cpp - redid font translation so that it doesn't need to crush the font characters' color set to the base palette. 2021-05-25 12:59:08 +02:00
v_font.cpp - redid font translation so that it doesn't need to crush the font characters' color set to the base palette. 2021-05-25 12:59:08 +02:00
v_font.h - redid font translation so that it doesn't need to crush the font characters' color set to the base palette. 2021-05-25 12:59:08 +02:00
v_text.cpp - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
v_text.h - v_text updated and moved to 'common'. 2020-05-24 22:32:05 +02:00