raze-gles/source/common/fonts
2020-10-05 00:46:24 +02:00
..
font.cpp - added remapping for Cyrillic characters to matching Latin counterparts. 2020-09-29 20:16:31 +02:00
fontinternals.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
hexfont.cpp - made some changes to the font and texture system to allow late loading of the palette. 2020-05-26 21:43:32 +02:00
myiswalpha.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
singlelumpfont.cpp - made some changes to the font and texture system to allow late loading of the palette. 2020-05-26 21:43:32 +02:00
singlepicfont.cpp Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
specialfont.cpp - fixed red font for use with DrawText. 2020-06-29 13:19:36 +02:00
v_font.cpp - render backend update from GZDoom, mostly minor stuff. 2020-09-27 16:12:51 +02:00
v_font.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
v_text.cpp - update of language code from GZDoom. 2020-10-05 00:46:24 +02:00
v_text.h - v_text updated and moved to 'common'. 2020-05-24 22:32:05 +02:00