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https://github.com/ZDoom/raze-gles.git
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29d4a7e634
git-svn-id: https://svn.eduke32.com/eduke32@7894 1a8010ca-5511-0410-912e-c29ae57300e0
69 lines
2.2 KiB
C
69 lines
2.2 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef input_h_
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#define input_h_
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extern int32_t I_CheckAllInput(void);
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extern void I_ClearAllInput(void);
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// Advance = Selecting a menu option || Saying "Yes" || Going forward in Help/Credits
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// Return = Closing a sub-menu || Saying "No"
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// General = Advance + Return = Skipping screens
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// Escape = Opening the menu in-game (should not be any gamefuncs)
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extern int32_t I_AdvanceTrigger(void);
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extern void I_AdvanceTriggerClear(void);
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extern int32_t I_ReturnTrigger(void);
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extern void I_ReturnTriggerClear(void);
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extern int32_t I_GeneralTrigger(void);
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extern void I_GeneralTriggerClear(void);
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extern int32_t I_EscapeTrigger(void);
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extern void I_EscapeTriggerClear(void);
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extern int32_t I_MenuUp(void);
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extern void I_MenuUpClear(void);
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extern int32_t I_MenuDown(void);
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extern void I_MenuDownClear(void);
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extern int32_t I_MenuLeft(void);
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extern void I_MenuLeftClear(void);
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extern int32_t I_MenuRight(void);
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extern void I_MenuRightClear(void);
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extern int32_t I_PanelUp(void);
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extern void I_PanelUpClear(void);
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extern int32_t I_PanelDown(void);
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extern void I_PanelDownClear(void);
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extern int32_t I_SliderLeft(void);
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extern void I_SliderLeftClear(void);
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extern int32_t I_SliderRight(void);
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extern void I_SliderRightClear(void);
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enum EnterTextFlags_t {
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INPUT_NUMERIC = 0x00000001,
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};
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extern int32_t I_EnterText(char *t, int32_t maxlength, int32_t flags);
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#endif
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