raze-gles/source/audiolib/src/formats.cpp
nukeykt e6f53f7c30 Resolve merge issues
# Conflicts:
#	GNUmakefile
#	platform/Windows/eduke32.sln
#	platform/Windows/props/build_common.props
#	source/audiolib/include/music.h
#	source/blood/src/blood.cpp
#	source/blood/src/gui.cpp
#	source/blood/src/mapedit.cpp
#	source/blood/src/sound.cpp
#	source/build/include/vfs.h
#	source/build/src/vfs.cpp
2019-10-24 19:48:11 +02:00

537 lines
16 KiB
C++

/*
Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
Copyright (C) 2015 EDuke32 developers
Copyright (C) 2015 Voidpoint, LLC
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* Raw, WAV, and VOC source support for MultiVoc
*/
#include "_multivc.h"
#include "compat.h"
#include "multivoc.h"
#include "pitch.h"
#include "pragmas.h"
static playbackstatus MV_GetNextWAVBlock(VoiceNode *voice)
{
if (voice->BlockLength == 0)
{
if (voice->LoopStart == nullptr)
return NoMoreData;
voice->BlockLength = voice->LoopSize;
voice->NextBlock = voice->LoopStart;
voice->length = 0;
voice->position = 0;
}
voice->sound = voice->NextBlock;
voice->position -= voice->length;
voice->length = min(voice->BlockLength, 0x8000u);
voice->NextBlock += voice->length * ((voice->channels * voice->bits) >> 3);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return KeepPlaying;
}
static playbackstatus MV_GetNextVOCBlock(VoiceNode *voice)
{
size_t blocklength = 0;
uint32_t samplespeed = 0; // XXX: compiler-happy on synthesis
uint32_t tc = 0;
unsigned BitsPerSample;
unsigned Channels;
unsigned Format;
if (voice->BlockLength > 0)
{
voice->position -= voice->length;
voice->sound += (voice->length >> 16) * ((voice->channels * voice->bits) >> 3);
voice->length = min(voice->BlockLength, 0x8000u);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return KeepPlaying;
}
auto ptr = (uint8_t const *)voice->NextBlock;
voice->Paused = FALSE;
int voicemode = 0;
int blocktype = 0;
int lastblocktype = 0;
int packtype = 0;
int done = FALSE;
do
{
// Stop playing if we get a null pointer
if (ptr == nullptr)
{
done = 2;
break;
}
// terminator is not mandatory according to
// http://wiki.multimedia.cx/index.php?title=Creative_Voice
if (ptr - (uint8_t *)voice->rawdataptr >= voice->ptrlength)
blocktype = 0; // fake a terminator
else
blocktype = *ptr;
if (blocktype != 0)
blocklength = ptr[1]|(ptr[2]<<8)|(ptr[3]<<16);
else
blocklength = 0;
// would need one byte pad at end of alloc'd region:
// blocklength = B_LITTLE32(*(uint32_t *)(ptr + 1)) & 0x00ffffff;
ptr += 4;
switch (blocktype)
{
case 0 :
end_of_data:
// End of data
if ((voice->LoopStart == nullptr) ||
((intptr_t) voice->LoopStart >= ((intptr_t) ptr - 4)))
{
done = 2;
}
else
{
voice->NextBlock = voice->LoopStart;
voice->BlockLength = 0;
voice->position = 0;
return MV_GetNextVOCBlock(voice);
}
break;
case 1 :
// Sound data block
voice->bits = 8;
voice->channels = voicemode + 1;
if (lastblocktype != 8)
{
tc = (uint32_t)*ptr << 8;
packtype = *(ptr + 1);
}
ptr += 2;
blocklength -= 2;
samplespeed = 256000000L / (voice->channels * (65536 - tc));
// Skip packed or stereo data
if ((packtype != 0) || (voicemode != 0 && voicemode != 1))
ptr += blocklength;
else
done = TRUE;
if (ptr - (uint8_t *)voice->rawdataptr >= voice->ptrlength)
goto end_of_data;
voicemode = 0;
break;
case 2 :
// Sound continuation block
samplespeed = voice->SamplingRate;
done = TRUE;
break;
case 3 :
// Silence
case 4 :
// Marker
case 5 :
// ASCII string
// All not implemented.
ptr += blocklength;
break;
case 6 :
// Repeat begin
if (voice->LoopEnd == nullptr)
{
voice->LoopCount = B_LITTLE16(*(uint16_t const *)ptr);
voice->LoopStart = (char *)((intptr_t) ptr + blocklength);
}
ptr += blocklength;
break;
case 7 :
// Repeat end
ptr += blocklength;
if (lastblocktype == 6)
voice->LoopCount = 0;
else
{
if ((voice->LoopCount > 0) && (voice->LoopStart != nullptr))
{
ptr = (uint8_t const *) voice->LoopStart;
if (voice->LoopCount < 0xffff)
{
if (--voice->LoopCount == 0)
voice->LoopStart = nullptr;
}
}
}
break;
case 8 :
// Extended block
voice->bits = 8;
voice->channels = 1;
tc = B_LITTLE16(*(uint16_t const *)ptr);
packtype = *(ptr + 2);
voicemode = *(ptr + 3);
ptr += blocklength;
break;
case 9 :
// New sound data block
samplespeed = B_LITTLE32(*(uint32_t const *)ptr);
BitsPerSample = (unsigned)*(ptr + 4);
Channels = (unsigned)*(ptr + 5);
Format = (unsigned)B_LITTLE16(*(uint16_t const *)(ptr + 6));
if ((BitsPerSample == 8) && (Channels == 1 || Channels == 2) && (Format == VOC_8BIT))
{
ptr += 12;
blocklength -= 12;
voice->bits = 8;
voice->channels = Channels;
done = TRUE;
}
else if ((BitsPerSample == 16) && (Channels == 1 || Channels == 2) && (Format == VOC_16BIT))
{
ptr += 12;
blocklength -= 12;
voice->bits = 16;
voice->channels = Channels;
done = TRUE;
}
else
{
ptr += blocklength;
}
// CAUTION:
// SNAKRM.VOC is corrupt! blocklength gets us beyond the
// end of the file.
if (ptr - (uint8_t *)voice->rawdataptr >= voice->ptrlength)
goto end_of_data;
break;
default :
// Unknown data. Probably not a VOC file.
done = 2;
break;
}
lastblocktype = blocktype;
}
while (!done);
if (done != 2)
{
voice->NextBlock = (char const *)ptr + blocklength;
voice->sound = (char const *)ptr;
// CODEDUP multivoc.c MV_SetVoicePitch
voice->SamplingRate = samplespeed;
voice->RateScale = divideu32(voice->SamplingRate * voice->PitchScale, MV_MixRate);
// Multiply by MV_MIXBUFFERSIZE - 1
voice->FixedPointBufferSize = (voice->RateScale * MV_MIXBUFFERSIZE) -
voice->RateScale;
if (voice->LoopEnd != nullptr)
{
if (blocklength > (uintptr_t)voice->LoopEnd)
blocklength = (uintptr_t)voice->LoopEnd;
else
voice->LoopEnd = (char *)blocklength;
voice->LoopStart = voice->sound + (uintptr_t)voice->LoopStart;
voice->LoopEnd = voice->sound + (uintptr_t)voice->LoopEnd;
voice->LoopSize = voice->LoopEnd - voice->LoopStart;
}
if (voice->bits == 16)
blocklength /= 2;
if (voice->channels == 2)
blocklength /= 2;
voice->position = 0;
voice->length = min<uint32_t>(blocklength, 0x8000u);
voice->BlockLength = blocklength - voice->length;
voice->length <<= 16;
MV_SetVoiceMixMode(voice);
return KeepPlaying;
}
return NoMoreData;
}
static playbackstatus MV_GetNextRAWBlock(VoiceNode *voice)
{
if (voice->BlockLength == 0)
{
if (voice->LoopStart == NULL)
return NoMoreData;
voice->BlockLength = voice->LoopSize;
voice->NextBlock = voice->LoopStart;
voice->length = 0;
voice->position = 0;
}
voice->sound = voice->NextBlock;
voice->position -= voice->length;
voice->length = min(voice->BlockLength, 0x8000u);
voice->NextBlock += voice->length * (voice->channels * voice->bits / 8);
voice->BlockLength -= voice->length;
voice->length <<= 16;
return KeepPlaying;
}
int MV_PlayWAV3D(char *ptr, uint32_t length, int loophow, int pitchoffset, int angle, int distance,
int priority, float volume, intptr_t callbackval)
{
if (!MV_Installed)
return MV_Error;
if (distance < 0)
{
distance = -distance;
angle += MV_NUMPANPOSITIONS / 2;
}
int const vol = MIX_VOLUME(distance);
// Ensure angle is within 0 - 127
angle &= MV_MAXPANPOSITION;
return MV_PlayWAV(ptr, length, loophow, -1, pitchoffset, max(0, 255 - distance),
MV_PanTable[ angle ][ vol ].left, MV_PanTable[ angle ][ vol ].right, priority, volume, callbackval);
}
int MV_PlayWAV(char *ptr, uint32_t length, int loopstart, int loopend, int pitchoffset, int vol,
int left, int right, int priority, float volume, intptr_t callbackval)
{
if (!MV_Installed)
return MV_Error;
riff_header riff;
memcpy(&riff, ptr, sizeof(riff_header));
riff.file_size = B_LITTLE32(riff.file_size);
riff.format_size = B_LITTLE32(riff.format_size);
if ((memcmp(riff.RIFF, "RIFF", 4) != 0) || (memcmp(riff.WAVE, "WAVE", 4) != 0) || (memcmp(riff.fmt, "fmt ", 4) != 0))
return MV_SetErrorCode(MV_InvalidFile);
format_header format;
memcpy(&format, ptr + sizeof(riff_header), sizeof(format_header));
format.wFormatTag = B_LITTLE16(format.wFormatTag);
format.nChannels = B_LITTLE16(format.nChannels);
format.nSamplesPerSec = B_LITTLE32(format.nSamplesPerSec);
format.nAvgBytesPerSec = B_LITTLE32(format.nAvgBytesPerSec);
format.nBlockAlign = B_LITTLE16(format.nBlockAlign);
format.nBitsPerSample = B_LITTLE16(format.nBitsPerSample);
data_header data;
memcpy(&data, ptr + sizeof(riff_header) + riff.format_size, sizeof(data_header));
data.size = B_LITTLE32(data.size);
// Check if it's PCM data.
if (format.wFormatTag != 1 || (format.nChannels != 1 && format.nChannels != 2) ||
((format.nBitsPerSample != 8) && (format.nBitsPerSample != 16)) || memcmp(data.DATA, "data", 4) != 0)
return MV_SetErrorCode(MV_InvalidFile);
// Request a voice from the voice pool
VoiceNode *voice = MV_AllocVoice(priority);
if (voice == nullptr)
return MV_SetErrorCode(MV_NoVoices);
voice->wavetype = FMT_WAV;
voice->bits = format.nBitsPerSample;
voice->channels = format.nChannels;
voice->GetSound = MV_GetNextWAVBlock;
int blocklen = data.size;
if (voice->bits == 16)
{
data.size &= ~1;
blocklen /= 2;
}
if (voice->channels == 2)
{
data.size &= ~1;
blocklen /= 2;
}
voice->rawdataptr = (uint8_t *)ptr;
voice->ptrlength = length;
voice->Paused = FALSE;
voice->LoopCount = 0;
voice->position = 0;
voice->length = 0;
voice->BlockLength = blocklen;
voice->NextBlock = (char *)((intptr_t) ptr + sizeof(riff_header) + riff.format_size + sizeof(data_header));
voice->next = nullptr;
voice->prev = nullptr;
voice->priority = priority;
voice->callbackval = callbackval;
voice->LoopStart = loopstart >= 0 ? voice->NextBlock : nullptr;
voice->LoopEnd = nullptr;
voice->LoopSize = loopend > 0 ? loopend - loopstart + 1 : blocklen;
MV_SetVoicePitch(voice, format.nSamplesPerSec, pitchoffset);
MV_SetVoiceVolume(voice, vol, left, right, volume);
MV_PlayVoice(voice);
return voice->handle;
}
int MV_PlayVOC3D(char *ptr, uint32_t length, int loophow, int pitchoffset, int angle,
int distance, int priority, float volume, intptr_t callbackval)
{
if (!MV_Installed)
return MV_Error;
if (distance < 0)
{
distance = -distance;
angle += MV_NUMPANPOSITIONS / 2;
}
int const vol = MIX_VOLUME(distance);
// Ensure angle is within 0 - 127
angle &= MV_MAXPANPOSITION;
return MV_PlayVOC(ptr, length, loophow, -1, pitchoffset, max(0, 255 - distance),
MV_PanTable[ angle ][ vol ].left, MV_PanTable[ angle ][ vol ].right, priority, volume, callbackval);
}
int MV_PlayVOC(char *ptr, uint32_t length, int loopstart, int loopend, int pitchoffset, int vol,
int left, int right, int priority, float volume, intptr_t callbackval)
{
if (!MV_Installed)
return MV_Error;
// Make sure it looks like a valid VOC file.
if (memcmp(ptr, "Creative Voice File", 19) != 0)
return MV_SetErrorCode(MV_InvalidFile);
// Request a voice from the voice pool
VoiceNode *voice = MV_AllocVoice(priority);
if (voice == nullptr)
return MV_SetErrorCode(MV_NoVoices);
voice->rawdataptr = (uint8_t *)ptr;
voice->ptrlength = length;
voice->Paused = FALSE;
voice->wavetype = FMT_VOC;
voice->bits = 8;
voice->channels = 1;
voice->GetSound = MV_GetNextVOCBlock;
voice->NextBlock = ptr + B_LITTLE16(*(uint16_t *)(ptr + 0x14));
voice->LoopCount = 0;
voice->BlockLength = 0;
voice->PitchScale = PITCH_GetScale(pitchoffset);
voice->length = 0;
voice->next = nullptr;
voice->prev = nullptr;
voice->priority = priority;
voice->callbackval = callbackval;
voice->LoopStart = loopstart >= 0 ? voice->NextBlock : nullptr;
voice->LoopEnd = nullptr;
voice->LoopSize = loopend - loopstart + 1;
voice->volume = volume;
MV_SetVoiceVolume(voice, vol, left, right, volume);
MV_PlayVoice(voice);
return voice->handle;
}
int MV_PlayRAW(char *ptr, uint32_t length, int rate, char *loopstart, char *loopend, int pitchoffset, int vol,
int left, int right, int priority, float volume, intptr_t callbackval)
{
if (!MV_Installed)
return MV_Error;
// Request a voice from the voice pool
VoiceNode *voice = MV_AllocVoice(priority);
if (voice == NULL)
{
MV_SetErrorCode(MV_NoVoices);
return MV_Error;
}
voice->rawdataptr = (uint8_t *)ptr;
voice->ptrlength = length;
voice->Paused = FALSE;
voice->wavetype = FMT_RAW;
voice->bits = 8;
voice->channels = 1;
voice->GetSound = MV_GetNextRAWBlock;
voice->NextBlock = ptr;
voice->LoopCount = 0;
voice->position = 0;
voice->BlockLength = length;
voice->PitchScale = PITCH_GetScale(pitchoffset);
voice->length = 0;
voice->next = NULL;
voice->prev = NULL;
voice->priority = priority;
voice->callbackval = callbackval;
voice->LoopStart = loopstart;
voice->LoopEnd = loopend;
voice->LoopSize = loopend - loopstart + 1;
voice->volume = volume;
MV_SetVoicePitch(voice, rate, pitchoffset);
MV_SetVoiceVolume(voice, vol, left, right, volume);
MV_PlayVoice(voice);
return voice->handle;
}