raze-gles/polymer/eduke32
helixhorned 2d3fe5083d Fix compilation on Debian 6.0 (Squeeze).
git-svn-id: https://svn.eduke32.com/eduke32@3026 1a8010ca-5511-0410-912e-c29ae57300e0
2012-09-24 21:09:34 +00:00
..
Apple The handling for grp, con, and def filenames has been massively cleaned up and factored into common.c. A new header, common_game.h, was created because common.h was placed in build/include (see r2542) and we need a common header for things that strictly should not be in the engine. RTS file names were also improved but some of the patterned changes were already made in r2420, and they were not factored because they are strictly part of the game, not the editor. 2012-06-03 16:09:33 +00:00
build Revert r2223's removing of bit 1 making it to setbrightness(), now a noop. 2012-09-24 21:09:31 +00:00
eobj Importing source for great justice 2006-04-13 20:47:06 +00:00
eobj_win 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
installer 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
obj Importing source for great justice 2006-04-13 20:47:06 +00:00
obj_win 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
psd EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
rsrc cosmetic: 2012-02-25 02:57:25 +00:00
samples splitscreen: tweak base palette application, remove resp. code from splitscr.con. 2012-08-22 22:49:27 +00:00
source Fix compilation on Debian 6.0 (Squeeze). 2012-09-24 21:09:34 +00:00
Wii EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
Windows Add custom-built lean zlib and libpng and enable PNG screenshots on Windows. 2012-07-20 21:57:53 +00:00
buildlic.txt 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
ChangeLog git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-22 04:26:26 +00:00
ChangeLog.html Update repo to 1.4.0 beta 2 2006-07-18 21:08:38 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcproj Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
eduke32.vcxproj Add xdelta3 source and headers to VS2010 project 2012-05-18 00:07:40 +00:00
eduke32.vcxproj.filters Add xdelta3 source and headers to VS2010 project 2012-05-18 00:07:40 +00:00
eduke32.vcxproj.user Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
m32help.hlp * Lazy hightile loading in Mapster32 tile selector (first display all as lowtiles, then load each one while allowing movement) 2011-03-23 17:41:01 +00:00
MakeDistributions Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
Makefile Lunatic: reflect the preceding rename in the sources. 2012-08-08 19:32:45 +00:00
Makefile.common Disable questionable lines from Makefile.common that were causing my build system to deep crash. 2012-08-27 03:48:27 +00:00
Makefile.deps Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00
Makefile.msvc Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00
names.h add two tile labels which Todd forgot to move from GAME.CON to DEFS.CON and therefore did not make it to names.h 2011-08-20 23:27:46 +00:00
nedmalloc.dll Rebuild nedmalloc.dll using newest git sources 2012-02-19 04:07:14 +00:00
osxbuild.sh osxbuild.sh: add 'debughelix' preset, building only x64 debug packages. 2012-08-24 18:49:13 +00:00
SEHELP.HLP STHELP.HLP/SEHELP.HLP: reference SE11 and ST23 from each other. 2012-09-08 22:18:47 +00:00
STHELP.HLP STHELP.HLP/SEHELP.HLP: reference SE11 and ST23 from each other. 2012-09-08 22:18:47 +00:00
tiles.cfg move tiles.cfg out of eduke32/samples/ into eduke32/ and update synthesis.sh to reflect that 2011-07-28 21:12:02 +00:00
wiibuild.bat Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00