raze-gles/polymer/eduke32/source
terminx 2d32d2c298 More menu changes
git-svn-id: https://svn.eduke32.com/eduke32@70 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:32:15 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Misc changes 2006-04-15 03:12:08 +00:00
misc Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Importing source for great justice 2006-04-13 20:47:06 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1 2006-04-19 05:48:44 +00:00
anim.c Importing source for great justice 2006-04-13 20:47:06 +00:00
astub.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
config.c Yay for me 2006-04-18 16:47:29 +00:00
config.h Importing source for great justice 2006-04-13 20:47:06 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
funct.h This is better 2006-04-18 19:23:53 +00:00
function.h Importing source for great justice 2006-04-13 20:47:06 +00:00
game.c Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu 2006-04-19 08:00:09 +00:00
gamedef.c Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
gamedef.h Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
gamedefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
gameexec.c CON_SIZETO fix and more player setup menu changes 2006-04-18 21:18:30 +00:00
global.c Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. 2006-04-15 22:34:44 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
jfaud_sounds.cpp Small jfaud_sounds.cpp update from JonoF 2006-04-17 16:46:43 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Importing source for great justice 2006-04-13 20:47:06 +00:00
menus.c More menu changes 2006-04-19 08:32:15 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again) 2006-04-19 04:24:06 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c This is better 2006-04-18 19:23:53 +00:00
premap.c Mommy, am I going to hell for using goto? :( 2006-04-18 17:34:47 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sector.c Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu 2006-04-19 08:00:09 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sounds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00